Follow TV Tropes

Following

History VideoGame / ANightmareOnElmStreetNES

Go To



* AfterBossRecovery

to:

* AfterBossRecoveryAfterBossRecovery: After defeating a boss ant taking the key, the player recovers, passes to awakened mode and wins a life.
* BossRush: You fight all of them in the last stage, followed by Freddy™ himself.



* {{Ninja}}: One of the power-ups includes being a ninja, where the player kicks while jumping and throws shurikens.



** BossRush: You fight all of them in the last stage, followed by Freddy™ himself.


Added DiffLines:

* SkippableBoss: Outside of the final boss part, Freddy™ can be skipped as a boss if the player collects the bones quickly and doesn not stays too much under the dream world.


* BagOfSharing: Only one player needs to grab a Dream Warrior power for all of them to be able to access it.


A 1989 horror platformer for NintendoEntertainmentSystem, based on ''Franchise/ANightmareOnElmStreet'' film series, specifically [[Film/ANightmareOnElmStreet3DreamWarriors the third film]]. It was developed by Creator/{{Rare}}, and released by Creator/LJNToys.

to:

A 1989 horror platformer for NintendoEntertainmentSystem, UsefulNotes/NintendoEntertainmentSystem, based on ''Franchise/ANightmareOnElmStreet'' film series, specifically [[Film/ANightmareOnElmStreet3DreamWarriors the third film]]. It was developed by Creator/{{Rare}}, and released by Creator/LJNToys.


-->.........Or has it?

to:

-->.........-->......Or has it?


* TheEndOrIsIt: Displayed in the ending screen.
-->Freddy™ is dead and the nightmare is [sic] ended.
-->.........or has it?

to:

* TheEndOrIsIt: Displayed in the ending screen.
screen:
-->Freddy™ is dead and the nightmare is [sic] ended.
ended.
-->.........or Or has it?



* MindScrew: When one player's sleep meter runs dry, ''everyone'' gets sent straight to the dream world with him/her. Whether the other three are getting Mind Screwed into sleep or if it just plain doesn't make any sense at all is up to you.

to:

* MindScrew: When one player's sleep meter runs dry, ''everyone'' gets sent straight to the dream world with him/her. Whether the other three are getting Mind Screwed into sleep sleep, or if it just plain doesn't make any sense at all is up to you.





The game was reviewed by WebVideo/TheAngryVideoGameNerd in 2006. See that page for tropes relating to the review. Despite the fact that the Nerd reviewed it and it is an LJN game, it is usually seen as one of the better movie-licensed games on the NES. But that's not saying much.



** BossRush[=/=]MarathonBoss: In an odd case that satisfies the criteria of ''both'' tropes, you fight all of them in the last stage, followed by Freddy™ himself.

to:

** BossRush[=/=]MarathonBoss: In an odd case that satisfies the criteria of ''both'' tropes, you BossRush: You fight all of them in the last stage, followed by Freddy™ himself.


* RodentOfUnusualSize: Giant rats are enemies in the real world.

to:

* RodentOfUnusualSize: RodentsOfUnusualSize: Giant rats are enemies in the real world.


* WhatCouldHaveBeen: [[http://halloweenlove.com/four-planned-horror-movie-video-games-that-were-never-released/ An early version]] had players control Freddy™ with the goal of the game reversed: you kill teens to prevent them from collecting his bones.

to:

* WhatCouldHaveBeen: [[http://halloweenlove.com/four-planned-horror-movie-video-games-that-were-never-released/ An early version]] had players control Freddy™ with the goal of the game reversed: you kill teens to prevent them from collecting his bones.


->''FREDDY'S™ COMING!''

to:

->''FREDDY'S™ ->''FREDDY'S[[TradeSnark ™]] COMING!''



Player takes a role of one of the teens of Elm Street, whose job is to defeat the dream-stalking Freddy Krueger™ by finding all of his bones and bodyparts, and destroying them. Every once in a while the player must enter the dream world, where s/he can obtain power-ups, but the enemies are also tougher, and Freddy™ is waiting to strike at the most inopportune times.

to:

Player takes a role of one of the teens of Elm Street, whose job is to defeat the dream-stalking Freddy Krueger™ Krueger[[RunningGag ™]] by finding all of his bones and bodyparts, and destroying them. Every once in a while the player must enter the dream world, where s/he can obtain power-ups, but the enemies are also tougher, and Freddy™ is waiting to strike at the most inopportune times.


* WhatCouldHaveBeen: [[http://halloweenlove.com/four-planned-horror-movie-video-games-that-were-never-released/ An early version]] had players control Freddy™ as he kills teens to prevent them from collecting his bones.

to:

* WhatCouldHaveBeen: [[http://halloweenlove.com/four-planned-horror-movie-video-games-that-were-never-released/ An early version]] had players control Freddy™ as he kills with the goal of the game reversed: you kill teens to prevent them from collecting his bones.



to:

* WhatCouldHaveBeen: [[http://halloweenlove.com/four-planned-horror-movie-video-games-that-were-never-released/ An early version]] had players control Freddy™ as he kills teens to prevent them from collecting his bones.


A horror platformer for NintendoEntertainmentSystem, based on ''Franchise/ANightmareOnElmStreet'' film series, specifically [[Film/ANightmareOnElmStreet3DreamWarriors the third film]]. It was developed by Creator/{{Rare}}, and released by LJNToys.

to:

A 1989 horror platformer for NintendoEntertainmentSystem, based on ''Franchise/ANightmareOnElmStreet'' film series, specifically [[Film/ANightmareOnElmStreet3DreamWarriors the third film]]. It was developed by Creator/{{Rare}}, and released by LJNToys.
Creator/LJNToys.

Added DiffLines:

[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/rsz_nightmare_on_elm_street_nes_1771.gif]]

->''FREDDY'S™ COMING!''

A horror platformer for NintendoEntertainmentSystem, based on ''Franchise/ANightmareOnElmStreet'' film series, specifically [[Film/ANightmareOnElmStreet3DreamWarriors the third film]]. It was developed by Creator/{{Rare}}, and released by LJNToys.

Player takes a role of one of the teens of Elm Street, whose job is to defeat the dream-stalking Freddy Krueger™ by finding all of his bones and bodyparts, and destroying them. Every once in a while the player must enter the dream world, where s/he can obtain power-ups, but the enemies are also tougher, and Freddy™ is waiting to strike at the most inopportune times.

The game was reviewed by WebVideo/TheAngryVideoGameNerd in 2006. See that page for tropes relating to the review. Despite the fact that the Nerd reviewed it and it is an LJN game, it is usually seen as one of the better movie-licensed games on the NES. But that's not saying much.
----
!!This game has the examples of:

* AfterBossRecovery
* BagOfSharing: Only one player needs to grab a Dream Warrior power for all of them to be able to access it.
* DarkWorld: The dream world. There tend to be more hazards here, and you're taken there automatically before a boss fight.
* DemBones: Human enemies from the real world appear as skeletons in the dream world.
* DownInTheDumps: The junkyard is one of the levels.
* TheEndOrIsIt: Displayed in the ending screen.
-->Freddy™ is dead and the nightmare is [sic] ended.
-->.........or has it?
* FrankensteinsMonster: Enemies resembling him appear in the real world.
* {{Leitmotif}}: "One, Two, Freddy's™ coming for you" rhyme will start playing in the dream world before Freddy™ attacks you.
* LevelScaling: Bosses have more HP depending on how many people are playing.
* LifeMeter: Just to let you know: '''no, the sleep meter is ''not'' your life meter,''' though you might be tricked into thinking so since you lose a strip off of it with every hit you take. No, you actually get [[HitPoints four hits]] [[FourIsDeath before dying]], though frustratingly you have to keep track of this yourself since there's no room on the HUD. Bosses play this trope completely straight however, as their life bar replaces the bone counter during their fights.
* MindScrew: When one player's sleep meter runs dry, ''everyone'' gets sent straight to the dream world with him/her. Whether the other three are getting Mind Screwed into sleep or if it just plain doesn't make any sense at all is up to you.
* OrganAutonomy: Freddy's™ bodyparts act as boss battles.
** BossRush[=/=]MarathonBoss: In an odd case that satisfies the criteria of ''both'' tropes, you fight all of them in the last stage, followed by Freddy™ himself.
* PlayerParty: In a bizarre twist, the game can use the NES Satellite or NES Four Score (Nintendo's renditions of a multitap at the time) for a gang of up to four players at once.
* RodentOfUnusualSize: Giant rats are enemies in the real world.
* StockFemurBone: Freddy's™ collectible remains are portrayed by femur bones.

----

Showing 13 edit(s) of 13

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report