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''Alliance of Valiant Arms'', often abbreviated ''AVA'', is an online FirstPersonShooter developed by South Korean-based Red Duck and distributed by several companies in various regions. The Korean version launched first on 23rd October, 2013, while the English version launched on 11th of November, 2009.

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''Alliance of Valiant Arms'', often abbreviated ''AVA'', is an online FirstPersonShooter developed by South Korean-based Red Duck and distributed by several companies in various regions. The Korean version launched first on 23rd October, 2013, 2007, while the English version launched on 11th of November, 2009.


'''Alliance of Valiant Arms''', often abbreviated ''AVA'', is an online FirstPersonShooter developed by South Korean-based Red Duck and distributed by several companies in various regions. the game uses the Unreal 3 engine and has several game modes; Annihilation (team deathmatch), Escort, Convoy, Escape, Demolition, Domination (king of the hill), Cross Steal (capture the flag), AI Mission (co-op vs. opposing NPC's), Free for All (deathmatch), and Infection ([[ZombieApocalypse zombies]]). Players can play as either the European Union or the Neo-Russian Federation and choose from the Pointman, Rifleman, or Sniper classes.

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''Alliance of Valiant Arms'' has examples of:

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'''Alliance [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alliance_of_valiant_arms.png]]
''Alliance
of Valiant Arms''', Arms'', often abbreviated ''AVA'', is an online FirstPersonShooter developed by South Korean-based Red Duck and distributed by several companies in various regions. The Korean version launched first on 23rd October, 2013, while the English version launched on 11th of November, 2009.

This
game uses the Unreal 3 engine and has several game modes; Annihilation (team deathmatch), Escort, Convoy, Escape, Demolition, Domination (king of the hill), Cross Steal (capture the flag), AI Mission (co-op vs. opposing NPC's), Free for All (deathmatch), and Infection ([[ZombieApocalypse zombies]]). Players can play as either the European Union or the Neo-Russian Federation and choose from the Pointman, Rifleman, or Sniper classes.

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''Alliance
!! Alliance of Valiant Arms'' has Arms provides examples of:
of:


* RussiansWithRustingRockets: The Neo Russian Federation faction; a near-future Russia under a new Communist regime engaging in an expansionist campaign against their European neighbors.

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* MakeTheBearAngryAgain: The Neo-Russian Federation; Russia under a new Communist regime seeking to forcibly rebuild the USSR.


* NoExportForYou: The game is only available in some regions, and regions where the game -is- available have some of the weapons unavailable, such as the US and Europe.



* TheWikiRule: Can be found right [[http://ava.wikia.com/wiki/Alliance_of_Valiant_Arms_Wiki here]].


* [[BannedInChina Banned In Some Places]]: The game is only available in some regions, and regions where the game -is- available have some of the weapons unavailable, such as the US and Europe.


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* NoExportForYou: The game is only available in some regions, and regions where the game -is- available have some of the weapons unavailable, such as the US and Europe.

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* TheWikiRule: Can be found right [[http://ava.wikia.com/wiki/Alliance_of_Valiant_Arms_Wiki here]].


* TheComputerIsACheatingBastard: Averted, Point Man AI soldiers and Rifle Man AI soldiers are prone to [[ATeamFiring missing a good deal of shots]], while this trope can played straight (to an extent) with Sniper AI soldiers and the Leader with the Barrett rifle. The latter has almost perfect accuracy, despite many distractions like smoke, being shot at, grenades, etc....

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* TheComputerIsACheatingBastard: Averted, Point Man AI soldiers and Rifle Man AI soldiers are prone to [[ATeamFiring missing a good deal of shots]], while shots]] they fire at you. However, this trope can played straight (to an extent) with Sniper AI soldiers and the EU Leader with the Barrett rifle. The latter has almost perfect accuracy, despite many distractions like smoke, being shot at, grenades, etc....

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* TheComputerIsACheatingBastard: Averted, Point Man AI soldiers and Rifle Man AI soldiers are prone to [[ATeamFiring missing a good deal of shots]], while this trope can played straight (to an extent) with Sniper AI soldiers and the Leader with the Barrett rifle. The latter has almost perfect accuracy, despite many distractions like smoke, being shot at, grenades, etc....

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* ShovelStrike: One of the melee weapons the player can purchase is a military-style folding shovel.


* ShoutOut: One of the weapons, the "Winchester [=M1887S=]" shotgun, is an obvious reference to the weapon carried by ArnoldSchwarzenegger in ''Terminator 2: Judgement Day''. Not only does it have the [[SawedOffShotgun sawed-off]] barrel & stock, but the player-character even flip-cocks it just like the titular robot from the film.

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* ShoutOut: One of the weapons, the "Winchester [=M1887S=]" shotgun, is an obvious reference to the weapon carried by ArnoldSchwarzenegger Creator/ArnoldSchwarzenegger in ''Terminator 2: Judgement Day''. Not only does it have the [[SawedOffShotgun sawed-off]] barrel & stock, but the player-character even flip-cocks it just like the titular robot from the film.



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* GunsAkimbo: The Korean version of the game has several secondary weapons that can be wielded in this fashion, namely the Steyr TMP and the Barbatos version of the Beretta [=92FS=] pistol.


* AKA47: Subverted; while most of the weapons use names pretty much the same as their real-world counterparts, there are upgraded versions available that will often have a "MK.3" designation tacked on the end to denote their superiority to the vanilla versions. There's also a few weapons that play this trope straight; the "Robinson XCR" for example is in fact a Z-M LR 300; an M4-like assault rifle.

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* AKA47: Subverted; while most of the weapons use names pretty much the same as their real-world counterparts, there are upgraded versions available that will often have a "MK.3" designation tacked on the end to denote their superiority to the vanilla versions. There's also a few weapons that play this trope straight; the "Robinson XCR" "Remington R4" for example is in fact a Z-M LR 300; Remington R5 RGP; an M4-like assault rifle.rifle that uses a gas-piston system instead of the M4's direct impingement system.

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* RagdollPhysics: The game employs this as part of the Unreal 3 engine it runs on. This can occasionally lead to the bodies of slain players ending up in rather amusing positions after they expire.

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* PrettyLittleHeadshots: The corpses left behind by fallen enemies won't have a drop of blood on them regardless of how gruesome a death they met, but will occasionally leave sizeable amounts of blood splatter on nearby walls.

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