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Trope was cut/disambiguated due to cleanup


* ImprovisedWeapon: To properly emulate old-school {{Beat Em Up}}s and fit in with its subtitle of "Urban Brawl", there's a whole bunch of them. The choices include but are not limited to [[PipePain pipes]] [[TwoByFore 2x4's]], [[GrievousBottleyHarm bottles,]] [[ChainPain chains,]] [[BatterUp baseball bats,]] [[DropTheHammer sledgehammers,]] [[ShovelStrike shovels,]] statues (''[[SophisticatedAsHell "Early Etruscan, I believe."]]''), and even [[spoiler:a [[ChaisawGood chainsaw]]]].

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* ImprovisedWeapon: To properly emulate old-school {{Beat Em Up}}s and fit in with its subtitle of "Urban Brawl", there's a whole bunch of them. The choices include but are not limited to [[PipePain pipes]] [[TwoByFore 2x4's]], [[GrievousBottleyHarm bottles,]] [[ChainPain chains,]] [[BatterUp baseball bats,]] [[DropTheHammer sledgehammers,]] sledgehammers, [[ShovelStrike shovels,]] statues (''[[SophisticatedAsHell "Early Etruscan, I believe."]]''), and even [[spoiler:a [[ChaisawGood chainsaw]]]].
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* ArtStyleDissonance: The game's plot has a very dark tone to it, but it is presented with a cartoony, colorful (aside from the black and white comic cutscenes) art style.
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** To get the info out of Jerry, your only choice [[VideoGame/StreetFighter is to go for his car and start wrecking it with your own fists]].
** One version of the buff shirtless enemies looks like a knock-off [[VideoGame/StreetFighter Sagat]].

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** To get the info out of Jerry, your only choice [[VideoGame/StreetFighter [[Franchise/StreetFighter is to go for his car and start wrecking it with your own fists]].
** One version of the buff shirtless enemies looks like a knock-off [[VideoGame/StreetFighter [[Franchise/StreetFighter Sagat]].
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* ChainPain: A length of chain is one of the many melee weapons the player and one of the {{mook}}s can use, attacking with it like a [[WhipItGood whip]][=/=][[EpicFlail flail]].

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* ChainPain: A length of chain is one of the many melee weapons the player and one of the {{mook}}s can use, attacking with it like a [[WhipItGood whip]][=/=][[EpicFlail whip[=/=][[EpicFlail flail]].
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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Women in the bonus game "All about the Bennys" all have quite the bounciness to their sprites.
Is there an issue? Send a MessageReason:
TRS has turned Gainaxing into a definition only page. Removing examples.


* GrappleMove: From the ''Reloaded'' update, enemies can be grabbed, lifted and then thrown.
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** [[BreakableWeapons Most weapons]] are given new damaged sprites/models once they're brought to half-strength.

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** [[BreakableWeapons Most weapons]] are given new damaged sprites/models sprites once they're brought to half-strength.

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Its homepage is [[http://action.mancubus.net/ here]]. An add-on, ''Dead of Winter'', was [[http://forum.zdoom.org/viewtopic.php?f=19&t=45016 released]] in January 2014. The [[UpdatedRerelease Reloaded]] version was also [[https://www.doomworld.com/forum/topic/123821-action-doom-2-urban-brawl-reloaded/ released]] in August 2021, which tweaked for modern hardware and gave the protagonist some new abilities like throwing.

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Its homepage is [[http://action.mancubus.net/ here]]. An add-on, ''Dead of Winter'', was [[http://forum.zdoom.org/viewtopic.php?f=19&t=45016 released]] in January 2014. The [[UpdatedRerelease Reloaded]] A ''[[UpdatedRerelease Reloaded]]'' version was also [[https://www.doomworld.com/forum/topic/123821-action-doom-2-urban-brawl-reloaded/ released]] in August 2021, which is tweaked for modern hardware (it's now designed to run on [=GZDoom=]) and gave the protagonist some new abilities like throwing.



* TwoByFore: One of the many blunt improvised weapons available. It even has some kind of taped wrapped around one end to use as a handle.

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* TwoByFore: One of the many blunt improvised weapons available. It even has some kind of taped available, complete with nails lodged into one end and tape wrapped around one end the other to use as a handle.



* ContractualBossImmunity: Attempting to use weapons on [[spoiler:Hugo]] has them simply break instantly, with the noted exception of [[spoiler:the chainsaw]].



* ICallItVera: The protagonist's pistol is named "Sarah".
-->"the only woman left in my life".
* ImprovisedWeapon: To properly emulate old-school {{Beat Em Up}}s and fit in with it's subtitle of "Urban Brawl", there's a whole bunch of them. The choices are but not limited to [[PipePain pipes]] [[TwoByFore 2x4's]], [[GrievousBottleyHarm bottles,]] [[ChainPain chains,]] [[BatterUp baseball bats,]] [[DropTheHammer sledgehammers,]] [[ShovelStrike shovels,]] statues (''[[SophisticatedAsHell "Early Etruscan, I believe."]]''), and even [[spoiler:[[ChaisawGood a chainsaw]]]].

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* ICallItVera: The protagonist's pistol is named "Sarah".
-->"the
"Sarah", claiming when picking it up that it's "the only woman left in my life".
* ImprovisedWeapon: To properly emulate old-school {{Beat Em Up}}s and fit in with it's its subtitle of "Urban Brawl", there's a whole bunch of them. The choices include but are but not limited to [[PipePain pipes]] [[TwoByFore 2x4's]], [[GrievousBottleyHarm bottles,]] [[ChainPain chains,]] [[BatterUp baseball bats,]] [[DropTheHammer sledgehammers,]] [[ShovelStrike shovels,]] statues (''[[SophisticatedAsHell "Early Etruscan, I believe."]]''), and even [[spoiler:[[ChaisawGood a [[spoiler:a [[ChaisawGood chainsaw]]]].



* TheMafia: Taking Jerry's tip leads you to being ambushed on a damaged bridge by a "lower mob echelon", including a boss fight against their leader Tommy Lacoata. The hero takes it as a compliment that he's worth the mob's attention.



* MultipleEndings: One good (obviously, you save your daughter), and three bad ones ([[spoiler:you run out of leads and are murdered by a random mook; the BigBad arranges your arrest before you can fight him; the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital]]). There's also a NonStandardGameOver [[spoiler:if you attack the BigBad ''before'' your daughter has fled the scene]], as well as an alternate {{bittersweet|Ending}} one where [[spoiler:you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station.]]

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* MultipleEndings: One good (obviously, you save your daughter), and three bad ones ([[spoiler:you run out of leads in the subway and are murdered by a random mook; the BigBad arranges your arrest before you can fight him; the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital]]). There's also a NonStandardGameOver [[spoiler:if you attack the BigBad Big Bad ''before'' your daughter has fled the scene]], as well as an alternate {{bittersweet|Ending}} one where [[spoiler:you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station.]]



* OpenEndedBossBattle: The two gangsters at the end of the subway; you get different endings depending on whether you lose to them or not, in addition to whether or not you did something in a previous level. Interestingly, if you didn't do that certain something previously, it is ''losing'' to them that will lead to the best ending you can get at that point.

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* OpenEndedBossBattle: The two gangsters at the end of the subway; you get different endings depending on whether you lose to them or not, in addition to whether or not you did something in a previous level. Interestingly, if you didn't do that certain something previously, it is ''losing'' to them that will lead to the best ending you can get at that point.point - or, for that matter, continuing the game at all; if you beat them in this situation, you get a bad ending.



* XRaySparks: Using the stun gun on enemies will not only stun them but also give you an impromptu X-ray.

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* XRaySparks: Using the stun gun on enemies will not only stun them but also give you an impromptu X-ray. [[spoiler:One of the bad endings has this happen to the protagonist as he's taken out by Phylex security.]]

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* AloneWithThePsycho: The level where, at the behest of an old woman, you seek her lost son in a forest and come across a lonely farm. Exploring, you find a RoomFullOfCrazy with lots and lots of newspaper clippings about kid disappearances, an imprisoned and beaten cop in the basement, and eventually [[GoodOldFisticuffs confront]] the SerialKiller himself in a barn full of butchered child corpses.

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* AloneWithThePsycho: The level where, at the behest of an old woman, you seek her lost son in a forest and come across a lonely farm. Exploring, you find a RoomFullOfCrazy with lots and lots of newspaper clippings about kid disappearances, an imprisoned and beaten cop in the basement, and eventually [[GoodOldFisticuffs confront]] the SerialKiller himself in a barn full of butchered child corpses."
* BatterUp: It wouldn't be an urban brawl without baseball bats being an available melee weapon



* BoozeFlamethrower: One of the more rotund enemies, will fill up their mouths with booze and then blow a stream of flame.



* ICallItVera: The protagonist's pistol is named "Sarah" after his late wife and daughter's mother.

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* ICallItVera: The protagonist's pistol is named "Sarah" after his late wife and daughter's mother."Sarah".



** ( One boss [[{{Expy}} is]] [[Franchise/StreetFighter Hugo]] [[VideoGame/FinalFight Andore]], who is in turn a CaptainErsatz of Wrestling/AndreTheGiant. The obituary message played when he kills you is simply "'''OBEY.'''"[[note]]The OBEY Giant was a modified version of a sticker fad starring, you guessed it, André the Giant.[[/note]]

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** ( *** One boss [[{{Expy}} is]] [[Franchise/StreetFighter Hugo]] [[VideoGame/FinalFight Andore]], who is in turn a CaptainErsatz of Wrestling/AndreTheGiant. The obituary message played when he kills you is simply "'''OBEY.'''"[[note]]The OBEY Giant was a modified version of a sticker fad starring, you guessed it, André the Giant.[[/note]]



** One boss fight is against human [[{{Expy}} expies]] of [[WesternAnimation/TeenageMutantNinjaTurtles1987 Bebop and Rocksteady.]] The obituary message played when they knock you out says you "lack turtle power".

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** One version of the buff shirtless enemies looks like a knock-off [[VideoGame/StreetFighter Sagat]].
** One boss fight is against human [[{{Expy}} expies]] of [[WesternAnimation/TeenageMutantNinjaTurtles1987 Bebop and Rocksteady.]] The obituary message played when they knock you out says you "lack turtle power".



* SinisterSwitchblade: One of the game's {{mook}}s is armed with these and naturally can be used by the player when dropped. It does a satisflying "click"[=/=]"flick" noise everytime it's drawn out.

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* SinisterSwitchblade: One of the game's {{mook}}s is armed with these these, which they use in close quarters or even throwing one as a ranged attack (for some reason they have an infite amount) and naturally can be used by the player when dropped. It does a satisflying "click"[=/=]"flick" noise everytime it's drawn out.


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* XRaySparks: Using the stun gun on enemies will not only stun them but also give you an impromptu X-ray.
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* ChainPain: A length of chain is one of the many melee weapons the player and one of the {{mook}}s can use, attacking with it like a [[WhipItGoodwhip]][=/=][[EpicFlail flail]].

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* ChainPain: A length of chain is one of the many melee weapons the player and one of the {{mook}}s can use, attacking with it like a [[WhipItGoodwhip]][=/=][[EpicFlail [[WhipItGood whip]][=/=][[EpicFlail flail]].



* KatanasAreJustBetter: The bonus level "{{VideoGame/Samurai|Showdown}} [[ShoutOut Showdown]]" has you pick up a katana and take on endless waves of enemies. The katana tends to wipe through them easily. This does not make the bonus level any less hard. The room the bonus level is based on also holds one in the main game, which cuts through almost every enemy like butter, but upon grabbing it you're ambushed by more enemies than that katana could kill without breaking.

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* KatanasAreJustBetter: The bonus level "{{VideoGame/Samurai|Showdown}} "{{VideoGame/Samurai|Shodown}} [[ShoutOut Showdown]]" has you pick up a katana and take on endless waves of enemies. The katana tends to wipe through them easily. This does not make the bonus level any less hard. The room the bonus level is based on also holds one in the main game, which cuts through almost every enemy like butter, but upon grabbing it you're ambushed by more enemies than that katana could kill without breaking.

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The game puts you as a grizzled veteran, living in a desolate, crime-filled quarter of the city, with only your daughter to keep you company and bring a point to your life. When she gets taken away by henchmen working for an unknown boss, you set on a quest to find her and take revenge on those responsible, while beating up tons of criminals along the way. Although short, the game offers multiple paths to take and a lot of secrets.

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The game puts you as a grizzled veteran, living in a desolate, crime-filled quarter of the city, with only your daughter to keep you company and bring a point to your life. When she gets taken away by henchmen working for an unknown boss, you set on a quest to find her, learn about the people who took her and take revenge on those responsible, while beating up tons of criminals along the way. Although short, the game offers multiple paths to take and a lot of secrets.



* ChainPain: One of the weapons that can be used is a length of chain used as a flail/whip. Some of the enemies are also armed with it and can be used once killed.

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* ChainPain: One of the weapons that can be used is a A length of chain used as a flail/whip. Some is one of the enemies are also armed many melee weapons the player and one of the {{mook}}s can use, attacking with it and can be used once killed.like a [[WhipItGoodwhip]][=/=][[EpicFlail flail]].



* {{Gainaxing}}: Women in the bonus game "All about the Bennys".
* GrappleMove: From the ''Reloaded'' update, enemies can be grabbed and thrown.
* GrievousBottleyHarm: Bottles are among the most common weapons. In fact, after your gun, the very first weapon you get in the game is a bottle of Jack Daniels the player character drinks to reduce his sensitivity to pain and then uses as a weapon.

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* {{Gainaxing}}: Women in the bonus game "All about the Bennys".
Bennys" all have quite the bounciness to their sprites.
* GrappleMove: From the ''Reloaded'' update, enemies can be grabbed grabbed, lifted and then thrown.
* GrievousBottleyHarm: Bottles Different kinds of bottles are among amongst the most common weapons.melee weapons. They break after the first hit which makes them great [[SinisterShiv shanks]]. In fact, after your gun, the very first weapon you get in the game is a bottle of Jack Daniels the player character drinks to reduce his sensitivity to pain and then uses as a weapon.



* HyperactiveMetabolism: The healing items are all various types of food, from sodas to fried chickens, which recover varying amounts of health. Like the entire game, it's an homage to beat 'em ups from the 1990s.
* ICallItVera: The protagonist's pistol is named Sarah, "the only woman left in my life".
* ImprovisedWeapon: A whole bunch of them! Pipes, [=2x4's=], [[GrievousBottleyHarm bottles,]] [[WhipItGood chains,]] [[BatterUp baseball bats,]] [[DropTheHammer sledgehammers,]] [[ShovelStrike shovels,]] statues (''[[SophisticatedAsHell "Early Etruscan, I believe."]]''), [[spoiler:a chainsaw]]...
* InterrogationByVandalism: Smashing the dishonest informant Jerry's car to pieces is the way to get him to speak the full truth. Otherwise he will lead you down the wrong route to a bad ending.

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* HyperactiveMetabolism: The healing items are all various types of food, from sodas sodas, pizzas to fried chickens, chickens and more, which recover varying amounts of health. Like the entire game, it's an homage to beat 'em ups from the 1990s.
* ICallItVera: The protagonist's pistol is named Sarah, "the "Sarah" after his late wife and daughter's mother.
-->"the
only woman left in my life".
* ImprovisedWeapon: A To properly emulate old-school {{Beat Em Up}}s and fit in with it's subtitle of "Urban Brawl", there's a whole bunch of them! Pipes, [=2x4's=], them. The choices are but not limited to [[PipePain pipes]] [[TwoByFore 2x4's]], [[GrievousBottleyHarm bottles,]] [[WhipItGood [[ChainPain chains,]] [[BatterUp baseball bats,]] [[DropTheHammer sledgehammers,]] [[ShovelStrike shovels,]] statues (''[[SophisticatedAsHell "Early Etruscan, I believe."]]''), [[spoiler:a chainsaw]]...
and even [[spoiler:[[ChaisawGood a chainsaw]]]].
* InterrogationByVandalism: Smashing the dishonest informant Jerry's car to pieces is the way to get him to speak the full truth. Otherwise he will lead you down the wrong route to a bad ending. Although for added insult to injury (Jerry's to be specific) the cutscene of the protagonist interrogating Jerry has him smash the dishonest informant's face into the windshield to get him to spill the beans.



* PrehensileHair: Some female enemies use their long hair to attack.

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* PrehensileHair: Some A tone-down version, one variant of the female enemies has them use their long hair hairs to attack.attack you.



* ShoutOut:

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* ShoutOut: Naturally due to being a ''{{VideoGame/DOOM}}'' mod and made as a love letter to old {{Beat Em Up}}s, there's a lot of pop-culture references to see and not just to the genre it is based on too.



** "Rhaluka" is the name of John Romero's wife at the time.
** One boss [[{{Expy}} is]] [[Franchise/StreetFighter Hugo]] [[VideoGame/FinalFight Andore]], who is in turn a CaptainErsatz of Wrestling/AndreTheGiant. The obituary message played when he kills you is simply "'''OBEY.'''"[[note]]The OBEY Giant was a modified version of a sticker fad starring, you guessed it, André the Giant.[[/note]]

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** *** "Rhaluka" is the name of John Romero's wife at the time.
** **( One boss [[{{Expy}} is]] [[Franchise/StreetFighter Hugo]] [[VideoGame/FinalFight Andore]], who is in turn a CaptainErsatz of Wrestling/AndreTheGiant. The obituary message played when he kills you is simply "'''OBEY.'''"[[note]]The OBEY Giant was a modified version of a sticker fad starring, you guessed it, André the Giant.[[/note]]



** To get the info out of Jerry, your only choice [[VideoGame/StreetFighter is to go for his car and start wrecking it with your own fists]].



** [[BreakableWeapons Most weapons]] are shown to be damaged once they're brought to half-strength.

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** [[BreakableWeapons Most weapons]] are shown to be given new damaged sprites/models once they're brought to half-strength.



* SinisterSwitchblade: An available weapon, taking it out comes with a satisfying click.

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* SinisterSwitchblade: An available weapon, taking it out comes One of the game's {{mook}}s is armed with these and naturally can be used by the player when dropped. It does a satisfying click.satisflying "click"[=/=]"flick" noise everytime it's drawn out.



* WouldHitAGirl: The protagonist has no qualms of beating up, stabbing or shooting female enemies. [[JustifiedTrope Justified]], since they are as violent and ruthless as male enemies.

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* WouldHitAGirl: The protagonist has no qualms of beating up, stabbing or shooting any and female enemies. [[JustifiedTrope Justified]], since they are as violent and ruthless as male enemies.

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* TwoByFore: One of the many blunt improvised weapons available. It even has some kind of taped wrapped around one end to use as a handle.



* ChainPain: One of the weapons that can be used is a length of chain used as a flail/whip. Some of the enemies are also armed with it and can be used once killed.



* HyperactiveMetabolism: The healing items are all various types of food, from soda to chickens, which recover varying amounts of health. Like the entire game, it's an homage to beat 'em ups from the 1990s.

to:

* HyperactiveMetabolism: The healing items are all various types of food, from soda sodas to fried chickens, which recover varying amounts of health. Like the entire game, it's an homage to beat 'em ups from the 1990s.



* KatanasAreJustBetter: The bonus level "[[ShoutOut Samurai Showdown]]" has you pick up a katana and take on endless waves of enemies. The katana tends to wipe through them easily. This does not make the bonus level any less hard. The room the bonus level is based on also holds one in the main game, which cuts through almost every enemy like butter, but upon grabbing it you're ambushed by more enemies than that katana could kill without breaking.

to:

* KatanasAreJustBetter: The bonus level "[[ShoutOut Samurai "{{VideoGame/Samurai|Showdown}} [[ShoutOut Showdown]]" has you pick up a katana and take on endless waves of enemies. The katana tends to wipe through them easily. This does not make the bonus level any less hard. The room the bonus level is based on also holds one in the main game, which cuts through almost every enemy like butter, but upon grabbing it you're ambushed by more enemies than that katana could kill without breaking.



* ShoutOut: Each enemy you meet has a specific first name, which sometimes are references to prominent figures within the Doom community.

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* ShoutOut: ShoutOut:
**
Each enemy you meet has a specific first name, which sometimes are references to prominent figures within the Doom community.



** Most weapons, too, are shown damaged once they're brought to half-strength.

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** [[BreakableWeapons Most weapons, too, weapons]] are shown to be damaged once they're brought to half-strength.



* SinisterSwitchblade: An available weapon, taking it out comes with a satisfying click.



* WouldHitAGirl: The protagonist has no qualms of beating up or shooting female enemies. [[JustifiedTrope Justified]], since they are as violent and ruthless as male enemies.

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* WouldHitAGirl: The protagonist has no qualms of beating up up, stabbing or shooting female enemies. [[JustifiedTrope Justified]], since they are as violent and ruthless as male enemies.
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** One boss fight is against human [[{{Expy}} expies]] of [[WesternAnimation/TeenageMutantNinjaTurtles1987 Bebop and Rocksteady.]]

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** One boss fight is against human [[{{Expy}} expies]] of [[WesternAnimation/TeenageMutantNinjaTurtles1987 Bebop and Rocksteady.]]]] The obituary message played when they knock you out says you "lack turtle power".
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A sequel to a ''VideoGame/{{Doom}} 2'' GameMod, made by Stephen "Scuba Steve" Browning, but this time released as a standalone game. It's available as a freeware download, but it was also released in a boxed version, which includes some extra goodies. As of now, the bonus levels included in the boxed version are now free to download off of the main site.

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A sequel to a ''VideoGame/{{Doom}} 2'' ''VideoGame/DoomII'' GameMod, made by Stephen "Scuba Steve" Browning, but this time released as a standalone game. It's available as a freeware download, but it was also released in a boxed version, which includes some extra goodies. As of now, the bonus levels included in the boxed version are now free to download off of the main site.



** In the ''Reloaded'' version, the first boss is DJ. Ralphis, which named from the composer of the game. And of course, you have to kill him.

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** In the ''Reloaded'' version, the first boss is DJ. DJ Ralphis, which named from for the composer of the game. And of course, you have to kill him.



** "Rhaluka" is the name of John Romero's wife.

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** "Rhaluka" is the name of John Romero's wife.wife at the time.



* WhereEverybodyKnowsYourFlame: In the pre-''Reloaded'' version, first level ends in a gay-bar. It's mostly an ordinary bar, if dark and empty, but it features bright disco lights and [[{{Expy}} Expies]] of Music/VillagePeople attacking you. The bartender is a suave guy with an elaborate hairdo who wears pink and cries if you beat up his precious car.
* WouldHitAGirl: The protagonist has no qualms of beating up or shooting female enemies. [[JustifiedTrope Justified]], since they are violent and ruthless as male enemies.

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* WhereEverybodyKnowsYourFlame: In the pre-''Reloaded'' version, the first level ends in a gay-bar. gay bar. It's mostly an ordinary bar, if dark and empty, but it features bright disco lights and [[{{Expy}} Expies]] of the Music/VillagePeople attacking you. The bartender is a suave guy with an elaborate hairdo who wears pink and and, though tough enough to take hits from you (if you try to just punch him, the protagonist outright says that won't work for getting info out of him), cries if you beat up his precious car.
* WouldHitAGirl: The protagonist has no qualms of beating up or shooting female enemies. [[JustifiedTrope Justified]], since they are as violent and ruthless as male enemies.

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Moved an Author Avatar entry to Death By Cameo because I thought it's more fitting.


* AuthorAvatar: Well, sort of. One of the enemies you fight is a scuba diver... named "Scuba Steve." [[SelfDeprecation Who has an effeminate walking style and is pretty easy to take care of.]]



* CreatorCameo: In addition to the above Scuba Steve enemy, if you turn on the generator in the farm house and enter the room with the missing children posters plastered over the walls, you can find one with Stephen Browning's name and photo on it.

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* CreatorCameo: In addition to the above Scuba Steve enemy, if If you turn on the generator in the farm house and enter the room with the missing children posters plastered over the walls, you can find one with Stephen Browning's name and photo on it.



* DeathByCameo:
** One of the enemies you fight is a scuba diver... named "Scuba Steve." [[SelfDeprecation Who has an effeminate walking style and is pretty easy to take care of.]]
** In the ''Reloaded'' version, the first boss is DJ. Ralphis, which named from the composer of the game. And of course, you have to kill him.



* WhereEverybodyKnowsYourFlame: The first level ends in a gay-bar. It's mostly an ordinary bar, if dark and empty, but it features bright disco lights and [[{{Expy}} Expies]] of Music/VillagePeople attacking you. The bartender is a suave guy with an elaborate hairdo who wears pink and cries if you beat up his precious car.

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* WhereEverybodyKnowsYourFlame: The In the pre-''Reloaded'' version, first level ends in a gay-bar. It's mostly an ordinary bar, if dark and empty, but it features bright disco lights and [[{{Expy}} Expies]] of Music/VillagePeople attacking you. The bartender is a suave guy with an elaborate hairdo who wears pink and cries if you beat up his precious car.

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Its homepage is [[http://action.mancubus.net/ here]]. An add-on, ''Dead of Winter'', was [[http://forum.zdoom.org/viewtopic.php?f=19&t=45016 released]] in January 2014.

to:

Its homepage is [[http://action.mancubus.net/ here]]. An add-on, ''Dead of Winter'', was [[http://forum.zdoom.org/viewtopic.php?f=19&t=45016 released]] in January 2014. \n The [[UpdatedRerelease Reloaded]] version was also [[https://www.doomworld.com/forum/topic/123821-action-doom-2-urban-brawl-reloaded/ released]] in August 2021, which tweaked for modern hardware and gave the protagonist some new abilities like throwing.


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* GrappleMove: From the ''Reloaded'' update, enemies can be grabbed and thrown.


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* KungFuProofMook: You can't grab [[EliteMooks elite mooks]] and fat ones, unlike other enemies.
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it's not an implication when the very first written words of the intro say it takes place ten years before action doom 1


* DoesNotLikeGuns: Averted; a gun is the first weapon you pick up, and they are the most efficient way to dispose of enemies. However, ammo is extremely scarce.

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* DoesNotLikeGuns: DoesntLikeGuns: Averted; a gun is the first weapon you pick up, up and the only type of weapon you permanently keep on your person (barring the brass knuckles you get from a boss on one route), and they are the most efficient way to dispose of enemies. However, ammo is extremely scarce.scarce until you start regularly fighting guys who use guns in the final stretch.



* ExecutiveSuiteFight: The final is set in the Phylex headquarters, with the final showdown (though not with the CorruptCorporateExecutive himself, since he's wheelchair-bound and just sends his mooks [[spoiler:and a friggin' helicopter]] at you) taking place in the boss' office.
* {{Gainaxing}}: Women in Bonus game "All about the Bennys".
* GrievousBottleyHarm: Bottles are among the most common weapons. In fact, the very first weapon you get in the game is a bottle of Jack Daniels the player character drinks to reduce his sensitivity to pain and then uses as a weapon.

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* ExecutiveSuiteFight: The final finale is set in the Phylex headquarters, with the final showdown (though not with the CorruptCorporateExecutive himself, since he's wheelchair-bound and just [[FlunkyBoss sends his mooks mooks]] [[spoiler:and a friggin' helicopter]] at you) taking place in the boss' office.
* {{Gainaxing}}: Women in Bonus the bonus game "All about the Bennys".
* GrievousBottleyHarm: Bottles are among the most common weapons. In fact, after your gun, the very first weapon you get in the game is a bottle of Jack Daniels the player character drinks to reduce his sensitivity to pain and then uses as a weapon.



* HyperactiveMetabolism: The healing items are all various types of food, from soda to chickens, which recover varying amounts of health. Like the entire game, it's a homage to beat 'em ups from the 1990s.
* ICallItVera: The protagonist's own pistol is named Sarah, "the only woman left in my life".

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* HyperactiveMetabolism: The healing items are all various types of food, from soda to chickens, which recover varying amounts of health. Like the entire game, it's a an homage to beat 'em ups from the 1990s.
* ICallItVera: The protagonist's own pistol is named Sarah, "the only woman left in my life".



* MultipleEndings: One good (Obviously, you save your daughter), and three bad ones ([[spoiler:you run out of leads and are murdered by a random mook; the BigBad arranges your arrest before you can fight him; the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital]]). There's also a NonStandardGameOver [[spoiler:if you attack the BigBad ''before'' your daughter has fled the scene]], as well as an alternate {{bittersweet|Ending}} one where [[spoiler:you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station.]]

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* MultipleEndings: One good (Obviously, (obviously, you save your daughter), and three bad ones ([[spoiler:you run out of leads and are murdered by a random mook; the BigBad arranges your arrest before you can fight him; the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital]]). There's also a NonStandardGameOver [[spoiler:if you attack the BigBad ''before'' your daughter has fled the scene]], as well as an alternate {{bittersweet|Ending}} one where [[spoiler:you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station.]]



* OpenEndedBossBattle: The two gangsters at the end of the subway; you get different endings depending on whether you lose to them or not, in addition to whether or not you did something in a previous level. Interestingly, it is ''losing'' to them that will lead to the best ending you can get at that point.

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* OpenEndedBossBattle: The two gangsters at the end of the subway; you get different endings depending on whether you lose to them or not, in addition to whether or not you did something in a previous level. Interestingly, if you didn't do that certain something previously, it is ''losing'' to them that will lead to the best ending you can get at that point. point.



* TheStinger: Completing the game with the best ending unlocks a scene where [[spoiler:the hero has gone missing and his now-grown daughter setting out to rescue him. Considering what happened in the stinger of the first ''Action Doom'' (where the main character is hanging for dear life after spacing an unstoppable monstrosity aboard a spaceship), this implies that ''Action Doom 2'' is a prequel]].

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* TheStinger: Completing the game with the best ending unlocks a scene where [[spoiler:the hero has gone missing and his now-grown daughter setting out to rescue him. Considering what happened in the stinger of the first ''Action Doom'' (where the main character is hanging for dear life after spacing an unstoppable monstrosity aboard a spaceship), this implies that ''Action Doom 2'' is a prequel]].]].

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** In the first level, you can enlist the help of your wrestler friend, [[Literature/{{Doom}} Flynn]] [[VideoGame/FinalFight Haggar]].

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** In the first level, some levels, you can use a payphone to enlist the help of your wrestler friend, [[Literature/{{Doom}} Flynn]] [[VideoGame/FinalFight Haggar]]. Haggar]].
** One of the stores you can find within the sprawling city from the "ZOMG ZOMBIES" bonus level is a [[WesternAnimation/TheSimpsons Kwik-E-Mart]].
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* MinigameZone: The casino floor in the Phylex tower, with gambling minigames. To the point that there's a bonus level that takes you right to it, gives you a ton of points to gamble with, and lets you play the games without worrying about enemies.
* MultipleEndings: One good (Obviously, you save your daughter), and three bad ones. ([[spoiler:You run out of leads and are murdered by a random mook; the BigBad arranges your arrest before you can fight him; the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital]]). There's also a NonStandardGameOver [[spoiler:if you attack the BigBad ''before'' your daughter has fled the scene]], as well as an alternate {{bittersweet|Ending}} one where [[spoiler:you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station.]]

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* MinigameZone: The casino floor in the Phylex tower, with gambling minigames. To the point that there's There's a bonus level that takes you right to it, gives you a ton of points to gamble with, and lets you play the games without worrying about enemies.
* MultipleEndings: One good (Obviously, you save your daughter), and three bad ones. ([[spoiler:You ones ([[spoiler:you run out of leads and are murdered by a random mook; the BigBad arranges your arrest before you can fight him; the Big Bad tricks your daughter into shooting you, leading to you committing suicide in the hospital]]). There's also a NonStandardGameOver [[spoiler:if you attack the BigBad ''before'' your daughter has fled the scene]], as well as an alternate {{bittersweet|Ending}} one where [[spoiler:you get sidetracked taking on Hugo, are unable to find your daughter, but end up starting a new family with the woman who rescued you from the subway station.]]



* NonActionBigBad: Peter Crisp, the old, wheelchair-bound CorruptCorporateExecutive, who doesn't actually do anything during the final showdown, instead sending [[FlunkyBoss waves of mooks]] (and [[spoiler:a helicopter]]) at you. [[spoiler:Though you still get the satisfaction of punching him out a window after you've taken care of all his goons.]]

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* NonActionBigBad: Peter Crisp, the old, wheelchair-bound CorruptCorporateExecutive, who doesn't actually do anything during the final showdown, instead sending [[FlunkyBoss waves of mooks]] (and [[spoiler:a helicopter]]) at you. [[spoiler:Though you still get the satisfaction of punching him out a window after you've taken care of all his goons.goons (assuming you're on the path to the good ending, at least).]]



** One boss [[{{Expy}} is]] [[Franchise/StreetFighter Hugo]] [[VideoGame/FinalFight Andore]], who is in turn a CaptainErsatz of Wrestling/AndreTheGiant. His "you're dead" message is simply "'''OBEY.'''" [[note]]The OBEY Giant, meanwhile, was a modified version of a sticker fad starring, you guessed it, André the Giant.[[/note]]

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** One boss [[{{Expy}} is]] [[Franchise/StreetFighter Hugo]] [[VideoGame/FinalFight Andore]], who is in turn a CaptainErsatz of Wrestling/AndreTheGiant. His "you're dead" The obituary message played when he kills you is simply "'''OBEY.'''" [[note]]The '''"[[note]]The OBEY Giant, meanwhile, Giant was a modified version of a sticker fad starring, you guessed it, André the Giant.[[/note]]



** One of the bonus points pickups in the game is [[Film/OfficeSpace The Red Stapler]], complete with quotation. Not to mention that you can find VideoGame/{{Daikatana}} (the game, not the weapon) as a points item too.

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** One of the bonus points pickups in the game is [[Film/OfficeSpace The Red Stapler]], complete with quotation. Not to mention that you can find VideoGame/{{Daikatana}} (the game, not the weapon) copies of ''VideoGame/{{Daikatana}}'' as a points item items too.
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* PrehensileHair: Some female enemies use their long hair to attack.


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* WouldHitAGirl: The protagonist has no qualms of beating up or shooting female enemies. [[JustifiedTrope Justified]], since they are violent and ruthless as male enemies.
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* {{Gainaxing}}: Bonus game "All about the bunnies".

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* {{Gainaxing}}: Women in Bonus game "All about the bunnies".Bennys".

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A sequel to a ''VideoGame/{{Doom}} 2'' GameMod, made by Stephen "Scuba Steve" Browning, but this time released as a standalone game. It's available as a freeware download, but it can be also bought in a boxed version, which includes some extra goodies. As of now, the bonus levels included in the boxed version are now free to download off of the main site.

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A sequel to a ''VideoGame/{{Doom}} 2'' GameMod, made by Stephen "Scuba Steve" Browning, but this time released as a standalone game. It's available as a freeware download, but it can be was also bought released in a boxed version, which includes some extra goodies. As of now, the bonus levels included in the boxed version are now free to download off of the main site.



The game puts you as a grizzled veteran, living in a desolate, crime-filled quarter of the city, with only your daughter to keep you company and bring a point to your life. When she gets taken away by henchmen working for an unknown boss, you set on a quest to find her and take revenge on those responsible, while beating up tons of criminals along the way. The game is rather short, but there are multiple paths you can take, and quite a lot of interesting secrets.

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The game puts you as a grizzled veteran, living in a desolate, crime-filled quarter of the city, with only your daughter to keep you company and bring a point to your life. When she gets taken away by henchmen working for an unknown boss, you set on a quest to find her and take revenge on those responsible, while beating up tons of criminals along the way. The game is rather Although short, but there are the game offers multiple paths you can take, to take and quite a lot of interesting secrets.



* AloneWithThePsycho: The farm house level.
* AuthorAvatar: Well, sort of. One of the enemies you fight is a scuba diver... named "Scuba Steve." [[SelfDeprecation Who has an effeminate walking style and is pretty easy to take care of.]]
* BettingMiniGame: Can be done mid-combat if desired, but if you get surrounded when playing poker, you'll get trapped in a CycleOfHurting. The bonus pack also adds blackjack and roulette, and lets you play without worry about combat.

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* AloneWithThePsycho: The farm house level.
level where, at the behest of an old woman, you seek her lost son in a forest and come across a lonely farm. Exploring, you find a RoomFullOfCrazy with lots and lots of newspaper clippings about kid disappearances, an imprisoned and beaten cop in the basement, and eventually [[GoodOldFisticuffs confront]] the SerialKiller himself in a barn full of butchered child corpses.
* AuthorAvatar: Well, sort of. One of the enemies you fight is a scuba diver... named "Scuba Steve." [[SelfDeprecation Who has an effeminate walking style and is pretty easy to take care of.]]
]]
* BettingMiniGame: You can gamble for points in the casino if you wish. Can be done mid-combat if desired, but if you get surrounded when playing poker, you'll get trapped in a CycleOfHurting. The bonus pack also adds blackjack and roulette, and lets you play without worry about combat.



* CelShading: Simulated in the ''Doom'' engine via use of black-outlined sprites, and cleverly created black outlines around level geometry- this is handled by creating a one-sided texture box around objects that show black when seen from one side (the back), but invisible from the other (the front view).

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* TheCasino: As you're riding an elevator upwards through the corporation building and punching out everyone you meet along the way, one of the floors you come upon is a casino, complete with snazzy casino music and mini-games to play.
* CelShading: Simulated in the ''Doom'' engine via use of black-outlined sprites, and cleverly created black outlines around level geometry- geometry - this is handled by creating a one-sided texture box around objects that show black when seen from one side (the back), but invisible from the other (the front view).



* CrosshairAware: A brief moment at the beginning of the sniper sequence in the forest level. Next shots are identified by a LaserSight.

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* CrosshairAware: A brief moment Done briefly at the beginning of the sniper a sequence where you run across a field, hiding behind hay bales from a sniper hiding in a tree. The viewpoint switches briefly from the player character's to the sniper's viewpoint, with a crosshair overlaid. It's used to notify you about the sniper's presence and position in the forest level. Next shots are identified by a LaserSight.first place. After his first shot, though, the game switches back to first-person perspective.



* ExecutiveSuiteFight: The Phylex tower.
* {{Gainaxing}}: Bonus game "All about the bunnies".
* HeroicMime: Either played straight toward EVERYONE or inverted: Nobody speaks in the game except for the protagonist's ''VideoGame/MaxPayne''-esque narration.

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* ExecutiveSuiteFight: The final is set in the Phylex tower.
headquarters, with the final showdown (though not with the CorruptCorporateExecutive himself, since he's wheelchair-bound and just sends his mooks [[spoiler:and a friggin' helicopter]] at you) taking place in the boss' office.
* {{Gainaxing}}: Bonus game "All about the bunnies".
bunnies".
* HeroicMime: Either played straight toward EVERYONE or inverted: Nobody speaks GrievousBottleyHarm: Bottles are among the most common weapons. In fact, the very first weapon you get in the game except for is a bottle of Jack Daniels the protagonist's ''VideoGame/MaxPayne''-esque narration.player character drinks to reduce his sensitivity to pain and then uses as a weapon.



* HyperactiveMetabolism: Cans of soda, chickens, etc...
* ICallItVera: The protagonist's own pistol is named Sarah.

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* HyperactiveMetabolism: Cans The healing items are all various types of soda, food, from soda to chickens, etc...
which recover varying amounts of health. Like the entire game, it's a homage to beat 'em ups from the 1990s.
* ICallItVera: The protagonist's own pistol is named Sarah.Sarah, "the only woman left in my life".



* InterrogationByVandalism: Smashing the dishonest informant Jerry's car to pieces is the way to get him to speak the full truth.

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* InterrogationByVandalism: Smashing the dishonest informant Jerry's car to pieces is the way to get him to speak the full truth. Otherwise he will lead you down the wrong route to a bad ending.



* LandMineGoesClick: The forest level. Mines all over the place; the first one you step on just happens to be a dud. Whoever set them all up here is a mystery.

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* LandMineGoesClick: The forest level. Mines all over level, which is filled with landmines visible (barely) as vague gray patches on the place; brown ground in the darkness of dusk. The first one time you step on just happens to be one, it's always a dud. Whoever set them all up here is a mystery.dud, but the game isn't as merciful the next time.



* NonActionBigBad: [[spoiler:Though you still get the satisfaction of punching him out a window after you've taken care of all his goons.]]

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* NonActionBigBad: Peter Crisp, the old, wheelchair-bound CorruptCorporateExecutive, who doesn't actually do anything during the final showdown, instead sending [[FlunkyBoss waves of mooks]] (and [[spoiler:a helicopter]]) at you. [[spoiler:Though you still get the satisfaction of punching him out a window after you've taken care of all his goons.]]



* OpenEndedBossBattle: The two gangsters at the end of the subway; you get different endings depending on whether you lose to them or not, in addition to whether or not you did something in a previous level.
* PapaWolf: Your character.

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* OpenEndedBossBattle: The two gangsters at the end of the subway; you get different endings depending on whether you lose to them or not, in addition to whether or not you did something in a previous level.
level. Interestingly, it is ''losing'' to them that will lead to the best ending you can get at that point.
* PapaWolf: Your character.The protagonist is willing to beat up a whole town full of gangsters, potentially take on a hulking SerialKiller psycho with his bare hands, and attack a guard-filled company headquarters all by himself, all to save his daughter. This actually backfires in you in one of the possible endings: [[spoiler:your brutality throughout the game ends up making you so blood-covered and creepy that, when you finally find her, your own daughter is afraid of you and shoots you to defend the CorruptCorporateExecutive that kidnapped her.]]



* RecurringRiff: See its example on the trope page for details.

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* RecurringRiff: See its example on There is a recurring musical motif throughout the trope page for details.game. It first appears at the very beginning of the [[https://www.youtube.com/watch?v=zYXRhqzPuNE intro theme]], then (if you're going the good way, because there are multiple paths through the game) pops up in the [[http://youtu.be/yeev8am5D0M?t=8s first stage intro]], [[https://youtu.be/wO6S8fFPMnU?t=26s bar music]], end of [[https://youtu.be/vZHp75UeGhM?t=1m3s the final level music]] and (in a warped form) [[https://youtu.be/F1Mnu2uZVak?t=24s the final boss theme]], until it finally ([[MultipleEndings hopefully]]) returns [[{{Bookends}} at the very end of]] the [[https://youtu.be/O0D3MkaDFPo?t=55s good ending theme]].



* TheStinger: Completing the game with the best ending unlocks a scene where [[spoiler:the hero has gone missing and his now-grown daughter setting out to rescue him. Considering what happened in the stinger of the first Action Doom (where the main character is hanging for dear life after spacing an unstoppable monstrosity aboard a spaceship), this implies that Action Doom 2 is a prequel]].
* SerialKiller: The second path, reached by dying to the bosses in the subway, has the player take on one of these.

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* TheStinger: Completing the game with the best ending unlocks a scene where [[spoiler:the hero has gone missing and his now-grown daughter setting out to rescue him. Considering what happened in the stinger of the first Action Doom ''Action Doom'' (where the main character is hanging for dear life after spacing an unstoppable monstrosity aboard a spaceship), this implies that Action ''Action Doom 2 2'' is a prequel]].
* SerialKiller: The second path, reached by dying to One of these can be optionally confronted, depending on which path throughout the bosses game you take. Hugo's a huge, fat silent guy who looks like [[VideoGame/FinalFight Hugo Andore]] and lives alone in a farmhouse in the subway, has the player take on one middle of these.a forest where he keeps a vicious dog. He kidnaps children and apparently butchers them, then hangs them up in his barn. You confront him one-on-one and potentially beat him to death in a fist fight... or just slice him in half with a [[ChainsawGood chainsaw]], [[GuideDangIt if you have found it]].



* ShowsDamage: Hugo gets progressively more bloody and bruised as you beat him up... not that it slows him down.

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* ShowsDamage: ShowsDamage:
**
Hugo gets progressively more bloody and bruised as you beat him up... not that it slows him down.



* WhereEverybodyKnowsYourFlame: The first level ends in a gay-bar that fits this trope perfectly.
* ZombieApocalypse: The "ZOMG ZOMBIES" bonus level.

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* WalkingShirtlessScene: Two types of mooks (somewhat based on Creator/JeanClaudeVanDamme) are shirtless, muscled fist-fighting men.
* WhereEverybodyKnowsYourFlame: The first level ends in a gay-bar that fits this trope perfectly.
gay-bar. It's mostly an ordinary bar, if dark and empty, but it features bright disco lights and [[{{Expy}} Expies]] of Music/VillagePeople attacking you. The bartender is a suave guy with an elaborate hairdo who wears pink and cries if you beat up his precious car.
* ZombieApocalypse: The "ZOMG ZOMBIES" bonus level.BonusLevel, where you're stuck in a city with endlessly respawning zombies coming at you from all directions.
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* TheStinger: Completing the game with the best ending unlocks a scene where [[spoiler:The hero is gone missing and his all grown up daughter set up to rescue him. Considering what happened in the stinger of the first Action Doom (where the main character is thrown off the airlock after escaping from an unstoppable monstrosity aboard a spaceship), this implies that Action Doom 2 is prequel to Action Doom 1]].

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* TheStinger: Completing the game with the best ending unlocks a scene where [[spoiler:The [[spoiler:the hero is has gone missing and his all grown up now-grown daughter set up setting out to rescue him. Considering what happened in the stinger of the first Action Doom (where the main character is thrown off the airlock hanging for dear life after escaping from spacing an unstoppable monstrosity aboard a spaceship), this implies that Action Doom 2 is prequel to Action Doom 1]].a prequel]].

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