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* CreatorCameo: Kojima appears in the intro [[https://www.youtube.com/watch?v=93B2Bkw3jew Bomb Shelter Buffet]] TV segment, as well as in a hidden flashback during the confrontation with [[spoiler:Psycho Mantis' ghost.]]

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* CreatorCameo: Kojima Creator/HideoKojima appears in the intro [[https://www.youtube.com/watch?v=93B2Bkw3jew Bomb Shelter Buffet]] TV segment, as well as in a hidden flashback during the confrontation with [[spoiler:Psycho Mantis' ghost.]]



* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each installment after the original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made, and indeed, ''Metal Gear Solid 4'' is the final installment of the series with Solid Snake as the protagonist.

to:

* TorchTheFranchiseAndRun: Creator/HideoKojima Kojima has always been open about the fact that he treated each installment after the original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made, and indeed, ''Metal Gear Solid 4'' is the final installment of the series with Solid Snake as the protagonist.


* ActorAllusion:
** Drebin has [[{{Expy}} too much in common]] with [[VideoGame/DeusEx Smuggler]] for it to be a coincidence: [[Creator/KharyPayton same voice actor]], same appearance and wardrobe, same job description. This also applied to his [[Creator/KeijiFujiwara Japanese voice actor]] since he voiced the Shady Salesman in the Japanese dub of ''VideoGame/RatchetAndClankGoingCommando''.
** Raiden gets hit with this on both sides of the Pacific. Now that he's a ninja, he shares a voice with [[Creator/KenyuuHoriuchi Pain]] and [[Creator/QuintonFlynn Iruka Umino]] from the Japanese and English dubs of ''Manga/{{Naruto}}'', respectively.



* CastingGag: The [[TheOtherDarrin recasting]] of [[spoiler:Big Boss]] counts as this in the Japanese version. [[spoiler:As Big Boss is Solid Snake's father, he's voiced by Creator/AkioOhtsuka's [[Creator/ChikaoOhtsuka real life father]].]]

Added DiffLines:

* ScienceMarchesOn: Snake's rapid aging was inspired by a theory that Dolly the Sheep's premature death was a byproduct of the cloning process. This has since been disproven.


* ActorAllusion: Drebin has [[{{Expy}} too much in common]] with [[VideoGame/DeusEx Smuggler]] for it to be a coincidence: [[Creator/KharyPayton same voice actor]], same appearance and wardrobe, same job description. This also applied to his [[Creator/KeijiFujiwara Japanese voice actor]] since he voiced the Shady Salesman in the Japanese dub of ''VideoGame/RatchetAndClankGoingCommando''.
** Raiden gets hit with this on both sides of the Pacific. Now that he's a ninja, he shares a voice with [[Creator/KenyuuHoriuchi Pain]] and [[Creator/QuintonFlynn Iruka Umino]] from the Japanese and English dubs of Manga/{{Naruto}} respectively.

to:

* ActorAllusion: ActorAllusion:
**
Drebin has [[{{Expy}} too much in common]] with [[VideoGame/DeusEx Smuggler]] for it to be a coincidence: [[Creator/KharyPayton same voice actor]], same appearance and wardrobe, same job description. This also applied to his [[Creator/KeijiFujiwara Japanese voice actor]] since he voiced the Shady Salesman in the Japanese dub of ''VideoGame/RatchetAndClankGoingCommando''.
** Raiden gets hit with this on both sides of the Pacific. Now that he's a ninja, he shares a voice with [[Creator/KenyuuHoriuchi Pain]] and [[Creator/QuintonFlynn Iruka Umino]] from the Japanese and English dubs of Manga/{{Naruto}} ''Manga/{{Naruto}}'', respectively.

Added DiffLines:

** Raiden gets hit with this on both sides of the Pacific. Now that he's a ninja, he shares a voice with [[Creator/KenyuuHoriuchi Pain]] and [[Creator/QuintonFlynn Iruka Umino]] from the Japanese and English dubs of Manga/{{Naruto}} respectively.


* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each installment after the original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made, and indeed, ''MGS 4'' is the final installment of the series with Solid Snake as the protagonist.

to:

* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each installment after the original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, This can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made, and indeed, ''MGS ''Metal Gear Solid 4'' is the final installment of the series with Solid Snake as the protagonist.


* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each installment after the original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made.

to:

* TorchTheFranchiseAndRun: Creator/HideoKojima has always been open about the fact that he treated each installment after the original ''VideoGame/MetalGearSolid'' as the last one in the series, hoping each time that it would bring the series to a conclusion, but this game is the most blatant about it, trying to portray basically everything in with a strong air of finality to it, giving an overall impression of the EndOfAnAge. This is most notable with Snake himself, who due to his status as an unmodified human soldier is often referred to as being relic from a bygone age, and due to his accelerated ageing, he does not have much time left to live any way. This, especially, can easily be seen Kojima's attempt to prevent any direct sequels with Snake returning as the main character from ever being made.made, and indeed, ''MGS 4'' is the final installment of the series with Solid Snake as the protagonist.

Added DiffLines:

* RealLifeRelative: [[spoiler:In the ending of the game, Solid Snake meets Big Boss once more. In the Japanese version, both characters are played by the father/son duo of [[Creator/AkioOhtsuka Akio]] and Creator/ChikaoOhtsuka.]]


* TheWikiRule: The [[http://metalgear.wikia.com/wiki/Metal_Gear_Wiki Metal Gear Wiki]].

Added DiffLines:

* DummiedOut: Otacon and Rose have Codec audio files for the [[spoiler:FinalBoss fight against Liquid which went unused, as the Codec cannot be activated during said battle.]]

Added DiffLines:

* TheWikiRule: The [[http://metalgear.wikia.com/wiki/Metal_Gear_Wiki Metal Gear Wiki]].


* WriterRevolt: Originally, Kojima wanted to end the game with Snake and Otacon turning in to authorities only to be executed for being terrorists. His staff flat out refused to work on the game if it was to end that way.

to:

* WriterRevolt: Originally, Kojima wanted to end the game with Snake and Otacon turning in to authorities only to be executed for being terrorists. His terrorists, which, given he's wanted to end the series even at this point, could be seen as this in itself. However, his staff had their own revolt towards the idea and flat out refused to work on the game if it was to end that way.


* MemeAcknowledgment: According to Hayter, the voice director of the games brought in ''Franchise/MetalGear [[WebAnimation/AwesomeSeries Awesome]]'' for the cast to watch together during the recording of this game. Following this, Hayter and Creator/{{Egoraptor}} met at Anime Expo. [[http://www.youtube.com/watch?v=v4NJ4KhWQNo This was the result.]]

to:

* MemeAcknowledgment: According to Hayter, the voice director of the games brought in ''Franchise/MetalGear [[WebAnimation/AwesomeSeries ''[[WebAnimation/AwesomeSeries Metal Gear Awesome]]'' for the cast to watch together during the recording of this game. Following this, Hayter and Creator/{{Egoraptor}} met at Anime Expo. [[http://www.youtube.com/watch?v=v4NJ4KhWQNo This was the result.]]


** Concept art shows two male characters that were cut from the game known as Snake-Man and Man.

to:

** Concept art shows two male characters that were cut from the game known as Snake-Man and Man.Adam.


** Kojima originally wanted the Beauty and the Beast Unit to be naked during the cutscenes. In addition, according to Yoji Shinkawa, the motion capture actors were asked to do the motion capture nude. This was scrapped because it would have affected the game's rating.

to:

** Kojima originally wanted the Beauty and the Beast Unit to be naked during the cutscenes. In addition, according to Yoji Shinkawa, the motion capture actors were asked to do the motion capture nude. This was scrapped because it would have affected the game's rating.

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