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The Supervision was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a BreakingOut game.

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The Supervision '''Supervision''' was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a BreakingOut game.


The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had a dock peripheral that connects the handheld to a TV to play games on the big screen ([[UsefulNotes/NintendoSwitch ...that now sounds familiar 25 years later]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer console]] to do it. A full color link was also planned, but cancelled due to the system's failure.

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The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had a "TV Link" dock peripheral that connects the handheld to a TV to play games on the big screen ([[UsefulNotes/NintendoSwitch ...that now sounds familiar 25 years later]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer console]] to do it. A full color link was also planned, but cancelled due to the system's failure.


The Supervision was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the present developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a BreakingOut game.

In order to cut costs, Watara farmed the Supervision out to other companies for international distribution such as joystick manufacturer [=QuickShot=] in the United Kingdom. The system was also sold under other names such as Hipervision, Tiger Boy, and Travellmate. A redesign with an adjustable screen, as well as a proper D-pad as opposed to four buttons in a diamond shape, was later released.

The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had a dock peripheral that connects the handheld to a TV to play games on the big screen ([[UsefulNotes/NintendoSwitch ...that sounds familiar]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer console]] to do it. A full color link was also planned, but cancelled due to the system's failure.

to:

The Supervision was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the present developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a BreakingOut game.

In order to cut costs, Watara farmed the Supervision out to other companies for international distribution such as joystick manufacturer [=QuickShot=] in the United Kingdom. The system was also sold under other names such as Hipervision, Tiger Boy, Boy and Travellmate. A redesign [[ProductFacelift redesign]] with an adjustable screen, as well as a proper D-pad as opposed to four buttons in a diamond shape, was later released.

The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had a dock peripheral that connects the handheld to a TV to play games on the big screen ([[UsefulNotes/NintendoSwitch ...that now sounds familiar]]), familiar 25 years later]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer console]] to do it. A full color link was also planned, but cancelled due to the system's failure.


The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had a dock peripheral that connects to a TV to play games on the big screen ([[UsefulNotes/NintendoSwitch ...that sounds familiar]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer console]] to do it. A full color link was also planned, but was cancelled due to the system's failure.

to:

The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had a dock peripheral that connects the handheld to a TV to play games on the big screen ([[UsefulNotes/NintendoSwitch ...that sounds familiar]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer console]] to do it. A full color link was also planned, but was cancelled due to the system's failure.


The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had the option of connecting to a TV to play games on the big screen, which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer system]] to do it. A full color link was also planned, but was cancelled due to the system's failure.

to:

The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had the option of connecting a dock peripheral that connects to a TV to play games on the big screen, screen ([[UsefulNotes/NintendoSwitch ...that sounds familiar]]), which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second]] [[UsefulNotes/GameBoyPlayer system]] console]] to do it. A full color link was also planned, but was cancelled due to the system's failure.


The Supervision was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the present developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a clone of ''VideoGame/{{Breakout}}''.

to:

The Supervision was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the present developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a clone of ''VideoGame/{{Breakout}}''.
BreakingOut game.



The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had the option of connecting to a TV to play games on the big screen, which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second system]] to do it. A full color link was also planned, but was cancelled due to the system's failure.

to:

The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had the option of connecting to a TV to play games on the big screen, which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second second]] [[UsefulNotes/GameBoyPlayer system]] to do it. A full color link was also planned, but was cancelled due to the system's failure.

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/watara_supervision.jpg]]
[[caption-width-right:350:The original design of the Supervision with some games, their faces blurred out of shame.]]

The Supervision was a handheld game console first released in North America in 1992 by East Asian company Watara. It was meant to be a low-cost alternative to the Creator/{{Nintendo}} UsefulNotes/GameBoy, but failed hard due to its screen being much blurrier than the Game Boy, the lack of third-party support (with most of the present developers being from Taiwan and Hong Kong), and most games being clones of others. One example was the pack-in title ''Crystball'', which was a clone of ''VideoGame/{{Breakout}}''.

In order to cut costs, Watara farmed the Supervision out to other companies for international distribution such as joystick manufacturer [=QuickShot=] in the United Kingdom. The system was also sold under other names such as Hipervision, Tiger Boy, and Travellmate. A redesign with an adjustable screen, as well as a proper D-pad as opposed to four buttons in a diamond shape, was later released.

The Supervision was compatible with a second player via a link cable, just like the Game Boy. It even had the option of connecting to a TV to play games on the big screen, which to its credit was a lot more convenient since you didn't need a [[UsefulNotes/SuperGameBoy second system]] to do it. A full color link was also planned, but was cancelled due to the system's failure.

The Supervision made an appearance as a prize on ''Series/LegendsOfTheHiddenTemple'' and the 1994 syndicated version of ''Series/ThePriceIsRight''. [[SarcasmMode Gee, we're sure everyone was excited]] [[UndesirablePrize to win one of those]].

Check out WebVideo/StuartAshen's review [[http://www.youtube.com/watch?v=JyMlcz6SoS4 here]].
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!!Specifications:

[[AC:Processors]]
* CPU: An 8-bit 65C02 clocked at 4MHz.

[[AC:Display]]
* Four shades of gray.
* Resolution is 160×160; a little larger than the Game Boy.

[[AC:Batteries]]
* 4 AA batteries.

[[AC:Sound]]
* 2 pulse wave and 1 noise channel plus an additional audio DMA stereo output channel.
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