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* GunsDoNotWorkThatWay: Like in the ''VideoGame/HalfLife'' series and the first ''VideoGame/RedFaction'', the SPAS-12 shotgun's alt-fire can fire 2 shells at once despite the gun only having one barrel, with the developers presumably mistaking the magazine tube for a second barrel.


* ShortRangeShotgun: The shotgun actually has a relatively tight spread, but only fires ''four'' pellets per shot, and all four have to hit to one-shot an enemy. As a result, it's likely to take 2-3 shots to kill an enemy at anything other than close range.



* UnexpectedGameplayChange: The game starts off with you fighting alongside a team of friendly soldiers against hordes of ravenous mutants. Then, you end up all alone, gaining the ability to turn into a mutant yourself and start fighting intelligent alien soldiers.

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* UnexpectedGameplayChange: The game starts off with you fighting alongside a team of friendly soldiers against hordes of ravenous mutants. Then, you end up all alone, gaining the ability to turn into a mutant yourself and start fighting intelligent alien human-alien hybrid soldiers.

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* AsteroidsMonster: Giant bouncing parasite bubbles, one of the game's more common GoddamnBats, act in this manner.


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* SpannerInTheWorks: Dr. Cray, feeling that his work was not properly credited (and possibly also not liking the idea of destroying the world), releases a Theta into Area 51 to cause chaos and draw the military's attention, interfering with the Illuminati and Grey's plan to launch the UFO, which would have resulted in Earth [[YouHaveOutlivedYourUsefulness outliving its usefulness]].

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* SequelHook: At the very end of the game, a single lone truck can be seen leaving Area 51 with some sort of capsule in the cargo section. Close inspection indicates it's a Theta containment pod.


''Area 51'' is a FirstPersonShooter video game on Entropy, an in-house game engine built by Inevitable Entertainment (Midway Studios Austin at the time), and was released on UsefulNotes/Playstation2 and UsefulNotes/{{Xbox}} on April 25th, 2005, with the [[UsefulNotes/IBMPersonalComputer PC]] version following 6 weeks later on June 8th. Based loosely on [[VideoGame/{{Area51}} the 1995 arcade rail shooter of the same name]], the game takes place inside the famous {{Area 51}} research facility in Groom Lake, Nevada, where the release of an alien virus has transformed the majority of the scientists and security staff into insane raging mutants. The player takes the role of Ethan Cole, a member of a four-man biohazard cleanup team sent into the facility to contain the situation. As the game progresses Ethan is eventually separated from his team and ends up uncovering a massive conspiracy between the world-controlling Illuminati and the alien Greys who crash landed in the New Mexican desert fifty years ago.

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''Area 51'' is a FirstPersonShooter video game on Entropy, an in-house game engine built by Inevitable Entertainment (Midway Studios Austin at the time), and was released on UsefulNotes/Playstation2 and UsefulNotes/{{Xbox}} on April 25th, 2005, with the [[UsefulNotes/IBMPersonalComputer PC]] version following 6 weeks later on June 8th. Based loosely on [[VideoGame/{{Area51}} the 1995 arcade rail shooter of the same name]], the game takes place inside the famous {{Area 51}} research facility in Groom Lake, Nevada, where the release of an alien virus has transformed the majority of the scientists and security staff into insane raging mutants. The player takes the role of Ethan Cole, Cole (Creator/DavidDuchovny), a member of a four-man biohazard cleanup team sent into the facility to contain the situation. As the game progresses Ethan is eventually separated from his team and ends up uncovering a massive conspiracy between the world-controlling Illuminati and the alien Greys who crash landed in the New Mexican desert fifty years ago.


* BittersweetEnding: Cole is cured of his alien disease and succeeds in destroying the alien ship beneath Area 51, subverting the Grey's plans, saving the world. Thankfully he is teleported out to safety in the Nevada desert before it detonates. Sadly in the process Cole lost his team, and destroying the alien ship also destroys Area 51, likely killing everyone on the base in the process, with Cole as the SoleSurvivor of the entire game. And then there's whatever was on the transport truck that escapes at the end, passing by Cole on the road.



* DownerEnding: You destroy the alien ship, which also destroys Area 51. Then, you remember that Major Bridges and the rest of the QRF were probably still inside.

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* BreakingTheFourthWall: In one level, there is a cutscene where a group of Mr. White's clones are talking and you interrupt them. They look at the camera, even as it ''floats up into the air''.


* CoreAndTurretsBoss: The final boss is actually the alien ship's reactor.

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* CoreAndTurretsBoss: CoresAndTurretsBoss: The final boss is actually the alien ship's reactor.


* CoreAndTurretsBoss: The final boss is actually the alien ship's reactor.



* DiscOneFinalDungeon: You finally confront the Theta in the deep underground caves of Area 51.



* DownerEnding: You destroy the alien ship, which also destroys Area 51. Then, you remember that Major Bridges and the rest of the QRF were probably still inside. Plus, Cole still carries the virus, so with no cure, he is doomed to live on as a half-human, half-mutant.

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* DownerEnding: You destroy the alien ship, which also destroys Area 51. Then, you remember that Major Bridges and the rest of the QRF were probably still inside. Plus, Cole still carries the virus, so with no cure, he is doomed to live on as a half-human, half-mutant.



* IdiotBall: Delta Team, who decides to take on the Theta with their rifles (and one pistol), despite having ''two artillery turrets behind them''.

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* IdiotBall: Delta Team, who decides to take on the Theta with their rifles (and one pistol), despite having ''two rapid-firing artillery turrets right behind them''.



* TronLines: As far as ancient conspiracies go, the Illuminati has some sweet-looking glowing blue armor.

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* TronLines: As far as ancient conspiracies go, the Illuminati has some sweet-looking glowing blue armor.green armor.
* UnexpectedGameplayChange: The game starts off with you fighting alongside a team of friendly soldiers against hordes of ravenous mutants. Then, you end up all alone, gaining the ability to turn into a mutant yourself and start fighting intelligent alien soldiers.




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** Even moreso with Mr. White, the game's BigBad who's fate remains unknown.



* ArtifactTitle: Yes, Area 51 is in the game and there are aliens, but really the story is about illegal government genetic experiments on [=POWs=], MIA soldiers, and kidnapped homeless people.

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* ArtifactTitle: Yes, Area 51 is in the game and there are aliens, but really the story is about illegal government genetic experiments on [=POWs=], MIA soldiers, and kidnapped homeless people. It doesn't necessarily continue the events of the previous game.

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* BigGood: Dr. Cray appears to step forward after Cole is infected, but after his death at the hands of the Illuminati, it turns out to be Edgar.


* DevelopersForesight: Mutant security guards will drop their weapon if the magazine runs empty.



* GenreShift: The game starts off as survival-horror against hordes of mutants, but later becomes action when you start fighting intelligent alien soldiers.

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* GenreShift: The game starts off as military survival-horror against hordes of mutants, but later becomes action with bits of mystery and thriller when you start fighting intelligent alien soldiers.


* Expy: The Spec4 seem to be a fictional stand-in for the real-life "cammo dudes".

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* Expy: {{Expy}}: The Spec4 [=Spec4=] seem to be a fictional stand-in for the real-life "cammo dudes".

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* Expy: The Spec4 seem to be a fictional stand-in for the real-life "cammo dudes".

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* DownerEnding: You destroy the alien ship, which also destroys Area 51. Then, you remember that Major Bridges and the rest of the QRF were probably still inside. Plus, Cole still carries the virus, so with no cure, he is doomed to live on as a half-human, half-mutant.


* GenreShift: The game starts off as survival-horror against hordes of mutants, but later becomes action when you start fighting intelligent alien soldiers.



-->'''Dr. Cray:''' The moon landings nearly four decades ago were part of a misdirection by our government to confuse the public regarding alien encounters. We've certainly been to the moon, but the mysteries and horrors found there would never make for quaint historical quotation.

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-->'''Dr. Cray:''' The moon landings nearly four decades ago were part of a misdirection by our government to confuse the public regarding alien encounters. We've certainly been to the moon, but the mysteries and horrors found there would never make for a quaint historical quotation.

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