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* GuideDangIt: Mentioned below is that there's an certain item you will need to find to get the monster. However you need to perform a certain task to enter a portal to go to another section. Sometimes you might find a RedHerring.

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* GuideDangIt: Mentioned below is that there's an a certain item you will need to find to get the monster. However you need to perform a certain task to enter a portal to go to another section. Sometimes you might find a RedHerring.

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Yes I am here from Ross's Game Dungeon. Actually speaking of which, removing a reviewer reference; these things are discouraged on work pages.


* CaliforniaCollapse: Happens right in the intro, courtesy of the monsters exploding a lot of dynamite trying to wake HeavySleeper Joey. ("[[WebVideo/RosssGameDungeon But, c'mon, that was going to happen anyways.]]")

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* CaliforniaCollapse: Happens right in the intro, courtesy of the monsters exploding a lot of dynamite trying to wake HeavySleeper Joey. ("[[WebVideo/RosssGameDungeon But, c'mon, that was going to happen anyways.]]")


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* {{Mooning}}: The bad ending has Joey mooning everyone at Woodstock after they boo him for not bringing the entire band together.
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* OnlySaneMan: The monster who ends up in Texas is the only one to question the logic behind using bombs to wake up [[HeavySleeper Joe.]] This also extends to his level to a degree, whereas all the monsters are causing chaos for fun he is actually fighting off bandits, [[BloodKnight albeit taking great enjoyment in it.]]

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* OnlySaneMan: The monster who ends up in Texas is the only one to question the logic behind using bombs to wake up [[HeavySleeper Joe.]] This also extends to his level to a degree, level; whereas all the monsters are causing chaos for fun he is actually fighting off bandits, bandits in self-defense, [[BloodKnight albeit taking great enjoyment in it.]]
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None


* CaliforniaCollapse: Happens right in the intro, courtesy of the monsters exploding a lot of dynamite trying to wake HeavySleeper Joey.

to:

* CaliforniaCollapse: Happens right in the intro, courtesy of the monsters exploding a lot of dynamite trying to wake HeavySleeper Joey. ("[[WebVideo/RosssGameDungeon But, c'mon, that was going to happen anyways.]]")
Is there an issue? Send a MessageReason:
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--> '''Lance Boil''': "Besides, the Band couldn't make it, Yes said No, the Who said What, I dunno."

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--> '''Lance Boil''': "Besides, the Band Music/TheBand couldn't make it, Yes Music/{{Yes}} said No, the Who Music/TheWho said What, I dunno."
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* WhosOnFirst: Joey guesses at this in the intro.
--> '''Lance Boil''': "Besides, the Band couldn't make it, Yes said No, the Who said What, I dunno."
--> '''Joey''': "Third base."

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Added image.


''Arcade America'' was a platformer that was released on the PC in 1996, developed by 7th Level. You play as Joey, an obese man who happens to own a band named "Joey and the Monsters" (where the band-mates are literally monsters.) You received a call from Lance Boil to have your band preform in Woodstock in four days. One night, the monsters tried to wake you up by using dynamite, which causes all of them to scatter across the USA. Now you must drive from California to Woodstock while picking up your band mates before time's up.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/arcade_america.png]]
''Arcade America'' was is a platformer that was released on the PC in 1996, PlatformGame, developed by 7th Level. Level and released on [[UsefulNotes/IBMPersonalComputer PC]] in 1996.

You play as Joey, an obese man who happens to own a band named "Joey and the Monsters" (where the band-mates are literally monsters.) You received a call from Lance Boil to have your band preform in Woodstock in four days. One night, the monsters tried to wake you up by using dynamite, which causes all of them to scatter across the USA. Now you must drive from California to Woodstock while picking up your band mates before time's up.



* ToiletHumor: A lot of it related to the grossout nature.

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* ToiletHumor: A lot of it related to the grossout nature.nature.
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* BlueAndOrangeMorality: Very few of the monsters are actually mean, they mostly just seem to want have fun and have very extreme ways of playing around.

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* BlueAndOrangeMorality: Very few of the monsters are actually mean, they mostly just seem to want have fun and happen to have very extreme ways of playing around.



* KarmaHoudini: The Monsters had gotten away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California. Granted Joey does beat up some of them and only a few of them are actively malicious, but otherwise they get off scot-free.

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* KarmaHoudini: The Monsters had gotten get away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California. Granted Granted, Joey does beat up some of them and only a few of them are were actively malicious, but otherwise they get off scot-free.


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* OnlySaneMan: The monster who ends up in Texas is the only one to question the logic behind using bombs to wake up [[HeavySleeper Joe.]] This also extends to his level to a degree, whereas all the monsters are causing chaos for fun he is actually fighting off bandits, [[BloodKnight albeit taking great enjoyment in it.]]
Is there an issue? Send a MessageReason:
None


* KarmaHoudini: The Monsters had gotten away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California. Granted Joey does beat up some of them and few of them are actively malicious, but otherwise they get off scot-free.

to:

* KarmaHoudini: The Monsters had gotten away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California. Granted Joey does beat up some of them and only a few of them are actively malicious, but otherwise they get off scot-free.
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* Acrofatic: Joey is practically spherical but can jump quite well and perform some impressive athletics.

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* Acrofatic: Joey is practically spherical but can jump quite well and perform some impressive athletics.



* BlueAndOrangeMorality: Very few of the monsters are actually mean, they mostly just seem to want have fun and have very extreme ways of playing around.



* KarmaHoudini: The Monsters had gotten away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California.

to:

* KarmaHoudini: The Monsters had gotten away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California. Granted Joey does beat up some of them and few of them are actively malicious, but otherwise they get off scot-free.
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Removing The Wandering You trope as this example does not fit.


* ToiletHumor: A lot of it related to the grossout nature.
* TheWanderingYou: The driving minigame between levels.

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* ToiletHumor: A lot of it related to the grossout nature. \n* TheWanderingYou: The driving minigame between levels.

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* CaliforniaCollapse: Happens right in the intro, courtesy of the monsters exploding a lot of dynamite trying to wake HeavySleeper Joey.



* LoungeLizard: The Las Vegas monster.



* RacingAgainstTheClock: You're given four hours to reach Woodstock. Also be careful in the driving section as hitting certain obstacles loses few seconds or minutes.

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* RacingAgainstTheClock: RaceAgainstTheClock: You're given four hours to reach Woodstock. Also be careful in the driving section as hitting certain obstacles loses few seconds or minutes.


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* ToiletHumor: A lot of it related to the grossout nature.
* TheWanderingYou: The driving minigame between levels.
Is there an issue? Send a MessageReason:
None


* GuideDangIt: Mentioned below is that there's an certain item you will need to find to get the monster. However you need to preform a certain task to enter a portal to go to another section. Sometimes you might find a RedHerring.

to:

* GuideDangIt: Mentioned below is that there's an certain item you will need to find to get the monster. However you need to preform perform a certain task to enter a portal to go to another section. Sometimes you might find a RedHerring.
Is there an issue? Send a MessageReason:
None

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* BigApplesauce: One of the levels is in New York.



* MultipleEndings: You will receive an ending on each level depending if you found a certain item or not. (With the bad ending making it clear what the item was.) You need the item in order to rescue that monster on the map. Also the ending for Woodstock, you must have ''all'' the monsters rescued, otherwise you get the bad ending.
* TimedMission: You're given four real-world hours to reach your destination Woodstock, while you're given ten minutes to complete a level. Remember that time still passes when you play a mission.

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* GuideDangIt: Mentioned below is that there's an certain item you will need to find to get the monster. However you need to preform a certain task to enter a portal to go to another section. Sometimes you might find a RedHerring.
* HereWeGoAgain: The Good Ending has Joey shouting that he needs to find the monsters again after the concert. It ends with a [[SequelHook "To Be Continued..."]].
* KarmaHoudini: The Monsters had gotten away with some acts ranging from defacing Mount Rushmore to ''' ''blowing up'' ''' the state of California.
* MultipleEndings: You will receive an ending on each level depending if you found a certain item or not. (With the bad ending making it clear what the item was.) You need the item in order to rescue that monster on the map. Also the ending for Woodstock, Woodstock (and the game), you must have ''all'' the monsters rescued, otherwise you get the bad ending.
* RacingAgainstTheClock: You're given four hours to reach Woodstock. Also be careful in the driving section as hitting certain obstacles loses few seconds or minutes.
* TheThemeParkVersion: Pretty much you're stopping in ten of the most recognizable areas of the United States (Alcatraz Prison, the Alamo, and Mount Rushmore for example.)
*
TimedMission: You're given four real-world hours to reach your destination Woodstock, while you're given ten minutes to complete a level. Remember that time still passes from the four hour limit when you play a mission.
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Added DiffLines:

''Arcade America'' was a platformer that was released on the PC in 1996, developed by 7th Level. You play as Joey, an obese man who happens to own a band named "Joey and the Monsters" (where the band-mates are literally monsters.) You received a call from Lance Boil to have your band preform in Woodstock in four days. One night, the monsters tried to wake you up by using dynamite, which causes all of them to scatter across the USA. Now you must drive from California to Woodstock while picking up your band mates before time's up.

!!TROPES!
* AbnormalAmmo: Ranging from coins, to chipmunks, or cowpies.
* [[GrossoutShow Grossout Game]]: Let's see, Joey often picks his nose or belly button, while climbing you see his butt-crack, cowpies can serve as ammo at one point. And the driving section can have you drive up a bear's anus.
* MultipleEndings: You will receive an ending on each level depending if you found a certain item or not. (With the bad ending making it clear what the item was.) You need the item in order to rescue that monster on the map. Also the ending for Woodstock, you must have ''all'' the monsters rescued, otherwise you get the bad ending.
* TimedMission: You're given four real-world hours to reach your destination Woodstock, while you're given ten minutes to complete a level. Remember that time still passes when you play a mission.

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