Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
** General Stubbs never actually lost those 100 Baneblades; they were just shipped off-system like they were always intended to (Kaurava I builds them for Imperial regiments all over the sector).
to:
** General Stubbs never actually lost those 100 Baneblades; they were just shipped off-system like they were always intended to (Kaurava I builds them for Imperial regiments all over the sector). Going by ''VideoGame/Warhammer40000Gladius'', this misconception happens in-universe as well.
Changed line(s) 12,13 (click to see context) from:
* GodNeverSaidThat: No, it was never "officially confirmed" that the Imperial Guard were the canon winners of ''Soulstorm''. The only official word was that it was a defeat for the Blood Ravens and Cyrus from ''Dawn of War'' was among those who fought there. A canon winner was only revealed in ''Dawn of War III'', which turned out to be the Orks.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the Force Commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the Force Commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
to:
* GodNeverSaidThat: No, it was never "officially confirmed" that the Imperial Guard were the canon winners of ''Soulstorm''. The only official word was that it was a defeat for the Blood Ravens and Cyrus from ''Dawn of War'' was among those who fought there. A canon winner was only revealed in ''Dawn of War III'', which turned out to be the Orks.
[[spoiler:the Orks]].
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the Force Commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order tospace marines Space Marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the Force Commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order to
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* ActingForTwo: It happens quite a bit in the series. [[Creator/SteveBlum Cyrus, Martellus and Eliphas]], [[Creator/ScottMcNeil Bale and Sindri]], [[Creator/FredTatasciore Davian Thule, Aragast and Ulkair]]...
to:
* ActingForTwo: It happens quite a bit in the series. [[Creator/SteveBlum Cyrus, Martellus and Eliphas]], [[Creator/ScottMcNeil Bale and Sindri]], [[Creator/FredTatasciore Davian Thule, Aragast Araghast and Ulkair]]...
Changed line(s) 3 (click to see context) from:
** In addition, Retribution was basically the world debut of the Daemon Prince model that was released in 2012 and eventually the Swarm Lord model. This was due to Relic getting information directly from collaboration with Games Workshop.
to:
** In addition, Retribution ''Retribution'' was basically the world debut of the Daemon Prince model that was released in 2012 and eventually the Swarm Lord model. This was due to Relic getting information directly from collaboration with Games Workshop.
Changed line(s) 12,13 (click to see context) from:
* GodNeverSaidThat: No, it was never "officially confirmed" that the Imperial Guard were the canon winners of ''Soulstorm''. The only official word was that it was a defeat for the Blood Ravens and Cyrus from ''Dawn of War'' was among those who fought there.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the force commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the force commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
to:
* GodNeverSaidThat: No, it was never "officially confirmed" that the Imperial Guard were the canon winners of ''Soulstorm''. The only official word was that it was a defeat for the Blood Ravens and Cyrus from ''Dawn of War'' was among those who fought there.
there. A canon winner was only revealed in ''Dawn of War III'', which turned out to be the Orks.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', theforce commander Force Commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a sound clip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the
Is there an issue? Send a MessageReason:
None
* ActingForTwo: It happens quite a bit in the series. [[Creator/SteveBlum Cyrus, Martellus and Eliphas]], [[Creator/ScottMcNeil Bale and Sindri]], [[Creator/FredTatasciore Davian Thule, Aragast and Ulkair]]...
Deleted line(s) 19 (click to see context) :
* TalkingToHimself: It happens quite a bit in the series. [[Creator/SteveBlum Cyrus, Martellus and Eliphas]], [[Creator/ScottMcNeil Bale and Sindri]], [[Creator/FredTatasciore Davian Thule, Aragast and Ulkair]]...
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
* CreatorBacklash: Relic view ''Soulstorm'' in the same light as the playerbase. ''Dawn of War II'' gives it a number of {{Take That}}s which imply they see it as an OldShame.
-->'''Cyrus:''' What happened on Kaurava was a mistake... [[LetUsNeverSpeakOfThisAgain I will not speak of it again]].
-->'''Cyrus:''' What happened on Kaurava was a mistake... [[LetUsNeverSpeakOfThisAgain I will not speak of it again]].
to:
* CreatorBacklash: The developers at Relic view the ''Soulstorm'' in expansion for the same light first game as a failure, evidenced by writing the playerbase. ''Dawn of War II'' gives it a number of {{Take That}}s which imply they see it story so that the Blood Ravens lost the conflict and regard the affair as an OldShame.
-->'''Cyrus:''' What happeneda blight on Kaurava was a mistake... [[LetUsNeverSpeakOfThisAgain I will not speak of it again]].their history.
-->'''Cyrus:''' What happened
Changed line(s) 13 (click to see context) from:
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the force commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a soundclip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
to:
* HeyItsThatSound: In the intro cinematic for ''Dawn of War II'', the force commander says that he has spotted the "primary threat" (an Eldar farseer). His communication partner responds by saying "Moving into position," which is a soundclip sound clip that was used when giving a move order to space marines in another Warhammer 40k game called ''Warhammer: 40,000: Squad Command'', a TurnBasedTactics game.
Changed line(s) 15,18 (click to see context) from:
** In ''Dawn of War II'', Gabriel Angelos was instead voiced by Paul Dobson's brother, Creator/BrianDobson. He gives an excellent performance all the same, however, though the fanbase was somewhat disappointed. He then goes back to Paul in ''Chaos Rising'' and ''Retribution''.
** Farseer Taldeer was originally voiced by Kara Sadiq in ''Winter Assault'', before the role in ''Dark Crusade'' was given to Creator/NicoleOliver.
** Davian Thule was voiced by Creator/ScottMcNeil in ''Dark Crusade'', and is voiced by Creator/FredTatasciore in ''Dawn of War II'' and its expansions.
** Eliphas the Inheritor was also voiced by Creator/PaulDobson originally, but was later voiced by Creator/SteveBlum for his return in ''Chaos Rising'' and ''Retribution''.
** Farseer Taldeer was originally voiced by Kara Sadiq in ''Winter Assault'', before the role in ''Dark Crusade'' was given to Creator/NicoleOliver.
** Davian Thule was voiced by Creator/ScottMcNeil in ''Dark Crusade'', and is voiced by Creator/FredTatasciore in ''Dawn of War II'' and its expansions.
** Eliphas the Inheritor was also voiced by Creator/PaulDobson originally, but was later voiced by Creator/SteveBlum for his return in ''Chaos Rising'' and ''Retribution''.
to:
** In ''Dawn of War II'', Gabriel Angelos was instead voiced by Paul Dobson's brother, Creator/BrianDobson. He gives an excellent performance all the same, however, though the fanbase was somewhat still disappointed. He then goes back to Paul in ''Chaos Rising'' and ''Retribution''.
** Farseer Taldeer was originally voiced by Kara Sadiq in ''WinterAssault'', Assault'' before the role in ''Dark Crusade'' was given to Creator/NicoleOliver.
** Davian Thule was voiced by Creator/ScottMcNeil in ''DarkCrusade'', Crusade'' and is voiced by Creator/FredTatasciore in ''Dawn of War II'' and its expansions.
** Eliphas the Inheritor wasalso originally voiced by Creator/PaulDobson originally, Creator/PaulDobson, but was later voiced by Creator/SteveBlum for his return in ''Chaos Rising'' and ''Retribution''.
** Farseer Taldeer was originally voiced by Kara Sadiq in ''Winter
** Davian Thule was voiced by Creator/ScottMcNeil in ''Dark
** Eliphas the Inheritor was
Is there an issue? Send a MessageReason:
Names The Same is no longer a trope
Deleted line(s) 14,17 (click to see context) :
* NamesTheSame:
** Kais, the Tau Shas'O (fire-caste commander) from ''Dark Crusade'', shares his name with the protagonist of ''VideoGame/FireWarrior'', leading many to assume ''Dark Crusade'' was a DistantFinale.
*** A past edition of the [[TabletopGame/{{Warhammer40000}} tabletop]] Tau Codex specified that Tau names are earned, rather than given, with "Kais" (skilful) as another one - and a third Kais was quoted in the second Tau codex.
** ''Soulstorm'' was later used for an entry in the ''{{VideoGame/Oddworld}}'' games.
** Kais, the Tau Shas'O (fire-caste commander) from ''Dark Crusade'', shares his name with the protagonist of ''VideoGame/FireWarrior'', leading many to assume ''Dark Crusade'' was a DistantFinale.
*** A past edition of the [[TabletopGame/{{Warhammer40000}} tabletop]] Tau Codex specified that Tau names are earned, rather than given, with "Kais" (skilful) as another one - and a third Kais was quoted in the second Tau codex.
** ''Soulstorm'' was later used for an entry in the ''{{VideoGame/Oddworld}}'' games.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* FollowTheLeader: Upon its release, ''HALO Wars'' was strongly believed to have been directly inspired (if not being an outright copy) by the success of ''Dawn of War''.
to:
* FollowTheLeader: Upon its release, ''HALO Wars'' ''VideoGame/HaloWars'' was strongly believed to have been directly inspired (if not being an outright copy) by the success of ''Dawn of War''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GodNeverSaidThat: No, it was never "officially confirmed" that the Imperial Guard were the canon winners of ''Soulstorm''. The only official word was that it was a defeat for the Blood Ravens and Cyrus from ''Dawn of War'' was among those who fought there.
Is there an issue? Send a MessageReason:
No longer Trivia. See X Source Cleanup.
Deleted line(s) 24,25 (click to see context) :
* QuoteSource:
** PragmaticVillainy
** PragmaticVillainy
Is there an issue? Send a MessageReason:
YMMV
Deleted line(s) 10,16 (click to see context) :
* FanNickname:
** The [[KleptomaniacHero Bloody Magpies]].
** Davian Cool, for Captain Davian Thule.
** Indrick Baldreale; or [=BAHLDreale=], to reference his accent.
** Vance ''[[MemeticBadass Motherfucking]]'' Stubbs.
** The player character in ''Dawn of War II'' is often called Force Commander Hair-Gel, Force Commander Music/VanillaIce and Force Commander [[HelloInsertNameHere Insert-Name-Here]].
** Neroth, the Chaos Sorcerer in ''Retribution'', is often called 'Eliphas' Nagging Wife'.
** The [[KleptomaniacHero Bloody Magpies]].
** Davian Cool, for Captain Davian Thule.
** Indrick Baldreale; or [=BAHLDreale=], to reference his accent.
** Vance ''[[MemeticBadass Motherfucking]]'' Stubbs.
** The player character in ''Dawn of War II'' is often called Force Commander Hair-Gel, Force Commander Music/VanillaIce and Force Commander [[HelloInsertNameHere Insert-Name-Here]].
** Neroth, the Chaos Sorcerer in ''Retribution'', is often called 'Eliphas' Nagging Wife'.
Is there an issue? Send a MessageReason:
None
Changed line(s) 20,21 (click to see context) from:
* NamesTheSame: Kais, the Tau Shas'O (fire-caste commander) from ''Dark Crusade'', shares his name with the protagonist of ''VideoGame/FireWarrior'', leading many to assume ''Dark Crusade'' was a DistantFinale.
** A past edition of the [[TabletopGame/{{Warhammer40000}} tabletop]] Tau Codex specified that Tau names are earned, rather than given, with "Kais" (skilful) as another one - and a third Kais was quoted in the second Tau codex.
** A past edition of the [[TabletopGame/{{Warhammer40000}} tabletop]] Tau Codex specified that Tau names are earned, rather than given, with "Kais" (skilful) as another one - and a third Kais was quoted in the second Tau codex.
to:
* NamesTheSame: NamesTheSame:
** Kais, the Tau Shas'O (fire-caste commander) from ''Dark Crusade'', shares his name with the protagonist of ''VideoGame/FireWarrior'', leading many to assume ''Dark Crusade'' was a DistantFinale.
** *** A past edition of the [[TabletopGame/{{Warhammer40000}} tabletop]] Tau Codex specified that Tau names are earned, rather than given, with "Kais" (skilful) as another one - and a third Kais was quoted in the second Tau codex.codex.
** ''Soulstorm'' was later used for an entry in the ''{{VideoGame/Oddworld}}'' games.
** Kais, the Tau Shas'O (fire-caste commander) from ''Dark Crusade'', shares his name with the protagonist of ''VideoGame/FireWarrior'', leading many to assume ''Dark Crusade'' was a DistantFinale.
** ''Soulstorm'' was later used for an entry in the ''{{VideoGame/Oddworld}}'' games.
Is there an issue? Send a MessageReason:
Author Existence Failure (now renamed to Died During Production) is a trope for dying before finishing a work, and companies can't die.
Deleted line(s) 3 (click to see context) :
* AuthorExistenceFailure: [[ExaggeratedTrope Exaggerated]]. When Iron Lore picked up the license for ''Soulstorm'', they were already going out of business. Although the end product was [[ObviousBeta obviously unfinished]], somebody had decided to release it anyways since it was still technically playable.
Is there an issue? Send a MessageReason:
None
Changed line(s) 33 (click to see context) from:
* UnintentionalPeriodPiece: The first ''Dawn of War'' is a beautiful window back in time, to the era of Warhammer 40,000 lore that gave the world the term [[DarkerAndEdgier Grimdark]], prior to the setting slowly beginning to lighten up with 5th Edition and onwards. It also features the original incarnations of the Necrons and the Tau, who would go on to get very heavy retoolings of their lore in subsequent editions of the tabletop game.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 32 (click to see context) from:
** The ''Cold Shoulder'' (aka ''Stercus Ludicrum'') roleplay Greentext is implied to take place in Subsector Aurellia, [[BeenThereShapedHistory depicting how Angel's Landing was founded]] early on.
to:
** The ''Cold Shoulder'' Shoulder System'' (aka ''Stercus Ludicrum'') Ludicrum''[[note]]High Gothic/Latin for "shit-show"[[/note]]) roleplay Greentext is implied to take place in Subsector Aurellia, [[BeenThereShapedHistory depicting how Angel's Landing was founded]] early on.
Is there an issue? Send a MessageReason:
None
Changed line(s) 30 (click to see context) from:
* ReferencedBy: ComicStrip/TheFamilyCircus. [[https://web.archive.org/web/20121127074154/http://www.arcamax.com/thefunnies/familycircus/s-1223354 Yes, really.]]
to:
* ReferencedBy: ReferencedBy:
** ComicStrip/TheFamilyCircus. [[https://web.archive.org/web/20121127074154/http://www.arcamax.com/thefunnies/familycircus/s-1223354 Yes, really.]]]]
** The ''Cold Shoulder'' (aka ''Stercus Ludicrum'') roleplay Greentext is implied to take place in Subsector Aurellia, [[BeenThereShapedHistory depicting how Angel's Landing was founded]] early on.
** ComicStrip/TheFamilyCircus. [[https://web.archive.org/web/20121127074154/http://www.arcamax.com/thefunnies/familycircus/s-1223354 Yes, really.
** The ''Cold Shoulder'' (aka ''Stercus Ludicrum'') roleplay Greentext is implied to take place in Subsector Aurellia, [[BeenThereShapedHistory depicting how Angel's Landing was founded]] early on.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ReferencedBy: ComicStrip/TheFamilyCircus. [[https://web.archive.org/web/20121127074154/http://www.arcamax.com/thefunnies/familycircus/s-1223354 Yes, really.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CrossRegionalVoiceActing: For ''Dawn of War II'' and its expansions, the voice acting would be provided by both the Vancouver voice pool of the previous entries, and the Los Angeles pool of actors.