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* In the quest Ghosts Ahoy, the old crone wishes to find her long-lost son, who ran away from home to join the pirates, and the player successfully locates him for her. She decides to go meet his son, but unfortunately dies of an accident during the sequel quest Vessel of the Harbinger before she can do so.

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* In the quest Ghosts Ahoy, the old crone wishes to find her long-lost son, who ran away from home to join the pirates, and the player successfully locates him for her. She decides to go meet his her son, but unfortunately dies of an accident during the sequel quest Vessel of the Harbinger before she can do so.could reconnect with him.
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* In the quest Ghosts Ahoy, the old crone wishes to find her long-lost son, who ran away from home to join the pirates, and the player successfully locates him for her. She decides to go meet his son, but unfortunately dies of an accident during the sequel quest Vessel of the Harbinger before she can do so.
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* In "Quiet Before the Swarm", the player manages to resolve a few interpersonal conflicts between members of the Void Knights and their family. Sisters Ami and Diana make up over the fact that Ami stole money from Diana, and Mikhal finally proposes to his girlfriend Mariah. [[YankTheDogsChain Ami, Diana and Mikhal all died while en route to Port Sarim]], killed by Melville Grayzag along with the entire detachment of Void Knights the player has met throughout the quest, save for Commander Korasi who is teleported to safety with Commodore Matthias' dying breath.
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* During Sliske's Endgame, all the gods end up depowered and rendered mortal once more. While this allows you to see them in new ways and humbles some of them, there's one case in particular that's absolutely heartbreaking: Icthlarin. Before he was a god, he was a dog, and that's what he slowly reverts to if you choose to let him follow you throughout the quest's maze. He slowly degrades from a wise ferryman of the dead to a scared, shivering pup before finally losing all intelligent thought... at first, he sticks with you because it's the smart thing to do, and as time goes on, he sticks close because you're his only friend in this labyrinth of pain and horror. If you're fond of animals or Icthlarin himself, you can't help but hate seeing what he's reduced to.
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* During the Tales of Pride event, the World Guardian found a list of names that Angof had been considering during her transition. When you discuss them with her, she says that her husband favoured 'Atgof', meaning 'memory', because she was his favourite memory. When asked why she went with 'Angof' instead, she says it means something more appropriate. Looking it up will tell you that 'angof' means 'forgotten', and then you remember that her husband lost himself to the crystal and become little more than a feral beast...
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Dewicking NotSoDifferent per TRS


* The [[VillainEpisode Vengeance!]] [[InAnotherMansShoes saga]] is a [[SympatheticPOV surprisingly poignant]] PerspectiveFlip from the view of a female Forgotten Warrior in Daemonheim. The saga begins with you in control of a normal adventuring party comprised of a few player stereotypes (one who's [[BloodKnight obsessed with killing]], a role-player, a rule breaker, and their [[OnlySaneMan sane team leader]]); after entering a room and seemingly killing everyone within it, you then take control of one of the victims who's NotQuiteDead. She awakes, poisoned, and surrounded by her dead comrades and her dead little brother (Taevas). She continues to wander through the dungeon, the poison slowly killing her, as she runs into more dead friends, and they each have unique examine texts, like "[[RetIrony She was about to retire]]," "He knew more dirty jokes than anyone," and "He could out-drink anyone," and that's when you realize exactly how many of these people [[YouBastard that you've killed]] in proportion to your Dungeoneering level. It quickly becomes NightmareFuel as the warrior confronts and kills the members of the adventuring party that attacked them, and struggles with her own madness as her thirst for revenge begins to warp her mind, [[NotSoDifferent turning her into one]] [[HeWhoFightsMonsters of the very killers that she hunts...]]

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* The [[VillainEpisode Vengeance!]] [[InAnotherMansShoes saga]] is a [[SympatheticPOV surprisingly poignant]] PerspectiveFlip from the view of a female Forgotten Warrior in Daemonheim. The saga begins with you in control of a normal adventuring party comprised of a few player stereotypes (one who's [[BloodKnight obsessed with killing]], a role-player, a rule breaker, and their [[OnlySaneMan sane team leader]]); after entering a room and seemingly killing everyone within it, you then take control of one of the victims who's NotQuiteDead. She awakes, poisoned, and surrounded by her dead comrades and her dead little brother (Taevas). She continues to wander through the dungeon, the poison slowly killing her, as she runs into more dead friends, and they each have unique examine texts, like "[[RetIrony She was about to retire]]," "He knew more dirty jokes than anyone," and "He could out-drink anyone," and that's when you realize exactly how many of these people [[YouBastard that you've killed]] in proportion to your Dungeoneering level. It quickly becomes NightmareFuel as the warrior confronts and kills the members of the adventuring party that attacked them, and struggles with her own madness as her thirst for revenge begins to warp her mind, [[NotSoDifferent turning her into one]] one [[HeWhoFightsMonsters of the very killers that she hunts...]]
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* The Black Marketeer in the player-owned port's backstory. He was once a simple merchant living in the Pincers region with his wife and two daughters. But one day, slavers attacked his island and took his family. They demanded a ransom from him, and he paid it... only to receive another note. He's been paying their ransoms ever since, and when the player asks if he's never considered that his family could be dead, he says that if he considered that, he'd lose everything he had to live for.

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* The Black Marketeer in the player-owned port's backstory. He was once a simple merchant living in the Pincers region with his wife and two daughters. But one day, slavers attacked his island and took his family. They demanded a ransom from him, and he paid it... only to receive another note. He's been paying their ransoms ever since, and when the player asks if he's never considered that his family could be dead, he says that if he considered that, he'd lose everything he had to live for. The worst part? You can't help him. There's no quest that can either get his family back or give him closure. He's just stuck there in limbo.
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* If Veldaban is dead at the end of "Birthright of the Dwarves", his father Dondakan will mourn him, and regret not spending enough time with him.
--> '''Dondakan:''' I wish I'd spent more time with Veldaban when he was alive, rather than being obsessed with this rock. My only son, and I ignored him because he became a Black Guard rather than a miner. Since you helped me mine the rock, I've had all the riches I could want... but all the gold in the world won't bring my son back.

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Spoilers removed per policy, spoiler warning added.


* "While Guthix Sleeps", the game's first Grandmaster quest, [[PlayerPunch sucker-punches the player]] about two-thirds of the way through. [[spoiler:After the player character recruits a party of eight heroes (almost all of whom were important quest [=NPCs=] from the many prerequisite quests or Slayer Masters who the player has most likely interacted with dozens of times each) to fight Lucien, they attempt a stealth operation against him. When the player's cover is blown, the heroes rush in to try to distract Lucien and save the player's life. In the resulting battle, all but two of them are killed.]]
** [[spoiler:Cyrisus, the former adventurer who the player nursed back to health and helped overcome their depression in "Dream Mentor", and whom wouldn't even be questing again without the player's help? [[ShootTheShaggyDog Dead]].]]
** [[spoiler:Hazelmere, the Gnome Mage who foresaw his own death, but [[HeroicSacrifice used their only chance]] [[ScrewDestiny to avoid getting killed]] [[BigDamnHeroes to instead save the player from certain death]] in the "Glouphie" saga? Dead.]]
** [[spoiler:Turael, the Slayer Master who first taught the player the Slayer skill, and [[{{Retirony}} planned to retire soon?]] Dead.]]
** [[spoiler:Duradel, the highest level Slayer Master (at least, at the time of the quest's release), who most players who had a high enough level to unlock the quest had trained under dozens if not hundreds of times? Dead.]]
** [[spoiler:Ghommal and Sloane, the doorman and WorldsStrongestMan of the Warriors' Guild respectively? Dead.]]
** [[spoiler:If losing them doesn't twist the knife enough, statues memorializing the fallen appear in several places across the world upon completion of the quest. The pond in the park in Falador has a statue for each of them, while Turael and Duradel have memorials placed outside of the Morytania Slayer Tower, Ghommal and Sloane have statues placed at the entrance of the Warrior's Guild, and Hazelmere has a statue erected in the Tree Gnome Stronghold.]]
** [[spoiler:Last but not least, most of the fallen heroes have [[ReplacementGoldfish NPCs that replace them]], and (with the exception of Duradel's ObviouslyEvil replacement), still mourn for them in their dialogue.]]

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!'''WARNING: As a Moments subpage for ''VideoGame/RuneScape'', all spoilers are ''unmarked'' [[Administrivia/SpoilersOff as per policy]]. Venture past this point only if you dare! Administrivia/YouHaveBeenWarned.'''
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* "While Guthix Sleeps", the game's first Grandmaster quest, [[PlayerPunch sucker-punches the player]] about two-thirds of the way through. [[spoiler:After After the player character recruits a party of eight heroes (almost all of whom were important quest [=NPCs=] from the many prerequisite quests or Slayer Masters who the player has most likely interacted with dozens of times each) to fight Lucien, they attempt a stealth operation against him. When the player's cover is blown, the heroes rush in to try to distract Lucien and save the player's life. In the resulting battle, all but two of them are killed.]]
killed.
** [[spoiler:Cyrisus, Cyrisus, the former adventurer who the player nursed back to health and helped overcome their depression in "Dream Mentor", and whom wouldn't even be questing again without the player's help? [[ShootTheShaggyDog Dead]].]]
Dead]].
** [[spoiler:Hazelmere, Hazelmere, the Gnome Mage who foresaw his own death, but [[HeroicSacrifice used their only chance]] [[ScrewDestiny to avoid getting killed]] [[BigDamnHeroes to instead save the player from certain death]] in the "Glouphie" saga? Dead.]]
Dead.
** [[spoiler:Turael, Turael, the Slayer Master who first taught the player the Slayer skill, and [[{{Retirony}} planned to retire soon?]] Dead.]]
Dead.
** [[spoiler:Duradel, Duradel, the highest level Slayer Master (at least, at the time of the quest's release), who most players who had a high enough level to unlock the quest had trained under dozens if not hundreds of times? Dead.]]
Dead.
** [[spoiler:Ghommal Ghommal and Sloane, the doorman and WorldsStrongestMan of the Warriors' Guild respectively? Dead.]]
Both dead.
** [[spoiler:If If losing them doesn't twist the knife enough, statues memorializing the fallen appear in several places across the world upon completion of the quest. The pond in the park in Falador has a statue for each of them, while Turael and Duradel have memorials placed outside of the Morytania Slayer Tower, Ghommal and Sloane have statues placed at the entrance of the Warrior's Guild, and Hazelmere has a statue erected in the Tree Gnome Stronghold.]]
Stronghold.
** [[spoiler:Last Last but not least, most of the fallen heroes have [[ReplacementGoldfish NPCs that replace them]], and (with the exception of Duradel's ObviouslyEvil replacement), still mourn for them in their dialogue.]]



*** This moment is made worse by the fact that [[WhatCouldHaveBeen cut content]] from ''Nomad's Elegy'' reveals [[spoiler: that Korasi and Jessika were now ''lovers'' by the time of ''The Void Stares Back'' and each wrote the other a [[http://services.runescape.com/m=forum/c=q5BgXM-UH3Q/forums.ws?341,342,333,65985724 letter from the underworld asking that they continue to live on for their sake.]]]] [[HarsherInHindsight Really adds weight to why they both ask you to save the other from Grayzag.]]

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*** This moment is made worse by the fact that [[WhatCouldHaveBeen cut content]] from ''Nomad's Elegy'' reveals [[spoiler: that Korasi and Jessika were now ''lovers'' by the time of ''The Void Stares Back'' and each wrote the other a [[http://services.runescape.com/m=forum/c=q5BgXM-UH3Q/forums.ws?341,342,333,65985724 letter from the underworld asking that they continue to live on for their sake.]]]] ]] [[HarsherInHindsight Really adds weight to why they both ask you to save the other from Grayzag.]] ]]



** [[TemptingFate It might not be so bad.]] One of the recent future update hints involves a television character named Hannibal. The most relevant Runescape character to that is Hannibus, the aforementioned last Dragon Rider, so he might still be alive and appearing in a quest where Zaros [[spoiler: gets his body back]].

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** [[TemptingFate It might not be so bad.]] One of the recent future update hints involves a television character named Hannibal. The most relevant Runescape character to that is Hannibus, the aforementioned last Dragon Rider, so he might still be alive and appearing in a quest where Zaros [[spoiler: gets his body back]].back.



* The backstory and death of [[spoiler:Guthix]]. He was the last survivor of a god war on another world, and sought to make a peaceful society with no godly intervention. However, given that by this point [[spoiler:he had become a god himself]], it was doomed to failure. And then new god wars started, ruining the perfect Gielinor forever. By the end, he does nothing to prevent his own death, despite being perfectly capable of it.
** Extra mention should be given to how the only casualties we see are farmers, craftsmen, and [[spoiler:Guthix's]] friends and family. The only warrior in that entire area belonged to, and was created by, a god.
*** [[spoiler:Guthix]] wanted to see his family again when he died. In a later quest, Death reveals [[spoiler:that when a mortal becomes a god, they give up the ability to go to the afterlife. Instead, their energy is scattered throughout the world. And, indeed, Guthix's energy and memories are what the Divination skill revolves around.]]
*** In addition, the music track that is unlocked during [[spoiler: your voyage through the memories of Guthix]] is a very melancholy tune that further compounds the sadness of the event

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* The backstory and death of [[spoiler:Guthix]].Guthix. He was the last survivor of a god war on another world, and sought to make a peaceful society with no godly intervention. However, given that by this point [[spoiler:he he had become a god himself]], himself, it was doomed to failure. And then new god wars started, ruining the perfect Gielinor forever. By the end, he does nothing to prevent his own death, despite being perfectly capable of it.
** Extra mention should be given to how the only casualties we see are farmers, craftsmen, and [[spoiler:Guthix's]] Guthix's friends and family. The only warrior in that entire area belonged to, and was created by, a god.
*** [[spoiler:Guthix]] Guthix wanted to see his family again when he died. In a later quest, Death reveals [[spoiler:that that when a mortal becomes a god, they give up the ability to go to the afterlife. Instead, their energy is scattered throughout the world. And, indeed, Guthix's energy and memories are what the Divination skill revolves around.]]
around.
*** In addition, the music track that is unlocked during [[spoiler: your voyage through the memories of Guthix]] Guthix is a very melancholy tune that further compounds the sadness of the eventevent.



* The end of ''Salt in the Wound''. Mother Mallum's host (before she attempts to possess [[spoiler:the player]]) is an old woman named Lucy who, by this point, is clearly on her deathbed. After Mallum is killed, you find out that [[spoiler:Lucy has been possessed since she was a child, and - because victims of the slugs' mind control don't remember anything that happened during possession - she still has the mind of one. She mistakes the player for one of her parents, and cries about a "nightmare" involving slugs. The player must choose to [[ThatWasNotADream tell her the truth about her possession]], or to comfort her in her final moments by assuring her that it was indeed AllJustADream. In either case, she dies at the end of the conversation. The lullaby-like music-box tune that plays during this scene really drives home the point that ''a little girl just died of old age after being trapped in a nightmare for decades''.]]

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* The end of ''Salt in the Wound''. Mother Mallum's host (before she attempts to possess [[spoiler:the player]]) the player) is an old woman named Lucy who, by this point, is clearly on her deathbed. After Mallum is killed, you find out that [[spoiler:Lucy Lucy has been possessed since she was a child, and - because victims of the slugs' mind control don't remember anything that happened during possession - she still has the mind of one. She mistakes the player for one of her parents, and cries about a "nightmare" involving slugs. The player must choose to [[ThatWasNotADream tell her the truth about her possession]], or to comfort her in her final moments by assuring her that it was indeed AllJustADream. In either case, she dies at the end of the conversation. The lullaby-like music-box tune that plays during this scene really drives home the point that ''a little girl just died of old age after being trapped in a nightmare for decades''.]]



** Crosses into Heartwarming at the conclusion of ''Nomad's Elegy'', [[spoiler:where Ictharin and Death can allow her to live free of any divine influence in the mortal realm, and you can meet her again in her new job as the Custodian of the Soul Obelisk.]]

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** Crosses into Heartwarming at the conclusion of ''Nomad's Elegy'', [[spoiler:where where Ictharin and Death can allow her to live free of any divine influence in the mortal realm, and you can meet her again in her new job as the Custodian of the Soul Obelisk.]]



* If you're aligned with Bandos and [[spoiler: killed Zanik]] in the Mighty Fall, there's unique dialog with [[spoiler: her]] in Nomad's Elegy, where the player tries to justify their actions. It is not taken well.
--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[WhatTheHellHero And! You! Killed! Me!]]]]
* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and now, finally, is your big moment! [[spoiler: one by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]
* If the player executes the Head Mourner after defeating him during "Plague's End", [[spoiler:his widow can be found perpetually weeping in the Iorwerth district of Prifddinas. Despite all of his atrocities, the player cannot talk her out of believing that he was on a mission as a "emissary of peace".]]

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* If you're aligned with Bandos and [[spoiler: killed Zanik]] Zanik in the Mighty Fall, there's unique dialog with [[spoiler: her]] her in Nomad's Elegy, where the player tries to justify their actions. It is not taken well.
--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[PunctuatedForEmphasis And! You!]] [[WhatTheHellHero And! You! Killed! Me!]]]]
Me!]]
* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and now, finally, is your big moment! [[spoiler: one One by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]
thing?]]
* If the player executes the Head Mourner after defeating him during "Plague's End", [[spoiler:his his widow can be found perpetually weeping in the Iorwerth district of Prifddinas. Despite all of his atrocities, the player cannot talk her out of believing that he was on a mission as a "emissary of peace".]]
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* The Black Marketeer in the player-owned port's backstory. He was once a simple merchant living in the Pincers region with his wife and two daughters. But one day, slavers attacked his island and took his family. They demanded a ransom from him, and he paid it... only to receive another note. He's been paying their ransoms ever since, and when the player asks if he's never considered that his family could be dead, he says that if he considered that, he'd lose everything he had to live for.

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** The quest after that isn't any better. The player is placed into [[SadisticChoice a position where either Korasi or her friend are taken hostage for confronting Grayzag and must decide who gets to live while the other's life force is used for the queen]]. There is ''no'' third option.

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** The quest after that isn't any better. The player is placed into [[SadisticChoice a position where either Korasi or her friend and Jessika are taken hostage for confronting Grayzag and must decide who gets to live while the other's life force is used for the queen]]. There is ''no'' third option. The survivor is left scarred by the choice and leaves for the battlefield [[RoaringRampageOfRevenge to keep fighting the pests]].
*** This moment is made worse by the fact that [[WhatCouldHaveBeen cut content]] from ''Nomad's Elegy'' reveals [[spoiler: that Korasi and Jessika were now ''lovers'' by the time of ''The Void Stares Back'' and each wrote the other a [[http://services.runescape.com/m=forum/c=q5BgXM-UH3Q/forums.ws?341,342,333,65985724 letter from the underworld asking that they continue to live on for their sake.]]]] [[HarsherInHindsight Really adds weight to why they both ask you to save the other from Grayzag.]]



* Tarddiad, the world Seren and the elves used to live on. It was formerly a beautiful world full of life and civilisation; centuries after Seren left, it's a ghost world, now populated by the few elves still living- but they've become so addicted to the crystal they used to stop the pain of Seren's absence that they're completely insane and possibly beyond help.

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* Tarddiad, the world Seren and the elves used to live on. It was formerly a beautiful world full of life and civilisation; centuries after Seren left, it's a ghost world, now populated by the few elves still living- but they've become so addicted to the crystal they used to stop the pain of Seren's absence that they're completely insane and possibly beyond help.help.
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* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[SugarWiki/HeartwarmingMoments your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].

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* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[SugarWiki/HeartwarmingMoments your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].Daemonheim]].
* Tarddiad, the world Seren and the elves used to live on. It was formerly a beautiful world full of life and civilisation; centuries after Seren left, it's a ghost world, now populated by the few elves still living- but they've become so addicted to the crystal they used to stop the pain of Seren's absence that they're completely insane and possibly beyond help.
Is there an issue? Send a MessageReason:
None


* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[CrowningMomentOfHeartwarming your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].

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* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[CrowningMomentOfHeartwarming [[SugarWiki/HeartwarmingMoments your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].
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* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[HeartwarmingMoments your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].

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* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[HeartwarmingMoments [[CrowningMomentOfHeartwarming your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].
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None


* If the player executes the Head Mourner after defeating him during "Plague's End", [[spoiler:his widow can be found perpetually weeping in the Iorwerth district of Prifddinas. Despite all of his atrocities, the player cannot talk her out of believing that he was on a mission as a "emissary of peace".]]

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* If the player executes the Head Mourner after defeating him during "Plague's End", [[spoiler:his widow can be found perpetually weeping in the Iorwerth district of Prifddinas. Despite all of his atrocities, the player cannot talk her out of believing that he was on a mission as a "emissary of peace".]]]]
* During "Curse of the Black Stone", Hannibus reunites with his daughter Vindicta. She refuses to accept Hannibus as her father at first, and is revealed to have rejected the Illujanka as her people, as she believes that they are weak and letting themselves die instead of attempting to fight against the SterilityPlague that's ruined their people. Hannibus cries when he sees what living on Gilenor and serving Zaros as his champion in the Heart has done to his daughter. However, despite her protests, [[HeartwarmingMoments your character does note that Vindicta does seem happier, should you talk when they're both back at the base at Daemonheim]].
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* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]]. In every YouTube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave Tutorial Island]], the first song of many players and the introduction of the game, now symbolizing a bygone era.

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* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]]. In every YouTube Website/YouTube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave Tutorial Island]], the first song of many players and the introduction of the game, now symbolizing a bygone era.
Is there an issue? Send a MessageReason:
None


*** Guthix wanted to see his family again when he died. In a later quest, Death reveals that when a mortal becomes a god, they give up the ability to go to the afterlife. Instead, their energy is scattered throughout the world.

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*** Guthix [[spoiler:Guthix]] wanted to see his family again when he died. In a later quest, Death reveals that [[spoiler:that when a mortal becomes a god, they give up the ability to go to the afterlife. Instead, their energy is scattered throughout the world. And, indeed, Guthix's energy and memories are what the Divination skill revolves around.]]
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* "While Guthix Sleeps", the game's first Grandmaster quest, [[PlayerPunch sucker-punches the player]] about two-thirds of the way through. [[spoiler:After the player character recruits a party of eight heroes (almost all of whom were important quest [=NPCs=] from the many prerequisite quests or Slayer Masters who the player has most likely interacted with dozens of times each) to fight Lucien, they attempt a stealth operation against him. When the player's cover is blown, the heroes rush in to try to distract Lucien and save the player's life. In the resulting battle, all but two of them are killed.]]
** [[spoiler:Cyrisus, the former adventurer who the player nursed back to health and helped overcome their depression in "Dream Mentor", and whom wouldn't even be questing again without the player's help? [[ShootTheShaggyDog Dead]].]]
** [[spoiler:Hazelmere, the Gnome Mage who foresaw his own death, but [[HeroicSacrifice used their only chance]] [[ScrewDestiny to avoid getting killed]] [[BigDamnHeroes to instead save the player from certain death]] in the "Glouphie" saga? Dead.]]
** [[spoiler:Turael, the Slayer Master who first taught the player the Slayer skill, and [[{{Retirony}} planned to retire soon?]] Dead.]]
** [[spoiler:Duradel, the highest level Slayer Master (at least, at the time of the quest's release), who most players who had a high enough level to unlock the quest had trained under dozens if not hundreds of times? Dead.]]
** [[spoiler:Ghommal and Sloane, the doorman and WorldsStrongestMan of the Warriors' Guild respectively? Dead.]]
** [[spoiler:If losing them doesn't twist the knife enough, statues memorializing the fallen appear in several places across the world upon completion of the quest. The pond in the park in Falador has a statue for each of them, while Turael and Duradel have memorials placed outside of the Morytania Slayer Tower, Ghommal and Sloane have statues placed at the entrance of the Warrior's Guild, and Hazelmere has a statue erected in the Tree Gnome Stronghold.]]
** [[spoiler:Last but not least, most of the fallen heroes have [[ReplacementGoldfish NPCs that replace them]], and (with the exception of Duradel's ObviouslyEvil replacement), still mourn for them in their dialogue.]]



* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and now, finally, is your big moment! [[spoiler: one by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]

to:

* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and now, finally, is your big moment! [[spoiler: one by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]thing?]]]]
* If the player executes the Head Mourner after defeating him during "Plague's End", [[spoiler:his widow can be found perpetually weeping in the Iorwerth district of Prifddinas. Despite all of his atrocities, the player cannot talk her out of believing that he was on a mission as a "emissary of peace".]]
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Cut trope


* The end of ''One of a Kind''. [[BiggerBad Kerapac]] offers to cure Hannibus of his infertility, but there is no guarantee, and it will require decades of Hannibus being in stasis (did I mention he's been TakenForGranite since the Second Age?). While taking a walk outside to consider, Hannibus is approached by the [[LastOfHisKind White Dragon]] from earlier in the quest who went to his home world and brought him his grandchild. It turns out the remnant of the Dragon Rider race is preparing for extinction in a vaguely Circle of Life way, and is guiding the creatures of their world so that another will become the soul of their world. The player must decide whether Hannibus should accept Kerapac's offer, or be with his family.

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* The end of ''One of a Kind''. [[BiggerBad Kerapac]] Kerapac offers to cure Hannibus of his infertility, but there is no guarantee, and it will require decades of Hannibus being in stasis (did I mention he's been TakenForGranite since the Second Age?). While taking a walk outside to consider, Hannibus is approached by the [[LastOfHisKind White Dragon]] from earlier in the quest who went to his home world and brought him his grandchild. It turns out the remnant of the Dragon Rider race is preparing for extinction in a vaguely Circle of Life way, and is guiding the creatures of their world so that another will become the soul of their world. The player must decide whether Hannibus should accept Kerapac's offer, or be with his family.
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fixed a typo


* In the dwarf quests, you already knew that [[TheDragon Colonel Grimmson]] had likely been brainwashed into joining the Red Axe after he'd been detained by Veldaban following the [[TheGreatOffscreenWar defeat of the trolls at Barendir]]. Turns out that when he went berserk at Barendir, Grimmson had accidently cut down a dwarf (possibly more). This caused him to enter a HeroicBSOD, which led to him letting the Ogre Shaman mess with his mind so that he could sleep at night. During the final confrontation, Grimmson is offered the chance to go back, and replies that he can't go back, he is the "butcher of Barendir", and wants to die a warrior's death at Veldaban's hand like he should have back then.

to:

* In the dwarf quests, you already knew that [[TheDragon Colonel Grimmson]] had likely been brainwashed into joining the Red Axe after he'd been detained by Veldaban following the [[TheGreatOffscreenWar defeat of the trolls at Barendir]]. Turns out that when he went berserk at Barendir, Grimmson had accidently accidentally cut down a dwarf (possibly more). This caused him to enter a HeroicBSOD, which led to him letting the Ogre Shaman mess with his mind so that he could sleep at night. During the final confrontation, Grimmson is offered the chance to go back, and replies that he can't go back, he is the "butcher of Barendir", and wants to die a warrior's death at Veldaban's hand like he should have back then.



--> So now, book of a thousand songs, how so, I find you pretend? For you are more than a thousand songs, and there'll never be an end. No there'll never be an end.

to:

--> So now, book of a thousand songs, how so, I find you pretend? For you are more than a thousand songs, and there'll never be an end. No No, there'll never be an end.
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* The [[VillainEpisode Vengeance!]] [[InAnotherMansShoes saga]] is a [[SympatheticPOV surprisingly poignant]] PerspectiveFlip from the view of a female Forgotten Warrior in Daemonheim. The saga begins with you in control of a normal adventuring party comprised of a few player stereotypes (one who's [[BloodKnight obsessed with killing]], a role-player, a rule breaker, and their [[OnlySaneMan sane team leader]]); after entering a room and seemingly killing everyone within it, you then take control of one of the victims who's NotQuiteDead. She awakes, poisoned, and surrounded by her dead comrades and her dead little brother (Taevas). She continues to wander through the dungeon, the poison slowly killing her, as she runs into more dead friends, and they each have unique examine texts, like "[[RetIrony She was about to retire]]," "He knew more dirty jokes than anyone," and "He could out-drink anyone," and that's when you realize exactly how many of these people [[YouBastard that you've killed]] in proportion to your Dungeoneering level. It quickly becomes NightmareFuel as the warrior confronts and kills the members of the adventuring party that attacked them, and struggles with her own madness as her thirst for revenge begins to warp her mind, [[NotSoDifferent turning her into one of the very killers that she hunts...]]

to:

* The [[VillainEpisode Vengeance!]] [[InAnotherMansShoes saga]] is a [[SympatheticPOV surprisingly poignant]] PerspectiveFlip from the view of a female Forgotten Warrior in Daemonheim. The saga begins with you in control of a normal adventuring party comprised of a few player stereotypes (one who's [[BloodKnight obsessed with killing]], a role-player, a rule breaker, and their [[OnlySaneMan sane team leader]]); after entering a room and seemingly killing everyone within it, you then take control of one of the victims who's NotQuiteDead. She awakes, poisoned, and surrounded by her dead comrades and her dead little brother (Taevas). She continues to wander through the dungeon, the poison slowly killing her, as she runs into more dead friends, and they each have unique examine texts, like "[[RetIrony She was about to retire]]," "He knew more dirty jokes than anyone," and "He could out-drink anyone," and that's when you realize exactly how many of these people [[YouBastard that you've killed]] in proportion to your Dungeoneering level. It quickly becomes NightmareFuel as the warrior confronts and kills the members of the adventuring party that attacked them, and struggles with her own madness as her thirst for revenge begins to warp her mind, [[NotSoDifferent turning her into one one]] [[HeWhoFightsMonsters of the very killers that she hunts...]]
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None


* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and no, finally, is your big moment! [[spoiler: one by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]

to:

* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and no, now, finally, is your big moment! [[spoiler: one by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]
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** The quest after that isn't any better. The player is placed into a position where either Korasi or her friend are taken hostage for confronting Grayzag and must decide who gets to live while the other's life force is used for the queen. There is ''no'' third option.

to:

** The quest after that isn't any better. The player is placed into [[SadisticChoice a position where either Korasi or her friend are taken hostage for confronting Grayzag and must decide who gets to live while the other's life force is used for the queen.queen]]. There is ''no'' third option.
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None


* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]]. In every YouTube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave Tuturial Island]], the first song of many players and the introduction of the game, now symbolizing a bygone era.

to:

* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]]. In every YouTube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave Tuturial Tutorial Island]], the first song of many players and the introduction of the game, now symbolizing a bygone era.
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added Lord of Vampyrium to the list


--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[WhatTheHellHero And! You! Killed! Me!]]]]

to:

--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[WhatTheHellHero And! You! Killed! Me!]]]]Me!]]]]
* The Lord of Vampyrium, full stop. At long last, you are ready to take down [[BigBad Lord Drakan]]. You've fought alongside the Myreque for years now, done so much together, seen so much evil, and no, finally, is your big moment! [[spoiler: one by one, all but you and Safalaan, Veliaf and Ivan fall to Drakan. When you finally kill him, Vanescula betrays you by (seemingly) killing Safalaan by draining his blood, stating that with it in her, she can cross the river Salve, and she can use haemalchemy to transfer that resistance to every vampyre. And the worst part? She doesn't go CardCarryingVillain on you, she says that she can force Misthalin to give them blood, thus requiring humans to give less blood less frequently, freeing her race from starvation and the humans from mistreatment. She killed Safalaan and is going to invade humanity, but.... [[TheExtremistWasRight what if she's doing the right thing?]]]]

Added: 248

Changed: 1225

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Merged entry on "Vengeance" saga with an entry from the YMMV page.


* During the Fremennik Saga, ''Vengeance'' we get a PerspectiveFlip from a typical dungeon in Daemonheim, as one of the people that the "heroes" fight as she tries to take her [[TitleDrop vengeance]] on the people who killed her little brother. Throughout the Saga, you come across the Forgotten Warrior's friends and family. And they all have unique examine texts, like "[[RetIrony She was about to retire]]," "He knew more dirty jokes than anyone," and "He could out-drink anyone." And that's when you realize exactly how many of these people that you've killed in proportion to your Dungeoneering level. [[VideoGameCaringPotential It quickly becomes]] NightmareFuel as the story goes on.
* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]]. In every youtube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave toturial island]], the first song of many players and the introduction of the game, now symbolizes a bygone era.
** The music also start very happy and ingenuous, but ends fading away in a sad and harthwarming way, like if it's a last goodbye to the players.

to:

* During the Fremennik Saga, ''Vengeance'' we get The [[VillainEpisode Vengeance!]] [[InAnotherMansShoes saga]] is a [[SympatheticPOV surprisingly poignant]] PerspectiveFlip from the view of a typical dungeon female Forgotten Warrior in Daemonheim, as Daemonheim. The saga begins with you in control of a normal adventuring party comprised of a few player stereotypes (one who's [[BloodKnight obsessed with killing]], a role-player, a rule breaker, and their [[OnlySaneMan sane team leader]]); after entering a room and seemingly killing everyone within it, you then take control of one of the people that victims who's NotQuiteDead. She awakes, poisoned, and surrounded by her dead comrades and her dead little brother (Taevas). She continues to wander through the "heroes" fight dungeon, the poison slowly killing her, as she tries to take her [[TitleDrop vengeance]] on the people who killed her little brother. Throughout the Saga, you come across the Forgotten Warrior's friends runs into more dead friends, and family. And they all each have unique examine texts, like "[[RetIrony She was about to retire]]," "He knew more dirty jokes than anyone," and "He could out-drink anyone." And anyone," and that's when you realize exactly how many of these people [[YouBastard that you've killed killed]] in proportion to your Dungeoneering level. [[VideoGameCaringPotential level. It quickly becomes]] becomes NightmareFuel as the story goes on.
warrior confronts and kills the members of the adventuring party that attacked them, and struggles with her own madness as her thirst for revenge begins to warp her mind, [[NotSoDifferent turning her into one of the very killers that she hunts...]]
* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]]. In every youtube YouTube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave toturial island]], Tuturial Island]], the first song of many players and the introduction of the game, now symbolizes symbolizing a bygone era.
** The music also start starts very happy happily and ingenuous, ingenuously, but ends fading away in a sad and harthwarming heartwarming way, like as if it's it were a last goodbye to the players.players.
** At the same time, some veteran players joined the game even earlier, before Tutorial Island ever existed[[note]]at that point, the game just plunked you right down in Lumbridge Castle[[/note]] -- so for them it just doesn't hold the same impact.
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** Crosses into Heartwarming at the conclusion of ''Nomad's Elegy'', [[spoiler:where Ictharin and Death can allow her to live free of any divine influence in the mortal realm, and you can meet her again in her new job as the Custodian of the Soul Obelisk.]]



--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[WhatTheHellHero And! You! Killed! Me!]]]]

to:

--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[WhatTheHellHero And! You! Killed! Me!]]]]
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None

Added DiffLines:

* If you're aligned with Bandos and [[spoiler: killed Zanik]] in the Mighty Fall, there's unique dialog with [[spoiler: her]] in Nomad's Elegy, where the player tries to justify their actions. It is not taken well.
--> [[YouBastard You're a monster!]] Bandos represents tyranny, murder, the slaughter of innocents! I saw exactly what he stood for, not this idealized nonsense you are spouting. [[spoiler: [[WhatTheHellHero And! You! Killed! Me!]]]]
Is there an issue? Send a MessageReason:
None


* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]], every youtube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave toturial island]], the first song of many players and the introduction of the game, now symbolizes a bygone era.

to:

* The music Newbie melody, specially the [[https://www.youtube.com/watch?v=V3YxgBrnorI older version]], version]]. In every youtube comment section, old players will cry of nostalgia and remember the good memories of the game. It was the main theme of the [[NoobCave toturial island]], the first song of many players and the introduction of the game, now symbolizes a bygone era.

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