Follow TV Tropes

Following

History VideoGame / BugsBunnyInDoubleTrouble

Go To

OR

Added: 4

Changed: 123

Is there an issue? Send a MessageReason:
None


After a tiring day of doing his usual routine, Bugs Bunny decided to lie down in his cozy bed, falling asleep in the process. He then begins to have a very strange dream, where he finds himself in a HauntedCastle. There, he spotted Yosemite Sam (as a MadScientist) working on an experiment, called the "giant carrot serum". However, Sam caught sight of the rabbit and ordered Gossamer to retrieve his brain to complete his robot experiment, and chase ensues. Bugs soon found himself in a brightly lit room, where he finds the scientist's Televisor device. Curious, he decides to activate it, sending him to many of his times from classic cartoons, and the adventure begins.

Essentially Warner Bros. and Sega's answer to ''VideoGame/MickeyMania'', with levels based on and (mostly) named after classic Bugs Bunny cartoons from the Looney Tunes and Merrie Melodies series, though ''Double Trouble'' received a more negative reception, not helped by being released late in both the Genesis and Game Gear's lifespans.

to:

After a tiring day of doing his usual routine, Bugs Bunny decided to lie down in his cozy bed, falling asleep in the process. He then begins to have a very strange dream, where he finds himself in a HauntedCastle. There, he spotted Yosemite Sam WesternAnimation/YosemiteSam (as a MadScientist) working on an experiment, called the "giant carrot serum". However, Sam caught sight of the rabbit and ordered Gossamer to retrieve his brain to complete his robot experiment, and chase ensues. Bugs soon found himself in a brightly lit room, where he finds the scientist's Televisor device. Curious, he decides to activate it, sending him to many of his times from classic cartoons, and the adventure begins.

Essentially Warner Bros. and Sega's answer to ''VideoGame/MickeyMania'', with levels based on and (mostly) named after classic Bugs Bunny cartoons from the Looney Tunes ''Looney Tunes'' and Merrie Melodies ''Merrie Melodies'' series, though ''Double Trouble'' received a more negative reception, not helped by being released late in both the Genesis and Game Gear's lifespans.



* BangFlagGun: If you look closely when Elmer shoots at either Bugs or Daffy in the "Duck! Rabbit, Duck!" level, a flag that says "BANG!" emits from Elmer's rifle.

to:

* BangFlagGun: If you look closely when Elmer WesternAnimation/{{Elmer|Fudd}} shoots at either Bugs or Daffy WesternAnimation/{{Daffy|Duck}} in the "Duck! Rabbit, Duck!" level, a flag that says "BANG!" emits from Elmer's rifle.



** "Haunted Hare"; while it has an original title, is inspired by such haunted-themed shorts as ''WesternAnimation/HairRaisingHare'', ''Bewitched Bunny'' and ''Transylvania 6-5000''.
** "Spaced Out Bunny", "Mad as a Mars Hare" and "Hare-Way to the Stars" are based on their titular shorts which take place in outer space, all of which features [[spoiler:Marvin the Martian]] as the main antagonist.

to:

** "Haunted Hare"; while it has an original title, is inspired by such haunted-themed shorts as ''WesternAnimation/HairRaisingHare'', ''Bewitched Bunny'' Bunny'', and ''Transylvania 6-5000''.
** "Spaced Out Bunny", "Mad as a Mars Hare" Hare", and "Hare-Way to the Stars" are based on their titular shorts which take place in outer space, all of which features [[spoiler:Marvin the Martian]] as the main antagonist.



* DuckSeasonRabbitSeason: The [[TropeNamers Trope Namer]] itself comes into play in one of the first levels, where you need to trick WesternAnimation/DaffyDuck into turning over the signs which change from Bugs to Daffy.

to:

* DuckSeasonRabbitSeason: The [[TropeNamers Trope Namer]] {{Trope Namer|s}} itself comes into play in one of the first levels, where you need to trick WesternAnimation/DaffyDuck Daffy into turning over the signs which change from Bugs to Daffy.



* UnexpectedShmupLevel: Surprisingly, this game features both examples. Type 2 is featured in "Spaced Out Bunny" (although exclusive to the Genesis version), and Type 1 is featured in "Mad as a Mars Hare" (played in both versions of the game)

to:

* UnexpectedShmupLevel: Surprisingly, this game features both examples. Type 2 is featured in "Spaced Out Bunny" (although exclusive to the Genesis version), and Type 1 is featured in "Mad as a Mars Hare" (played in both versions of the game)game)
----
Is there an issue? Send a MessageReason:
Quality upgrade


[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/bbdd_front.jpg]]

to:

[[quoteright:280:https://static.[[quoteright:265:https://static.tvtropes.org/pmwiki/pub/images/bbdd_front.org/pmwiki/pub/images/bugs_bunny_in_double_trouble_cover_3.jpg]]
Is there an issue? Send a MessageReason:
None


After a tiring day of doing his usual routine, Bugs Bunny decided to lay down in his cozy bed, falling asleep in the process. He then begins to have a very strange dream, where he finds himself in a HauntedCastle. There, he spotted Yosemite Sam (as a MadScientist) working on an experiment, called the "giant carrot serum". However, Sam caught sight of the rabbit and ordered Gossamer to retrieve his brain to complete his robot experiment, and chase ensues. Bugs soon found himself in a brightly lit room, where he finds the scientist's Televisor device. Curious, he decides to activate it, sending him to many of his times from classic cartoons, and the adventure begins.

to:

After a tiring day of doing his usual routine, Bugs Bunny decided to lay lie down in his cozy bed, falling asleep in the process. He then begins to have a very strange dream, where he finds himself in a HauntedCastle. There, he spotted Yosemite Sam (as a MadScientist) working on an experiment, called the "giant carrot serum". However, Sam caught sight of the rabbit and ordered Gossamer to retrieve his brain to complete his robot experiment, and chase ensues. Bugs soon found himself in a brightly lit room, where he finds the scientist's Televisor device. Curious, he decides to activate it, sending him to many of his times from classic cartoons, and the adventure begins.



* AstralFinale: The final three levels of the game takes place in outer space.

to:

* AstralFinale: The final three levels of the game takes take place in outer space.



** "Haunted Hare"; while it has an original title, is inspired by such haunted-themed shorts such as ''WesternAnimation/HairRaisingHare'', ''Bewitched Bunny'' and ''Transylvania 6-5000''.

to:

** "Haunted Hare"; while it has an original title, is inspired by such haunted-themed shorts such as ''WesternAnimation/HairRaisingHare'', ''Bewitched Bunny'' and ''Transylvania 6-5000''.



* DuckSeasonRabbitSeason: The [[TropeNamers Trope Namer]] itself comes into play in one of the first levels, where you need to trick WesternAnimation/DaffyDuck into turning over the signs which changes from Bugs to Daffy.

to:

* DuckSeasonRabbitSeason: The [[TropeNamers Trope Namer]] itself comes into play in one of the first levels, where you need to trick WesternAnimation/DaffyDuck into turning over the signs which changes change from Bugs to Daffy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BangFlagGun: If you look closely when Elmer shoots at either Bugs or Daffy in the "Duck! Rabbit, Duck!" level, a flag that says "BANG!" emits from Elmer's rifle.


Added DiffLines:

* ComedicUnderwearExposure: When Bugs defeats Yosemite Sam at the end of the "Knighty Knight Bugs" level, Sam's armor breaks apart, leaving him in [[GoofyPrintUnderwear white boxer shorts with red polka dots]].
* DeathIsASlapOnTheWrist: When Bugs loses all of his health, he gets to continue where he left off at the cost of a life.


Added DiffLines:

* IdleAnimation: Leave Bugs alone for a few seconds and he will chomp on a carrot.


Added DiffLines:

* TimedMission: "Duck! Rabbit, Duck!" and "Bully For Bugs" both have time limits. The clocks for each are indicated by a bar in the upper-right corner of the screen, where Bugs is being chased by either Elmer Fudd or Toro the Bull. If Elmer or Toro catches Bugs, then time is up. When time runs out in "Duck! Rabbit, Duck!", Elmer shoots Bugs and Daffy watches in amusement. When time runs out in "Bully For Bugs", Toro becomes impatient waiting for Bugs to pop out of a burrow and tosses a barrel of TNT into it. Collecting clock power-ups adds extra time to the time limit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StickySituation: In the "Duck! Rabbit, Duck!" level, one of the items Bugs can use is a pot of glue. When he tosses it at Daffy, it sticks the duck in place for a few seconds.
Is there an issue? Send a MessageReason:
None


* ArabianNightsDays: "Hare-abian Nights" is set in a Arabian-like setting, with thieves, flying carpets, and a genie lamp, which you need to collect by defeating Vizier Yosemite Sam.

to:

* ArabianNightsDays: "Hare-abian Nights" is set in a an Arabian-like setting, with thieves, flying carpets, and a genie lamp, which you need to collect by defeating Vizier Yosemite Sam.



** "Duck! Rabbit, Duck!" is based on the hunting trilogy (''WesternAnimation/RabbitFire'', ''WesternAnimation/RabbitSeasoning'', and of course, ''WesternAnimation/DuckRabbitDuck''), though it's mostly based on the first of the three, and doesn't have the winter setting of it's namesake cartoon.

to:

** "Duck! Rabbit, Duck!" is based on the hunting trilogy (''WesternAnimation/RabbitFire'', ''WesternAnimation/RabbitSeasoning'', and of course, ''WesternAnimation/DuckRabbitDuck''), though it's mostly based on the first of the three, and doesn't have the winter setting of it's its namesake cartoon.



** "Hare-abian Nights" takes cues from the Arabian-based shorts, such as ''WesternAnimation/AliBabaBunny'', though the title its based on is more of a ClipShow.

to:

** "Hare-abian Nights" takes cues from the Arabian-based shorts, such as ''WesternAnimation/AliBabaBunny'', though the title its it's based on is more of a ClipShow.



* DigitizedSprites: As this game came out in 1996, this game mostly features pre-rendered 3D sprites. Even the Game Gear got them, helping showcase the system's graphical abilities in it's latter months.

to:

* DigitizedSprites: As this game came out in 1996, this game mostly features pre-rendered 3D sprites. Even the Game Gear got them, helping showcase the system's graphical abilities in it's its latter months.
Is there an issue? Send a MessageReason:
None


* SpaceZone: [[AstralFinale The last three]](two in the Game Gear version) levels take place in outer space. [[spoiler:The latter two are set in Marvin's home planet, Mars.]]
* SprintShoes: Speed Shoes can grant you super speed, making Bugs go very fast and not get tired when sprinting.

to:

* SpaceZone: [[AstralFinale The last three]](two three]] (two in the Game Gear version) levels take place in outer space. [[spoiler:The latter two are set in Marvin's home planet, Mars.]]
* SprintShoes: Speed Shoes can grant you super speed, making Bugs go very fast and not get tired when sprinting.fast. The shoes themselves look awfully familiar to a certain [[Franchise/SonicTheHedgehog game icon]], given the consoles the game has been released on.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NintendoHard: More like "Sega Hard"; as the game starts to get pretty tough in later levels. And especially if you're playing the game on the Hard difficulty level. The enemy placements and slippery controls don't help either.
Is there an issue? Send a MessageReason:
None


** "Knighty Knight Bugs" is based entirely on the titular short, including the Black Knight and his sneezing dragon.

to:

** "Knighty Knight Bugs" is based entirely on [[WesternAnimation/KnightyKnightBugs the titular short, short]], including the Black Knight and his sneezing dragon.

Added: 164

Changed: 69

Is there an issue? Send a MessageReason:
None


* DreamLand: Where the game's entirety takes place; in Bugs' dreams. At least, that's what the manual and the back of the box art states.

to:

* DreamLand: Where the game's entirety takes place; in Bugs' dreams. At least, that's what the manual and the back of the box art states.


Added DiffLines:

* GoToSleepEnding: Inverted. The game ''begins'' with Bugs sleeping and ends with him ''waking up''. Given that it's AllJustADream, it's more of a downplayed trope.

Added: 148

Removed: 70

Is there an issue? Send a MessageReason:
None


* AbandonedLaboratory: Where you fight both Yosemite Sam and Gossamer.


Added DiffLines:

* MadScientistLaboratory: Where you fight both Yosemite Sam and Gossamer. This is also the place where Bugs discovers the giant carrot in the intro.

Added: 339

Changed: 164

Is there an issue? Send a MessageReason:
None


Essentially Warner Bros. and Sega's answer to ''VideoGame/MickeyMania'', with levels based on and (mostly) named after classic Bugs Bunny cartoons from the Looney Tunes and Merrie Melodies series, though ''Double Trouble'' received a more negative reception, not helped by being released late in both the Genesis and Game Gear's lifespans.



** "Duck! Rabbit, Duck!" is based on the hunting trilogy (''WesternAnimation/RabbitFire'', ''WesternAnimation/RabbitSeasoning'', and of course, ''WesternAnimation/DuckRabbitDuck''), though it's mostly based on the first of the three.

to:

** "Duck! Rabbit, Duck!" is based on the hunting trilogy (''WesternAnimation/RabbitFire'', ''WesternAnimation/RabbitSeasoning'', and of course, ''WesternAnimation/DuckRabbitDuck''), though it's mostly based on the first of the three.three, and doesn't have the winter setting of it's namesake cartoon.



* DigitizedSprites: As this game came out in 1996, this game mostly features pre-rendered 3D sprites.

to:

* DigitizedSprites: As this game came out in 1996, this game mostly features pre-rendered 3D sprites. Even the Game Gear got them, helping showcase the system's graphical abilities in it's latter months.

Top