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[[quoteright:250:~~VideoGame, PlatformFighter~~]]
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Compare to ''VideoGame/ProjectM'', which is another major effort to create a hardcore ''Melee''-style game, though in the form of a [[GameMod mod]] for ''Brawl''.

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Compare to ''VideoGame/ProjectM'', which is was another major effort to create a hardcore ''Melee''-style game, though in the form of a [[GameMod mod]] for ''Brawl''.
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The game was in development for Windows PC, but is currently in hiatus.

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The game was in development for Windows PC, but is currently in hiatus.considered canceled.
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Dead Link for a Dead Fic.


''[[http://airdashonline.com/index.html Air Dash Online]]'' was a fast-paced [[IndieGame Indie]] PlatformFighter inspired by ''VideoGame/SuperSmashBros Melee'' and traditional 2D [[FightingGame fighters]].

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''[[http://airdashonline.com/index.html Air ''Air Dash Online]]'' Online'' was a fast-paced [[IndieGame Indie]] PlatformFighter inspired by ''VideoGame/SuperSmashBros Melee'' and traditional 2D [[FightingGame fighters]].
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''[[http://airdashonline.com/index.html Air Dash Online]]'' is fast-paced [[IndieGame Indie]] PlatformFighter inspired by ''VideoGame/SuperSmashBros Melee'' and traditional 2D [[FightingGame fighters]].

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''[[http://airdashonline.com/index.html Air Dash Online]]'' is was a fast-paced [[IndieGame Indie]] PlatformFighter inspired by ''VideoGame/SuperSmashBros Melee'' and traditional 2D [[FightingGame fighters]].



The game is in development for Windows PC.

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The game is was in development for Windows PC.PC, but is currently in hiatus.
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The game is in development for Windows PC. The Kickstarter will run until 10, November 2013.

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The game is in development for Windows PC. The Kickstarter will run until 10, November 2013.\n
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The game is in development for Windows PC. The Kickstarter is to start on October 11, 2013.

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The game is in development for Windows PC. The Kickstarter is to start on October 11, will run until 10, November 2013.
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The game is in development for Windows PC.

to:

The game is in development for Windows PC.
PC. The Kickstarter is to start on October 11, 2013.
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Added DiffLines:

* TaxonomicTermConfusion: From the website: "Through their interactions, they realized the key to curing that disease might be an enzyme specific to a certain species of tiger."
** Tiger is a species of panther, and what they probably meant was "a certain subspecies".
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Seeing the potential of [[TournamentPlay competitive]] ''Melee''-style fighting games as a genre, a team of a few ''VideoGame/SuperSmashBros'' professional players (such as [=Mew2King=] and [=Wobbles=]) and several experienced game developers/artists (such as [[VideoGame/{{Skullgirls}} Mike Z]]) founded [=JV5=] Games to create a new game that infuses elements of both traditional fighters and ''Melee'' to create the first PlatformFighter that's tournament-ready from the get-go[[hottip:*:since ''VideoGame/ProjectM'' is a mod]].

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Seeing the potential of [[TournamentPlay competitive]] ''Melee''-style fighting games as a genre, a team of a few ''VideoGame/SuperSmashBros'' professional players (such as [=Mew2King=] and [=Wobbles=]) and several experienced game developers/artists (such as [[VideoGame/{{Skullgirls}} Mike Z]]) founded [=JV5=] Games to create a new game that infuses elements of both traditional fighters and ''Melee'' to create the first PlatformFighter that's tournament-ready from the get-go[[hottip:*:since get-go[[note]]since ''VideoGame/ProjectM'' is a mod]].mod[[/note]].
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* PlatformFighter: The developers established the name of the sub-genre.

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* PlatformFighter: TropeNamer. The developers established the coined this name of to distinguish the sub-genre.genre from more traditional fighting games.

Changed: 49

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Seeing the potential of [[TournamentPlay competitive]] ''Melee''-style fighting games as a genre, a team of a few ''SuperSmashBros'' professional players (such as [=Mew2King=] and [=Wobbles=]) and several experienced game developers/artists (such as [[SkullGirls Mike Z]]) founded [=JV5=] Games to create a new game that infuses elements of both traditional fighters and ''Melee'' to create the first PlatformFighter that's tournament-ready from the get-go[[hottip:*:since ''VideoGame/ProjectM'' is a mod]].

to:

Seeing the potential of [[TournamentPlay competitive]] ''Melee''-style fighting games as a genre, a team of a few ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' professional players (such as [=Mew2King=] and [=Wobbles=]) and several experienced game developers/artists (such as [[SkullGirls [[VideoGame/{{Skullgirls}} Mike Z]]) founded [=JV5=] Games to create a new game that infuses elements of both traditional fighters and ''Melee'' to create the first PlatformFighter that's tournament-ready from the get-go[[hottip:*:since ''VideoGame/ProjectM'' is a mod]].



* DefeatMeansFriendship: Possibly. After the ''Melee'' community beat the ''VideoGame/SkullGirls'' community to get a spot at [[TournamentPlay Evo 2013]], the creator of ''Skull Girls'' joined the development team (albeit in a small role) as a mechanic advisor. It's an especially interesting case because very few traditional fighter aficionados would think to collaborate with ''Smash'' players, yet they could also provide valuable opinions to improve the competitive viability of the new genre.

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* DefeatMeansFriendship: Possibly. After the ''Melee'' community beat the ''VideoGame/SkullGirls'' ''VideoGame/{{Skullgirls}}'' community to get a spot at [[TournamentPlay Evo EVO 2013]], the creator of ''Skull Girls'' ''Skullgirls'' joined the development team (albeit in a small role) as a mechanic advisor. It's an especially interesting case because very few traditional fighter aficionados would think to collaborate with ''Smash'' players, yet they could also provide valuable opinions to improve the competitive viability of the new genre.



* SpiritualSuccessor: To competitive-style ''[[SuperSmashBros Melee]]'', which is vastly different from the regular randomness-prone ''Melee'' that Nintendo envisioned.

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* SpiritualSuccessor: To competitive-style ''[[SuperSmashBros ''[[VideoGame/SuperSmashBros Melee]]'', which is vastly different from the regular randomness-prone ''Melee'' that Nintendo envisioned.
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** Possibly to ''VideoGame/ProjectM'', which is also a fan work based on ''Melee''

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