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''Beat Hazard'' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and has since been subsequently released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, UsefulNotes/{{DESURA}}, [=GamersGate=], the Apple App Store, Android OS, and [[Website/GOGDotCom GOG.com]]. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss large twin star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

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''Beat Hazard'' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and has since been subsequently released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, UsefulNotes/{{DESURA}}, DESURA, [=GamersGate=], the Apple App Store, Android OS, and [[Website/GOGDotCom GOG.com]]. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss large twin star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].


* InstantAwesomeJustAddDragons: The Dragon Ship, if you can get enough trading card sets and craft them into a Level 5 badge to earn one.

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* AttackDrone: You get two versions of these as power-ups in ''2''. The Sentinel Drones are orbital drones that shoot at surrounding enemies for a limited time. The Crusader Auto Turret is a stationary turret with a limited amount of ammo that shoots at enemies in its range.

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* SensoryAbuse: Basically the game's main feature, where it is designed to potentially fry your retinas.


* AchievementSystem: The Xbox 360 version of ''Beat Hazard'' has a psuedo-Achievement system for completing challenges (e.g. play the game over an hour or get a x100 multiplier) that adds up to 200 points as if they were Xbox LIVE Achievements. The Steam and [=PlayStation=] 3 versions of ''Beat Hazard'' have Achievements and Trophies on their respective systems.

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* AchievementSystem: The Xbox 360 version of ''Beat Hazard'' has a psuedo-Achievement system for completing challenges (e.g. play the game over an hour or get a x100 multiplier) that adds up to 200 points as if they were Xbox LIVE Achievements. The Steam PC and [=PlayStation=] 3 versions of ''Beat Hazard'' have Achievements and Trophies on their respective systems.



* DownloadableContent: The Ultra and Shadow Operations Unit expansions, which dramatically expands the game. There was also a cheap codec pack that enables you to play music in iTunes, m4a, mp4 and other formats[[labelnote:*]](this was only required for Windows users as Macintosh computers already support these formats)[[/labelnote]].

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* DownloadableContent: The Ultra ''Ultra'' and Shadow ''Shadow Operations Unit Unit'' expansions, which dramatically expands the game. There was also a cheap codec pack that enables you to play music in iTunes, m4a, mp4 and other formats[[labelnote:*]](this was only required for Windows users as Macintosh computers already support these formats)[[/labelnote]]. The ''Ultra'' expansion and the codec however became built into later versions of ''Beat Hazard'', though players can use a custom ''[=BeatHazardPrefs=].txt'' setting to make into classic version.


''Beat Hazard'' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and was later released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, UsefulNotes/{{DESURA}}, [=GamersGate=], the Apple App Store, and Android smartphones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss large twin star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

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''Beat Hazard'' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and was later has since been subsequently released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, UsefulNotes/{{DESURA}}, [=GamersGate=], the Apple App Store, and Android smartphones OS, and tablets.[[Website/GOGDotCom GOG.com]]. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss large twin star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].



In Standard Mode, you choose a song and play through it, and you're done. Pick a new song, shoot some more bad guys, rinse and repeat. If you prefer, you can engage in [[EndlessGame Survival Mode]] and see how many songs you can get through before you lose all your lives. With the addition of ''Beat Hazard Ultra'', the game adds a new variety of enemies (like the Mini-Serpents and [[TakingYouWithMe Reapers]]), new game modes like a BossRush and the aforementioned Survival Mode, new special weapons to play around with, an even ''[[NintendoHard HARDER]]'' difficulty level, and more.

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In Standard Mode, you choose a song and play through it, and you're done. Pick a new song, shoot some more bad guys, rinse and repeat. If you prefer, you can engage in [[EndlessGame Survival Mode]] and see how many songs you can get through before you lose all your lives. With the addition of ''Beat Hazard Ultra'', the game adds a new variety of enemies (like the Mini-Serpents and [[TakingYouWithMe Reapers]]), new game modes like a BossRush and the aforementioned Survival Mode, new special weapons to play around with, an even ''[[NintendoHard HARDER]]'' difficulty level, and more.
more. Upping the ante even further, the Steam version later received the ''Shadow Ops'' expansion, which adds 9 new ships which can be unlocked by completing covert Shadow Missions, as well as Steam Workshop support to allow users to create their own ships and share them with the community.



On October 3rd, 2018, a sequel has been released on Steam as an Early Access title. One of the biggest new features introduced by the sequel is an Open Mic system that allows the game to use music from any source on the computer, such as Website/YouTube or streaming platforms like Spotify.

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On October 3rd, 3, 2018, a sequel has been released on Steam as an Early Access title. One of the biggest new features introduced by the sequel is an Open Mic system that allows the game to use music from any source on the computer, such as Website/YouTube or streaming platforms like Spotify.
Spotify. The sequel has left Steam Early Access and was finally released on Steam and GOG.com on October 16, 2019.


* BlingBlingBang: The Golden Ship in ''Ultra''. Originally it was exclusive for those that purchased the Steam version during its annual Summer Sale years prior, but the Golden Ship will be included in an upcoming DLC pack; a mini-version of the Golden Ship can be unlocked by a set of collecting trading cards then "craft" them into a Level 1 badge. The Xbox 360 version of ''Beat Hazard Ultra'' can unlock the Golden Ship by reaching Elite rank.

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* BlingBlingBang: The Golden Ship in ''Ultra''. Originally it was exclusive for those that purchased the Steam version during its annual Summer Sale years prior, but the Golden Ship will be was included in an upcoming DLC pack; via a DLC; a mini-version of the Golden Ship can be unlocked by a set of collecting trading cards then "craft" them into a Level 1 badge. The Xbox 360 version of ''Beat Hazard Ultra'' can unlock the Golden Ship by reaching Elite rank.



* NoPlotNoProblem: And who needs one to blast away an armada of space ships, asteroids, and robotic serpents while raving out to your favorite music anyway!

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* NoPlotNoProblem: And who needs one to blast away an armada of space ships, asteroids, and robotic serpents while raving out to your favorite music anyway!anyway!I
* NotActuallyCosmeticAward: In most versions of ''Beat Hazard'', the Golden Ship serves mainly as glitz-and-glamour outside of giving you something that can easily stand out in psychedlic background and flashy effects, however, in the [=iOS=] version, the Golden Ship also boosts score when used.


'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and later released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, UsefulNotes/{{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

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'''''Beat Hazard''''' ''Beat Hazard'' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and was later released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, UsefulNotes/{{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones smartphones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big large twin star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].



* DownloadableContent: The Ultra and Shadow Operations Unit expansions, which dramatically expands the game. There's also a cheap codec pack that enables you to play music in iTunes, m4a, mp4 and other formats[[labelnote:*]](this is only required for Windows users as Macintosh computers already support these formats)[[/labelnote]].

to:

* DownloadableContent: The Ultra and Shadow Operations Unit expansions, which dramatically expands the game. There's There was also a cheap codec pack that enables you to play music in iTunes, m4a, mp4 and other formats[[labelnote:*]](this is was only required for Windows users as Macintosh computers already support these formats)[[/labelnote]].



* WaveMotionGun: The Ultra Beam.

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* WaveMotionGun: WaveMotionGun:
**
The Ultra Beam.Beam, which fires a stream of musical awesomeness.


On October 3rd, 2018, a sequel has been released on Steam as an Early Access title. One of the biggest new features introduced by the sequel is an Open Mic system that allows the game to use music from any source on the computer, such as YouTube or streaming platforms like Spotify.

to:

On October 3rd, 2018, a sequel has been released on Steam as an Early Access title. One of the biggest new features introduced by the sequel is an Open Mic system that allows the game to use music from any source on the computer, such as YouTube Website/YouTube or streaming platforms like Spotify.


Note that because of the way the game works, relevant music tropes often get paired with a video game trope. A sequel is currently in the works.

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Note that because of the way the game works, relevant music tropes often get paired with a video game trope. A trope.

On October 3rd, 2018, a sequel has been released on Steam as an Early Access title. One of the biggest new features introduced by the
sequel is currently in an Open Mic system that allows the works.
game to use music from any source on the computer, such as YouTube or streaming platforms like Spotify.


'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and later released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

to:

'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and later released on UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, {{DESURA}}, UsefulNotes/{{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].


* ThePowerOfRock: Throw on your favorite rock song and go to town.

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* ThePowerOfRock: Or techno, or classic, or hip-hop, or... Throw on your favorite rock song and go to town.


'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation Network}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

to:

'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

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* DeathInAllDirections: The ''modus operandi'' of the aptly named "Death Blossom", one of the nine ships included in the ''Shadow Operations Unit'' DLC.


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** The aptly-named [[{{Film/TheLastStarfighter}} "Death Blossom"]] ship, whose firing pattern is best described as DeathInAllDirections.


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** To a lesser extent, the Hazard Beam; it becomes available when you max out both Volume and Weapon Power, and fires along with your regular weapons.

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* ViolationOfCommonSense: Although dying causes you to lose a lot of power & volume powerups, it also causes a lot of items to spawn where you died, usually mostly powerups. This, combined with the fact that you automatically use an extra superbomb when the song ends, means dying right at the end is sometimes a good way to multiply the score from your final kills.

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