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* {{Fainting}}: Bruce Light, being a very fragile man, flops unconcious to the floor from fear due to questioning.

to:

* {{Fainting}}: Bruce Light, being a very fragile man, flops unconcious unconscious to the floor from fear due to questioning.



* StalkedByTheBell: You always have to be on the move, because if you stay in one room too long, the thugs will get you.

to:

* StalkedByTheBell: You always have to be on the move, because if you stay in one room too long, the thugs will get you.you (and no, shooting them doesn't work).

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borrowedtimbox.jpg]]

''Borrowed Time'' is a video game developed by Creator/InterplayEntertainment and published by Creator/{{Activision}} released in 1985 for UsefulNotes/AppleII, UsefulNotes/AtariST, UsefulNotes/Commodore64, UsefulNotes/IBMPersonalComputer and UsefulNotes/AppleMacintosh. It's an AdventureGame in which you control a detective who searches for his kidnapped wife and solves several cases while being on the run from criminals. Commands are typed into a parser and there's a small window showing what the area you're in looks like.

The game was rereleased as ''Time to Die'' by Mastertronic.

Not to be confused with the [[WesternAnimation/BorrowedTime 2016 animated short film]].
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!!This game provides examples of:
* {{Fainting}}: Bruce Light, being a very fragile man, flops unconcious to the floor from fear due to questioning.
* FatBastard: Farnham is an overweight mafia boss.
* PressXToDie: Just type in "KILL ME" and the game will be happy to oblige.
* StalkedByTheBell: You always have to be on the move, because if you stay in one room too long, the thugs will get you.
* VideoGameCrueltyPunishment: Killing people you're not supposed to, like the window cleaner, results in going to jail and a game over.
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