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** Any Death Block if stuck with anything that isn't a projectile from the evenlope itself.

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** Any A Death Block if stuck struck with anything that isn't a projectile from the evenlope itself.your last ball in play.



** Open and Quasar have the potential to remove mineral and "?" blocks from boards.

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** Open and Quasar have the potential to remove mineral and "?" blocks from boards. Remove them, not destroy them.



* SlippySlideyIceWorld: The planet Spignysos, which doubles as a GimmickLevel in that the Evenlope's movement speed is crippled on all levels that take place on the planet.

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* SlippySlideyIceWorld: The planet Spignysos, which doubles as a GimmickLevel in that the Evenlope's Envelope's movement speed is crippled on all levels that take place on the planet.



* UnrealisticBlackHole: The player can summon one to do a number to the current board via the Quasar powerup.

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* UnrealisticBlackHole: The player can summon one to do a number to the current board via the Quasar powerup.powerup or capsule.


* ArcadeSounds: Boop-de-doo, though only in the DSi version.

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* ArcadeSounds: Boop-de-doo, though only in the DSi UsefulNotes/DSi version.



* SpreadShot: The Kamikaze powerup does this in the DSi version. [[CastFromHitPoints It also drops your health to critical levels.]]

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* SpreadShot: The Kamikaze powerup does this in the DSi [=DSi=] version. [[CastFromHitPoints It also drops your health to critical levels.]]


* {{Railroading}}: [=ESCorp=]-loyal players will be forced to stick inside the Karbonis' Belt until they do a certain number of cleanup missions, which limits the number of planets you can visit to 9 of the total 22.

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* {{Railroading}}: [=ESCorp=]-loyal players will be forced to stick inside the Karbonis' Belt until they do a certain number of cleanup missions, which limits the number of planets you can visit to 9 of the total 22. Approaching the belt beforehand will issue a warning message to the player.


* LostForever:
** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to obtain two items that are only available to players of the other team: [=ESCorp=] players get a larger envelope (paddle) to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth drilling ball upgrade.
** In early versions of the game, there was a planet known as Karbonis that suffers from an EarthShatteringKaboom in a later update, forming it into the Karbonis belt that serves to [[{{Railroading}} railroad]] [=ESCorp=] supporters inside the belt until they clear enough cleanup missions.


Added DiffLines:

* PermanentlyMissableContent:
** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to obtain two items that are only available to players of the other team: [=ESCorp=] players get a larger envelope (paddle) to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth drilling ball upgrade.
** In early versions of the game, there was a planet known as Karbonis that suffers from an EarthShatteringKaboom in a later update, forming it into the Karbonis belt that serves to [[{{Railroading}} railroad]] [=ESCorp=] supporters inside the belt until they clear enough cleanup missions.


** The Glacial Ball can encase any block in ice and destroy it on the second hit no matter what kind of block it is... except on top of making blocks require two hits to destroy (on blocks that normally only need one) it can backfire horribly on the player and deactivate blocks with helpful effects, including ones containing minerals and "?" blocks containing important items.

to:

** The Glacial Ball can encase any block in ice and destroy it on the second hit no matter what kind of block it is... except on top of making blocks require two hits to destroy (on blocks that normally only need one) it can backfire horribly on the player and deactivate blocks with helpful effects, including ones containing minerals and "?" blocks containing important items.


* MissingSecret: The PC version has a powerup corresponding to every letter of the alphabet, excluding U. The ''Kadokado'' version of ''Alphabounce'' originally included a "Unification" powerup that turned every block on the screen into Mineral blocks. This was removed in the PC version as it would have been an extreme GameBreaker in levels containing lots of blocks..

to:

* MissingSecret: The PC version has a powerup corresponding to every letter of the alphabet, excluding U. The ''Kadokado'' version of ''Alphabounce'' originally included a "Unification" powerup that turned every block on the screen into Mineral blocks. This was removed in the PC version as it would have been an extreme GameBreaker in levels containing lots of blocks..blocks.


* ArcadeSounds: Boop-de-doo, though only in the DSI version.

to:

* ArcadeSounds: Boop-de-doo, though only in the DSI DSi version.



* DeathIsASlapOnTheWrist: Failing a stage merely results in you being kicked back to the world map. There are no game overs, though in the PC version this results in the loss of a fuel capsule (which is used to play a stage) and marks the level with a red skull tile until you complete it.
* DifficultySpike: The early levels close to your spawn point have little to no hazards and rain down powerups, but as you begin to take on levels far from the starting point and the many planets, things take a turn for the worse as the game introduces blocks that can directly stun or kill the paddle in one clean shot, along with making helpful powerups more rare.

to:

* DeathIsASlapOnTheWrist: Failing a stage merely results in you being kicked back to the world map. There are no game overs, Game Overs, though in the PC version this results in the loss of a fuel capsule (which is used to play a stage) and [[PlayerPunch marks the level with a red skull tile tile]] until you complete it.
* DifficultySpike: The early levels close to your spawn point have little to no hazards and rain down useful powerups, but as you begin to take on levels far from the starting point and the many planets, things take a turn for the worse as the game introduces blocks that can directly stun or kill the paddle in one clean shot, along with making helpful powerups more rare.



* MissingSecret: The PC version has a powerup corresponding to every letter of the alphabet, excluding U. The ''Kadokado'' version of ''Alphabounce'' originally included a "Unification" powerup that turned every block on the screen into Mineral blocks. This was removed in the PC version as it would have been a GameBreaker.

to:

* MissingSecret: The PC version has a powerup corresponding to every letter of the alphabet, excluding U. The ''Kadokado'' version of ''Alphabounce'' originally included a "Unification" powerup that turned every block on the screen into Mineral blocks. This was removed in the PC version as it would have been a GameBreaker.an extreme GameBreaker in levels containing lots of blocks..


Added DiffLines:

* UnrealisticBlackHole: The player can summon one to do a number to the current board via the Quasar powerup.


* Open and Quasar have the potential to remove mineral and "?" blocks from boards.

to:

* ** Open and Quasar have the potential to remove mineral and "?" blocks from boards.


* NewGamePlus: After beating the PC version, you ave the option to start a new game on Nightmare mode, which also wipes your existing save data.

to:

* MissingSecret: The PC version has a powerup corresponding to every letter of the alphabet, excluding U. The ''Kadokado'' version of ''Alphabounce'' originally included a "Unification" powerup that turned every block on the screen into Mineral blocks. This was removed in the PC version as it would have been a GameBreaker.
* NewGamePlus: After beating the PC version, you ave have the option to start a new game on Nightmare mode, which also wipes your existing save data.



** The beam of a Guardian Block when destroyed

to:

** The beam of a Guardian Block when destroyeddestroyed.



** The nuts form an Orbital Nut Block
** A red pellet from a Kashuat Sentinel
* PainfullySlowProjectile: Your own balls can become this is you collect the Xenox/Xanax power-up.

to:

** The nuts form an Orbital Nut Block
Block.
** A red pellet from a Kashuat Sentinel
Sentinel.
* PainfullySlowProjectile: Your own balls can become this is you collect the Xenox/Xanax power-up.power-up early into a level.


* LevelEditor: There is one built into the game, but it's limited; only allowing you to rearrange blocks in existing levels rather than add/delete them, and there's no option to create a board from scratch[[note]]since edited boards apply to all players once they are approved, and no one wants to wind up with a difficult level in an area that's supposed to be easy.[[/note]] It also takes quite a while from first starting the game to unlock it, requiring you to embark on a lengthy FetchQuest for seven stars, including some that are positioned outside the Carbons Belt.

to:

* LevelEditor: There is one built into the game, but it's limited; only allowing you to rearrange blocks in existing levels rather than add/delete them, and there's no option to create a board from scratch[[note]]since scratch[[note]] since edited boards apply to all players once they are approved, and no one wants to wind up with a difficult level in an area that's supposed to be easy.[[/note]] It also takes quite a while from first starting the game to unlock it, requiring you to embark on a lengthy FetchQuest for seven stars, including some that are positioned outside the Carbons Belt.Belt- thus requiring you to decide which fraction you'll join beforehand.



** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to own two items that are only available to players of the other team: [=ESCorp=] players get a larger envelope to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth drilling ball upgrade.

to:

** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to own obtain two items that are only available to players of the other team: [=ESCorp=] players get a larger envelope (paddle) to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth drilling ball upgrade.


Added DiffLines:

* PowerupLetdown:
** The Flame Ball gives the ability to destroy multi-hit bricks in fewer hits and... that's it.
** The Glacial Ball can encase any block in ice and destroy it on the second hit no matter what kind of block it is... except on top of making blocks require two hits to destroy (on blocks that normally only need one) it can backfire horribly on the player and deactivate blocks with helpful effects, including ones containing minerals and "?" blocks containing important items.
* Open and Quasar have the potential to remove mineral and "?" blocks from boards.


Added DiffLines:

* RandomlyGeneratedLevels: At first. When a player is the first to engage a level that has never been played, it is generated using a preset number of normal blocks and special blocks. Any player that then plays that level plays the same generated board the first player did, or if they have the seven stars, they can rearrange the blocks into a new configuration.


* BreakingOut:

to:

* BreakingOut:BreakingOut: A rare example of this being crossed with RPG elements.



** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to own two items that are only available to players of the other team: [=ESCorp=] players get a larger envelope to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth ball upgrade.

to:

** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to own two items that are only available to players of the other team: [=ESCorp=] players get a larger envelope to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth drilling ball upgrade.



* SchmuckBait: As you play through the game, the [=ESCorp=] eventually transfers the OX-Delta drilling ball onto the overworld, though an error made on their part causes the ball to appear outside the Karbonis' belt, which will result in you being kicked out of [=ESCorp=] and forced into [=FURI=]'s hands should you be tempted to go for it early. They say it best:

to:

* SchmuckBait: As you play through the game, the [=ESCorp=] eventually transfers the OX-Delta drilling ball onto the overworld, though an error made on their part causes the ball to appear outside the Karbonis' belt, which will result in you being kicked out of [=ESCorp=] and forced into [=FURI=]'s hands should you be tempted to go for it early.early without becoming an [=ESCorp=] loyalist. They say it best:


* OneHitKill: All caused by bricks to the evenlope:
** The beam of a Guardian Block when destroyed
** Any Death Block if stuck with anything that isn't a projectile from the evenlope itself.
** The nuts form an Orbital Nut Block
** A red pellet from a Kashuat Sentinel



* RespawnOnTheSpot: When one of your envelopes gets destroyed in a stage after losing every ball on-screen, and you have spare ones.

to:

* RespawnOnTheSpot: When one of your envelopes envelope gets destroyed in a stage after losing every ball on-screen, on-screen or after being taken out by a lethal projectile, and you have spare ones.


In 2010, the game was given a spinoff on the ''DSiWare'' courtesy of Mad Monkey Studios. It changed the formula of the game to make it entirely different from the PC version, with different powers, environments, etc.

to:

In 2010, the game was given a spinoff on the ''DSiWare'' ''UsefulNotes/DSiWare'' courtesy of Mad Monkey Studios. It changed the formula of the game to make it entirely different from the PC version, with different powers, environments, etc.


* LevelEditor: There is one built into the game, but it's limited; only allowing you to rearrange blocks in existing levels rather than add/delete them, and there's no option to create a board from scratch. It also takes quite a while from first starting the game to unlock it, requiring you to embark on a lengthy FetchQuest for seven stars, including some that are positioned outside the Carbons Belt.

to:

* LevelEditor: There is one built into the game, but it's limited; only allowing you to rearrange blocks in existing levels rather than add/delete them, and there's no option to create a board from scratch. scratch[[note]]since edited boards apply to all players once they are approved, and no one wants to wind up with a difficult level in an area that's supposed to be easy.[[/note]] It also takes quite a while from first starting the game to unlock it, requiring you to embark on a lengthy FetchQuest for seven stars, including some that are positioned outside the Carbons Belt.


** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to own two items that are only available to players of the other team.

to:

** Depending on which side you choose- either [=ESCorp=] or [=FURI=], you will not be able to own two items that are only available to players of the other team.team: [=ESCorp=] players get a larger envelope to start off each level and the fourth missile upgrade, while [=FURI=] instead gives the ability to begin a board with two drilling balls instead of one and the fourth ball upgrade.



** This becomes important as both corporations give out exclusive upgrades that are only available to one side. Staying with [=ESCorp=] gives you a longer paddle and the final missile upgrade, while disbanding to FURI instead gives you two balls to start each level and also allows said balls to be upgraded one level of strength further.

to:

** This becomes important as both corporations give out exclusive upgrades that are only available to one side. Staying with [=ESCorp=] gives you a longer paddle and the final missile upgrade, while disbanding to FURI instead gives you two drilling balls to start each level and also allows said balls to be upgraded one level of strength further.



* SchmuckBait: As you play through the game, the [=ESCorp=] eventually transfers the OX-Delta drilling ball onto the overworld, though an error made on their part causes the ball to appear outside the Karbonis' belt, which will result in you being kicked out of [=ESCorp=] should you be tempted to go for it early. They say it best:

to:

* SchmuckBait: As you play through the game, the [=ESCorp=] eventually transfers the OX-Delta drilling ball onto the overworld, though an error made on their part causes the ball to appear outside the Karbonis' belt, which will result in you being kicked out of [=ESCorp=] and forced into [=FURI=]'s hands should you be tempted to go for it early. They say it best:

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