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* The fight with Celosia is another one that can [[MyGodWhatHaveIDone make you feel dirty]]. It only attacks because you intrude in its lair and you can't hurt it because of the armor it wears. So what do you do? [[KickTheDog Grab a torch and terrorize the poor creature with it until it backs off a ledge in a panic and hits the ground so hard it's carapace breaks]]. Then you jump on its back as it staggers back up and stab it to death as it desperately flails to try and get you off, screeching in fear and pain the whole time.

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* The fight with Celosia is another one that can [[MyGodWhatHaveIDone make you feel dirty]]. It only attacks because you intrude in its lair and you can't hurt it because of the armor it wears. So what do you do? [[KickTheDog Grab a torch and terrorize the poor creature with it until it backs off a ledge in a panic and hits the ground so hard it's its carapace breaks]]. Then you jump on its back as it staggers back up and stab it to death as it desperately flails to try and get you off, screeching in fear and pain the whole time.


** A horrible little detail makes it all even worse; when you climb to the top of Malus's head, look around and you may notice that [[WhamShot you can see every single beam of light from where you killed all the other Colossi from where Malus is situated]]. The reason Malus is so angry and aggressive compared to the other Colossi is because he has been ForcedToWatch as you systematically murder each and every one of its kin... and now ''you're here for him'' and so determined to finish the job that even the apparent death of your beloved companion barely slows you down. It is the very definition of a MookHorrorShow, and adds a whole new layer to the TragicVillain status of the Colossi.




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* The fight with Celosia is another one that can [[MyGodWhatHaveIDone make you feel dirty]]. It only attacks because you intrude in its lair and you can't hurt it because of the armor it wears. So what do you do? [[KickTheDog Grab a torch and terrorize the poor creature with it until it backs off a ledge in a panic and hits the ground so hard it's carapace breaks]]. Then you jump on its back as it staggers back up and stab it to death as it desperately flails to try and get you off, screeching in fear and pain the whole time.



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* If you're someone with a more benevolent/neutral interpretation of Dormin, then watching them struggle to survive against Emon and his men's attack in a cramped hall that they can't properly fight in, weakly stumbling, is about as tragic as some of the Colossi deaths. Especially when it ends with them being brought down and condemned again, maybe just because they were different.


* Some real FridgeHorror (Or perhaps Fridge Tearjerker.) applies if you consider the game's relation to VideoGame/ICO. While it's never been confirmed, there's a prevailing fan theory that the Queen is actually Mono, who is given eternal life in a [[TragicVillain slowly decaying body and mind, and commits various atrocities as a result of this.]] This means that not only did Wander sacrifice his life, be reborn as a child, and start the curse of horned children, [[NiceJobBreakingItHero but he also turned the woman that he loved into a malignant force of evil.]] Holy Crap.

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* Some real FridgeHorror (Or perhaps Fridge Tearjerker.) applies if you consider the game's relation to VideoGame/ICO.VideoGame/{{ICO}}. While it's never been confirmed, there's a prevailing fan theory that the Queen is actually Mono, who is given eternal life in a [[TragicVillain slowly decaying body and mind, and commits various atrocities as a result of this.]] This means that not only did Wander sacrifice his life, be reborn as a child, and start the curse of horned children, [[NiceJobBreakingItHero but he also turned the woman that he loved into a malignant force of evil.]] Holy Crap.

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* Some real FridgeHorror (Or perhaps Fridge Tearjerker.) applies if you consider the game's relation to VideoGame/ICO. While it's never been confirmed, there's a prevailing fan theory that the Queen is actually Mono, who is given eternal life in a [[TragicVillain slowly decaying body and mind, and commits various atrocities as a result of this.]] This means that not only did Wander sacrifice his life, be reborn as a child, and start the curse of horned children, [[NiceJobBreakingItHero but he also turned the woman that he loved into a malignant force of evil.]] Holy Crap.


* Killing [[GentleGiant Phalanx]] is something of a traumatic experience, mainly because it never does anything to attack Wander, ''ever'', even when he starts firing arrows at it and stabbing its weak spots. It can happen first with Avion. One thing is to defeat a foe that starts attacking as soon as you are in sight, but Avion starts attacking only after YOU attack him first. The moment you see him crashing into the water there is a high chance you'll begin to seriously ask yourself "What have I done?"

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* Killing [[GentleGiant Phalanx]] is something of a traumatic experience, mainly because it never does anything to attack Wander, ''ever'', ''ever,'' even when he starts firing arrows at it and stabbing its weak spots. It can happen first with Avion. One thing is to defeat a foe that starts attacking as soon as you are in sight, but Avion starts attacking only after YOU attack him first. The moment you see him crashing into the water water, there is a high chance you'll begin to seriously ask yourself yourself, "What have I done?"


* When you get to the end and either think that Wander, and by extension, the player is the real villain in this story. Or Lord Emon (who, from a certain perspective, is the villain) actually ''won''.

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* When you get to Emon and Wander's final encounter is a downer no matter which one your interpretation of the end and either think that Wander, and by extension, the player story sides with. If you're on Emon's side, congratulations: Wander is the real villain in this story. Or Lord Emon (who, from a certain perspective, is of the villain) story and by extension so are ''you'', the player. If you're on Wander's side, congratulations: the villain actually ''won''.''wins'' and there isn't a thing Wander or by extension you the player can do about it.


* The DownerEnding, [[spoiler:as you try hopelessly to fight against the current and see if the girl you killed sixteen colossi for is okay. Then you shed tears of joy when she wakes up to find your loyal horse who's NotQuiteDead, and then as the credits roll, the camera pans over the decaying carcasses of all the Colossi.]] So simplistic and honest, it's overwhelming.
** What's even worse about the ending is that [[spoiler: while ''you'' know that Mono's okay, Wander doesn't, since he's killed before she wakes up. He probably died thinking he'd failed her and that everything he did was for nothing.]]
** YMMV, of course. There are all sorts of interpretations to this game. [[spoiler:Wander sprouts horns near the end, and then turns into a Colossus, but it's implied that he may be able to someday atone for his sins. This may stretch believability in terms of how quickly it could happen, but at the end, Mono finds a baby with horns who ''could'' be Wander!]] So you could be crying tears of joy. Maybe.
*** It is Wander, because your controls can move it. And the game stresses the fact enough that you always control Wander (riding Agro).
* [[spoiler:Agro's apparent death before you face Malus. The platform she's standing on crumbles underneath her and she bucks Wander off her in time to save him. Things aren't better when Wander cries in anguish over his horse's tragic death. He already lost his girlfriend and now he just lost his AnimalCompanion.]]
** It's even sadder when you realize that since Wander gets [[spoiler: turned into a baby]], he'll never find out that [[spoiler:Agro survived]].
* Wander's pained face and outstretched arm towards Mono after [[spoiler:one of the guards pierces him through the chest with their sword.]] He's either losing his own sense of self or dying, yet all he apparently wants to do is reach her.
* The scene where Wander dreams about Mono coming back to life. Ten times more wibbling when he actually mumbles her name before waking up.
** Also, listen carefully during the "tunnel of light" transition right before this scene.
-->[[spoiler: '''Mono:''' Wander!]]
* When you get to the end and fully realize that [[spoiler:Wander, and by extension, the player]] is the real villain in this story!
** When Lord Emon [[spoiler:(who, from a certain perspective, is the villain)]] actually ''won''.
* Killing [[GentleGiant Phalanx]] is something of a traumatic experience, mainly because it never does anything to attack Wander, ''ever'', even when he starts firing arrows at it and stabbing its weak spots.
** It can happen first with Avion. One thing is to defeat a foe that starts attacking as soon as you are in sight, but Avion starts attacking only after YOU attack him first. The moment you see him crashing into the water there is a high chance you'll begin to seriously ask yourself "What have I done?"

to:

* The DownerEnding, [[spoiler:as as you try hopelessly to fight against the current and see if the girl you killed sixteen colossi for is okay. Then you shed tears of joy when she wakes up to find your loyal horse who's NotQuiteDead, and then as the credits roll, the camera pans over the decaying carcasses of all the Colossi.]] So simplistic and honest, it's overwhelming.
**
overwhelming. What's even worse about the ending is that [[spoiler: while ''you'' know that Mono's okay, Wander doesn't, since he's killed before she wakes up. He probably died thinking he'd failed her and that everything he did was for nothing.]]
** YMMV, of course. There are all sorts of interpretations to this game. [[spoiler:Wander sprouts horns near the end, and then turns into a Colossus, but it's implied that he may be able to someday atone for his sins. This may stretch believability in terms of how quickly it could happen, but at the end, Mono finds a baby with horns who ''could'' be Wander!]] So you could be crying tears of joy. Maybe.
*** It is Wander, because your controls can move it. And the game stresses the fact enough that you always control Wander (riding Agro).
nothing.
* [[spoiler:Agro's Agro's apparent death before you face Malus. The platform she's standing on crumbles underneath her and she bucks Wander off her in time to save him. Things aren't better when Wander cries in anguish over his horse's tragic death. He already lost his girlfriend and now he just lost his AnimalCompanion.]]
**
It's even sadder when you realize that since Wander gets [[spoiler: turned into a baby]], baby, he'll never find out that [[spoiler:Agro survived]].
Agro survived.
* Wander's pained face and outstretched arm towards Mono after [[spoiler:one one of the guards pierces him through the chest with their sword.]] sword. He's either losing his own sense of self or dying, yet all he apparently wants to do is reach her.
* The scene where Wander dreams about Mono coming back to life. Ten times more wibbling when he actually mumbles her name before waking up.
**
up. Also, listen carefully during the "tunnel of light" transition right before this scene.
-->[[spoiler: '''Mono:''' Wander!]]
-->'''Mono:''' Wander!
* When you get to the end and fully realize either think that [[spoiler:Wander, Wander, and by extension, the player]] player is the real villain in this story!
** When
story. Or Lord Emon [[spoiler:(who, (who, from a certain perspective, is the villain)]] villain) actually ''won''.
* Killing [[GentleGiant Phalanx]] is something of a traumatic experience, mainly because it never does anything to attack Wander, ''ever'', even when he starts firing arrows at it and stabbing its weak spots.
**
spots. It can happen first with Avion. One thing is to defeat a foe that starts attacking as soon as you are in sight, but Avion starts attacking only after YOU attack him first. The moment you see him crashing into the water there is a high chance you'll begin to seriously ask yourself "What have I done?"


** After following you silently yet with utter devotion, your only companion in the vast empty world is lost. And to top it off, it was to save ''your'' bacon...

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** After following you silently yet with utter devotion, your only companion in the vast empty world is lost. And to top it off, it was to save ''your'' bacon... and you are ''not'' allowed to skip the cinematic!


* The PS4 remake arguably makes all the Colossi deaths even worse. All the upgraded graphics and sounds now have the Colossis look, feel and sound ''even more'' real, making it truly feel like you're killing a living creature.

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* The PS4 [=PS4=] remake arguably makes all the Colossi deaths even worse. All the upgraded graphics and sounds now have the Colossis look, feel and sound ''even more'' real, making it truly feel like you're killing a living creature.

Added DiffLines:

** Also, listen carefully during the "tunnel of light" transition right before this scene.
-->[[spoiler: '''Mono:''' Wander!]]


* The PS4 remake arguably makes all the Colossi deaths even worse. All the upgraded graphics and sounds now have the Colossis look and feel ''even more'' real, making it truly feel like you're killing a living creature.

to:

* The PS4 remake arguably makes all the Colossi deaths even worse. All the upgraded graphics and sounds now have the Colossis look and look, feel and sound ''even more'' real, making it truly feel like you're killing a living creature.


* The PS4 remake arguably makes all the Colossis deaths even worse. All the upgraded graphics and sounds now have the Colossis look and feel ''even more'' real, making it truly feel like you're killing a living creature.

to:

* The PS4 remake arguably makes all the Colossis Colossi deaths even worse. All the upgraded graphics and sounds now have the Colossis look and feel ''even more'' real, making it truly feel like you're killing a living creature.

Added DiffLines:

* The PS4 remake arguably makes all the Colossis deaths even worse. All the upgraded graphics and sounds now have the Colossis look and feel ''even more'' real, making it truly feel like you're killing a living creature.


* Wander's pained face and outstretched arm towards Mono after [[spoiler:one of the guards pierces him through the chest with their sword.]] He's either losing his own sense of self or dying, yet all he apparently wants to do is touch her.

to:

* Wander's pained face and outstretched arm towards Mono after [[spoiler:one of the guards pierces him through the chest with their sword.]] He's either losing his own sense of self or dying, yet all he apparently wants to do is touch reach her.

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