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History Trivia / CapcomVsSNK2MarkOfTheMillennium

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* WhatCouldHaveBeen: [[https://game.capcom.com/cfn/sfv/column/132053 In a 2017 interview]] between former ''VideoGame/TheKingOfFighters'' series director Toyohisa Tanabe and Creator/{{Capcom}} developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point, but had been cancelled. Tanabe indicated that ''Capcom Fighting All-Stars'', which ironically also ended up being axed, was intended to recycle assets that had been created for ''[=CvS3=]'' before it had ceased development.


* WhatCouldHaveBeen: In a 2017 interview between former ''VideoGame/TheKingOfFighters'' series director Toyohisa Tanabe and Creator/{{Capcom}} developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point, but had been cancelled. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, also ended up being axed) was intended to recycle assets that had been created for ''[=CvS3=]'' before it had ceased development.

to:

* WhatCouldHaveBeen: [[https://game.capcom.com/cfn/sfv/column/132053 In a 2017 interview interview]] between former ''VideoGame/TheKingOfFighters'' series director Toyohisa Tanabe and Creator/{{Capcom}} developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point, but had been cancelled. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, All-Stars'', which ironically also ended up being axed) axed, was intended to recycle assets that had been created for ''[=CvS3=]'' before it had ceased development.


* NoExportForYou: The Dreamcast version was only released in Japan.

to:

* NoExportForYou: The Dreamcast [[UsefulNotes/SegaDreamcast Dreamcast]] version was only released in Japan.



* WhatCouldHaveBeen: In a 2017 interview between former ''King of Fighters'' series director Toyohisa Tanabe and Capcom developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point, but had been cancelled. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, also ended up being axed) was intended to recycle assets that had been created for ''CVS 3'' before it had ceased development.

to:

* WhatCouldHaveBeen: In a 2017 interview between former ''King of Fighters'' ''VideoGame/TheKingOfFighters'' series director Toyohisa Tanabe and Capcom Creator/{{Capcom}} developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point, but had been cancelled. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, also ended up being axed) was intended to recycle assets that had been created for ''CVS 3'' ''[=CvS3=]'' before it had ceased development.

Added DiffLines:

* NoExportForYou: The Dreamcast version was only released in Japan.


* WhatCouldHaveBeen: In a 2017 interview between former ''King of Fighters'' series director Toyohisa Tanabe and Capcom developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, also ended up being cancelled) was intended to recycle assets that had been created for ''CVS 3'' before it had ceased development.

to:

* WhatCouldHaveBeen: In a 2017 interview between former ''King of Fighters'' series director Toyohisa Tanabe and Capcom developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point. point, but had been cancelled. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, also ended up being cancelled) axed) was intended to recycle assets that had been created for ''CVS 3'' before it had ceased development.

Added DiffLines:

* WhatCouldHaveBeen: In a 2017 interview between former ''King of Fighters'' series director Toyohisa Tanabe and Capcom developer Takayuki Nakayama, it was heavily implied that a third ''Capcom vs. SNK'' game was in the works at some point. Tanabe indicated that ''Capcom Fighting All-Stars'' (which ironically, also ended up being cancelled) was intended to recycle assets that had been created for ''CVS 3'' before it had ceased development.


* FanNickname: ''EO'' [[FunWithAcronyms stands for]] "'''E'''asy '''O'''ption," referencing the added option to have all punches and kicks mapped to the shoulder buttons and special moves mapped to the C-stick/right analog stick.

to:

* FanNickname: ''EO'' [[FunWithAcronyms stands for]] "'''E'''asy '''O'''ption," referencing the added option to have all punches and kicks mapped to the shoulder buttons and special moves mapped to the C-stick/right C-Stick/right analog stick.


** Cammy shares [[Creator/MikiNagasawa a voice actor]] with Maki.

to:

** Cammy shares [[Creator/MikiNagasawa a voice actor]] actress]] with Maki.


* FanNickname: '''EO''' [[FunWithAcronyms stand for]] "'''E'''asy '''O'''ption", referencing the added option to have all punches and kicks mapped to the shoulder buttons and special moves mapped to the C-Stick / Right Analog Stick
* RecycledSoundtrack: True Spirit is the theme used for the boss fights on the rainy rooftop. However, it originally appeared in ''Anime/CowboyBebop'', specifically "Toys in the Attic".

to:

* FanNickname: '''EO''' ''EO'' [[FunWithAcronyms stand stands for]] "'''E'''asy '''O'''ption", '''O'''ption," referencing the added option to have all punches and kicks mapped to the shoulder buttons and special moves mapped to the C-Stick / Right Analog Stick
C-stick/right analog stick.
* RecycledSoundtrack: True Spirit "True Spirit" is the theme used for the boss fights on the rainy rooftop. However, it originally appeared in ''Anime/CowboyBebop'', specifically "Toys in the Attic".Attic."



** Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki.

to:

** Cammy shares a [[Creator/MikiNagasawa a voice actor]] with Maki.

Added DiffLines:

* FanNickname: '''EO''' [[FunWithAcronyms stand for]] "'''E'''asy '''O'''ption", referencing the added option to have all punches and kicks mapped to the shoulder buttons and special moves mapped to the C-Stick / Right Analog Stick


* RecycledSoundtrack: True Spirit is the theme used for the boss fights on the rainy rooftop. However, it originally appeared in ''CowboyBebop'', specifically ''Toys In The Attic.''
* TalkingToHimself: Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki.
** Creator/NobuyukiHiyama also voices [[VideoGame/RivalSchools Batsu]]'s cameo in Kyosuke's Final Symphony Remix super move. So when Joe's hit with the FSR, one of the voices he hears beating him up is his own.

to:

* RecycledSoundtrack: True Spirit is the theme used for the boss fights on the rainy rooftop. However, it originally appeared in ''CowboyBebop'', ''Anime/CowboyBebop'', specifically ''Toys In The Attic.''
"Toys in the Attic".
* TalkingToHimself: TalkingToHimself:
**
Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki.
** Creator/NobuyukiHiyama also voices [[VideoGame/RivalSchools Batsu]]'s cameo in Kyosuke's Final Symphony Remix super move. So when Joe's hit with the FSR, one of the voices he hears beating him up is his own.own.
----

Added DiffLines:

* RecycledSoundtrack: True Spirit is the theme used for the boss fights on the rainy rooftop. However, it originally appeared in ''CowboyBebop'', specifically ''Toys In The Attic.''


* TalkingToHerself: Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki.

to:

* TalkingToHerself: TalkingToHimself: Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki.


* CallBack: During his intro sequence, sometimes Haohmaru will say the Japanese phrase "Iza, jinjou ni shoubu!" (Now, let's fight fair and square!") This is the exact phrase used by the announcer to signal the beginning of the match in his home series, VideoGame/SamuraiShodown.
* MythologyGag: Guile and Rugal have a special intro referencing ''The King of Fighters '94'', where a statue of Guile could be seen amidst the various other statues in Rugal's collection.
* TalkingToHerself: Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki in ''Capcom vs. SNK 2''.
** Nobuyuki Hiyama also voice [[VideoGame/RivalSchools Batsu]]'s cameo in Kyosuke's Final Symphony Remix super move. So when Joe's hit with the FSR, one of the voices he hears beating him up is his own.

to:

* CallBack: During his intro sequence, sometimes Haohmaru will say the Japanese phrase "Iza, jinjou ni shoubu!" (Now, let's fight fair and square!") This is the exact phrase used by the announcer to signal the beginning of the match in his home series, VideoGame/SamuraiShodown.
* MythologyGag: Guile and Rugal have a special intro referencing ''The King of Fighters '94'', where a statue of Guile could be seen amidst the various other statues in Rugal's collection.
* TalkingToHerself: Cammy shares a [[Creator/MikiNagasawa voice actor]] with Maki in ''Capcom vs. SNK 2''.
Maki.
** Nobuyuki Hiyama Creator/NobuyukiHiyama also voice voices [[VideoGame/RivalSchools Batsu]]'s cameo in Kyosuke's Final Symphony Remix super move. So when Joe's hit with the FSR, one of the voices he hears beating him up is his own.


* CallBack: During his intro sequence, sometimes Haohmaru will say the Japanese phrase "Iza, jinjou ni shoubu!" (Now, let's fight fair and square!") This is the exact phrase used by the announcer to signal the beginning of the match in his home series, VideoGame/SamuraiShodown.



* MythologyGag / CallBack: During his intro sequence, sometimes Haohmaru will say the Japanese phrase "Iza, jinjou ni shoubu!" (Now, let's fight fair and square!") This is the exact phrase used by the announcer to signal the beginning of the match in his home series, VideoGame/SamuraiShodown.

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