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* TheShelfOfMovieLanguishment: The film was made back in 1994, but would never see a release until 1997 as part of ''VideoGame/SonicJam''.
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* WhatCouldHaveBeen: The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.
to:
* WhatCouldHaveBeen: The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA Creator/{{Sega}} at the time, the project remains on an eternal cliffhanger.
Changed line(s) 1 (click to see context) from:
* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.
to:
* WhatCouldHaveBeen WhatCouldHaveBeen: The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.
Changed line(s) 1 (click to see context) from:
* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.
to:
* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.cliffhanger.
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Added DiffLines:
* WhatCouldHaveBeen The short was planned to be longer as well as a Part 2 continuation but due to budget and time issues, as well as production and internal problems at both the [[Creator/TMSEntertainment animation company]] and SEGA at the time, the project remains on an eternal cliffhanger.
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