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History Trivia / SonicTheAnimation

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* TheShelfOfMovieLanguishment: The film was made back in 1994, but would never see a release until 1997 as part of ''VideoGame/SonicJam''.


* WhatCouldHaveBeen: The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.

to:

* WhatCouldHaveBeen: The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA Creator/{{Sega}} at the time, the project remains on an eternal cliffhanger.


* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.

to:

* WhatCouldHaveBeen WhatCouldHaveBeen: The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.


* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.

to:

* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.cliffhanger.
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Added DiffLines:

* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.

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