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--> Battlecruiser - The Iceni fits this perfectly; fast (even faster) than the regular Corvette, and about as much firepower as a [[IThoughtItMeant Destroyer]] (okay, what the hell, destroyers are actually the biggest ships here!). Oh, and don't forget that [[HeavilyArmoredMook Corvette-armored Lilith]], small as the typical [[IThoughtItmeant Cruiser]], which can be as deadly to any ship as a Shivan destroyer!

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--> Battlecruiser - The Iceni fits this perfectly; fast (even faster) than the regular Corvette, and about as much firepower as a [[IThoughtItMeant [[JustForFun/IThoughtItMeant Destroyer]] (okay, what the hell, destroyers are actually the biggest ships here!). Oh, and don't forget that [[HeavilyArmoredMook Corvette-armored Lilith]], small as the typical [[IThoughtItmeant [[JustForFun/IThoughtItmeant Cruiser]], which can be as deadly to any ship as a Shivan destroyer!


*** Cutter/Corvette/Frigate/Destroyer (well actually, we call them [[IThoughtitMeant Cruisers]]) - The GTC Fenris, Leviathan, and Aeolus for the Terrans. The Vasudans have the Aten and Mentu. The Shivans have the Cain, Rakshasa, and the really heavily armored and badass [[HeavilyArmoredMook Lilith]].

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*** Cutter/Corvette/Frigate/Destroyer (well actually, we call them [[IThoughtitMeant [[JustForFun/IThoughtitMeant Cruisers]]) - The GTC Fenris, Leviathan, and Aeolus for the Terrans. The Vasudans have the Aten and Mentu. The Shivans have the Cain, Rakshasa, and the really heavily armored and badass [[HeavilyArmoredMook Lilith]].


* DummiedOut + WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like the White House scene from [[Film/IndependenceDay ID4.]]"

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* DummiedOut + WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like unlike the White House scene from [[Film/IndependenceDay ID4.]]"


--> Space Superiority Fighter - The Apollo, Ulysses, and Myrmidon for the Terrans; the Vasudans have the Thoth. Presumably, the [[EliteMooks Mara]] is the Shivans' "superiority" fighter, since it has [[{{Badass}} good shielding, armor, speed, maneuverability, and weaponry]].

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--> Space Superiority Fighter - The Apollo, Ulysses, and Myrmidon for the Terrans; the Vasudans have the Thoth. Presumably, the [[EliteMooks Mara]] is the Shivans' "superiority" fighter, since it has [[{{Badass}} good shielding, armor, speed, maneuverability, and weaponry]].weaponry.

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* Volition has said that the franchise was originally going to be part of the ''VideoGame/{{Descent}}'' series, focused around searching the galaxy for the missing Player Character from ''Descent 2''. After Parallax Software split into Volition and Outrage Entertainment, Outrage went with a true ''Descent'' sequel while Volition made their own game.


* HeyItsThatVoice (What the heck are you doing in ''Blue Planet'' forty to fifty years or so after ''Derelict'', Mackie?! And why do you sound younger?!)


!!FreeSpace

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!!FreeSpace
!!VideoGame/FreeSpace



!! FreeSpace 2

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!! FreeSpace 2
VideoGame/FreeSpace2



* GenreKiller: ''FreeSpace 2'''s poor sales more or less killed the entire space-shooter genre. Its popular reception only made things worse, because if a space shooter ''that'' good still couldn't sell, what could?

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* GenreKiller: ''FreeSpace 2'''s ''VideoGame/FreeSpace2'''s poor sales more or less killed the entire space-shooter genre. Its popular reception only made things worse, because if a space shooter ''that'' good still couldn't sell, what could?

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* ShrugOfGod: Volition has remained very tight-lipped about the mysteries raised by the second game. Somewhat (in)famously, one of the devs once said that, had ''[=FreeSpace=] 3'' been made, we would've learned that the Shivans are "part of a much larger problem."
** A more recent interview has brought a few more details to light: [[spoiler:The devs implied that the Shivans were a biological tool built to create new jump nodes connecting back to the Shivan homeworld. The general idea for post-[=FS2=] stories would have involved the GTVA going on the offensive and attacking the homeworld. Whether the Shivans' creators were still around was left up in the air.]] They still did not explain exactly what happened to Bosch, but did say that his end was probably not a good one.


--> TheBattleStar - The mighty Orion and [[AwesomeButImpractical Hecate]] destroyers for the Terrans; the Typhon and Hatshepsut for the Vasudans; lastly, the Demon, Ravana, and (nigh invulnerable) [[TheMothership Lucifer]] for the Shivans. Oh, and we almost forgot, the [[ExactlyWhatItSaysOnTheTin colossal Colossus]], as big as but [[AwesomeButImpractical much weaker]] than the Shivan [[NamesToRunAwayFromReallyFast Juggernaut]] [[AwesomeButPractical Sathanas]].

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--> TheBattleStar - The mighty Orion and [[AwesomeButImpractical Hecate]] destroyers for the Terrans; the Typhon and Hatshepsut for the Vasudans; lastly, the Demon, Ravana, and (nigh invulnerable) [[TheMothership Lucifer]] for the Shivans. Oh, and we almost forgot, the [[ExactlyWhatItSaysOnTheTin colossal Colossus]], as big as but [[AwesomeButImpractical much weaker]] than the Shivan [[NamesToRunAwayFromReallyFast Juggernaut]] [[AwesomeButPractical Juggernaut Sathanas]].

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* AcclaimedFlop: Unfortunately, the game was not marketed at all, and sold poorly even for a game with no marketing.


* GenreKiller: ''FreeSpace 2'''s poor sales more or less killed the entire space-shooter genre.

to:

* GenreKiller: ''FreeSpace 2'''s poor sales more or less killed the entire space-shooter genre. Its popular reception only made things worse, because if a space shooter ''that'' good still couldn't sell, what could?

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!! FreeSpace 2

* GenreKiller: ''FreeSpace 2'''s poor sales more or less killed the entire space-shooter genre.


* DummiedOut + WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like the White House scene from [[IndependenceDay ID4.]]"

to:

* DummiedOut + WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like the White House scene from [[IndependenceDay [[Film/IndependenceDay ID4.]]"


* DummiedOut/WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like the White House scene from [[IndependenceDay ID4.]]"

to:

* DummiedOut/WhatCouldHaveBeen: DummiedOut + WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like the White House scene from [[IndependenceDay ID4.]]"

Added DiffLines:

*DummiedOut/WhatCouldHaveBeen: According to the [[AllThereInTheManual FreeSpace 1 Reference Bible]], a lot of planned full-motion cutscenes were cut out, due to time constraints. They were even going to do an "if you failed the last mission" scene, and the writers said they were going to "do something that's not like the White House scene from [[IndependenceDay ID4.]]"

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