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* ColbertBump: YOu would probably never have heard of Baldwin IV of Jerusalem were it not for the Leper.

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* ColbertBump: YOu You would probably never have heard of Baldwin IV of Jerusalem were it not for the Leper.

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* ColbertBump: YOu would probably never have heard of Baldwin IV of Jerusalem were it not for the Leper.


** Due to his crazed grin and BadassPreacher design, fans of HellsingUltimateAbridged have taken to calling the Fanatic "Alexander Anderson".

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** Due to his crazed grin and BadassPreacher design, fans of HellsingUltimateAbridged ''WebVideo/HellsingUltimateAbridged'' have taken to calling the Fanatic "Alexander Anderson".


** It was implied that characters' flaws would have to be significantly worked around and dealt with, while the usual option in the actual game is simply to dismiss heroes that have accrued too terrible negative quirks and afflictions can and should be avoided (and once you get them, they can be removed just after a week of stress relief).
** Party formation was implied to matter in sniffing out traps outside of combat, while anyone can be chosen to disarm a discovered trap in the true game and traps can only be found through scouting which is also independent of formation.
** It also spoke of significantly more dynamic events and interactions from character distinctions that did not end up in the final product - such as a character taking it upon himself to gorge on the party's rations (while actual food consumption penalties simply have a character eat more food whenever you choose to let the party eat while camping or from a hunger check), a problematic alcoholic character also doing more damage in battle if his alcoholism is sated (players cannot actually directly fuel the flaws of a quirk or affliction to make use of a bonus, and a tiny amount of the game's actual quirks have both a benefit and a penalty), or another character refusing to accept help from another specific character while on expedition (afflicted characters only randomly refuse to accept help from any other party member rather than having a bias against specific ones).

to:

** It was implied that characters' Characters' flaws would have to be significantly worked around and dealt with, while the usual option in the actual game is simply to dismiss heroes that have accrued too terrible negative quirks and afflictions can and should be avoided (and once you get them, they can be removed just after a week of stress relief).
** Party formation was implied to matter mattered in sniffing out traps outside of combat, while anyone can be chosen to disarm a discovered trap in the true game and traps can only be found through scouting which is also independent of formation.
** It also spoke of There was supposed to be significantly more dynamic events and interactions from character distinctions that did not end up in the final product - such as a character taking it upon himself to gorge on the party's rations (while actual food consumption penalties simply have a character eat more food whenever you choose to let the party eat while camping or from a hunger check), a problematic alcoholic character also doing more damage in battle if his alcoholism is sated (players cannot actually directly fuel the flaws of a quirk or affliction to make use of a bonus, and a tiny amount of the game's actual quirks have both a benefit and a penalty), or another character refusing to accept help from another specific character while on expedition (afflicted characters only randomly refuse to accept help from any other party member rather than having a bias against specific ones).


* WhatCouldHaveBeen:

to:

* WhatCouldHaveBeen: While Darkest Dungeon remains a distinctive GothicHorror {{Roguelike}} {{RPG}} of [[RagtagBandOfMisfits flawed heroes]], [[https://www.kickstarter.com/projects/1460250988/darkest-dungeon-by-red-hook-studios as the original Kickstarter page can attest]], not everything panned out entirely as was originally envisioned.


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** It was implied that characters' flaws would have to be significantly worked around and dealt with, while the usual option in the actual game is simply to dismiss heroes that have accrued too terrible negative quirks and afflictions can and should be avoided (and once you get them, they can be removed just after a week of stress relief).
** Party formation was implied to matter in sniffing out traps outside of combat, while anyone can be chosen to disarm a discovered trap in the true game and traps can only be found through scouting which is also independent of formation.
** It also spoke of significantly more dynamic events and interactions from character distinctions that did not end up in the final product - such as a character taking it upon himself to gorge on the party's rations (while actual food consumption penalties simply have a character eat more food whenever you choose to let the party eat while camping or from a hunger check), a problematic alcoholic character also doing more damage in battle if his alcoholism is sated (players cannot actually directly fuel the flaws of a quirk or affliction to make use of a bonus, and a tiny amount of the game's actual quirks have both a benefit and a penalty), or another character refusing to accept help from another specific character while on expedition (afflicted characters only randomly refuse to accept help from any other party member rather than having a bias against specific ones).

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** Due to his crazed grin and BadassPreacher design, fans of HellsingUltimateAbridged have taken to calling the Fanatic "Alexander Anderson".


* CastingGag: Wayne June, the voice of the Ancestor, has lent his voice to a number of [[http://www.waynejune.com/audiobook_reviews.html acclaimed audiobooks]] of the works of Creator/HPLovecraft and Creator/EdgarAllanPoe. He got to work with Red Hook precisely because he loves Lovecraftian fiction.


* OneOfUs: Going by this line in the aforementioned Ancestor Twitch notifications voice pack, the guys at Red Hook are fans of ''{{VideoGame/Undertale}}''.
--> "A new subscriber arrives... it fills you with ''determination''."


* RealLife/MeanCharacterNiceActor: The Ancestor is a nasty piece of work. His VA, Wayne June, is a very chill CoolOldGuy with a great sense of humor and a regular voice best described as "Southern Santa".


* AscendedFanboy: [=BaerTaffy=], one of the bigger-named streamers and Youtubers covering the game (with literally hundreds of episodes in several playlists), is the voice of the [[OurVampiresAreDifferent Baron]] and [[VampireHunter Fanatic]] in the Crimson Court DLC. Likewise, Youtuber and streamer Nic of Bitter Bits did the voices for the Manservant and Chevalier enemies, the Viscount boss, and the bodybags that spawn during in the Viscount fight.


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* PromotedFanboy: [=BaerTaffy=], one of the bigger-named streamers and Youtubers covering the game (with literally hundreds of episodes in several playlists), is the voice of the [[OurVampiresAreDifferent Baron]] and [[VampireHunter Fanatic]] in the Crimson Court DLC. Likewise, Youtuber and streamer Nic of Bitter Bits did the voices for the Manservant and Chevalier enemies, the Viscount boss, and the bodybags that spawn during in the Viscount fight.


* WhyFandomCantHaveNiceThings: The Musketeer skin was originally available only to Kickstarter backers and the developers vowed to never make it available to the general public. Unfortunately, the proliferation of mods that do just that prompted them to make the Musketeer available to everyone for free along side the release of ''The Color of Madness'' with the original backers getting a free copy of the latter DLC as compensation.

to:

* WhyFandomCantHaveNiceThings: The Musketeer skin was originally available only to Kickstarter backers and the developers vowed to never make it available to the general public. Unfortunately, the proliferation of mods that do just that prompted them to make the Musketeer available to everyone for free along side alongside the release of ''The Color of Madness'' DLC, with the original backers getting a free copy of the latter DLC ''[=CoM=]'' as compensation.


** The Crusader was originally going to have a helmet that exposed his face; this design can still be seen on [[http://www.darkestdungeon.com/media/ the official website]] and the [[https://www.youtube.com/watch?v=AQLxdHfMPF8 2013 trailer]].

to:

** The Crusader was originally going to have a helmet that exposed his face; this design can still be seen on [[http://www.darkestdungeon.com/media/ the official website]] and the [[https://www.youtube.com/watch?v=AQLxdHfMPF8 2013 trailer]].trailer]].
* WhyFandomCantHaveNiceThings: The Musketeer skin was originally available only to Kickstarter backers and the developers vowed to never make it available to the general public. Unfortunately, the proliferation of mods that do just that prompted them to make the Musketeer available to everyone for free along side the release of ''The Color of Madness'' with the original backers getting a free copy of the latter DLC as compensation.

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** Ambrosius to the Ancestor, which means "immortal." He is dead by the time the adventures take place, yet he continues to narrate. To a lesser extent, [[MemeticMutation "Local Man"]] is also thrown around.

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** Ambrosius to the Ancestor, which means "immortal." He is dead by the time the adventures take place, yet he continues to narrate. To a lesser extent, [[MemeticMutation "Local Man"]] is also thrown around.around, and there's also "(Crazy) Uncle Wayne", in allusion to Wayne June, his voice actor.


Added DiffLines:

* RealLife/MeanCharacterNiceActor: The Ancestor is a nasty piece of work. His VA, Wayne June, is a very chill CoolOldGuy with a great sense of humor and a regular voice best described as "Southern Santa".


* AscendedFanboy: [=BaerTaffy=], one of the bigger-named streamers and Youtubers covering the game (with literally hundreds of episodes in several playlists), is the voice of the [[VampireHunter Fanatic]] in the Crimson Court DLC. Likewise, Youtuber and streamer Nic of Bitter Bits did the voices for the Manservant and Chevalier enemies, the Viscount boss, and the bodybags that spawn during in the Viscount fight.

to:

* AscendedFanboy: [=BaerTaffy=], one of the bigger-named streamers and Youtubers covering the game (with literally hundreds of episodes in several playlists), is the voice of the [[OurVampiresAreDifferent Baron]] and [[VampireHunter Fanatic]] in the Crimson Court DLC. Likewise, Youtuber and streamer Nic of Bitter Bits did the voices for the Manservant and Chevalier enemies, the Viscount boss, and the bodybags that spawn during in the Viscount fight.


* CastingGag: Wayne June, the voice of the Ancestor, has lent his voice to a number of [[http://www.waynejune.com/audiobook_reviews.html acclaimed audiobooks]] of the works of Creator/HPLovecraft and Creator/EdgarAllanPoe.
* FanNickname: The Occultist's Abyssal Artillery is occasionally referred to as "Ceiling Spaghetti", due to the visual being eldritch tentacles from above (usually inside roofed caverns and ruins) slapping the enemy around.

to:

* CastingGag: Wayne June, the voice of the Ancestor, has lent his voice to a number of [[http://www.waynejune.com/audiobook_reviews.html acclaimed audiobooks]] of the works of Creator/HPLovecraft and Creator/EdgarAllanPoe.
Creator/EdgarAllanPoe. He got to work with Red Hook precisely because he loves Lovecraftian fiction.
* FanNickname: FanNickname:
**
The Occultist's Abyssal Artillery is occasionally referred to as "Ceiling Spaghetti", due to the visual being eldritch tentacles from above (usually inside roofed caverns and ruins) slapping the enemy around.



** No matter how many Highwaymans and Crusaders the players go through, you'll always find someone who just refers to all of them as Dismases and Reynaulds.

to:

** No matter how many Highwaymans Highwaymen and Crusaders the players go are gone through, you'll always find someone who just refers to all of them as Dismases "Dismas" and Reynaulds."Reynauld".



** The Musketeer class, exclusive to Kickstarter Backers who donated $49 or more, was originally planned to have her own unique moveset, before Red Hook realized that having a class with a unique moveset exclusive to Kickstarter Backers would be unfair. They settled on making her a MovesetClone of the Arbalest instead.
** The Crusader was originally going to have a helmet that exposed his face; this design can still be seen on [[http://www.darkestdungeon.com/media/ the official website]] and the [[https://www.youtube.com/watch?v=AQLxdHfMPF8 2013 trailer.]]

to:

** The Musketeer class, exclusive to Kickstarter Backers who donated $49 or more, was originally planned to have her own unique moveset, before Red Hook realized that having a class with a unique moveset exclusive to Kickstarter Backers backers would be unfair. They settled on making her a MovesetClone of the Arbalest instead.
** The Crusader was originally going to have a helmet that exposed his face; this design can still be seen on [[http://www.darkestdungeon.com/media/ the official website]] and the [[https://www.youtube.com/watch?v=AQLxdHfMPF8 2013 trailer.]]trailer]].

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