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The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}. The original can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]], though is rather glitch filled to play due to the updates ROBLOX has made over the years. Though in 2019, a [[https://www.roblox.com/games/3376658928/Adventure-Forward-2-Restored restored version of the game]] was developed by roblox8192, fixed up to work under the various updates ROBLOX has released, and also releasing the Bonus Stages for free, with no need for purchases.

to:

The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}.Platform/{{ROBLOX}}. The original can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]], though is rather glitch filled to play due to the updates ROBLOX has made over the years. Though in 2019, a [[https://www.roblox.com/games/3376658928/Adventure-Forward-2-Restored restored version of the game]] was developed by roblox8192, fixed up to work under the various updates ROBLOX has released, and also releasing the Bonus Stages for free, with no need for purchases.
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* CameraScrew: Compale and Ulipse occasionally make use of this during their respective boss fights. Ixol downright ''abuses'' it.
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* SpeakOfTheDevil: [[spoiler: Ploque uses this term by name when the Points decide to try to take down Cyalm, only for Cyalm to just then enter the room.]]

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now a disambig


* ShiftingSandLand: Sandbrick Sandbox.
* ShopKeeper: Naen owns the shop where all of the bonus levels are purchased. Somewhat unusually, they're an example of an in-universe character dealing with an out-of-universe currency (namely, [[AllegedlyFreeGame ROBUX]]).
* SlippySlideyIceWorld: Frosted Snowland.

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* %%* ShiftingSandLand: Sandbrick Sandbox.
* ShopKeeper: Naen owns the shop where all of the bonus levels are purchased. Somewhat unusually, they're an example of an in-universe character dealing with an out-of-universe currency (namely, [[AllegedlyFreeGame ROBUX]]).
*
%%* SlippySlideyIceWorld: Frosted Snowland.
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In 2020, a third sequel in the Adventure Forward series would truly begin development ([[TroubledProduction After the original release was cut short]] due to [[RoleEndingMisdemeanor Explode1's termination]].) under a new creator and team, and eventually, a [[https://www.roblox.com/games/5961562771/Adventure-Forward-Crown-of-Shadows-DEMO?refPageId=8a0498ac-c788-4ab5-963f-44f2de6e9276 demo]] for ''[[VideoGame/AdventureForwardCrownOfShadows Adventure Forward: Crown of Shadows]]'' would be released for a few weeks.

to:

In 2020, a third sequel in the Adventure Forward series would truly begin development ([[TroubledProduction After the original release was cut short]] due to [[RoleEndingMisdemeanor Explode1's termination]].) under a new creator and team, and eventually, a [[https://www.roblox.com/games/5961562771/Adventure-Forward-Crown-of-Shadows-DEMO?refPageId=8a0498ac-c788-4ab5-963f-44f2de6e9276 demo]] for ''[[VideoGame/AdventureForwardCrownOfShadows Adventure Forward: Crown of Shadows]]'' would be released for a few weeks.
weeks. However, the game was announced to be changed to an entirely different game, ''Stars Align'' separate from the ''Adventure Forward'' series, marking ''Points of Conflict'' as the final game in the series.
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* HeroicBSOD: Ixol goes into a violent breakdown about [[spoiler:Cyalm killing their friends in their mind.]] Seeing it gives off a lot of NightmareFuel for some players.
--> '''Ixol:''' AAAAAAAAAAAAAAHHHHHHHHH!!!!! GET AWAY FROM ME!!!!! [[spoiler:THE VOICES!!!! ARE SCREAMING IN AGONY!!!!! CYALM… IS KILLING THEM… THEY’RE KILLING MY FRIENDS!!!!!.]]
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* {{Foil}}: Cyalm and Stratosfear, from the first game. [[spoiler: On the surface, Stratosfear is the BigBad of the first game, while Cyalm is the BigGood of the second. However, at the end it's revealed that Stratosfear was actually TheHero of the first game, with Cyalm being TheManBehindTheMan in the first game and the BigBad in the second. Cyalm is white and HeavenlyBlue, while Stratosfear is RedAndBlackAndEvilAllOver. Cyalm is the first Point you meet, and Stratosfear is one of the last. Overall, Cyalm embodies LightIsNotGood and Stratosfear emobdies DarkIsNotEvil.]]

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* {{Foil}}: Cyalm and Stratosfear, from the first game. [[spoiler: On the surface, Stratosfear is the BigBad of the first game, while Cyalm is the BigGood of the second. However, at the end it's revealed that Stratosfear was actually TheHero of the first game, with Cyalm being TheManBehindTheMan in the first game and the BigBad in the second. Cyalm is white and HeavenlyBlue, while Stratosfear is RedAndBlackAndEvilAllOver. Cyalm is the first Point you meet, and Stratosfear is one of the last. Overall, Cyalm embodies LightIsNotGood and Stratosfear emobdies embodies DarkIsNotEvil.]]



* HearingVoices: [[spoiler: In the leadup to Shattered Shardscape, it's shown that Ixol has friends, and this is how they interact with them. Apparently they're actually beings from higher planes.]]

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* HearingVoices: [[spoiler: In the leadup lead-up to Shattered Shardscape, it's shown that Ixol has friends, and this is how they interact with them. Apparently they're actually beings from higher planes.]]



* HumanoidAbomination: [[spoiler: In the postgame scenario, Yawgate warns you near the start that some of Celesteal's experimental Points are difficult to comprehend. Sure enough, you end up running into Points that are the manifestations of the abstract concepts of the future, the past, and nothingness.]]

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* HumanoidAbomination: [[spoiler: In the postgame post-game scenario, Yawgate warns you near the start that some of Celesteal's experimental Points are difficult to comprehend. Sure enough, you end up running into Points that are the manifestations of the abstract concepts of the future, the past, and nothingness.]]



* NotQuiteDead: [[spoiler: This is the setup for the postgame scenario: Cyalm/Celesteal should be dead, but the Points find a forcefield that's of their design, meaning some trace of their essence must still be around somewhere.]]

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* NotQuiteDead: [[spoiler: This is the setup for the postgame post-game scenario: Cyalm/Celesteal should be dead, but the Points find a forcefield that's of their design, meaning some trace of their essence must still be around somewhere.]]



* UnexpectedGameplayChange: The Marble powerup allows for sections of the game that more closely resemble ''VideoGame/SuperMonkeyBall'' than traditional platformers.
* TheUnfought: Most of the Points never act as boss battles; the only ones that do are [[spoiler:Compale, Ulipse, Ixol, and Cyalm/Celesteal]]. This trope is most apparent with [[spoiler:Voixer. At the end of the postgame scenario, they decide they want to fight the second Star Savior. However, once they realize that the only reason a paradoxical being like them could manifest in the first place was because they're partially a remnant of Celesteal, they decide to peacefully let their essence dissipate instead. Lampshaded:]]

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* UnexpectedGameplayChange: The Marble powerup power-up allows for sections of the game that more closely resemble ''VideoGame/SuperMonkeyBall'' than traditional platformers.
* TheUnfought: Most of the Points never act as boss battles; the only ones that do are [[spoiler:Compale, Ulipse, Ixol, and Cyalm/Celesteal]]. This trope is most apparent with [[spoiler:Voixer. At the end of the postgame post-game scenario, they decide they want to fight the second Star Savior. However, once they realize that the only reason a paradoxical being like them could manifest in the first place was because they're partially a remnant of Celesteal, they decide to peacefully let their essence dissipate instead. Lampshaded:]]



* WalkingSpoiler: Celesteal. [[spoiler:And, by extension, Cyalm. Stratosfear as well, since while their status as the first Star Savior was revealed at the end of the first game, the fact that they show up in-person and Cyalm was responsible for their fate makes them one. All the Points encountered in the postgame scenario, namely Yawgate, Morward, Pasless, and Voixer, also qualify.]]

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* WalkingSpoiler: Celesteal. [[spoiler:And, by extension, Cyalm. Stratosfear as well, since while their status as the first Star Savior was revealed at the end of the first game, the fact that they show up in-person and Cyalm was responsible for their fate makes them one. All the Points encountered in the postgame post-game scenario, namely Yawgate, Morward, Pasless, and Voixer, also qualify.]]
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* CreatorCameo: [[spoiler:[=Explode1=] appears to exposit some behind-the-scenes information after you collect [[HundredPercentCompletion all 91 stars available]].]]

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* CreatorCameo: [[spoiler:[=Explode1=] appears to exposit some behind-the-scenes information after you collect [[HundredPercentCompletion all 91 stars available]]. He's replaced with a trollface in the remastered version.]]
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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


** Adventure Grounds, for the most part is a GreenHillZone; however, there's enough machinery in it to give it an EternalEngine subtheme. It also has a BubblyClouds section.

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** Adventure Grounds, for the most part is a GreenHillZone; however, there's enough machinery in it to give it an EternalEngine subtheme. It also has elements of a BubblyClouds section.LevelInTheClouds.
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** Rocket: Exclusive to the Alpha Base BonusLevel, the Rocket grants you temporary vertical flight required to reach platforms that are way out of reach.
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* PowerUp: Just like the last game, power ups are used to traverse the world. The Forcefield has been scrapped though.
** Shooting Star: Exclusive to boss battles, the Shooting Star allows you to shoot bursts of star bullets at enemies using the mouse akin to a shooter game.
** Marble: Encases you in a giant marble. Unlike other power ups the Marble doesn't have a time limit, rather it's limited to certain parts of the world that can't be passed by foot. You're not invincible either so don't think you can bulldoze through obstacles.
** Saw: The Saw allows you grind through slits on the walls at fast speed, indicated by small yellow arrows. This power up notably has a very short time limit, so you don't want it to wear off while in the middle of a grind. And just like its description says, it's not a weapon so no melee combat.
** Dash Pepper: Just like the last game, the Dash Pepper grants you SuperSpeed and allows you to make long jumps. It also allows you to walk on checkered ramps that will trip you otherwise.
** Battery: Also returning from the first game, the Battery enables you to collect electric charge from orbs which can be used to charge broken wires. This can affect a variety of things so keep an eye out on the course.

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In addition to the main story, there are several packs of bonus levels that can be purchased with [[AllegedlyFreeGame ROBUX]] that are unrelated to the plot.

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In addition to the main story, there are several packs of bonus levels that can be purchased with [[AllegedlyFreeGame ROBUX]] that are unrelated to the plot.
plot. However, the requirement to pay for these levels was removed in the Restored version.


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* UpdatedRerelease: Adventure Forward 2: Points of Conflict Restored is an updated version of the game, made to fit Roblox's recent updates. It removes the requirement to purchase the bonus stages, letting the players enjoy them at their own leisure.
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In 2020, a third sequel in the Adventure Forward series would truly begin development ([[TroubledProduction After the original release was cut short]] due to [[RoleEndingMisdemeanor Explode1's termination]].) under a new creator and team, and eventually, a [[https://www.roblox.com/games/5961562771/Adventure-Forward-Crown-of-Shadows-DEMO?refPageId=8a0498ac-c788-4ab5-963f-44f2de6e9276 demo]] for ''VideoGame/AdventureForwardCrownOfShadows'' would be released for a few weeks.

to:

In 2020, a third sequel in the Adventure Forward series would truly begin development ([[TroubledProduction After the original release was cut short]] due to [[RoleEndingMisdemeanor Explode1's termination]].) under a new creator and team, and eventually, a [[https://www.roblox.com/games/5961562771/Adventure-Forward-Crown-of-Shadows-DEMO?refPageId=8a0498ac-c788-4ab5-963f-44f2de6e9276 demo]] for ''VideoGame/AdventureForwardCrownOfShadows'' ''[[VideoGame/AdventureForwardCrownOfShadows Adventure Forward: Crown of Shadows]]'' would be released for a few weeks.
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The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}. The original can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]], though is rather glitch filled to play due to the updates ROBLOX has made over the years.

to:

The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}. The original can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]], though is rather glitch filled to play due to the updates ROBLOX has made over the years.
years. Though in 2019, a [[https://www.roblox.com/games/3376658928/Adventure-Forward-2-Restored restored version of the game]] was developed by roblox8192, fixed up to work under the various updates ROBLOX has released, and also releasing the Bonus Stages for free, with no need for purchases.



In 2019, a [[https://www.roblox.com/games/3376658928/Adventure-Forward-2-Restored restored version of the game]] was developed by roblox8192, fixed up to work under the various updates ROBLOX has released, and also releasing Bonus Stages for free, with no need for purchases.

to:

In 2019, 2020, a third sequel in the Adventure Forward series would truly begin development ([[TroubledProduction After the original release was cut short]] due to [[RoleEndingMisdemeanor Explode1's termination]].) under a new creator and team, and eventually, a [[https://www.roblox.com/games/3376658928/Adventure-Forward-2-Restored restored version of the game]] was developed by roblox8192, fixed up to work under the various updates ROBLOX has released, and also releasing Bonus Stages com/games/5961562771/Adventure-Forward-Crown-of-Shadows-DEMO?refPageId=8a0498ac-c788-4ab5-963f-44f2de6e9276 demo]] for free, with no need ''VideoGame/AdventureForwardCrownOfShadows'' would be released for purchases.
a few weeks.

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The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}. It can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]].

to:

The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}. It The original can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]].
here]], though is rather glitch filled to play due to the updates ROBLOX has made over the years.


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In 2019, a [[https://www.roblox.com/games/3376658928/Adventure-Forward-2-Restored restored version of the game]] was developed by roblox8192, fixed up to work under the various updates ROBLOX has released, and also releasing Bonus Stages for free, with no need for purchases.
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* AntiFrustrationFeatures: [[spoiler:The only time checkpoints are featured in a boss fight is Celesteel's, given that due to the length and difficulty of the boss fight, it would be tiring to start the fight all over again.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/e63ad1a93b0ae2abef94eca1c05bb4a6.jpg]]
[[caption-width-right:350:''Avenge the unknown. Defeat Celesteal.'']]

->''"300 years ago, the heroic Star Savior managed to defeat a celestial evil known as Stratosfear, but suddenly vanished without a trace. However, a new evil being named Celesteal has been discovered, and the world is in need of a new Star Savior. You have been summoned by Cyalm, who believes that you are the one who will fill this role. With Cyalm's guidance, you must collect various stars that are scattered about 10 diverse worlds in order to befriend other celestial beings. Your skill, determination and adventurous spirit will be tested. Do you have what it takes to defeat Celesteal and save the world?"''
-->-- The game's description

The sequel to ''VideoGame/AdventureForwardStarSavior'', ''Adventure Forward 2: Points of Conflict'' is a platformer created by [=Explode1=] in VideoGame/{{ROBLOX}}. It can be found [[http://www.roblox.com/games/718034741/Adventure-Forward-2 here]].

Taking place 300 years after the first game, this time around the focus is not only on collecting stars. Each world is home to a celestial being called a Point, which Cyalm has tasked you with gaining the trust of. To do so, you will have to collect however many stars they require, then complete a challenge course, upon which they will grant you their symbol. These symbols are necessary to unlock new areas in Sky Emporium. Before Celesteal, there are 9 worlds, each with their own Point:

# Adventure Grounds, home to Shallare.
# Cavern Club, home to Signol.
# Frosted Snowland, home to Compale.
# Wooden Workshop, home to Ploque.
# Star Sanctuary, home to Anshine.
# Sandbrick Sandbox, home to Ulipse.
# Mad Dragon Festival, home to Arrolin.
# Battery Canyon, home to Mino.
# Distortion Paradise, home to Ixol.

Once the Star Savior has gathered these 9 symbols, they are ready to fight Celesteal. Note that anything that happens beyond this point is a spoiler, and should be marked as such.

In addition to the main story, there are several packs of bonus levels that can be purchased with [[AllegedlyFreeGame ROBUX]] that are unrelated to the plot.

----
!!This game provides examples of:

* AGodAmI: [[spoiler: Cyalm claims as much in Shattered Shardscape. Considering that the entire plot thus far is their doing, it's hard to argue.]]
--> [[spoiler: '''Cyalm:''' Perhaps you do not yet grasp the true scope of your situation here. You are essentially standing before a god right now.]]
* AffablyEvil: [[spoiler: Cyalm does plenty of terrible things for the sake of their "narrative", but Mino notes they're being completely sincere when they claim they care about the Points and want the Star Savior to succeed.]]
* AllYourBaseAreBelongToUs: [[spoiler:The final world of the main story is Sky Emporium, hijacked and filled with many hazards and traps.]]
* AmbiguouslyEvil: Ixol.
* BadassBoast: Ixol makes one once the player tries to obtain their symbol.
--> '''Ixol:''' You think you're ready for my challenge course, huh? \\
'''Star Savior:''' Yes, I am. \\
'''Ixol:''' No, you're not.
* BandLand: Cavern Club.
* BigBad: Celesteal.
* BigGood: Cyalm. [[spoiler: Subverted, as they're actually Celesteal. Anshine more-or-less takes over the role once this is revealed.]]
* BluntYes: [[spoiler: In Shattered Shardscape:]]
--> [[spoiler: '''Cyalm:''' I know what you're probably wondering at this point. "Is Cyalm evil?" \\
'''Cyalm:''' Well, here's the simple answer: Yes.]]
* ButThouMust: Ulipse constantly warns you that they have no interest in giving you their symbol, and that you should just leave. You can't actually progress until you insist on staying.
* CameraScrew: Compale and Ulipse occasionally make use of this during their respective boss fights. Ixol downright ''abuses'' it.
* CharacterDevelopment: At first, Ulipse absolutely refuses to give the Star Savior their symbol and warns them repeatedly to leave. Even once you've weakened them enough to get their symbol, they seem far from happy about it. They mellow out considerably once you find them in Sky Emporium.
* CreatorCameo: [[spoiler:[=Explode1=] appears to exposit some behind-the-scenes information after you collect [[HundredPercentCompletion all 91 stars available]].]]
* DarkIsNotEvil: Ulipse has a shadow theme, and while they are fairly aggressive, they're still well-intentioned.
** [[spoiler:Remember [[RedAndBlackAndEvilAllOver Stratosfear]]? Turns out Cyalm made them that way. They prove to be on your side once you free them from Cyalm's control.]]
* DefeatMeansFriendship: 3 of the Points (Compale, Ulipse, and Ixol) won't be content with simply throwing a challenge course at you. Once you defeat them in a BossBattle, however, they're firmly on your side.
* EldritchLocation: Distortion Paradise. For starters, the location to the world itself is located far, far below Sky Emporium. Then there's the fact that the world is full of [[OminousVisualGlitch Ominous Visual Glitches]]. To top it all off, the bottom of this world isn't water or earth, but an abyss containing some FloatingPlatforms and an upside-down castle.
* EternalEngine: Battery Canyon.
* EvenEvilHasStandards: [[spoiler: More or less Ixol's opinion on Cyalm.]]
* arEast: Mad Dragon Festival.
* FloatingContinent: Both Sky Emporium and Star Sanctuary are examples of this.
* FluffyCloudHeaven: Star Sanctuary. While not a literal afterlife, it's still a floating city with angels, marble buildings, and plenty of clouds, and is stated to run off of StarPower.
* {{Foil}}: Cyalm and Stratosfear, from the first game. [[spoiler: On the surface, Stratosfear is the BigBad of the first game, while Cyalm is the BigGood of the second. However, at the end it's revealed that Stratosfear was actually TheHero of the first game, with Cyalm being TheManBehindTheMan in the first game and the BigBad in the second. Cyalm is white and HeavenlyBlue, while Stratosfear is RedAndBlackAndEvilAllOver. Cyalm is the first Point you meet, and Stratosfear is one of the last. Overall, Cyalm embodies LightIsNotGood and Stratosfear emobdies DarkIsNotEvil.]]
* {{Foreshadowing}}: Star Sanctuary is full of this, being the only world that develops the plot between the initial premise and the final confrontation. [[spoiler: Namely, none of the inhabitants have ever heard of Celesteal before, hinting at Cyalm's true nature, while the Temple of Shadows and a couple of other snippets of dialogue hint at the fact that Stratosfear was once the original Star Savior.]]
* FusionDance: [[spoiler:[[PlayingWithATrope Played with]] regarding Celesteal. Cyalm returns to this form by merging their symbol with Stratosfear's. However, Celesteal is actually their original self, so it would be more accurate to say that Cyalm and Stratosfear are an [[InvertedTrope inverted]] version that ends when Cyalm takes Stratosfear's symbol back.]]
* GateGuardian: [[spoiler: Yawgate was this for Cyalm's pocket dimensions. Emphasis on ''was'', as by the time you find them Cyalm is dead and they have no real reason to continue guarding them.]]
* TheGenericGuy: Shallare and Ploque both lack distinctive personalities.
* GimmickLevel: [[spoiler: Almost all of the pocket dimensions have a unique gimmick. Yawgate's dimension consists of a long strip of narrow speeding platforms, Morward's and Pasless's dimensions have a series of stages where the actual layout of the level is only seen ahead and behind the player, respectively, while Voixer's dimension consists of a series of buttons that, when pressed, show an otherwise-invisible set of platforms for a fraction of a second.]]
* GreenHillZone: Adventure Grounds.
* HailfirePeaks: Multiple examples:
** Adventure Grounds, for the most part is a GreenHillZone; however, there's enough machinery in it to give it an EternalEngine subtheme. It also has a BubblyClouds section.
** Cavern Club is both BandLand and an UndergroundLevel.
** While Battery Canyon is mostly an EternalEngine, as the name implies, it happens to take place in a [[DeathMountain canyon]].
** Distortion Paradise, in addition to being PalmtreePanic, also has a [[LethalLavaLand volcano]], and also acts as an EldritchLocation due to the glitch theme.
* HearingVoices: [[spoiler: In the leadup to Shattered Shardscape, it's shown that Ixol has friends, and this is how they interact with them. Apparently they're actually beings from higher planes.]]
* HeavenlyBlue: Cyalm.
* HubLevel: Sky Emporium.
* HumanoidAbomination: [[spoiler: In the postgame scenario, Yawgate warns you near the start that some of Celesteal's experimental Points are difficult to comprehend. Sure enough, you end up running into Points that are the manifestations of the abstract concepts of the future, the past, and nothingness.]]
* ImYourWorstNightmare: How Ixol introduces themselves - or, rather, Distortion Paradise as a whole.
--> '''Ixol:''' Hey there! Welcome to your worst nightmare! If you want your nightmare to get WAY worse, just collect 33 stars and talk to me again!
* InterfaceSpoiler: Should you be in the same server as another player, you can see how many stars and symbols they have via the scoreboard in the upper-right corner of the screen. [[spoiler:As such, you may notice that some players may have up to ''16'' symbols...]]
* KickTheDog: [[spoiler: In case the player wasn't sold on Cyalm being evil, they slaughter Ixol's friends shortly before the final level for supposedly getting in the way.]]
* LastLousyPoint: Since the amount of red coins per world has doubled from 8 to 16 compared to the first game, it's almost a given that you'll run into this in later worlds.
* LeaningOnTheFourthWall: [[spoiler: Before the final battle, Cyalm claims the other Points are simply characters in their "narrative". This is what convinces most of said Points that they've gone completely mad.]]
* LightIsNotGood: [[spoiler:Both Cyalm and Celesteal are associated with very light colors despite being evil, and Shattered Shardscape itself is very bright and shiny to reflect this.]]
* LockedOutOfTheLoop: [[spoiler: In Shattered Shardscape, Arrolin is the only Point who never really figures out what's going on.]]
* LumberMillMayhem: Wooden Workshop.
* {{Minimalism}}: The Points' character designs. Generally, they're humanoids whose body consists of one solid color (occasionally a gradient) and a symbol for a face. Needless to say, they aren't very detailed.
* MotifMerger: [[spoiler:Celesteal's symbol is a combination of Stratosfear's red X and Cyalm's 6-pointed star.]]
* {{Motifs}}: Each Point has a symbol associated with them. These symbols are both more-or-less the points' faces and the main PlotCoupons of the game.
** Cyalm has a cyan 6-pointed star.
** Solgon has a dark red quadrilateral, reminiscent of TriangleShades.
** Naen has a dark green 6-pointed star, rotated 90 degrees to distinguish it from Cyalm's.
** Shallare has an orange 3-pointed star.
** Signol has a magenta [[https://en.wikipedia.org/wiki/Lens_(geometry) lens]], oriented vertically.
** Compale has a white 8-pointed star.
** Ploque has a yellow-orange 4-pointed star.
** Anshine has a bright yellow 5-pointed star.
** Ulipse has a purple crescent, facing downwards.
** Arrolin has the same shape as Solgon, but bright green and pointing upwards.
** Mino has a blue lens, oriented horizontally.
** Ixol has a black crescent, facing upwards.
** [[spoiler:Stratosfear has a red X, as they did in the first game.]]
** [[spoiler:Celesteal has Stratosfear's red X overlaid on Cyalm's 6-pointed star.]]
** [[spoiler:Yawgate has a yellow-green 3-pointed star, flipped 180 degrees to distinguish it from Shallare's.]]
** [[spoiler:Morward has a cyan arrow pointing to the right.]]
** [[spoiler:Pasless has a purple arrow pointing to the left.]]
** [[spoiler:Voixer has a dark blue X, which changes to a 6-pointed star like Cyalm's once they try to fight the player.]]
* MrExposition: Two kinds: Cyalm establishes the plot and gives the player direction, while Solgon and their Tutorial Center delve into the nitty-gritty of game mechanics.
* NoBiologicalSex: WordOfGod has confirmed that [[http://cutout-kid.tumblr.com/post/159628060577/what-gender-are-the-characters-in-af2-besides every Point is agender.]] Makes sense, considering they're not really human.
* NoMrBondIExpectYouToDine: [[spoiler: In one of the more surreal moments leading up to Shattered Shardscape, Cyalm hosts a tea party with the player, Anshine, and Stratosfear. It doesn't last very long.]]
* NostalgiaLevel: Star Sanctuary is a downplayed example. At first glance, it's hardly recognizable as Maytown. However, the Tower of Time stands where the Clocktower used to be. Additionally, both the Robotic Ruins and the Temple of Kings are located near where the entrances to Vintage Voltage and Pharaoh Falls were, and those areas use the same powerups introduced in those levels (the Battery and the Dash Pepper, respectively). [[spoiler: Also, in the postgame scenario, Stratosfear's pocket dimension will doubtless prove familiar for anyone who played Shadows in the Sky.]]
* NotQuiteDead: [[spoiler: This is the setup for the postgame scenario: Cyalm/Celesteal should be dead, but the Points find a forcefield that's of their design, meaning some trace of their essence must still be around somewhere.]]
* OminousVisualGlitch: Distortion Paradise is full of these, to the point where they're the most prominent of its [[EverythingTryingToKillYou many]] lethal hazards. Also associated with Ixol in general.
** [[spoiler:The lead-in to Shattered Shardscape, as well as the level itself, includes a motif of "Please Stand By" signs to reflect Cyalm warping reality in the Sky Emporium. They block off certain passages in the level, and the player multiple times gets warped into empty rooms covered with these signs as the area is changed.]]
* OurAngelsAreDifferent: Star Sanctuary's citizens are all clad in stereotypical angel outfits, and [[ADogNamedDog one of them is even named Angel]]. However, by all accounts they seem to be normal humans who've achieved enlightenment thanks to StarPower.
* OutOfFocus: Shallare, Signol, Ploque, and Arrolin all contribute little to the plot.
* PaintingTheFourthWall: Ixol shifts to talking in all capital letters, with a space in between each letter, on more than one occasion. For example, their line [[PreAssKickingOneLiner just before their boss battle starts]]:
--> '''Ixol:''' [[KneelBeforeZod K N E E L.]]
* PalmtreePanic: Distortion Paradise. Rather unusually, it's encountered very late in the game and is rather difficult.
* ParadoxPerson: [[spoiler: Appears to be the case with Voixer, a Point somehow conceived from nothing. It's actually a subversion, however, as they're partially a remnant of Celesteal.]]
* PlotCoupon: The stars, as in the original.
* PowerOfTheVoid: [[spoiler: Voixer. [[DeconstructedTrope Deconstructed]] as they quickly realize that [[ParadoxPerson an entity embodying nothing does not make sense]], and they're actually the last remnant of Celesteal.]]
* PowerUpFood: The Dash Pepper, which provides SuperSpeed.
* PreviousPlayerCharacterCameo: [[spoiler:Since Stratosfear is really the protagonist of the first game, their appearance counts as this.]]
* ShiftingSandLand: Sandbrick Sandbox.
* ShopKeeper: Naen owns the shop where all of the bonus levels are purchased. Somewhat unusually, they're an example of an in-universe character dealing with an out-of-universe currency (namely, [[AllegedlyFreeGame ROBUX]]).
* SlippySlideyIceWorld: Frosted Snowland.
* SuperSpeed: The Dash Pepper power-up, used at least once in every world starting with Wooden Workshop. It also allows the player to climb slopes that would otherwise be steep enough to trip them.
* ThemeNaming: The inhabitants of Star Sanctuary are all named after either different kinds of weather (Rain, Hail, Snow, Stormy), or other things associated with the heavens (Sky, Cloud, Angel).
* TheVeryDefinitelyFinalDungeon: [[spoiler:Shattered Shardscape for the main story. After collecting 55 stars ([[HundredPercentCompletion the exact amount that can be collected across all the non-bonus levels]]), you gain access to Ascension, in 5 Parts, which acts as this for the postgame scenario (if you count individual "parts," Voixer's section qualifies as this).]]
** Final Firestorm for the bonus levels ([[DownplayedTrope ignoring that it can be played at any time after it's purchased]]). Fittingly, its description notes that it was [[WhatCouldHaveBeen the original concept for the actual final level]].
* ThresholdGuardian: All of the 9 Points you get a symbol from can count as this, though some are better examples than others.
* TimeSkip: Takes place 300 years after the first game. This is most likely meant to justify [[HubLevel Maytown]] turning into [[FluffyCloudHeaven Star Sanctuary]] in the interim.
* UnexpectedGameplayChange: The Marble powerup allows for sections of the game that more closely resemble ''VideoGame/SuperMonkeyBall'' than traditional platformers.
* TheUnfought: Most of the Points never act as boss battles; the only ones that do are [[spoiler:Compale, Ulipse, Ixol, and Cyalm/Celesteal]]. This trope is most apparent with [[spoiler:Voixer. At the end of the postgame scenario, they decide they want to fight the second Star Savior. However, once they realize that the only reason a paradoxical being like them could manifest in the first place was because they're partially a remnant of Celesteal, they decide to peacefully let their essence dissipate instead. Lampshaded:]]
---> [[spoiler:'''Voixer:''' I am sorry. I know you were expecting some kind of fearless battle against me, but I cannot provide that for you after discovering my true form.]]
* WalkingSpoiler: Celesteal. [[spoiler:And, by extension, Cyalm. Stratosfear as well, since while their status as the first Star Savior was revealed at the end of the first game, the fact that they show up in-person and Cyalm was responsible for their fate makes them one. All the Points encountered in the postgame scenario, namely Yawgate, Morward, Pasless, and Voixer, also qualify.]]
* WarmUpBoss: Compale serves as the first example of a boss battle, and one the player is unlikely to die to. Justified, as unlike later bosses Compale has no real malice towards the Star Savior.
* WasOnceAMan: Ulipse claims this is true of all of the Points, once you find them in Sky Emporium. [[spoiler:Cyalm confirms this is the case in Shattered Shardscape.]]
* WhamLine: Ixol delivers one next to the door leading to the FinalBoss:
--> '''Ixol:''' Looks like someone left this door open. I wonder what lies beyond it...? \\
'''Ixol:''' Haha, just kidding. I know it's you, [[spoiler: Cyalm.]]
* WhereItAllBegan: [[spoiler: Most of the final world, Shattered Shardscape, is a RemixedLevel of Sky Emporium.]]
* WhiteVoidRoom: [[spoiler: This is where you find Celesteal's symbol.]]
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-->''"...But despite the hopelessness of my situation, I still had hope. I think that... No matter how hopeless the future may seem, there's always the possibility that you'll be given a second chance."''
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