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* The quest '''A Human Conflict''' is where Zhuang Zi is needed as the counter of the quest. Yuan Shao returns with [[OneHitKill Instant killing ]] [[Counter-Attack Counterattack buff]], and don't forget units with lasers for facing Hui Shi.

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* The quest '''A Human Conflict''' is where Zhuang Zi is needed as the counter of the quest. Yuan Shao returns with [[OneHitKill Instant killing ]] [[Counter-Attack [[CounterAttack Counterattack buff]], and don't forget units with lasers for facing Hui Shi.
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* '''Arsène Lupin Invades!''' is where the crypt gate is hacked for the second time. The quest's enemies spawns & drops junks & protected panels. You'll be facing [[TurtlePower Genbu]] in the first floor and he recognizes you for an invader who had faced the five crypt gate beasts. In the second floor, you will greeted with Suzaku and [[TokenGoodTeammate Baldr]] who aids you if you get rid of Suzaku. At the third floor, there's [[DemonicSpiders Thor]], who will remove all the color tiles with the exception of red and hearts and she will deliver an [[OneHitKill Instant death attack]] if you stall her in her second gauge. In the last floor, you'll met Qilin, who is actually Lupin in disguise. This quest was included in the first enigma, especially with the restriction of Cost-49 maximum and below only. [[GratuitousFrench Bonne Chance]].

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* '''Arsène Lupin Invades!''' is where the crypt gate is hacked for the second time. The quest's enemies spawns & drops junks & protected panels. You'll be facing [[TurtlePower [[TheFourGods Genbu]] in the first floor and he recognizes you for an invader who had faced the five crypt gate beasts. In the second floor, you will greeted with Suzaku and [[TokenGoodTeammate Baldr]] who aids you if you get rid of Suzaku. At the third floor, there's [[DemonicSpiders Thor]], who will remove all the color tiles with the exception of red and hearts and she will deliver an [[OneHitKill Instant death attack]] if you stall her in her second gauge. In the last floor, you'll met Qilin, who is actually Lupin in disguise. This quest was included in the first enigma, especially with the restriction of Cost-49 maximum and below only. [[GratuitousFrench Bonne Chance]].
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* '''Bloody Tears''', The Final Hell Quest where [[TheHero Dante]]& Co. facing One of the Three aspects of [[SatanicArchetype The Unnamed]], [[DivinelyAppearingDemons Samael]], [[The Poison of God]] in Cocytus. In the first floor, you must face The Lion who '''deals severe damage against Non-Guardians & Barrierless Units''' unless the unit can reduce damage taken by 40%. The Lion is protected with [[MadeOfIron Guts status buff]] meaning that the enemy can withstand the supposedly fatal attack. Come the Second Floor where [[RageAgainstTheHeavens Samael gave a speech to inspire the revolution against the Paradise/the heavens by breaking Cocytus]]. In gameplay, he attacks you just like The Lion's preemptive act, except it deals fatal damage to Non-Blue units that is more damaging than attacks to Non-Guardian Units. In this final floor, he'll disable bomb blast radius by 100% in the first and third gauge. Timer panels may drop protected starting from second floor. In first gauge, he'll absorp certain panels to recover himself. Keep in mind that he always packed with [[MadeOfIron Guts status buff]].

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* '''Bloody Tears''', The Final Hell Quest where [[TheHero Dante]]& Co. facing One of the Three aspects of [[SatanicArchetype The Unnamed]], [[DivinelyAppearingDemons Fallen Angel Samael]], [[The [[NamesToRunAwayFromReallyFast The Poison of God]] in Cocytus. In the first floor, you must face The Lion who '''deals severe damage against Non-Guardians & Barrierless Units''' unless the unit can reduce damage taken by 40%. The Lion is protected with [[MadeOfIron Guts status buff]] meaning that the enemy can withstand the supposedly fatal attack. Come the Second Floor where [[RageAgainstTheHeavens Samael gave a speech to inspire the revolution against the Paradise/the heavens by breaking Cocytus]]. In gameplay, he attacks you just like The Lion's preemptive act, except it deals fatal damage to Non-Blue units that is more damaging than attacks to Non-Guardian Units. In this final floor, he'll disable bomb blast radius by 100% in the first and third gauge. Timer panels may drop protected starting from second floor. In first gauge, he'll absorp certain panels to recover himself. Keep in mind that he always packed with [[MadeOfIron Guts status buff]].
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Added DiffLines:

* '''Bloody Tears''', The Final Hell Quest where [[TheHero Dante]]& Co. facing One of the Three aspects of [[SatanicArchetype The Unnamed]], [[DivinelyAppearingDemons Samael]], [[The Poison of God]] in Cocytus. In the first floor, you must face The Lion who '''deals severe damage against Non-Guardians & Barrierless Units''' unless the unit can reduce damage taken by 40%. The Lion is protected with [[MadeOfIron Guts status buff]] meaning that the enemy can withstand the supposedly fatal attack. Come the Second Floor where [[RageAgainstTheHeavens Samael gave a speech to inspire the revolution against the Paradise/the heavens by breaking Cocytus]]. In gameplay, he attacks you just like The Lion's preemptive act, except it deals fatal damage to Non-Blue units that is more damaging than attacks to Non-Guardian Units. In this final floor, he'll disable bomb blast radius by 100% in the first and third gauge. Timer panels may drop protected starting from second floor. In first gauge, he'll absorp certain panels to recover himself. Keep in mind that he always packed with [[MadeOfIron Guts status buff]].
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* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, [[ExagerratedTrope this quest is the longest quest in the game so far, being 30 Floors]].

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* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, [[ExagerratedTrope [[ExaggeratedTrope this quest is the longest quest in the game so far, being 30 Floors]].
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* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, this quest is the longest quest in the game so far, being 30 Floors.

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* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, [[ExagerratedTrope this quest is the longest quest in the game so far, being 30 Floors.Floors]].

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* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, this quest is the longest quest in the game so far, [[UpToEleven being 30 Floors]].

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* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, this quest is the longest quest in the game so far, [[UpToEleven being 30 Floors]].Floors.



* Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats if hits and inflicts the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]]. However, it is likely this quest took place before The prologue of Catasthrope, meaning that Gong Gong evolves into a kaiju and battles The four perils who once worked to tackle Gong Gong.

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* Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats if hits and inflicts the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Story-wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were on perishes in sparkles after the latter succeeded in defeating Gong Gong]]. However, it is likely this quest likely took place before The prologue of Catasthrope, Catastrophe, meaning that Gong Gong evolves into a kaiju and battles The four perils who once worked to tackle Gong Gong.
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Moved as there are two games called Earthbound on this wiki.


* '''Final Calamity (End)''' is notorious within the fanbase. It's imperative you have access to the best Yellow units in the game to even have a shot at defeating this BossRush from hell. Floor 1, Eudong's clone, hits for up to 16k damage every turn, not dipping below 10K. She slaps Virus on you sometimes, hitting for 2.5% of your HP per unit, which will likely screw you over because the gimmick is DAMAGE PANELS. The Timer panels instant kill you, so if one decides to squeeze into a corner and hide out from its color, you're fucked. When she TurnsRed, she slaps you with a whopping '''[[ThereIsNoKillLikeOverkill 32,000]] damage after her preemptive,''' which REQUIRES you to have barriers and now deals up to 17K damage a turn. And you have 7 turns to kill her. The second floor sets you up for the third by reducing your taps to one. Yeongsangun's clone is a mix between PuzzleBoss and FinalExamBoss, as he makes your board four segments, one for each color, and then calls out the color he absorbs next turn (i.e CODE: RED! means he absorbs Red.) much like his original stage. Remove the color and he lightly touches you with 1K damage. Your finger slips and you die. After the third turn, he gets the hint, stops with the BossArenaIdiocy, dons a ''19K counter,'' and hits you for a painful but still manageable 11K. He generally now acts the same as Eudong, except now you have '''FIVE''' turns to kill him. On bar 2, not only does he have TWO instakill moves (one on turn 3 if his HP is above 70%, one at the end of 7 turns.) but he adds a no-ATK Killer. However, you CAN just hope that the RandomNumberGod has mercy and lets you drag him down to 15%, upon which he dies. But not below 45%, because then he self destructs and kills everyone with 38K damage (something you can only mitigate by the mountains of HP some Stamina types have, and you can't do that because you need REC and a counter for the gimmicks) much like [[VideoGame/EarthBound those fucking trees.]] Another glorified cutscene, and it ends in Jang-Hui Bin's clone. She sprays you with a bunch of crap, including: Junk, Damage Panels, Timers, Protected Panels, and Virus. AKA ''EVERY HAZARD IN THE DAMN GAME.'' '''All while your ATK is set to 0.''' And this is a DOUBLE TimedMission, as you HAVE to get to Suyang with the Timed Tap debuff, otherwise all the madness you went through was all for nothing, and Jang-Hui Bin will happily slaughter you even faster than the other two, at six turns. The turn before she kills you, she always skill binds one of your units for 2 turns, which isn't good when you have to burst through the last bar as fast as possible. You managed to survive all this without dying or tearing your hair out? Congratulations! ....'''[[WelcomeToHell NOW WELCOME TO HELL.]]''' The boss, Suyang or Sejo of Joseon, is three meaty bars of SNKBoss. He greets you with a [[SarcasmMode warm welcome]] of skill binding and ability locking EVERYONE, a StatusBuffDispel, and keeps you from using Crash Skills or healing for 4 turns while dumping out your Fever gauge and enhancing panels. And remember, you have to have the timed tap debuff, lest he punches you back to square one. You have to get him to 70% HP or below in four turns, then he REALLY lets loose on you. He then puts up a [[NighInvulnerable 100% damage reduce]] and converts the board to Blue instant death 1-tick timers. With no Fever. You HAVE to use a skill on this, then he keeps you from doing THAT with a 3 turn Skill Bind. He then absorbs a bunch of Red, Yellow, Green, Hearts and Bombs, and every one out of the seven he doesn't get, it makes the attack jump up 20K more. He then siphons up some of your CP, then mercifully switches to Bar 2...or so you thought. He's now a BarrierChangeBoss that takes Eudong's viruses, Yeongsangun's Damage Panels, and his own timer madness, and rolls them up into one big ball of pain. He then performs a random no-buff Killer, so it's up to the RNG whether you live or die. And, yet again, you have seven turns to knock him out. Upon Bar 3, he goes COMPLETELY apeshit, tossing out of a list of 30 random attacks, most of which WILL shave off a ton of HP. And one of them [[HPToOne reduces your HP to one percent.]] You did it? Now you have to do all of that [[OhCrap 98 more times]] to get him to bugmax. And there's an Omega form. HAVE. FUN.

to:

* '''Final Calamity (End)''' is notorious within the fanbase. It's imperative you have access to the best Yellow units in the game to even have a shot at defeating this BossRush from hell. Floor 1, Eudong's clone, hits for up to 16k damage every turn, not dipping below 10K. She slaps Virus on you sometimes, hitting for 2.5% of your HP per unit, which will likely screw you over because the gimmick is DAMAGE PANELS. The Timer panels instant kill you, so if one decides to squeeze into a corner and hide out from its color, you're fucked. When she TurnsRed, she slaps you with a whopping '''[[ThereIsNoKillLikeOverkill 32,000]] damage after her preemptive,''' which REQUIRES you to have barriers and now deals up to 17K damage a turn. And you have 7 turns to kill her. The second floor sets you up for the third by reducing your taps to one. Yeongsangun's clone is a mix between PuzzleBoss and FinalExamBoss, as he makes your board four segments, one for each color, and then calls out the color he absorbs next turn (i.e CODE: RED! means he absorbs Red.) much like his original stage. Remove the color and he lightly touches you with 1K damage. Your finger slips and you die. After the third turn, he gets the hint, stops with the BossArenaIdiocy, dons a ''19K counter,'' and hits you for a painful but still manageable 11K. He generally now acts the same as Eudong, except now you have '''FIVE''' turns to kill him. On bar 2, not only does he have TWO instakill moves (one on turn 3 if his HP is above 70%, one at the end of 7 turns.) but he adds a no-ATK Killer. However, you CAN just hope that the RandomNumberGod has mercy and lets you drag him down to 15%, upon which he dies. But not below 45%, because then he self destructs and kills everyone with 38K damage (something you can only mitigate by the mountains of HP some Stamina types have, and you can't do that because you need REC and a counter for the gimmicks) much like [[VideoGame/EarthBound [[VideoGame/EarthBound1994 those fucking trees.]] Another glorified cutscene, and it ends in Jang-Hui Bin's clone. She sprays you with a bunch of crap, including: Junk, Damage Panels, Timers, Protected Panels, and Virus. AKA ''EVERY HAZARD IN THE DAMN GAME.'' '''All while your ATK is set to 0.''' And this is a DOUBLE TimedMission, as you HAVE to get to Suyang with the Timed Tap debuff, otherwise all the madness you went through was all for nothing, and Jang-Hui Bin will happily slaughter you even faster than the other two, at six turns. The turn before she kills you, she always skill binds one of your units for 2 turns, which isn't good when you have to burst through the last bar as fast as possible. You managed to survive all this without dying or tearing your hair out? Congratulations! ....'''[[WelcomeToHell NOW WELCOME TO HELL.]]''' The boss, Suyang or Sejo of Joseon, is three meaty bars of SNKBoss. He greets you with a [[SarcasmMode warm welcome]] of skill binding and ability locking EVERYONE, a StatusBuffDispel, and keeps you from using Crash Skills or healing for 4 turns while dumping out your Fever gauge and enhancing panels. And remember, you have to have the timed tap debuff, lest he punches you back to square one. You have to get him to 70% HP or below in four turns, then he REALLY lets loose on you. He then puts up a [[NighInvulnerable 100% damage reduce]] and converts the board to Blue instant death 1-tick timers. With no Fever. You HAVE to use a skill on this, then he keeps you from doing THAT with a 3 turn Skill Bind. He then absorbs a bunch of Red, Yellow, Green, Hearts and Bombs, and every one out of the seven he doesn't get, it makes the attack jump up 20K more. He then siphons up some of your CP, then mercifully switches to Bar 2...or so you thought. He's now a BarrierChangeBoss that takes Eudong's viruses, Yeongsangun's Damage Panels, and his own timer madness, and rolls them up into one big ball of pain. He then performs a random no-buff Killer, so it's up to the RNG whether you live or die. And, yet again, you have seven turns to knock him out. Upon Bar 3, he goes COMPLETELY apeshit, tossing out of a list of 30 random attacks, most of which WILL shave off a ton of HP. And one of them [[HPToOne reduces your HP to one percent.]] You did it? Now you have to do all of that [[OhCrap 98 more times]] to get him to bugmax. And there's an Omega form. HAVE. FUN.

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* '''Arsène Lupin Invades!''' is where the crypt gate is hacked for the second time. The quest's enemies spawns & drops junks & protected panels. You'll be facing [[TurtlePower Genbu]] in the first floor and he recognizes you for an invader who had faced the five crypt gate beasts. In the second floor, you will greeted with Suzaku and [[TokenGoodTeammate Baldr]] who aids you if you get rid of Suzaku. At the third floor, there's [[DemonicSpiders Thor]], who will remove all the color tiles with the exception of red and hearts and she will deliver an [[OneHitKill Instant death attack]] if you stall her in her second gauge. In the last floor, you'll met Qilin, who is actually Lupin in disguise. This quest was included in the first enigma, especially with the restriction of Cost-49 maximum and below only. Have Fun!!

to:

* '''Arsène Lupin Invades!''' is where the crypt gate is hacked for the second time. The quest's enemies spawns & drops junks & protected panels. You'll be facing [[TurtlePower Genbu]] in the first floor and he recognizes you for an invader who had faced the five crypt gate beasts. In the second floor, you will greeted with Suzaku and [[TokenGoodTeammate Baldr]] who aids you if you get rid of Suzaku. At the third floor, there's [[DemonicSpiders Thor]], who will remove all the color tiles with the exception of red and hearts and she will deliver an [[OneHitKill Instant death attack]] if you stall her in her second gauge. In the last floor, you'll met Qilin, who is actually Lupin in disguise. This quest was included in the first enigma, especially with the restriction of Cost-49 maximum and below only. Have Fun!![[GratuitousFrench Bonne Chance]].



* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In Hell difficulty, Ciacco has an insanely high hitpoints and he will reduce any upcoming damage taken by 90%, absorbs the corresponding tiles to recover it's HP and your party's crash panel is disabled (Unless it's super crash panels or alternatively, bonus panels will help). The Three mythical beasts drops junks, timers, & protected panels which includes timer panels which are lethal. You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or maximum hitpoints. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or when the enemy's gauge reaches 90% in the final floor. To top it off, [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].

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* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In [[HarderThanHard Hell difficulty, difficulty]], Ciacco has an insanely high hitpoints and he will reduce any upcoming damage taken by 90%, absorbs the Uses your corresponding color tiles to recover it's HP with color gain, and your party's crash panel is disabled (Unless it's super crash panels or alternatively, bonus panels will help). The Three mythical beasts drops junks, timers, & protected panels which includes timer panels which are lethal. You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or maximum hitpoints. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or when the enemy's gauge reaches 90% in the final floor. To top it off, [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].


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!: Dream World/Wonder Land
* Introduced in TW server, the story quest has a Gospel difficulty that rivals Omega. There are notable quests which is pretty tough to clear.
* The Ranking Quest, '''ALICE Defense Operations''' is a MarathonLevel that involves how long you can last until you fought Amilcare, Gokumon, and Olivia from The Sacred Kingdom Forces. The higher the floor you reach, your enemies will become more formidable than usual, and also resetting your stats as their preemptive action. To top it off, this quest is the longest quest in the game so far, [[UpToEleven being 30 Floors]].
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None


* ''Purge Appears'', The Disaster's first phase can mitigate it's damage from Non Yellow units in 1st gauge, Non-Demon Units in 2nd Gauge, and finally Non-Human Units in 3rd Gauge. Most of his attacks are killer effects on Non-Human, Non-Yellow, & Non-Demon if you didn't one shot him.

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* ''Purge Appears'', '''Purge Appears''', The Disaster's first phase can mitigate it's damage from Non Yellow units in 1st gauge, Non-Demon Units in 2nd Gauge, and finally Non-Human Units in 3rd Gauge. Most of his attacks are killer effects on Non-Human, Non-Yellow, & Non-Demon if you didn't one shot him.

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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]]. However, it is likely this quest took place before The prologue of Catasthrope, meaning that Gong Gong evolves into a kaiju and battles The four perils who once worked to tackle Gong Gong.

to:

* Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats if hits and inflicts the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]]. However, it is likely this quest took place before The prologue of Catasthrope, meaning that Gong Gong evolves into a kaiju and battles The four perils who once worked to tackle Gong Gong.



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----* ''Purge Appears'', The Disaster's first phase can mitigate it's damage from Non Yellow units in 1st gauge, Non-Demon Units in 2nd Gauge, and finally Non-Human Units in 3rd Gauge. Most of his attacks are killer effects on Non-Human, Non-Yellow, & Non-Demon if you didn't one shot him.
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* '''Arsène Lupin Invades!''' is where the crypt gate is hacked for the second time. The quest's enemies spawns & drops junks & protected panels. You'll be facing [[TurtlePower Genbu]] in the first floor and he recognizes you for an invader who had faced the five crypt gate beasts. In the second floor, you will greeted with Suzaku and [[TokenGoodTeammate Baldr]] who aids you if you get rid of Suzaku. At the third floor, there's [[DemonicSpiders Thor]], who will remove all the color tiles with the exception of red and hearts and she will deliver an [[OneHitKill Instant death attack]] if you stall her in her second gauge. In the last floor, you'll met Qilin, who is actually Lupin in disguise. This quest was included in the first enigma, especially with the restriction of Cost-49 maximum and below only. Have Fun!!



Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]].

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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]]. However, it is likely this quest took place before The prologue of Catasthrope, meaning that Gong Gong evolves into a kaiju and battles The four perils who once worked to tackle Gong Gong.
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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooPowerfulToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]].

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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooPowerfulToLive [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]].
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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]].

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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [[TooCoolToLive [[TooPowerfulToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong]].
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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong].

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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [TooCoolToLive [[TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong].Gong]].
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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong].

to:

Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [TheWorfEffect [[TheWorfEffect it's just have eaten]] [[WeHardlyKnewYe Zhurong]], and [TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong].
Is there an issue? Send a MessageReason:
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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and it's just eaten Zhurong.

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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and [TheWorfEffect it's just eaten Zhurong.have eaten]] [[WeHardlyKnewYe Zhurong]], and [TooCoolToLive The Genesis Project Fuxi & Nuwa were perishes in sparkles after the latter succeeded defeating Gong Gong].
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* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In Hell difficulty, He'll reduce any upcoming damage taken by 90% and your party's crash panel is disabled (Unless it's super crash panels or alternatively, bonus panels will help). You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or maximum hitpoints. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or skipping turn in the final floor. To top it off, [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].

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* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In Hell difficulty, He'll Ciacco has an insanely high hitpoints and he will reduce any upcoming damage taken by 90% 90%, absorbs the corresponding tiles to recover it's HP and your party's crash panel is disabled (Unless it's super crash panels or alternatively, bonus panels will help).help). The Three mythical beasts drops junks, timers, & protected panels which includes timer panels which are lethal. You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or maximum hitpoints. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or skipping turn when the enemy's gauge reaches 90% in the final floor. To top it off, [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].




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Three Words: '''Unruly Force Awakens'''. This insane quest will deliver the massive pain. You're facing Gong Gong in the early stage. Gameplay wise, the quest counter unit is Di (And Nuwa (Genesis Project Unit)). You are forced to use only blue units while Gong Gong is yellow unit. Be sure to have prepared with high defense since the enemy deals severe damage. Junk Panels, Timers, and Protected Panels were dropped & Timers are predictably lethal. And most of the enemies (such as Gong Gong) are yellow. In third floor, the only saving grace is Skill Bind debuff charge panel not only for party, but also the enemy. Gong Gong will spawn three charge panels in the Boss Floor, inflicts guts to itself to prevent it's health dropped below the certain percentage number. One charge panel will reduce your party bomb blast and making it useless. Another Charge Panel will change the lower group of bombs as worm panels. Finally, the last charge panel that replace yellow one is an [[OneHitKill Instant death attack]] charge panel that requires 50 taps. Gong Gong's attacks can reset your party's stats and the Virus debuff is lethal if you don't bring any anti-virus units or any units with virus clearing skill. Story wise, Gong Gong is created to be the fearsome enemy to Fuxi & Nuwa and it's just eaten Zhurong.
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* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In Hell difficulty, He'll reduce any upcoming damage taken by 90% and your party's crash panel is disabled (Unless it's SCP). You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or Maximum HPs. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or skipping turn in the FInal Floor. Sorry if I didn't mention [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].

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* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In Hell difficulty, He'll reduce any upcoming damage taken by 90% and your party's crash panel is disabled (Unless it's SCP). super crash panels or alternatively, bonus panels will help). You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or Maximum HPs. maximum hitpoints. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or skipping turn in the FInal Floor. Sorry if I didn't mention final floor. To top it off, [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].

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!: UnknownSkiesApocalypse

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!: UnknownSkiesApocalypseUnknown Skies Apocalypse



!: TheGrandHistorians

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!: TheGrandHistorians INFERNO
* The First ever Hell Quest, '''Sin of Gluttony''' is where you face [[MightyGlacier Ciacco]], the giant that Dante and his companions face after [[PantheraAwesome The Lion]]. In Hell difficulty, He'll reduce any upcoming damage taken by 90% and your party's crash panel is disabled (Unless it's SCP). You better have Semiramis & Cerberos, Noa, or any units that provides damage reduction or Maximum HPs. You'll be receiving an [[OneHitKill Instant Death Attack]] either stalling the enemy for 6 turns, or skipping turn in the FInal Floor. Sorry if I didn't mention [[DemonicSpiders The Three Mythical Beasts]] [[MyFriendsAndZoidberg and Ciacco]] [[NoFairCheating attacks you in their preemptive action]].
!: The Grand Historians



* In '''Breakout & Pursuit''' where Zeng Zi is a quest counter, Be sure to prepare the Anti Virus, Damage Panel Break, and Bomb panel dropping Units to prevent an instant killing high damage attacks.

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* In '''Breakout & Pursuit''' where Zeng Zi is a quest counter, Be sure to prepare the Anti Virus, Damage Panel Break, and Bomb panel dropping Units to prevent an instant killing high damage attacks. attacks via absorping locked panels.
* The quest '''A Human Conflict''' is where Zhuang Zi is needed as the counter of the quest. Yuan Shao returns with [[OneHitKill Instant killing ]] [[Counter-Attack Counterattack buff]], and don't forget units with lasers for facing Hui Shi.
!: Celestial War
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* In the Omega Difficulty of '''Apotheosis''', You are forced to bring each one party from 4 different colors, especially your past Weapon Units. To top it off, Lovecraft's Ascended Form's Preemptive action is making a Tree of Death in 1st gauge & Tree of Life in final gauge.

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* In the Omega Difficulty of '''Apotheosis''', You are forced NEED to bring each one party from 4 different colors, colors to fight Lovecraft in his ascended form, especially with your past Weapon Units. To top it off, Lovecraft's Ascended Form's Preemptive action is actions are making a Tree of Death in 1st gauge & Tree of Life in final gauge.gauge, activating dimension shields, disable the unit abilities, hope you can get the correct charge panels to re-enable the rest of the unit's abilities (Such as if Green Charge Panel is Fully Charged, the rest of the unit (Red, Yellow, & Blue) have it's status ailment reset with the exception of the corresponded green unit.
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!: UnknownSkiesApocalypse


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* In the Omega Difficulty of '''Apotheosis''', You are forced to bring each one party from 4 different colors, especially your past Weapon Units. To top it off, Lovecraft's Ascended Form's Preemptive action is making a Tree of Death in 1st gauge & Tree of Life in final gauge.
!: TheGrandHistorians
* Introduced in TW server, starting from The Grand Historians the First, The quest have a Amounts of Instant Death Attacks that [[GuideDangIt Anyone Never see that coming]].
* In '''Breakout & Pursuit''' where Zeng Zi is a quest counter, Be sure to prepare the Anti Virus, Damage Panel Break, and Bomb panel dropping Units to prevent an instant killing high damage attacks.
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* Granted many stages become a cakewalk when you have overpowered units from global/taiwan. Not having those units however is a completely different story.


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* The majority of '''Unknown Skies Apocalypse''' quests are a massive slog. The main reason is that all enemies have insane defense meaning regular attacks will deal scratch damage at best. You need counter units to even have a chance at beating the quests on higher difficulties.
!: Disaster Stages
* Introduced in the Japan versions, the main challenge is the boss themselves. Without game breaker units, expect a fearsome challenge.
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*'''Anubis Invades!''' slaps you with a permanent hack from the start, so anti-hacking units are a must. Junk panels also appear, which can be a burden to get rid of since you're units may not be equipped to deal with... all while the enemies pound you with hard hitting attacks. Thankfully there aren't any nasty surprises besides the usual enemy tactics.

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* '''Hades Invades!''' main gimmick is instant death damage panels, but the real challenge is the boss, Hades himself. He has a ton of HP that is preemptively cut in half, however he also comes with green color gain XL and will launch an instant death attack if his HP is raised above 50%. Odds are you can't out-damage the heal so you need to have a unit that can disable green panels from dropping and can convert the whole board as Hades can change panels to green for a powerful heal.


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* '''Hades Invades!''' main gimmick is instant death damage panels, but the real challenge is the boss, Hades himself. He has a ton of HP that is preemptively cut in half, however he also comes with green color gain XL and will launch an instant death attack if his HP is raised above 50%. Odds are you can't out-damage the heal so you need to have a unit that can disable green panels from dropping and can convert the whole board as Hades can change panels to green for a powerful heal.
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* '''Hades Invades!''' main gimmick is instant death damage panels, but the real challenge is the boss, Hades himself. He has a ton of HP that is preemptively cut in half, however he also comes with green color gain XL and will launch an instant death attack if his HP is raised above 50%. Odds are you can't out-damage the heal so you need to have a unit that can disable green panels from dropping and can convert the whole board as Hades can change panels to green for a powerful heal.

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