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* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that had been put into it, despite its fate. In 2021, the last remaining developer, Paperjack, [[https://talesofgames.itch.io/barkley-2/devlog/262720/the-future-of-barkley-2 made a post]] regarding the state of the game's development over the years and declared [[CanceledVideoGames there is too much scope and not enough budget to complete the game]], and released what was already developed for the game to open source.

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* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that had been put into it, despite its fate. In 2021, the last remaining developer, Paperjack, [[https://talesofgames.itch.io/barkley-2/devlog/262720/the-future-of-barkley-2 made a post]] regarding the state of the game's development over the years and declared [[CanceledVideoGames there is too much scope and not enough budget to complete the game]], and released what was already developed for the game to open source.source.
* WhatCouldHaveBeen: Thanks to the game's TroubledProduction, the entire game is this.
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* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that had been put into it, despite its fate. In 2021, the last remaining developer, Paperjack, [[https://talesofgames.itch.io/barkley-2/devlog/262720/the-future-of-barkley-2 made a post]] regarding the state of the game's development over the years and declared [[CanceledVideoGames there is too much scope and not enough budget to complete the game]], and release what was already developed for the game to open source.

to:

* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that had been put into it, despite its fate. In 2021, the last remaining developer, Paperjack, [[https://talesofgames.itch.io/barkley-2/devlog/262720/the-future-of-barkley-2 made a post]] regarding the state of the game's development over the years and declared [[CanceledVideoGames there is too much scope and not enough budget to complete the game]], and release released what was already developed for the game to open source.
Is there an issue? Send a MessageReason:
None


* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that had been put into it, despite its fate.

to:

* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that had been put into it, despite its fate. In 2021, the last remaining developer, Paperjack, [[https://talesofgames.itch.io/barkley-2/devlog/262720/the-future-of-barkley-2 made a post]] regarding the state of the game's development over the years and declared [[CanceledVideoGames there is too much scope and not enough budget to complete the game]], and release what was already developed for the game to open source.
Is there an issue? Send a MessageReason:
None


* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all that time.

to:

* DevelopmentHell: The game was originally slated for 2013. That window kept moving until 2019 when it was revealed that the development team had been slowly falling apart over the years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to take on more and more work to make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all the time and effort that time.had been put into it, despite its fate.
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* ScheduleSlip: The game was originally slated for 2013. That window kept moving, until 2019, when it was revealed that the development team had been slowly falling apart over the years due to a variety of factors despite great efforts to keep things going. Some of what was done was cobbled together into a playable demo to at least have something to show for all that time.

to:

* ScheduleSlip: DevelopmentHell: The game was originally slated for 2013. That window kept moving, moving until 2019, 2019 when it was revealed that the development team had been slowly falling apart over the years due years. Feature creep made the window of completion get further and further away, meanwhile developers were losing interest in the project or getting other jobs, forcing the remaining developers to a variety of factors despite great efforts take on more and more work to keep things going.make up for it until there was almost no one left. Some of what was done was cobbled together into a playable demo to at least have something to show for all that time.
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* ScheduleSlip: As of November 2014, the game is still dated as coming out in early 2014. This is likely [[StealthParody on purpose]], given the previous game's proclivity to making fun of the industry at any point. Eventually, [[TroubledProduction the slow development got out of hand]], though, showing it not to be as much a parody as initially thought.

to:

* ScheduleSlip: As of November 2014, the The game is still dated as coming out in early 2014. This is likely [[StealthParody on purpose]], given was originally slated for 2013. That window kept moving, until 2019, when it was revealed that the previous game's proclivity to making fun of the industry at any point. Eventually, [[TroubledProduction the slow development got out team had been slowly falling apart over the years due to a variety of hand]], though, showing it not factors despite great efforts to be as much keep things going. Some of what was done was cobbled together into a parody as initially thought.playable demo to at least have something to show for all that time.
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* ScheduleSlip: As of November 2014, the game is still dated as coming out in early 2014. This is likely [[StealthParody on purpose]], given the previous game's proclivity to making fun of the industry at any point.

to:

* ScheduleSlip: As of November 2014, the game is still dated as coming out in early 2014. This is likely [[StealthParody on purpose]], given the previous game's proclivity to making fun of the industry at any point. Eventually, [[TroubledProduction the slow development got out of hand]], though, showing it not to be as much a parody as initially thought.
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Added DiffLines:

* ScheduleSlip: As of November 2014, the game is still dated as coming out in early 2014. This is likely [[StealthParody on purpose]], given the previous game's proclivity to making fun of the industry at any point.

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