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** The game begins in the 14th century where Templar Grand Master [[spoiler:and Sage]], Jacques de Molay, tasked his advisor to hide a sword and a codex beneath the Temple. [[spoiler:During the climax of the game, François-Thomas Germain, the current Grand Master and latest Sage, returned to the Temple to retrieve the sword, which is actually a Piece of Eden]]. [[spoiler:In addition, the game begins and end with the death of a Sage]].

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** The game begins in the 14th century where Templar Grand Master [[spoiler:and Sage]], Jacques de Molay, tasked his advisor to hide a sword and a codex beneath the Temple. [[spoiler:During the climax of the game, François-Thomas Germain, the current Grand Master and latest Sage, returned returns to the Temple to retrieve the sword, which is actually a Piece of Eden]]. [[spoiler:In Eden. In addition, the game begins and end ends with the death of a Sage]].Sage.]]


* BodyguardingABadass: In one of the Brotherhood Missions, you stand guard over Napoleon's parade during the real-life assassination attempt by royalist assassins during the Machine Infernale plot.
* BookEnds: The first proper Assassination mission ends in the darkness of a Notre Dame confessional; the victim is Charles Gabriel Sivert, the man who landed most of the hits when François de la Serre died. Arno kills him with a very sudden Hidden Blade to the face, and being his first proper Assasination victim, we see that he doesn't get [[CradlingYourKill confessions]], he gets [[MyLifeFlashedBeforeMyEyes memories]]. [[spoiler:The final Assassination mission ends in the darkness of the tunnels beneath Paris; the victim is François Thomas Germain, the man who is ultimately responsible for M. de la Serre's death (and had just killed Élise, to boot). Arno kills him with a very deliberate Hidden Blade slowly punctured to the face, and Germain's Sage powers allow him a confession with Arno]].

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* BodyguardingABadass: BodyguardingABadass:
**
In one of the Brotherhood Missions, you stand guard over Napoleon's parade during the real-life assassination attempt by royalist assassins during the Machine Infernale plot.
* BookEnds: BookEnds:
**
The first proper Assassination mission ends in the darkness of a Notre Dame confessional; the victim is Charles Gabriel Sivert, the man who landed most of the hits when François de la Serre died. Arno kills him with a very sudden Hidden Blade to the face, and being his first proper Assasination victim, we see that he doesn't get [[CradlingYourKill confessions]], he gets [[MyLifeFlashedBeforeMyEyes memories]]. [[spoiler:The final Assassination mission ends in the darkness of the tunnels beneath Paris; the victim is François Thomas Germain, the man who is ultimately responsible for M. de la Serre's death (and had just killed Élise, to boot). Arno kills him with a very deliberate Hidden Blade slowly punctured to the face, and Germain's Sage powers allow him a confession with Arno]].Arno]].
** The game begins in the 14th century where Templar Grand Master [[spoiler:and Sage]], Jacques de Molay, tasked his advisor to hide a sword and a codex beneath the Temple. [[spoiler:During the climax of the game, François-Thomas Germain, the current Grand Master and latest Sage, returned to the Temple to retrieve the sword, which is actually a Piece of Eden]]. [[spoiler:In addition, the game begins and end with the death of a Sage]].

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* NeverTrustATrailer: The world premier cinematic trailer is iconic with over 41 million views just on its original channel and a generally awesome version of the Storming of the Bastille. Basically nothing about it is accurate to the game from the character involvement (Arno is in jail in the Bastille at the time), the general plot (the Templars are trying to incite the Revolution, not the Assassins) and the apparently in-engine character graphics don't reflect the very buggy, unpolished quality on release.


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/assassins_creed_unity_cover.jpg]]org/pmwiki/pub/images/acunity.jpg]]

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** In''III'', William Miles mentions that the Templars and Assassins attempted to form an alliance on multiple occasions throughout history. This game shows one of them.

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*** It also subtly features in the Legacy Room of Cafe Theatre, where the uniforms of previous Assassin protagonists ([[MyFriendsAndZoidberg and]] [[AssassinsCreedRogue Shay]]) are displayed.

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* {{Baphomet}}: Arno must infiltrate the Cult of Baphomet to kill their leaders. You first have to steal a couple chalices from the Notre Dame to convince them to let you join.

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* GameplayAndStorySegregation: no matter what weapon you actually have equipped in the fight with [[spoiler:Bellec]], the cutscenes and quicktime events will show you fighting with a sword.


** The Helix menu at the beginning of the game shows twelve scenarios, eight are based on previous games, one is based on upcoming game ''VideoGame/AssassinsCreedChronicles: China'', and three are scenarios that do not have any basis: an AncientRome story, a Jazz Age story, and a story in UsefulNotes/{{Ireland}}.

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** The Helix menu at the beginning of the game shows twelve scenarios, eight are based on previous games, one is based on upcoming game ''VideoGame/AssassinsCreedChronicles: China'', and three are scenarios that do not have any basis: an AncientRome story, a Jazz Age story, and a story in UsefulNotes/{{Ireland}}. The Jazz Age one eventually did get an elaboration in the ''Assassin's Creed: Templars'' comic.


* AbsurdlySpaciousSewer: The real-life Paris sewage system in all its cavernous glory can be accessed for a speedy entrance and exit.

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* AbsurdlySpaciousSewer: The real-life Paris sewage system in all its cavernous glory can be accessed for a speedy entrance and exit.accessed.



** According to Ubisoft, each member of a crowd has its own AI and will react to how you play.

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** According to Ubisoft, each member of a crowd has its own AI and will react to how you play. Ingame they may think differently but act largely the same.



* AuraVision: A new mode called Eagle Pulse.

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* AuraVision: A new mode called Eagle Pulse.Pulse, which is like Eagle Vision but also gives Arno limited telepathic abilities.



* DoWithHimAsYouWill: Some of the released footage shows the Assassins not finishing their main target. Instead, they let the public decide their fate -- [[FateWorseThanDeath a fate far more painful than the end of a Hidden Blade.]]

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* DoWithHimAsYouWill: Some of the released footage shows the Assassins not finishing their main target. Instead, they let the public decide their fate -- [[FateWorseThanDeath a fate far more painful than the end of a Hidden Blade.]]]] This does not happen anywhere in the game itself.



* GenreShift: "The Resistance" which transports you to Occupied France becomes a World-War II shooting game when you use a machine gun to fire at Nazi planes.

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* GenreShift: "The Resistance" which transports you to Occupied France becomes a World-War II has parts that are like shooting game when where you use a machine gun to fire at Nazi planes.



* ImpromptuTracheotomy: One of Arno's finishing moves has him stabbing his sword straight through his opponent's neck. [[spoiler:His final Assassination against Germain also has him doing this with his Hidden Blade]].

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* ImpromptuTracheotomy: One of Arno's finishing moves has him stabbing his sword straight through his opponent's neck. [[spoiler:His final Assassination against Germain also has him doing this with his Hidden Blade]].Blade, slowly]].



* InfinityPlusOneSword: Arno can get [[spoiler:a Sword of Eden]]. It keeps a sharp edge, [[spoiler:despite losing its powers]].

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* InfinityPlusOneSword: Arno can get [[spoiler:a Sword of Eden]]. It keeps a sharp edge, [[spoiler:despite losing its electricity shooting powers]].



* MushroomSamba: [[spoiler:The Assassin Initiation Rite involves drinking a goblet of strange liquid and being sent on a spirit quest that's closer to a hallucination in the Arkham games than Connor's Juno-Inspired vision in ''VideoGame/AssassinsCreedIII''.]]

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* MushroomSamba: [[spoiler:The The Assassin Initiation Rite involves drinking a goblet of strange liquid and being sent on a spirit quest that's closer to a hallucination in the Arkham games than Connor's Juno-Inspired vision in ''VideoGame/AssassinsCreedIII''.]]



* OffWithHisHead: Madame Guillotine is slated to appear in this game, and the target in the E3 trailer ends up getting beheaded via sword by an angry mob. ''In first person''.

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* OffWithHisHead: Madame Guillotine is slated to appear appears in this game, and the target in the E3 trailer ends up getting beheaded via sword by an angry mob. ''In mob ''in first person''.person'', and Arno has a front row seat to Louis XVI's execution.



* SequelHook: Searching the Helix data reveals Juno is rooting through Abstergo's servers, helped by Aita and the Instruments of the First Will, and they're looking for seventeen somethings to help whatever they're planning.

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* SequelHook: SequelHook:
**
Searching the Helix data reveals Juno is rooting through Abstergo's servers, helped by Aita and the Instruments of the First Will, and they're looking for seventeen somethings to help whatever they're planning.planning.
** The Helix menu at the beginning of the game shows twelve scenarios, eight are based on previous games, one is based on upcoming game ''VideoGame/AssassinsCreedChronicles: China'', and three are scenarios that do not have any basis: an AncientRome story, a Jazz Age story, and a story in UsefulNotes/{{Ireland}}.


In addition to this, a post-game DLC, ''Dead Kings'' has been announced. While Dead Kings was originally going to be priced DLC as part of the Season Pass, due to a poor launch, Ubisoft has said it will make the DLC free for all players and gift a free game out of six titles to all who bought the Season Pass, which includes the previous title ''VideoGame/AssassinsCreedIVBlackFlag''. It was released on January 13th, 2015.

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In addition to this, a post-game DLC, ''Dead Kings'' has been announced. was released. While Dead Kings ''Dead Kings'' was originally going to be priced DLC as part of the Season Pass, due to a poor launch, launch Ubisoft has said it will make made the DLC free for all players and gift gifted a free game out of six titles to all who bought the Season Pass, which includes included the previous title ''VideoGame/AssassinsCreedIVBlackFlag''. It was released on January 13th, 2015.


* DemocracyIsBad[=/=]DemocracyIsFlawed: For once, it's the Templars who want to radically bring in democracy and chaos while the Assassins want to progress on rational, moderate constitutional lines. [[spoiler:At the end, Germain stated that the excesses of the Terror was partly intended to foment such chaos as to make people afraid enough of revolutions and democracy that they will trade their freedom for security]].

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* DemocracyIsBad[=/=]DemocracyIsFlawed: DemocracyIsBad: For once, it's the Templars who want to radically bring in democracy and chaos while the Assassins want to progress on rational, moderate constitutional lines. [[spoiler:At the end, Germain stated that the excesses of the Terror was partly intended to foment such chaos as to make people afraid enough of revolutions and democracy that they will trade their freedom for security]].


* AndNowForSomeoneCompletelyDifferent[=/=]DecoyProtagonist: In keeping with recent tradition, [[spoiler:the game begins in 1307 with a glimpse of a Templar Knight during the time of the historical purge of the Templars by King Philip IV, and we get a front row seat to the death and martyrdom of Jacques de Molay]].

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* AndNowForSomeoneCompletelyDifferent[=/=]DecoyProtagonist: AndNowForSomeoneCompletelyDifferent: In keeping with recent tradition, [[spoiler:the game begins in 1307 with a glimpse of a Templar Knight during the time of the historical purge of the Templars by King Philip IV, and we get a front row seat to the death and martyrdom of Jacques de Molay]].



* BrokenAesop: The game's message against extremism and obsessions in the French Revolution feels hollow when it falsifies much of the background, personalities, characters and events of the Revolution. Also, the idea of Arno criticizing people for thinking that killing people will make a change is strange since that is the sole motivation for what the Assassins do. Extremism ''is'' bad but putting the blame for all bad things on the hands of a few party crashers is hardly better.

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* BrokenAesop: The game's message against extremism and obsessions in the French Revolution feels hollow when it falsifies much of the background, personalities, characters and events of the Revolution. Also, the idea of Arno criticizing people for thinking that killing people will make a change is strange since that is the sole motivation for what the Assassins do. Extremism ''is'' bad but putting the blame for all bad things on the hands of a few party crashers is hardly better.


** The historian [[https://www.youtube.com/watch?v=r47yZIYBUzc David Andress]] criticized the game's plot of a ConspiracyTheory instigating a StagedPopulistUprising as highly royalist and right-wing that maligns the strong popular current. He also noted that the game's portrayal of Paris, while admirable on the whole and accurate in terms of architecture,is generally inaccurate socially, in that it portrays whole sections as eternal PowderKegCrowd, and it neglects the strong communal and active vigilance as reported in police reports of the time. He also noted that the game anachronistically features 19th Century storefront signs rather than external signage hanging on the sides facing out to walking pedestrians. He also admitted that the game's wide streets are more excusable as AcceptableBreaksFromReality, noting that the real Paris had very few open spaces.

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** The historian [[https://www.youtube.com/watch?v=r47yZIYBUzc David Andress]] criticized the game's plot of a ConspiracyTheory UsefulNotes/ConspiracyTheory instigating a StagedPopulistUprising as highly royalist and right-wing that maligns the strong popular current. He also noted that the game's portrayal of Paris, while admirable on the whole and accurate in terms of architecture,is generally inaccurate socially, in that it portrays whole sections as eternal PowderKegCrowd, and it neglects the strong communal and active vigilance as reported in police reports of the time. He also noted that the game anachronistically features 19th Century storefront signs rather than external signage hanging on the sides facing out to walking pedestrians. He also admitted that the game's wide streets are more excusable as AcceptableBreaksFromReality, noting that the real Paris had very few open spaces.



** Somehow, the ''entire'' French Revolution gets this, since it's presented as a StagedPopulistUprising by a VocalMinority secretly controlled by the Templars to usher in the middle-class hegemony that displaced the aristocracy with the people being easily guided and led against their will. Much of this reflects the ConspiracyTheory put forth by Abbé Barruel in his book ''Histoire des Jacobins'' that was highly royalist in character (as well as highly anti-semitic).

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** Somehow, the ''entire'' French Revolution gets this, since it's presented as a StagedPopulistUprising by a VocalMinority secretly controlled by the Templars to usher in the middle-class hegemony that displaced the aristocracy with the people being easily guided and led against their will. Much of this reflects the ConspiracyTheory UsefulNotes/ConspiracyTheory put forth by Abbé Barruel in his book ''Histoire des Jacobins'' that was highly royalist in character (as well as highly anti-semitic).

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* AwesomeButImpractical: ''Dead Kings''[='=] [[AnAxeToGrind Guillotine]] [[GrenadeLauncher Gun]] is, as Arno describes it, "a fine gun"; however, the bayonet fights like a Heavy-class weapon, the mortar is not as consistently lethal as a well-aimed bullet, and Arno can only carry two Mortar Bombs regardless of his equipment. If you're going to occupy the melee and ranged slots with the same weapon, you're probably better off with a rifle.

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