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History Trivia / CastleWolfenstein

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* FanNickname: ''Castle Wolfenstein'' is sometimes referred to as "Wolfenstein 2D" to differentiate it from the later ''VideoGame/Wolfenstein3D''.
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* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* OutlivedItsCreator: The ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.
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* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.



* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz (the protagonist of the later games) are the same character.

to:

* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz (the protagonist of the later games) are the same character.character.
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* InspirationForTheWork: Silas Warner was inspired to create ''Castle Wolfenstein'' after seeing people play the 1980 arcade game ''VideoGame/{{Berzerk}}'', and then watching the World War II movie ''Film/TheGunsOfNavarone''. The former influenced the gameplay style, and the latter the setting and plot.



* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz (the protagonist of the later games) are the same character.
* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''VideoGame/{{Berzerk}}'', and then watching the World War II movie ''Film/TheGunsOfNavarone''. The former influenced the gameplay style, and the latter the setting and plot.

to:

* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz (the protagonist of the later games) are the same character.
* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''VideoGame/{{Berzerk}}'', and then watching the World War II movie ''Film/TheGunsOfNavarone''. The former influenced the gameplay style, and the latter the setting and plot.
character.
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* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''Berzerk'', and then watching the World War II movie ''Film/TheGunsOfNavarone''. The former influenced the gameplay style, and the latter the setting and plot.

to:

* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''Berzerk'', ''VideoGame/{{Berzerk}}'', and then watching the World War II movie ''Film/TheGunsOfNavarone''. The former influenced the gameplay style, and the latter the setting and plot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanNickname: ''Castle Wolfenstein'' is sometimes referred to as "Wolfenstein 2D" to differentiate it from the later ''VideoGame/Wolfenstein3D''.
Is there an issue? Send a MessageReason:
None


* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''Berzerk'' (for the gameplay), and then watching the World War II movie ''Film/TheGunsOfNavarone'' (for the setting and plot).

to:

* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''Berzerk'' (for the gameplay), ''Berzerk'', and then watching the World War II movie ''Film/TheGunsOfNavarone'' (for ''Film/TheGunsOfNavarone''. The former influenced the gameplay style, and the latter the setting and plot).plot.
Is there an issue? Send a MessageReason:
None


* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz are the same character.

to:

* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz (the protagonist of the later games) are the same character.
Is there an issue? Send a MessageReason:
None


* OutlivedItsCreator: The ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.

to:

* OutlivedItsCreator: The ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.name.
* ShrugOfGod: Whether or not the Allied Soldier (the protagonist of the Muse Software games) and B.J. Blazkowicz are the same character.
* WriteWhatYouKnow: Silas Warner was inspired to create ''Castle Wolfenstein'' after playing the 1980 arcade game ''Berzerk'' (for the gameplay), and then watching the World War II movie ''Film/TheGunsOfNavarone'' (for the setting and plot).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KeepCirculatingTheTapes: Neither of the Muse Software titles have seen a major re-release or port since the '80s. Thankfully, Silas Warner's widow released the source code for both games online following his death, and both games can easily be downloaded from a number of abandonware sites.
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Added DiffLines:

* OutlivedItsCreator: The ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.

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