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* The highly successful ''[[VideoGame/MonacoGP Super Monaco GP]]'' series on [[UsefulNotes/SegaGenesis Genesis]], which weren't FIA officially licensed games and thus made use of [[{{Expy}} Expies]] for both cars and drivers; the second game however had Ayrton Senna's supervision and thus he was the only real-life driver featured there. Not surprisingly, beating him is one of the game's biggest challenges.

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* The highly successful ''[[VideoGame/MonacoGP Super Monaco GP]]'' series on [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Genesis]], which weren't FIA officially licensed games and thus made use of [[{{Expy}} Expies]] for both cars and drivers; the second game however had Ayrton Senna's supervision and thus he was the only real-life driver featured there. Not surprisingly, beating him is one of the game's biggest challenges.



** Before that, there was also ''SD F-1 Grand Prix'', released only in Japan for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] in 1995. Mostly inspired by the 1995 season, it takes heavy inspiration from ''VideoGame/SuperMarioKart'' and features a cast of chibi animal characters inspired by that year's line-up (e.g. a dog as Mika Häkkinen, a wolf as Michael Schumacher, a horse as Jean Alesi, and a hawk as Damon Hill). It also features four hidden drivers based respectively on Alain Prost, Nigel Mansell, Satoru Nakajima, and - as the game's FinalBoss - Ayrton Senna.

to:

** Before that, there was also ''SD F-1 Grand Prix'', released only in Japan for the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Famicom]] in 1995. Mostly inspired by the 1995 season, it takes heavy inspiration from ''VideoGame/SuperMarioKart'' and features a cast of chibi animal characters inspired by that year's line-up (e.g. a dog as Mika Häkkinen, a wolf as Michael Schumacher, a horse as Jean Alesi, and a hawk as Damon Hill). It also features four hidden drivers based respectively on Alain Prost, Nigel Mansell, Satoru Nakajima, and - as the game's FinalBoss - Ayrton Senna.
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** FIA themselves are currently licensing the Formula One brand to Creator/{{Codemasters}} (who are a household name in auto racing games thanks to the ''VideoGame/{{Colin McRae|Rally}}'' and ''VideoGame/GRiD'' series) [[OlderThanTheyThink They also released several loosely based F1 games during the days of the Commodore C64 back in the late '80s/early 90's]]. They now release an annual game based on the current season [though said game always comes towards the end of the season, which is explained as the time the teams and drivers' characteristics are better sorted out (not so much from ''[=F1 2019=]'' onwards, being usually released on May-June). Although EA Sports (who had the license between 1999 and 2002) have taken over as publishers, Codemasters are still the developers.

to:

** FIA themselves are currently licensing the Formula One brand to Creator/{{Codemasters}} (who are a household name in auto racing games thanks to the ''VideoGame/{{Colin McRae|Rally}}'' and ''VideoGame/GRiD'' series) [[OlderThanTheyThink They also released several loosely based F1 games during the days of the Commodore C64 back in the late '80s/early 90's]]. They now release an annual game based on the current season [though said game always comes towards the end of the season, which is explained as the time the teams and drivers' characteristics are better sorted out (not so much from ''[=F1 2019=]'' onwards, being usually released on May-June). Although [[Creator/ElectronicArts EA Sports Sports]] (who had the license between 1999 and 2002) have taken over as publishers, Codemasters are still the developers.

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