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* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system, which became less and less supported due to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to UsefulNotes/{{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.

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* ScrewedByTheNetwork: ScrewedByTheNetwork:
**
The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system, which became less and less supported due to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to UsefulNotes/{{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.


** The PlayStation3 versions of both games fared no better. They used [=GameSpy=] for their multiplayer services, which shut down in May 2014.

to:

** The PlayStation3 UsefulNotes/PlayStation3 versions of both games fared no better. They used [=GameSpy=] for their multiplayer services, which shut down in May 2014.


* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system, which became less and less supported due to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to {{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.

to:

* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system, which became less and less supported due to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to {{Steam}}, UsefulNotes/{{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.


* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system. GFWL is shutting down due largely to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to {{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.

to:

* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system. GFWL is shutting down system, which became less and less supported due largely to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to {{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.

Added DiffLines:

** The PlayStation3 versions of both games fared no better. They used [=GameSpy=] for their multiplayer services, which shut down in May 2014.


* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system. GFWL is shutting down due largely to publisher disuse in mid-2014.

to:

* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system. GFWL is shutting down due largely to publisher disuse in mid-2014. Other games such as ''VideoGame/BioShock2'' have had their multiplayer migrated to {{Steam}}, but ''Section 8'' creator [=TimeGate=] Studios closed in 2013.

Added DiffLines:

* ScrewedByTheNetwork: The PC version of ''Prejudice'' uses Games for Windows LIVE for its multiplayer servers and achievement system. GFWL is shutting down due largely to publisher disuse in mid-2014.
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