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* SerendipityWritesThePlot: The Varia Suit's ShouldersOfDoom originated in this game. Because of the original Game Boy's lack of color, another way had to be devised to differentiate between the various suit levels, so the Varia Suit was given round shoulders that were hand-waved as being cooling/heat-shielding units for the suit. This development is later retconned into ''[[VideoGame/MetroidZeroMission Zero Mission]]'', [[spoiler: where Samus doesn't get the round shoulders until she gets her new, more advanced suit towards the end of the game.]]

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* SerendipityWritesThePlot: The Varia Suit's ShouldersOfDoom originated in this game.game due to hardware limitations. Because of the original Game Boy's lack of color, another way had to be devised to differentiate between the various suit levels, so the Varia Suit was given round shoulders that were hand-waved as being cooling/heat-shielding units for the suit. This development is later retconned into ''[[VideoGame/MetroidZeroMission Zero Mission]]'', [[spoiler: where Samus doesn't get the round shoulders until she gets her new, more advanced suit towards the end of the game.]]


* CareerResurrection: Due to how diversive ''VideoGame/MetroidOtherM'' was and nearly tore the ''Metroid'' fanbase apart since it came out, ''Samus Returns'' appears to be this for Yoshio Sakamoto, who supposedly left the series.
* FanNickname: ''Another'' VideoGame/AnotherMetroid2Remake, in regards to Nintendo's ''official'' remake of Metroid 2.

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* CareerResurrection: Due to how diversive ''VideoGame/MetroidOtherM'' was and nearly tore the ''Metroid'' fanbase apart since it came out, ''Samus Returns'' appears to be this for Yoshio Sakamoto, who supposedly left the series.


* FanNickName: ''Another'' VideoGame/AnotherMetroid2Remake, in regards to Nintendo's ''official'' remake of Metroid 2.
* SerendipityWritesThePlot: The Varia Suit's ShouldersOfDoom originated in this game. Because of the original Game Boy's lack of color, another way had to be devised to differentiate between the various suit levels, so the Varia Suit was given round shoulders that were hand-waved as being cooling/heat-shielding units for the suit. This development is later retconned into ''[[VideoGame/MetroidZeroMission Zero Mission]]'', [[spoiler: where Samus doesn't get the round shoulders until she gets her new, more advanced suit towards the end of the game.]]

to:

* FanNickName: FanNickname: ''Another'' VideoGame/AnotherMetroid2Remake, in regards to Nintendo's ''official'' remake of Metroid 2.
* SerendipityWritesThePlot: The Varia Suit's ShouldersOfDoom originated in this game. Because of the original Game Boy's lack of color, another way had to be devised to differentiate between the various suit levels, so the Varia Suit was given round shoulders that were hand-waved as being cooling/heat-shielding units for the suit. This development is later retconned into ''[[VideoGame/MetroidZeroMission Zero Mission]]'', [[spoiler: where Samus doesn't get the round shoulders until she gets her new, more advanced suit towards the end of the game.]]]]
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Added DiffLines:

* FanNickName: ''Another'' VideoGame/AnotherMetroid2Remake, in regards to Nintendo's ''official'' remake of Metroid 2.

Added DiffLines:

* SerendipityWritesThePlot: The Varia Suit's ShouldersOfDoom originated in this game. Because of the original Game Boy's lack of color, another way had to be devised to differentiate between the various suit levels, so the Varia Suit was given round shoulders that were hand-waved as being cooling/heat-shielding units for the suit. This development is later retconned into ''[[VideoGame/MetroidZeroMission Zero Mission]]'', [[spoiler: where Samus doesn't get the round shoulders until she gets her new, more advanced suit towards the end of the game.]]

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