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* {{Filler}}: Only Mell's stages actually advance the plot in any meaningful way, Fuzor and Naaij's levels are just there to challenge the player.

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* {{Filler}}: Only Mell's stages actually advance the plot in any meaningful way, Fuzor and Naaij's levels are just there to challenge the player. [[spoiler: And to provide a tiny bit of context as to how fractured the world is becoming.]]


[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/bddw.png]]



''Babies Dream of Dead Worlds'' is a 2010 indie flash game made by Gregory Weir.

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''Babies Dream of Dead Worlds'' is a 2010 indie flash UsefulNotes/AdobeFlash game made by Gregory Weir.



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** "The world is falling apart."

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** "The world is falling apart.""
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* BabiesMakeEverythingBetter: '''{{Averted}} hard.''' The levels you play are the dreams of human infants...whose undeveloped brains apparently carry with them memories of the dying days of a civilisation or possibly an ''entire universe''.

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* BabiesMakeEverythingBetter: '''{{Averted}} hard.''' {{Averted}}. The levels you play are the dreams of human infants...whose undeveloped brains apparently carry with them memories of the dying days of a civilisation or possibly an ''entire universe''.


Being as the game is very short, spoilers will be left '''unmarked'''. Go and play the game before reading on. The game is hosted on {{Newgrounds}} [[http://www.newgrounds.com/portal/view/526456 here]] and on the creator's own website [[http://ludusnovus.net/my-games/babies-dream-of-dead-worlds/ here]].

to:

Being as the game is very short, spoilers will be left '''unmarked'''. Go and play the game before reading on. The game is hosted on {{Newgrounds}} {{Website/Newgrounds}} [[http://www.newgrounds.com/portal/view/526456 here]] and on the creator's own website [[http://ludusnovus.net/my-games/babies-dream-of-dead-worlds/ here]].


'''''Babies Dream of Dead Worlds''''' is a 2010 indie flash game made by Gregory Weir.

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'''''Babies ->''"Look at him, darling, he's dreaming."''\\
''"But he's just a baby. What does he have to dream about?"''\\
''"Being in the womb? He won't remember the dreams when he grows up."''\\
''"They have no memory yet. They don't know what this world is."''\\
''"[[DrivingQuestion I wonder what we dreamed of when we were babies?]]"''
-->-- opening dialogue

''Babies
Dream of Dead Worlds''''' Worlds'' is a 2010 indie flash game made by Gregory Weir.


The game is designed in an 8-bit style. In each SideView-style segment you play as a winged StarfishAlien of an unnamed species that resembles a small rodent with butterfly wings. There are three major characters: Fuzor, a young racer, Mell, a researcher, and Naaij, an archaeologist, coloured [[ColorCodedForYourConvenience blue, red and yellow respectively]] and their daily lives on their unnamed home planet...or home dimension. Throughout the game you can interact with computers, talk to other StarfishAliens, beat a time trial, and even engage in a collect-a-thon.

to:

The game is designed in an 8-bit style. In each SideView-style {{Metroidvania}}-style segment you play as a winged StarfishAlien of an unnamed species that resembles a small rodent with butterfly wings. There are three major characters: Fuzor, a young racer, Mell, a researcher, and Naaij, an archaeologist, coloured [[ColorCodedForYourConvenience blue, red and yellow respectively]] and their daily lives on their unnamed home planet...or home dimension. Throughout the game you can interact with computers, talk to other StarfishAliens, beat a time trial, and even engage in a collect-a-thon.


The game is designed in an 8-bit style. In each SideView-style segment you play as a winged StarfishAlien of an unnamed species that resembles a small rodent with butterfly wings. There are three major characters: Fuzor, a young racer, Mell, a researcher, and Naaij, an archaeologist, coloured [[ColorCodedForYourConvenience blue, yellow and red, respectively]] and their daily lives on their unnamed home planet...or home dimension. Throughout the game you can interact with computers, talk to other StarfishAliens, beat a time trial, and even engage in a collect-a-thon.

to:

The game is designed in an 8-bit style. In each SideView-style segment you play as a winged StarfishAlien of an unnamed species that resembles a small rodent with butterfly wings. There are three major characters: Fuzor, a young racer, Mell, a researcher, and Naaij, an archaeologist, coloured [[ColorCodedForYourConvenience blue, red and yellow and red, respectively]] and their daily lives on their unnamed home planet...or home dimension. Throughout the game you can interact with computers, talk to other StarfishAliens, beat a time trial, and even engage in a collect-a-thon.


Being as the game is very short, spoilers will be left '''unmarked'''. Go and play the game before reading on. The game is hosted on {{Newgrounds}} [[www.newgrounds.com/portal/view/526456 here]] and on the creator's own website [[http://ludusnovus.net/my-games/babies-dream-of-dead-worlds/ here]].

to:

Being as the game is very short, spoilers will be left '''unmarked'''. Go and play the game before reading on. The game is hosted on {{Newgrounds}} [[www.[[http://www.newgrounds.com/portal/view/526456 here]] and on the creator's own website [[http://ludusnovus.net/my-games/babies-dream-of-dead-worlds/ here]].


Being as the game is very short, spoilers will be left '''unmarked'''. Go and play the game before reading on.

to:

Being as the game is very short, spoilers will be left '''unmarked'''. Go and play the game before reading on.
on. The game is hosted on {{Newgrounds}} [[www.newgrounds.com/portal/view/526456 here]] and on the creator's own website [[http://ludusnovus.net/my-games/babies-dream-of-dead-worlds/ here]].






* AmbiguousEnding/DownerEnding: Though we don't actually see it there's the ''strong'' implication that by the end all the major characters are or will be dead.

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* AmbiguousEnding/DownerEnding: AmbiguousEnding / DownerEnding: Though we don't actually see it there's the ''strong'' implication that by the end all the major characters are or will be dead.


* Deconstruction: Of "obstacle course"-style Flash games. What if obstacles like portals and rips in the fabric of time and space became unstable? What repercussions would that have for the universe?

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* Deconstruction: {{Deconstruction}}: Of "obstacle course"-style Flash games. What if obstacles like portals and rips in the fabric of time and space became unstable? What repercussions would that have for the universe?


''''Babies Dream of Dead Worlds'''' is a 2010 indie flash game made by Gregory Weir.

to:

''''Babies '''''Babies Dream of Dead Worlds'''' Worlds''''' is a 2010 indie flash game made by Gregory Weir.


** Probably not intentional, but the game definitely has a ''[[VideoGame/MOTHER]]''-like feel, with its childlike imagery but depressing plot.

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** Probably not intentional, but the game definitely has a ''[[VideoGame/MOTHER]]''-like ''VideoGame/{{MOTHER}}''-like feel, with its childlike imagery but depressing plot.


* RecycledInSpace: ''[[Film/{{Melancholia}}]]'' as an 8-bit style indie game, basically.

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* RecycledInSpace: ''[[Film/{{Melancholia}}]]'' ''Film/{{Melancholia}}'' as an 8-bit style indie game, basically.


* RecycledInSpace: ''[[Film/Melancholia]]'' as an 8-bit style indie game, basically.

to:

* RecycledInSpace: ''[[Film/Melancholia]]'' ''[[Film/{{Melancholia}}]]'' as an 8-bit style indie game, basically.


''Babies Dream of Dead Worlds'' is a 2010 indie flash game made by Gregory Weir.

to:

''Babies ''''Babies Dream of Dead Worlds'' Worlds'''' is a 2010 indie flash game made by Gregory Weir.



Being as the game is very short, spoilers will be left ''unmarked''. Go and play the game before reading on.

to:

Being as the game is very short, spoilers will be left ''unmarked''.'''unmarked'''. Go and play the game before reading on.

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