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History Trivia / MortalKombat

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* RefittedForSequel: [[RefittedForSequel/MortalKombat Too many examples, it has its own page]].



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* ChannelHop: The franchise was developed and published by Creator/MidwayGames from the beginning until ''VideoGame/MortalKombatVsDCUniverse'', published just before their bankruptcy. As of ''VideoGame/MortalKombat9'', Creator/WarnerBrosInteractiveEntertainment is the publisher of the franchise.


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* FranchiseOwnershipAcquisition: The franchise was developed and published by Creator/MidwayGames from the beginning until ''VideoGame/MortalKombatVsDCUniverse'', published just before their bankruptcy. As of ''VideoGame/MortalKombat9'', Creator/WarnerBrosInteractiveEntertainment is the publisher of the franchise.
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*** Crossing timelines in ''11'' means more opportunity to disrespect Hsu Hao. Erron Black, in particular, tosses a burlap sack with Hsu Hao's severed head inside it as a match intro, much like Quan Chi and Moloch. (although he also gets a non-demeaning appearance in the Joker's ending, where he's part of the "League of Misunderstood Maniacs" - meaning only an insane sociopath could give him a chance!)
** Chameleon is loathed by the developers, and [[WhatCouldHaveBeen wasn't supposed to be on the roster]] of ''Videogame/MortalKombatArmageddon'' until fan outcry persuaded them otherwise.[[note]]And even then, it was only for a more series-complete roster, though it ''still'' wasn't quite finished since Khameleon was still missing at the time[[/note]] It doesn't help that Chameleon's entire reason for competing is to become the greatest fighter ever, purely for its own sake, or that [[DittoFighter he doesn't really have any moves of his own]]. [[Creator/NetherrealmStudios The developers]] confirmed he was one of two characters who would ''not'' be returning in ''Armageddon'' (the other being Hsu Hao).

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*** Crossing timelines in ''11'' means more opportunity to disrespect Hsu Hao. Erron Black, in particular, tosses a burlap sack with Hsu Hao's severed head inside it as a match intro, much like Quan Chi and Moloch. (although Although he also gets a non-demeaning appearance in the The Joker's ending, where he's part of the "League of Misunderstood Maniacs" - meaning only an insane sociopath could give him a chance!)
chance!
** Chameleon is loathed by the developers, and [[WhatCouldHaveBeen wasn't supposed to be on the roster]] of ''Videogame/MortalKombatArmageddon'' until fan outcry persuaded them otherwise.[[note]]And even then, it was only for a more series-complete roster, though it ''still'' wasn't quite finished since Khameleon was still missing at the time[[/note]] It doesn't help that Chameleon's entire reason for competing is to become the greatest fighter ever, purely for its own sake, or that [[DittoFighter he doesn't really have any moves of his own]]. [[Creator/NetherrealmStudios The developers]] confirmed he was one of two characters who would ''not'' be returning in ''Armageddon'' (the other being Hsu Hao).



** The first game was exclusively released as a dedicated cabinet despite employing a standard JAMMA set-up and having no dedicated input or technology to justify this, and sold for the immense price of ''1.1 million yen''[[note]]about $10,000 USD[[/note]]. For comparison, ''VideoGame/StreetFighter2: Champion Edition'' around this time sold for around 238k yens and the average arcade board retailed between 120 and 150k.

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** The first game was exclusively released as a dedicated cabinet despite employing a standard JAMMA set-up and having no dedicated input or technology to justify this, and sold for the immense price of ''1.1 million yen''[[note]]about $10,000 USD[[/note]]. For comparison, ''VideoGame/StreetFighter2: ''VideoGame/StreetFighterII’: Champion Edition'' around this time sold for around 238k yens yen and the average arcade board retailed between 120 and 150k.



** In 2020, it was reported [=AT&T=], having recently acquired Time Warner to form media giant Creator/WarnerMedia, were looking to offload Creator/WarnerBrosInteractiveEntertainment and its properties in an attempt to relieve its $150 billion-plus in long-term debt. Gaming outlets soon reported Creator/ElectronicArts were already quickly prepping an offer to buy [[Creator/NetherRealmStudios [=NetherRealm=] Studios]] and ''Mortal Kombat'' to add to their deep portfolio. After a few weeks, though, [=WarnerMedia=] had a change of heart and internally decided to keep WB Games.

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** In 2020, it was reported [=AT&T=], having recently acquired Time Warner to form media giant Creator/WarnerMedia, were looking to offload Creator/WarnerBrosInteractiveEntertainment and its properties in an attempt to relieve its $150 billion-plus in long-term debt. Gaming outlets soon reported Creator/ElectronicArts were already quickly prepping an offer to buy [[Creator/NetherRealmStudios [=NetherRealm=] Studios]] Creator/NetherrealmStudios and ''Mortal Kombat'' to add to their deep portfolio. After a few weeks, though, [=WarnerMedia=] had a change of heart and internally decided to keep WB Games.

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