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** The ''Rockman Complete Work'' games released on UsefulNotes/PlaystationNetwork's "[=PSOne=] Classics". ''Nothing'' was translated, so good luck navigating the menus or enjoying all of the bonus content if you can't read Japanese! It wasn't until the first ''Legacy Collection'' that players without any knowledge of the Japanese language were able to read the database featured in the ''Complete Works'' series, but the ''Legacy Collection'' itself was an inverse of what former brought in terms of features and refinements.

to:

** The ''Rockman Complete Work'' games released on UsefulNotes/PlaystationNetwork's Platform/PlaystationNetwork's "[=PSOne=] Classics". ''Nothing'' was translated, so good luck navigating the menus or enjoying all of the bonus content if you can't read Japanese! It wasn't until the first ''Legacy Collection'' that players without any knowledge of the Japanese language were able to read the database featured in the ''Complete Works'' series, but the ''Legacy Collection'' itself was an inverse of what former brought in terms of features and refinements.



* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables in ''Mega Man Anniversary Collection'' first released in 2004, which in itself was exclusive to North America and remained only on sixth generation home consoles.

to:

* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch Platform/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables in ''Mega Man Anniversary Collection'' first released in 2004, which in itself was exclusive to North America and remained only on sixth generation home consoles.



** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the UsefulNotes/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[JustForFun/RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a North American release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.

to:

** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the UsefulNotes/{{N|intendoEntertainmentSystem}}ES), Platform/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[JustForFun/RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a North American release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.



** ''VideoGame/MegaMan6'' was not released in Europe until after '''19''' years when it finally saw the light of the day on the UsefulNotes/Nintendo3DS Virtual Console to coincide with Mega Man's announcement in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''. It almost didn't get released in North America either, as Capcom felt it arrived well past the NES's prime. Nintendo, however, published the game themselves.
** ''VideoGame/MegaManAndBass'', which was one of the last games for the Super Famicom (the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES's Japanese counterpart), having been released in 1998. It never saw a release outside of Japan until 2002-2003 when it was ported to the UsefulNotes/GameBoyAdvance.

to:

** ''VideoGame/MegaMan6'' was not released in Europe until after '''19''' years when it finally saw the light of the day on the UsefulNotes/Nintendo3DS Platform/Nintendo3DS Virtual Console to coincide with Mega Man's announcement in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''. It almost didn't get released in North America either, as Capcom felt it arrived well past the NES's prime. Nintendo, however, published the game themselves.
** ''VideoGame/MegaManAndBass'', which was one of the last games for the Super Famicom (the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES's Platform/{{S|uperNintendoEntertainmentSystem}}NES's Japanese counterpart), having been released in 1998. It never saw a release outside of Japan until 2002-2003 when it was ported to the UsefulNotes/GameBoyAdvance.Platform/GameBoyAdvance.



** ''Battle And Chase'', which saw Mega Man [[GoKartingWithBowser go-karting with Dr. Wily]]; initially released only in Japan and Europe for the original UsefulNotes/PlayStation before being made playable elsewhere as an unlockable game in the [=PS2=]/[=GameCube=]'s ''VideoGame/MegaManX Collection''.

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** ''Battle And Chase'', which saw Mega Man [[GoKartingWithBowser go-karting with Dr. Wily]]; initially released only in Japan and Europe for the original UsefulNotes/PlayStation Platform/PlayStation before being made playable elsewhere as an unlockable game in the [=PS2=]/[=GameCube=]'s ''VideoGame/MegaManX Collection''.
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Incorrect, most video games that see release in the US also see release in other parts of North America, like Canada for instance.


* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables in ''Mega Man Anniversary Collection'' first released in 2004, which in itself was US-exclusive and remained only on sixth generation home consoles.

to:

* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables in ''Mega Man Anniversary Collection'' first released in 2004, which in itself was US-exclusive exclusive to North America and remained only on sixth generation home consoles.
Is there an issue? Send a MessageReason:
None


* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables ''Mega Man Anniversary Collection'' first released in 2004, which in itself was US-exclusive and remained only on sixth generation home consoles.

to:

* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables in ''Mega Man Anniversary Collection'' first released in 2004, which in itself was US-exclusive and remained only on sixth generation home consoles.
Is there an issue? Send a MessageReason:
None


* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released.

to:

* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released. It and its sequel were included as bonus unlockables ''Mega Man Anniversary Collection'' first released in 2004, which in itself was US-exclusive and remained only on sixth generation home consoles.
Is there an issue? Send a MessageReason:
None


* SequelGap: Twice. ''VideoGame/MegaMan8'' was released for the Playstation in 1996 and Sega Saturn in 1997 to commemorate the series' 10th Anniversary, and then there'd be an over 10 year hiatus until ''VideoGame/MegaMan9'' was released for the Sony Playstation 3, Microsoft X-Box 360 and Nintendo Wii in 2008. It was shortly followed by ''VideoGame/MegaMan10'' for the same systems in 2010 and then there was an 8 year hiatus until the release of ''VideoGame/MegaMan11'' on the Sony [=PlayStation=] 4, Microsoft X-Box One, Nintendo Switch, and PC in late 2018.

to:

* SequelGap: Twice. ''VideoGame/MegaMan8'' was released for the Playstation in 1996 and Sega Saturn in 1997 to commemorate the series' 10th Anniversary, and then there'd be an over 10 year hiatus until ''VideoGame/MegaMan9'' was released for the Sony Playstation 3, Microsoft X-Box Xbox 360 and Nintendo Wii in 2008. It was shortly followed by ''VideoGame/MegaMan10'' for the same systems in 2010 and then there was an 8 year hiatus until the release of ''VideoGame/MegaMan11'' on the Sony [=PlayStation=] 4, Microsoft X-Box Xbox One, Nintendo Switch, and PC in late 2018.
Is there an issue? Send a MessageReason:
None


* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing a U.S. release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released.

to:

* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing a U.S. an international release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released.



** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the UsefulNotes/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[JustForFun/RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a US release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.
** Before its inclusion on the Sega Genesis/Mega Drive Mini, ''The Wily Wars''--or ''[=MegaWorld=]'' in Japan--was only made available in the US through the Sega Channel, but when the service ended, you were out of luck if you were living in the US (unless you happen to have an emulator, or a Game Genie, which can bypass the regional lockouts of imported titles). The game saw an actual release--y'know, an actual cartridge--in Japan and Europe, but in a move that defied logic, it didn’t see that kind of release in the US. But 2021, it was announced that the game finally would finally see an official physical release in the US thanks to Retro Bit.
** ''VideoGame/MegaMan6'' was not released in Europe until after '''19''' years when it finally saw the light of the day on the UsefulNotes/Nintendo3DS Virtual Console to coincide with Mega Man's announcement in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''. It almost didn't get released in the US either, as Capcom felt it arrived well past the NES's prime. Nintendo, however, published the game themselves.
** ''VideoGame/MegaManAndBass'', or ''Rockman And Forte'', which was one of the last games for the Super Famicom (the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES's Japanese counterpart), having been released in 1998. It never saw a release outside of Japan until 2002-2003 when it was ported to the UsefulNotes/GameBoyAdvance.

to:

** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the UsefulNotes/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[JustForFun/RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a US North American release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.
** Before its inclusion on the Sega Genesis/Mega Drive Mini, ''The Wily Wars''--or ''[=MegaWorld=]'' in Japan--was Wars'' was only made available in the US North America through the Sega Channel, but when the service ended, you were out of luck if you were living in the US North America (unless you happen to have an emulator, or a Game Genie, which can bypass the regional lockouts of imported titles). The game saw an actual release--y'know, an actual cartridge--in Japan and Europe, but in a move that defied logic, it didn’t see that kind of release in the US. North America. But come 2021, it was announced that the game finally would finally see an official physical release in the US North America thanks to Retro Bit.
** ''VideoGame/MegaMan6'' was not released in Europe until after '''19''' years when it finally saw the light of the day on the UsefulNotes/Nintendo3DS Virtual Console to coincide with Mega Man's announcement in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''. It almost didn't get released in the US North America either, as Capcom felt it arrived well past the NES's prime. Nintendo, however, published the game themselves.
** ''VideoGame/MegaManAndBass'', or ''Rockman And Forte'', which was one of the last games for the Super Famicom (the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES's Japanese counterpart), having been released in 1998. It never saw a release outside of Japan until 2002-2003 when it was ported to the UsefulNotes/GameBoyAdvance.
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Names The Same is no longer a trope


* NamesTheSame:
** Bomb Man's katakana is identical to VideoGame/{{Bomberman}}, and Aqua Man shares his name with a certain [[ComicBook/{{Aquaman}} superhero]].
** Wave Man, Oil Man, Blade Man, and Torch Man. Do you think of the DOS game robots, or the ones from ''VideoGame/MegaMan5'', ''VideoGame/MegaManPoweredUp'', ''VideoGame/MegaMan10'', and ''VideoGame/MegaMan11'', respectively?
** The other bosses from ''VideoGame/MegaMan3'' for MS-DOS were Shark Man and Bit Man. Shark Man is a Navi from the first ''VideoGame/MegaManBattleNetwork1'' game, and an antagonist named Bit in ''VideoGame/MegaManX3''.
** Dust Crusher is either [[VideoGame/MegaMan4 Dust Man's weapon]], or [[VideoGame/MegaMan7 an enemy in Junk Man's stage]].
** Turbo Man is not [[Film/JingleAllTheWay a superhero whose toy is being sought-after on Christmas]].
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** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the UsefulNotes/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a US release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.

to:

** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the UsefulNotes/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[RecycledInSpace [[JustForFun/RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a US release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LateExportForYou: ''Battle & Fighters'' was initially released in Japan in July 2000, before finally seeing a U.S. release on the UsefulNotes/NintendoSwitch in August 2022, ''22 years'' after it released.
Is there an issue? Send a MessageReason:
None


** The ''Rockman Complete Work'' games released on UsefulNotes/PlayStationNetwork's "[=PSOne=] Classics". ''Nothing'' was translated, so good luck navigating the menus or enjoying all of the bonus content if you can't read Japanese! It wasn't until the first ''Legacy Collection'' that players without any knowledge of the Japanese language were able to read the database featured in the ''Complete Works'' series, but the ''Legacy Collection'' itself was an inverse of what former brought in terms of features and refinements.

to:

** The ''Rockman Complete Work'' games released on UsefulNotes/PlayStationNetwork's UsefulNotes/PlaystationNetwork's "[=PSOne=] Classics". ''Nothing'' was translated, so good luck navigating the menus or enjoying all of the bonus content if you can't read Japanese! It wasn't until the first ''Legacy Collection'' that players without any knowledge of the Japanese language were able to read the database featured in the ''Complete Works'' series, but the ''Legacy Collection'' itself was an inverse of what former brought in terms of features and refinements.



** Bomb Man's katakana is identical to Videogame/{{Bomberman}}, and Aqua Man shares his name with a certain [[{{Comicbook/Aquaman}} superhero]].

to:

** Bomb Man's katakana is identical to Videogame/{{Bomberman}}, VideoGame/{{Bomberman}}, and Aqua Man shares his name with a certain [[{{Comicbook/Aquaman}} [[ComicBook/{{Aquaman}} superhero]].



** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the [[UsefulNotes/NintendoEntertainmentSystem NES]]), which was basically ''TabletopGame/{{Monopoly}}'' [[RecycledINSPACE with]] [[GameplayRoulette Mega Man characters]]. It never saw a US release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.

to:

** ''Wily and Right's [=RockBoard=]: That's Paradise'', released for the Famicom (the Japanese version of the [[UsefulNotes/NintendoEntertainmentSystem NES]]), UsefulNotes/{{N|intendoEntertainmentSystem}}ES), which was basically ''TabletopGame/{{Monopoly}}'' [[RecycledINSPACE [[RecycledInSpace with]] [[GameplayRoulette Mega Man characters]]. It never saw a US release because Nintendo of America believed it would promote gambling among children. Also notable for being a Mega Man game that does not feature Mega Man as a playable character.



** ''VideoGame/MegaManAndBass'', or ''Rockman And Forte'', which was one of the last games for the Super Famicom (the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]'s Japanese counterpart), having been released in 1998. It never saw a release outside of Japan until 2002-2003 when it was ported to the UsefulNotes/GameBoyAdvance.

to:

** ''VideoGame/MegaManAndBass'', or ''Rockman And Forte'', which was one of the last games for the Super Famicom (the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]'s UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES's Japanese counterpart), having been released in 1998. It never saw a release outside of Japan until 2002-2003 when it was ported to the UsefulNotes/GameBoyAdvance.



** According to ''Mega Man Official Complete Works'', the original concept for Top Man and his stage was lost when someone tripped over a power cord and the information hadn't been properly saved. It took three days to reconstruct it, and Inafune openly wonders in the book what things would have been like if the original concept survived (among other things, maybe the Top Spin wouldn't be a JokeWeapon / LethalJokeWeapon).

to:

** According to ''Mega Man Official Complete Works'', the original concept for Top Man and his stage was lost when someone tripped over a power cord and the information hadn't been properly saved. It took three days to reconstruct it, and Inafune openly wonders in the book what things would have been like if the original concept survived (among other things, maybe the Top Spin wouldn't be a JokeWeapon / LethalJokeWeapon).JokeWeapon[=/=]LethalJokeWeapon).
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Now YMMV, moving it to the correct page.


* FanNickname:
** The peashooter/P-shooter for the Mega Buster, as its symbol on the weapon select screen is "P" and due to its BoringButPractical nature.
** The Mega Buster's shots are also referred to as "lemons" by the fans due to their lemon-like appearance.
** The disappearing and reappearing blocks prominent in the series are referred to as "yoku blocks", with ''yoku'' being the Japanese word for appearing. While the term was used before, it gained in popularity with the release of the fan game ''VideoGame/MegaManUnlimited'' and one of the bosses in the game, Yoku Man, whose stage has these blocks as its primary gimmick.
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Crosswicking.

Added DiffLines:

* ReferencedBy: ''VideoGame/{{Anodyne}}'': There's [[http://imgur.com/bxucohn a hidden]] [=MegaMan=] in the background of one boss fight.
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** The other bosses from ''VideoGame/MegaMan3'' for MS-DOS were Shark Man and Bit Man. Shark Man is a boss from the first ''VideoGame/MegaManBattleNetwork'' game, and an X-Hunter type boss called Bit attacks X in ''VideoGame/MegaManX3''.

to:

** The other bosses from ''VideoGame/MegaMan3'' for MS-DOS were Shark Man and Bit Man. Shark Man is a boss Navi from the first ''VideoGame/MegaManBattleNetwork'' ''VideoGame/MegaManBattleNetwork1'' game, and an X-Hunter type boss called antagonist named Bit attacks X in ''VideoGame/MegaManX3''.
Is there an issue? Send a MessageReason:
None


** Before its inclusion on the Sega Genesis/Mega Drive Mini, ''The Wily Wars''--or ''[=MegaWorld=]'' in Japan--was only made available in the US through the Sega Channel, but when the service ended, you were out of luck if you were living in the US (unless you happen to have an emulator, or a Game Genie, which can bypass the regional lockouts of imported titles). The game saw an actual release--y'know, an actual cartridge--in Japan and Europe, but in a move that defied logic, it never saw that kind of release in the US.

to:

** Before its inclusion on the Sega Genesis/Mega Drive Mini, ''The Wily Wars''--or ''[=MegaWorld=]'' in Japan--was only made available in the US through the Sega Channel, but when the service ended, you were out of luck if you were living in the US (unless you happen to have an emulator, or a Game Genie, which can bypass the regional lockouts of imported titles). The game saw an actual release--y'know, an actual cartridge--in Japan and Europe, but in a move that defied logic, it never saw didn’t see that kind of release in the US.US. But 2021, it was announced that the game finally would finally see an official physical release in the US thanks to Retro Bit.

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