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Shes Got Legs is not longer a trope. ZCE


* ShesGotLegs: Parodied grotesquely
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Dewicking per TRS.


* CantArgueWithElves: Subverted. They're no more inherently skilled than any other species. Most Elven NPC's delight in pointing out how silly the idea is, including Valvenor's smith claiming that the famous Elven bread that can "feed a family for six months" tastes like sand, and Rhelmar citing that humans and Elves are NotSoDifferent, save for their very long (but not immortal!) life-spans.

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* CantArgueWithElves: Subverted. They're no more inherently skilled than any other species. Most Elven NPC's delight in pointing out how silly the idea is, including Valvenor's smith claiming that the famous Elven bread that can "feed a family for six months" tastes like sand, and Rhelmar citing that humans and Elves are NotSoDifferent, MirroringFactions, save for their very long (but not immortal!) life-spans.

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dewicking our elves are better per trs


* CantArgueWithElves: Subverted. They're no more inherently skilled than any other species. Most Elven NPC's delight in pointing out how silly the idea is, including Valvenor's smith claiming that the famous Elven bread that can "feed a family for six months" tastes like sand, and Rhelmar citing that humans and Elves are NotSoDifferent, save for their very long (but not immortal!) life-spans.
-->'''Rhelmar''': That joke's lasted ''fifteen'' generations!



* OurElvesAreBetter: Subverted. Although they start out looking like they hold all the expected Elven traits, it becomes clear that on the whole they are a decidedly unmagical bunch, and had no real advantage over any other races in the ZombieApocalypse. And their Prince has the biggest, bushiest, manliest beard in game. Yes, you read that correctly.
** Most Elven NPC's delight in pointing out how silly the idea is, including Valvenor's smith claiming that the famous Elven bread that can "feed a family for six months" tastes like sand, and Rhelmar citing that humans and Elves are NotSoDifferent, save for their very long (but not immortal!) life-spans.
-->'''Rhelmar''': That joke's lasted ''fifteen'' generations!

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* OurElvesAreBetter: Subverted. OurElvesAreDifferent:
**
Although they start out looking like they hold all the expected Elven traits, it becomes clear that on the whole they are a decidedly unmagical bunch, and had no real advantage over any other races in the ZombieApocalypse. And their Prince has the biggest, bushiest, manliest beard in game. Yes, you read that correctly.
** Most Elven NPC's delight in pointing out how silly the idea is, including Valvenor's smith claiming that the famous Elven bread that can "feed a family for six months" tastes like sand, and Rhelmar citing that humans and Elves are NotSoDifferent, save for their very long (but not immortal!) life-spans.
-->'''Rhelmar''': That joke's lasted ''fifteen'' generations!
correctly.
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* IncrediblyDurableEnemies: Even regular enemies take a significant amount of sword whacks to bring down. The number of hits needed to kill an enemy is significantly more than Spiders' previous game, ''VideoGame/MarsWarLogs'', which has a similar combat engine.
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* DualBoss:
** In Act III, when you're tasked with killing Blackfrost's 3 concubines, if you attack the Creator without killing the Stalker first, the Stalker will show up at the beginning of the boss fight and you'll have to fight both concubines at once in addition to the Creator's two archers and two greatsword zombies. This is probably the hardest fight in the game.
** If you side with Edwen at the end of Act II, [[spoiler: you'll have to fight Rhelmar and Prince Arandil in the middle of Act III]].
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* NonIndicativeDifficulty: Playing with the dexterity-based Ranger combat style makes the game considerably easier than if you focus on the strength-based Warrior combat style, seemingly completely unintentionally. This is mostly because of the game's reliance on the parry[=/=]dodge mechanic to avoid taking damage from enemy attacks, which otherwise kill you in just a few hits. If you mis-time your dodge (Ranger combat style), you miss out on bonus damage on your counter-attack, but still avoid taking a hit. If you mis-time your parry (Warrior combat style), however, you end up eating a hit to the face and also lose the opportunity to counter-attack.
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* NintendoHard: Enemies can kill you in just a few hits, and the game is pretty stingy when it comes to resources like gold and healing items.
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A French DarkFantasy action RPG made by Creator/{{Spiders}} and released for all platforms on May 9th of 2014. Set on the continent of Vertiel, the story kicks off when a group called the Red Scholars attempt to build a mysterious artifact to help them defeat the seven Lords of Ice and their Deadwalker army. However, the ritual goes wrong and a mercenary named Vulcan finds [=him/herself=] possessed by a fire demon. Vulcan's possession forces players to choose between allowing the demon greater control in exchange for its infernal powers, or rejecting its influence and developing heroic skills on their own. The longer the game goes on, the greater threats become and the choice between giving in to the demon's influence becomes tougher. A choice-based game, how much influence you allow the demon to gain will affect Vulcan's relationship with companions as well as which missions are available to the player.

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A French ''Bound by Flame'' is a DarkFantasy action RPG made ActionRPG developed by Creator/{{Spiders}} and released for all platforms on May 9th of 2014. Set on the continent of Vertiel, the story kicks off when a group called the Red Scholars attempt to build a mysterious artifact to help them defeat the seven Lords of Ice and their Deadwalker army. However, the ritual goes wrong and a mercenary named Vulcan finds [=him/herself=] possessed by a fire demon. Vulcan's possession forces players to choose between allowing the demon greater control in exchange for its infernal powers, or rejecting its influence and developing heroic skills on their own. The longer the game goes on, the greater threats become and the choice between giving in to the demon's influence becomes tougher. A choice-based game, how much influence you allow the demon to gain will affect Vulcan's relationship with companions as well as which missions are available to the player.



!!This game contains the following tropes:

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!!This game contains the following tropes:
examples of:
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* DegradedBoss: The Deadwalker General is the ClimaxBoss of Valvenor Village, the first major arc. When you start reaching the tail end of the game, it's just another enemy type to kill. The same is true of the Tormentor boss fought just before the Deadwalker General.

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* DegradedBoss: The Deadwalker General is the ClimaxBoss of Valvenor Village, the first major arc. When you start reaching the tail end of the game, it's just another enemy type to kill.kill (albeit still tough enough to count as a BossInMooksClothing). The same is true of the Tormentor boss fought just before the Deadwalker General.
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A French DarkFantasy action RPG made by Spiders and released for all platforms on May 9th of 2014. Set on the continent of Vertiel, the story kicks off when a group called the Red Scholars attempt to build a mysterious artifact to help them defeat the seven Lords of Ice and their Deadwalker army. However, the ritual goes wrong and a mercenary named Vulcan finds [=him/herself=] possessed by a fire demon. Vulcan's possession forces players to choose between allowing the demon greater control in exchange for its infernal powers, or rejecting its influence and developing heroic skills on their own. The longer the game goes on, the greater threats become and the choice between giving in to the demon's influence becomes tougher. A choice-based game, how much influence you allow the demon to gain will affect Vulcan's relationship with companions as well as which missions are available to the player.

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A French DarkFantasy action RPG made by Spiders Creator/{{Spiders}} and released for all platforms on May 9th of 2014. Set on the continent of Vertiel, the story kicks off when a group called the Red Scholars attempt to build a mysterious artifact to help them defeat the seven Lords of Ice and their Deadwalker army. However, the ritual goes wrong and a mercenary named Vulcan finds [=him/herself=] possessed by a fire demon. Vulcan's possession forces players to choose between allowing the demon greater control in exchange for its infernal powers, or rejecting its influence and developing heroic skills on their own. The longer the game goes on, the greater threats become and the choice between giving in to the demon's influence becomes tougher. A choice-based game, how much influence you allow the demon to gain will affect Vulcan's relationship with companions as well as which missions are available to the player.
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* TechnicallyLivingZombie: [[spoiler: Victims of the Tormentor's MindRape get turned into this]]. Their body is still technically alive and so they can be used to infiltrate human settlements (though they can't exactly hold a conversation), though their minds are as empty as any other Deadwalker puppet.
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* DegradedBoss: The Deadwalker General is the ClimaxBoss of Valvenor Village, the first major arc. When you start reaching the tail end of the game, it's just another enemy type to kill.

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* DegradedBoss: The Deadwalker General is the ClimaxBoss of Valvenor Village, the first major arc. When you start reaching the tail end of the game, it's just another enemy type to kill. The same is true of the Tormentor boss fought just before the Deadwalker General.
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* EarlyGameHell: The first half of the game after the prologue, especially the first Act and the early parts of the second Act, are the most difficult sections of the game. Even if you have the best available equipment and complete every sidequest for maximum [=EXP=], the final 2 bosses of Act I are still incredibly difficult, as are the ordinary enemies in early Act II. By the time you get to Act III, if you have good equipment and have a high level from doing all sidequests, you'll be significantly stronger than the default game balance and things will be much easier.


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** It's actually a lot more limited than it appears, as most of your companions have only 1 or 2 possible outcomes. In some cases, the game will even ignore you if you manage to have an unexpected game-state in the endgame. The most noticeable is Edwen; it's actually possible to side with her and still get the good ending (as long as you always take the "good" option in every other major decision), in which case she and Rhelmar aren't mentioned at all during the epilogue narration.
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Correcting a few spelling errors


* CrapsackWorld: A world that is nearly overrun by Deadwalkers, and whose only saviours are a group of unpleasant,foul-mouthed mercenaries.

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* CrapsackWorld: A world that is nearly overrun by Deadwalkers, and whose only saviours are a group of unpleasant,foul-mouthed unpleasant, foul-mouthed mercenaries.



* JustBeforeTheEnd: This is the world where the Undead ounumber the living and are set on wiping out the resistance.

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* JustBeforeTheEnd: This is the world where the Undead ounumber outnumber the living and are set on wiping out the resistance.
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namespacing


** Vulcan: The explosive trap expert, and he gains [[ClassicalMythology a stronger affinity with fire]] due to the Demon.

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** Vulcan: The explosive trap expert, and he gains [[ClassicalMythology [[Myth/ClassicalMythology a stronger affinity with fire]] due to the Demon.
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* NoodleIncident: After meeting [[TheImmortal Mathras]], Vulcan gets tasked with finding out about his love life. Upon doing so, Mathras mentions his 14th wife, the princess of Elephant City - after a quick FadeToBlack, Vulcan mentions "But... that's ''gross''!", causing Mathras to quip that [[{{Squick}} that was one of his cleaner stories]].

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* NoodleIncident: After meeting [[TheImmortal [[TheAgeless Mathras]], Vulcan gets tasked with finding out about his love life. Upon doing so, Mathras mentions his 14th wife, the princess of Elephant City - after a quick FadeToBlack, Vulcan mentions "But... that's ''gross''!", causing Mathras to quip that [[{{Squick}} that was one of his cleaner stories]].

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