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Moving disambiguation to the end for alphabetization.


[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/spider-man_2600_4988.gif]]

The first Franchise/SpiderMan video game, released by Parker Brothers in 1982.

The [[BigBad Green Goblin]] has planted "Super Bombs" on the tops of skyscrapers, and Spider-Man has to defuse them. You play Spidey, using his web-shooter to climb up the [[SideView side]] of each building. Each building has a lower section, with windows, and an upper section, a lattice of girders. Spidey's web can only grab onto the walls and girders, not the windows or the sky.

Criminals appear in the windows; if your web touches them, they'll cut it and you'll fall. But if Spidey himself touches them, he'll capture them, [[ScoringPoints score points]], and replenish his web fluid. Likewise with bombs planted in the girder section. The Green Goblin appears from time to time, moving back and forth across the screen; he has to be avoided. Once you get to the Super Bomb, swing Spidey over it to defuse it.

Web fluid runs out with time. On higher [[GameLevel levels]], it runs out faster. The game is [[EndlessGame endless]]; once you finish level 6, it repeats level 6 again. The game ends when you lose all your [[VideoGameLives lives]]. Which is actually one of the most gruesome deaths depicted on the UsefulNotes/{{Atari 2600}}; Spidey [[DisneyVillainDeath falls to the ground]] and lands on his back with a splat noise.
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!!Atari 2600 ''Spider-Man'' provides examples of:

* BigBad: The Green Goblin.
* DifficultyLevels: Three, but they just start you on different levels. Difficulty level 1 starts you on level 1, difficulty 2 starts you on level 3, and difficulty 3 starts you on level 5.
* DisneyVillainDeath: Poor Spidey.
* EndlessGame
* EventFlag: If you capture too many criminals and/or bombs, the Green Goblin will light the fuse on the Super Bomb. You then have a [[TimedMission limited time]] to defuse the bomb.
* EveryTenThousandPoints: You get an extra life.
* EverythingFades: Criminals and bombs disappear when you capture/defuse them.
* {{Game Level}}s: Six.
* GameOver
* HighAltitudeBattle
* InstantWinCondition: You win by defusing the Super Bomb - remaining smaller bombs, criminals, and the Green Goblin don't matter.
* ItsAllUpstairsFromHere: In a modern setting.
* LedgeBats: All the enemies. If your webbing touches them, down you go. Shoot another web to stop your fall.
* NotTheFallThatKillsYou: Spidey falls at a constant rate. Throw a web at any time and he's back in action.
* RecurringBoss: The Green Goblin can show up two or three times in one level.
* RewardFromNowhere: Web fluid from criminals and bombs.
* ScoringPoints
* SideView
* TimedMission: Spidey's web fluid decreases with time, but can be replenished by capturing criminals or defusing bombs. Do too much of this, though, and another timed mission begins: Defuse the Super Bomb before it goes off.
* VideoGameLives: Three.
* WallCrawl: The entire game.
----

to:

[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/spider-man_2600_4988.gif]]

The first Franchise/SpiderMan video game, released by Parker Brothers in 1982.

The [[BigBad Green Goblin]] has planted "Super Bombs" on the tops of skyscrapers, and Spider-Man has to defuse them. You play Spidey, using his web-shooter to climb up the [[SideView side]] of each building. Each building has a lower section, with windows, and an upper section, a lattice of girders. Spidey's web can only grab onto the walls and girders, not the windows or the sky.

Criminals appear in the windows; if your web touches them, they'll cut it and you'll fall. But if Spidey himself touches them, he'll capture them, [[ScoringPoints score points]], and replenish his web fluid. Likewise with bombs planted in the girder section. The Green Goblin appears from time to time, moving back and forth across the screen; he has to be avoided. Once you get to the Super Bomb, swing Spidey over it to defuse it.

Web fluid runs out with time. On higher [[GameLevel levels]], it runs out faster. The game is [[EndlessGame endless]]; once you finish level 6, it repeats level 6 again. The game ends when you lose all your [[VideoGameLives lives]]. Which is actually one of the most gruesome deaths depicted on the UsefulNotes/{{Atari 2600}}; Spidey [[DisneyVillainDeath falls to the ground]] and lands on his back with a splat noise.
----
!!Atari 2600 ''Spider-Man'' provides examples of:

* BigBad: The Green Goblin.
* DifficultyLevels: Three, but they just start you on different levels. Difficulty level 1 starts you on level 1, difficulty 2 starts you on level 3, and difficulty 3 starts you on level 5.
* DisneyVillainDeath: Poor Spidey.
* EndlessGame
* EventFlag: If you capture too many criminals and/or bombs, the Green Goblin will light the fuse on the Super Bomb. You then have a [[TimedMission limited time]] to defuse the bomb.
* EveryTenThousandPoints: You get an extra life.
* EverythingFades: Criminals and bombs disappear when you capture/defuse them.
* {{Game Level}}s: Six.
* GameOver
* HighAltitudeBattle
* InstantWinCondition: You win by defusing the Super Bomb - remaining smaller bombs, criminals, and the Green Goblin don't matter.
* ItsAllUpstairsFromHere: In a modern setting.
* LedgeBats: All the enemies. If your webbing touches them, down you go. Shoot another web to stop your fall.
* NotTheFallThatKillsYou: Spidey falls at a constant rate. Throw a web at any time and he's back in action.
* RecurringBoss: The Green Goblin can show up two or three times in one level.
* RewardFromNowhere: Web fluid from criminals and bombs.
* ScoringPoints
* SideView
* TimedMission: Spidey's web fluid decreases with time, but can be replenished by capturing criminals or defusing bombs. Do too much of this, though, and another timed mission begins: Defuse the Super Bomb before it goes off.
* VideoGameLives: Three.
* WallCrawl: The entire game.
----
[[redirect:VideoGame/SpiderManAtari2600]]
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Difficulty Spike is now YMMV; this is a Zero Context Example


* DifficultySpike: Level 4.
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* EventFlag: If you capture too many criminals and/or bombs, the Green Goblin will light the fuze on the Super Bomb. You then have a [[TimedMission limited time]] to defuse the bomb.

to:

* EventFlag: If you capture too many criminals and/or bombs, the Green Goblin will light the fuze fuse on the Super Bomb. You then have a [[TimedMission limited time]] to defuse the bomb.
Is there an issue? Send a MessageReason:
None


The first {{Spider-Man}} video game, released by Parker Brothers in 1982.

to:

The first {{Spider-Man}} Franchise/SpiderMan video game, released by Parker Brothers in 1982.
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* ReferencedBy: The Sega Genesis/Sega CD game ''Spider-Man vs. The Kingpin'', the brief opening level of which has Spidey scaling the side of a building while goons pop out of the windows and attack him.
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Added DiffLines:

* ReferencedBy: The Sega Genesis/Sega CD game ''Spider-Man vs. The Kingpin'', the brief opening level of which has Spidey scaling the side of a building while goons pop out of the windows and attack him.
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* TheGoldenAgeOfVideoGames
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Web fluid runs out with time. On higher [[GameLevel levels]], it runs out faster. The game is [[EndlessGame endless]]; once you finish level 6, it repeats level 6 again. The game ends when you lose all your [[VideoGameLives lives]]. Which is actually one of the most gruesome deaths depicted on the {{Atari 2600}}; Spidey [[DisneyVillainDeath falls to the ground]] and lands on his back with a splat noise.

to:

Web fluid runs out with time. On higher [[GameLevel levels]], it runs out faster. The game is [[EndlessGame endless]]; once you finish level 6, it repeats level 6 again. The game ends when you lose all your [[VideoGameLives lives]]. Which is actually one of the most gruesome deaths depicted on the {{Atari UsefulNotes/{{Atari 2600}}; Spidey [[DisneyVillainDeath falls to the ground]] and lands on his back with a splat noise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/spider-man_2600_4988.gif]]
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None


* [[{{Ptitlenc0emkf3}} It's All Upstairs From Here]]: In a modern setting.

to:

* [[{{Ptitlenc0emkf3}} It's All Upstairs From Here]]: ItsAllUpstairsFromHere: In a modern setting.

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