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* TheSleepless: Cyclolucidites were created to fix a major roadblock in FTL travel, being finding a pilot who is able to pilot a ship for days or weeks with no rest, due to computers being too inadequate to handle such calculations and the fact making multiple jumps in a trip was prohibitively expensive. Their brains are in a permanent state of REM sleep, making them permanently sleepwalking human supercomputers.

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* TheSleepless: Cyclolucidites were created to fix a major roadblock in FTL travel, being finding a pilot who is able to pilot a ship for days or weeks with no rest, due to computers being too inadequate to handle such calculations and the fact making multiple jumps in a trip was prohibitively expensive. Their brains are in a permanent state of REM sleep, making them permanently sleepwalking human supercomputers.{{Wetware CPU}}s.
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* AristocratsAreEvil: Spacers, descended from ultra-rich communities forming their own colony ships. They consider themselves (and are considered) the elite of the elite. They live hedonistic, glamorous, hi-tech lives... funded by raiding colonies. Much of their "morals" are either inscrutable or BadIsGoodAndGoodIsBad. Amusement to them is mass genocide and torture of planets they occupy.

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* AristocratsAreEvil: Spacers, descended from ultra-rich communities forming their own colony ships. They consider themselves (and are considered) the elite of the elite. They live hedonistic, glamorous, hi-tech lives... funded by raiding colonies. Much of their Their "morals" are either inscrutable or BadIsGoodAndGoodIsBad. Amusement to them is mass genocide and torture of planets they occupy.
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* GuestFighter: The Blood Anniversary update added three guest characters: Warlord Kanta and Livewell Cotton from ''VideoGame/{{Starsector}}'' and MT Foxtrot from ''VideoGame/CrueltySquad''.

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* GuestFighter: The Blood Anniversary update added three guest characters: Warlord Kanta and Livewell Cotton from ''VideoGame/{{Starsector}}'' and MT "Empty Fuck"/MT Foxtrot from ''VideoGame/CrueltySquad''.
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* OneHitPolykill: The "Zeus" railgun will penetrate through anything standing between the shooter and the target. This weapon also has very high damage, so achieving multi-kill with this weapon is easy.

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* OneHitPolykill: The "Zeus" railgun will penetrate through anything standing between the shooter and the target. This weapon also has very high damage, so achieving multi-kill with this weapon is easy. The downside, of course, is that being a pure kinetic kill weapon, its ammunition does not produce any area-of-effect damage, so you'll have to ''rely'' on this trope to bring down large groups of enemies quickly and efficiently.
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* FourLinesAllWaiting: The audiobook ZigZags between this and TwoLinesNoWaiting. It has essentially four different protagonists, the Loyalist turned Brigador Hugh Armbruster; Loyalist officer Cpt. Edwina Blake and two of her subordinates, Sgt. Kroenig and Pvt. Kinney, though even when the unit gets split up the latter two are usually together, being {{Foil}}s for one another.
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* DoomedByCanon: [[spoiler:Hugh Armbruster]], a playable character in the game, is killed in battle with Edwina's unit toward the end of the audiobook.
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->''In Brigador, if you step on a civilian, you get 50 bucks."''

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->''In Brigador, if you step on a civilian, civilian you get 50 bucks."''
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->''"Some mech games could be about the horror and futility of war and how it harms innocent civilians—the true costs of human life.''

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->''"Some mech games could be about the horror and futility of war and how it harms innocent civilians—the civilians, the true costs of human life.''

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Removed: 674

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* FantasyConflictCounterpart:
** The plot of the game itself is similar to the Libyan Civil War, though the sequence of events is slightly different.
** A previous uprising mentioned in the backstory known as "The Troubles" bears less resemblance to [[UsefulNotes/TheTroubles the real life Anglo-Irish conflict(s) known by that name]] than to the much earlier English Peasants' Revolt of 1381, as both ultimately failed to overthrow the government but did succeed in their secondary objective of destroying large amounts of criminal and financial records, allowing the poor some breathing room as the state was forced to reorganize.



** FantasyConflictCounterpart: The plot of the game itself, meanwhile, bear an uncomfortable similarly to the Libyan Civil War, though the sequence of events is slightly different. Oddly enough, a previous uprising mentioned in the backstory known as "The Troubles" bears less resemblance to [[UsefulNotes/TheTroubles the real life Anglo-Irish conflict(s) known by that name]] than to the much earlier English Peasants' Revolt of 1381, as both ultimately failed to overthrow the government but did succeed in their secondary objective of destroying large amounts of criminal and financial records, allowing the poor some breathing room as the state was forced to reorganize.
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Added DiffLines:

** FantasyConflictCounterpart: The plot of the game itself, meanwhile, bear an uncomfortable similarly to the Libyan Civil War, though the sequence of events is slightly different. Oddly enough, a previous uprising mentioned in the backstory known as "The Troubles" bears less resemblance to [[UsefulNotes/TheTroubles the real life Anglo-Irish conflict(s) known by that name]] than to the much earlier English Peasants' Revolt of 1381, as both ultimately failed to overthrow the government but did succeed in their secondary objective of destroying large amounts of criminal and financial records, allowing the poor some breathing room as the state was forced to reorganize.

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