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History VideoGame / BlazingStar

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* JapaneseRanguage: Remuria or Lemuria.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blazing_star.png]]



Story:



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!!!'''Tropes used for this game'''

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!!!'''Tropes
!!'''Tropes used for this game'''
game'''


* UnwillingRoboticization: Four of the main characters (Caster, Leefa, JB, Asayuki) had this happen to them by Brawshella. Three of them get restored to normal after the ending.

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* UnwillingRoboticization: Four Three of the main characters (Caster, Leefa, JB, Asayuki) had this happen to them by Brawshella. Three of them They get restored to normal after the ending.


* GuideDangIt: The last of the LUCKY panels in Stage 3. You need to draw out the MiniBoss battle long enough for the enemies carrying the 'Y' to appear.

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* GuideDangIt: The last of the LUCKY panels in Stage 3. You need to [[ViolationOfCommonSense draw out out]] the MiniBoss battle long enough for the enemies carrying the 'Y' to appear.


* EpicFail: TropeNamer- the "FAIL" meme originated from an {{Engrish}} line in the game "YOU FAIL IT! YOUR SKILL IS NOT ENOUGH, SEE YOU NEXT TIME, BYE-BYE!" that occurs when you fail to beat a boss in time.


* {{Cyborg}}: JB, the pilot of Aryustailm.



* HollywoodCyborg: JB, the pilot of Aryustailm.


* EpicFail: TropeNamer- the "FAIL" meme originated from an {{Engrish}} line in the game "YOU FAIL IT! YOUR SKILL IS NOT GOOD ENOUGH, SEE YOU NEXT TIME, BYE-BYE!" that occurs when you fail to beat a boss in time.

to:

* EpicFail: TropeNamer- the "FAIL" meme originated from an {{Engrish}} line in the game "YOU FAIL IT! YOUR SKILL IS NOT GOOD ENOUGH, SEE YOU NEXT TIME, BYE-BYE!" that occurs when you fail to beat a boss in time.


* ChargedAttack: By holding down the A button, you charge up an attack. When released, you will do your charge move, then when the charged move is still active, pressing B will allow you to do your Break attack (a secondary version of ChargedAttack)

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* ChargedAttack: By holding down the A button, you charge up an attack. When released, you will do your charge move, then when the charged move is still active, pressing B will allow you to do your Break attack (a secondary version of ChargedAttack)ChargedAttack). Every time you get a PowerUp, you'll get an additional segment to your charge meter, up to four, unless you're using the Peplos, which [[HardModePerks always has four charge meter segments]].


A HorizontalScrollingShooter released for the NeoGeo in 1998, ''Blazing Star'' was developed by Yumekobo as the semi-official sequel to ''VideoGame/{{Pulstar}}'', though not so much like ''VideoGame/RType'' this time around. The game makes extensive use of pseudo-3D prerendered sprites, and the intro contains brief anime and CGI cutscenes. Frequent Engrish voice samples and captions are used (including the line "[[MemeticMutation You Fail It!]]").

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A HorizontalScrollingShooter released for the NeoGeo UsefulNotes/NeoGeo in 1998, ''Blazing Star'' was developed by Yumekobo as the semi-official sequel to ''VideoGame/{{Pulstar}}'', though not so much like ''VideoGame/RType'' this time around. The game makes extensive use of pseudo-3D prerendered sprites, and the intro contains brief anime and CGI cutscenes. Frequent Engrish voice samples and captions are used (including the line "[[MemeticMutation You Fail It!]]").


A HorizontalScrollingShooter released for the NeoGeo in 1998, ''Blazing Star'' was developed by Yumekobo as the semi-official sequel to ''VideoGame/{{Pulstar}}'', though not so much like ''VideoGame/{{R-Type}}'' this time around. The game makes extensive use of pseudo-3D prerendered sprites, and the intro contains brief anime and CGI cutscenes. Frequent Engrish voice samples and captions are used (including the line "[[MemeticMutation You Fail It!]]").

to:

A HorizontalScrollingShooter released for the NeoGeo in 1998, ''Blazing Star'' was developed by Yumekobo as the semi-official sequel to ''VideoGame/{{Pulstar}}'', though not so much like ''VideoGame/{{R-Type}}'' ''VideoGame/RType'' this time around. The game makes extensive use of pseudo-3D prerendered sprites, and the intro contains brief anime and CGI cutscenes. Frequent Engrish voice samples and captions are used (including the line "[[MemeticMutation You Fail It!]]").

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* GuideDangIt: The last of the LUCKY panels in Stage 3. You need to draw out the MiniBoss battle long enough for the enemies carrying the 'Y' to appear.


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* SpellingBonus: The L-U-C-K-Y items, all of which appear once per stage.

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->'''''YOU TROPED IT!''' \\
YOUR SKILL IS GREAT!''

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* MarathonBoss: The Stage 5 boss has a 5-minute time limit, unlike other bosses that only clock in at 1-2 minutes. It's five minutes for a very good reason.


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* TimeLimitBoss: Each boss is on a timer. Running out of time will cause the stage to end, but you won't get as many end-of-stage bonuses.

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* HardModePerks: Playing as Peplos, the designated "Difficult" ship with weak firepower and no powering up capability, grants you a permanent four-segment ChargedAttack meter rather than requiring you to pick up powerups. Additionally, each time you clear a stage you get a big secret bonus.


* {{Animesque}}: The character designs.



* BlindIdiotTranslation: Pretty much all the text.



* {{Engrish}}: Pretty much all the text.

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