** In chapters 1 and 2, Hresvelgr's eagerness to fight coupled with her willingly giving Gourai a handicap in battery stamina by not recharging after beating Stylet means she ends up falling asleep from battery power exhaustion after defeating Gourai.
** In chapter 3, Stylet's jetpack wasn't really designed for her to lift more than her own bodyweight plus some weapons, so naturally she has issues picking up and carrying the heavily-armored Gourai.
** In Chapter 4, it is revealed that the flight-oriented FA Girls Stylet and Baselard are too lightweight to move effectively with Gourai's heavy tanklike armor.
** In Chapter 6, it is revealed that Hresvelgr's rambunctious and naughty nature means that she didn't get permission to wander around as freely as the other girls, as the Materia twins demonstrate by arresting her for sneaking around behind her researcher's backs. It's also shown that Toda's suggestions to give Jinrai a "bold and heroic nature" ended up making the FA Girl into a samurai/ninja chuuni.
** Chapter 7 shows that putting the AS systems and FA Girl code into the Architect AI turned her into a full-fledged Frame Arms Girl, who [[PinocchioSyndrome ends up desiring a body and Master (parental figure) of her own]].
** Chapter 8 shows that pushing the envelope on Hresvelgr's development to make her the most powerful FA Girl in combat also upsets CompetitiveBalance, making her far too strong for a small in-house tournament.
** Bandai started the mecha musume figure craze with their Gundam Girls sub-franchise in the 1980s with cute girls dressed up like mobile suits.
** Konami then created a major niche in the market with their Busou Shinki in the 2000s, but stopped production in the 2010s due to their unsuccessful attempt to rebrand into a pure Pachinko company, leaving a gap in the market. Kotobukiya bought over a lot of the now-laid-off Shinki engineering team, and used their talents to make vast strides in improving the newly-created Frame Arms Girls. This allowed them to follow the lead on mecha musume and carve out their market share, which in turn allowed them to invest more in improved engineering for successive waves of FA Girls, further cementing their corner of the plamo market.
** Bandai, seeing a plamo competitor suddenly carve out a significant market share in mecha musume kits, counter-escalated by making their MS Girls kits for Gundam Build Fighters and then Build Divers (to mixed reactions, with Sarah and Ayame being their most successful figures), in addition to designing and releasing more Armored Girls Project mecha musume action figures. Goodsmile and Max Factory followed suit by striking deals to create nendoroids and figma for the Kantai Collection and Azur Lane series of mecha musume.
** Konami, now returning to the gaming industry in infamy and ignominy, strike a contract with Kotobukiya to assist in reviving their Busou Shinki with the Rebuild/Re-Arm/Revive series.
Desktop Army, too, has created their own takes on the Girls at near 1/18 scale. Gourai and Innocentia are on the shelves, and Baselard and Stylet have been shown to be in prototype design phase.
Desktop Army, too, has created their own takes on the Girls at near 1/18 scale.
Anime previews for FA Girls were released over the turning of the calendar from 2016 to 2017, as Kotobukiya is working on an anime series for their girls that will become available on [=DVDs=] later in 2017.
[[https://www.youtube.com/watch?v=rh7RHTJGczQ Here's a trailer for the FA Girls anime.]]
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