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* ''VideoGame/RuneScape'' has a variation with the Retribution prayer: If you have it active and are killed, you deal damage to all surrounding enemies (assuming there are any).
** There are also some monsters in the Void Knights minigame whose entire gimmick is to walk up to the doors and self-destruct at them.

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* ''VideoGame/RuneScape'' ''VideoGame/RuneScape'':
** The game
has a variation with the Retribution [[ExactlyWhatItSaysOnTheTin Retribution]] prayer: If if you have it active and as you are killed, you deal damage to all surrounding enemies (assuming there are any).
** Nex will always activate Wrath, the curse version of Retribution, once her life points are depleted.
**
There are also some monsters in the Void Knights Pest Control minigame whose entire gimmick is to walk up to the doors barring access to the Void Knight and self-destruct at them.them.
** Upon being banished at [[UnlockableDifficultyLevels 100% enrage or higher]], Zamorak will drag the player to [[PlanetHeck Infernus]] with him for a [[SequentialBoss seventh phase]].



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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganondorf does this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to [[CollapsingLair destroy the castle]] and crush you and Princess Zelda under it, and you have [[TimedMission three minutes]] to escape. All three of you, including Ganondorf, survive.

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** In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganondorf does this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to [[CollapsingLair destroy the castle]] and crush you and Princess Zelda under it, and you have [[TimedMission three minutes]] to escape. All three of you, [[NotQuiteDead including Ganondorf, Ganondorf]], survive.


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** Ganondorf uses a variant in ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': once it becomes clear that Link is about to defeat him (even in his SuperMode), [[VillainousBreakdown Ganondorf decides that he would rather die than suffer defeat]] and [[DangerousForbiddenTechnique swallows his Secret Stone]], [[AlmightyIdiot turning himself into a colossal dragon driven by nothing but malice and instinct]] in the hopes that his new form will [[ThereIsNoKillLikeOverkill wipe Link off the face of the earth]].
--->'''Ganondorf:''' My body... My mind... ''Everything!'' I'll sacrifice it all to destroy you... ''AND CAST THIS WORLD INTO ETERNAL NIGHT!''
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** ''[[VideoGame/TheKingOfFighters2000 2001]]'' has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.

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** ''[[VideoGame/TheKingOfFighters2000 ''[[VideoGame/TheKingOfFighters2001 2001]]'' has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.

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* At the end of ''[[VideoGame/NintendoWars Advance Wars 2: Black Hole Rising]]'', BigBad Sturm tries to pull this on the heroes. His [[TheDragon second-in-command]], Hawke, not wanting to die with his boss, shoots him before he can activate his doomsday device.



* ''VideoGame/BanjoTooie'''s Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)

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* ''VideoGame/BanjoTooie'''s Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Self]]-[[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)



* ''[[VideoGame/TheBindingOfIsaac The Binding Of Isaac: Rebirth]]'' adds the Plan C item in its ''Afterbirth+'' expansion, which is basically this trope. It inflicts enough damage to kill any enemy or boss in the room (unless they have another health bar left, in which case they immediately switch to it), but kills you three seconds later. Unlike most examples, however, there are a number of items that can cause Isaac to survive, either by giving him more lives, escaping down the trapdoor to the next floor immediately upon killing the boss in question, or being outright immune to damage that targets his body (which all items do).

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* ''[[VideoGame/TheBindingOfIsaac The Binding Of Isaac: Rebirth]]'' ''VideoGame/TheBindingOfIsaac: Rebirth'' adds the Plan C item in its ''Afterbirth+'' expansion, which is basically this trope. It inflicts enough damage to kill any enemy or boss in the room (unless they have another health bar left, in which case they immediately switch to it), but kills you three seconds later. Unlike most examples, however, there are a number of items that can cause Isaac to survive, either by giving him more lives, escaping down the trapdoor to the next floor immediately upon killing the boss in question, or being outright immune to damage that targets his body (which all items do).



* ''VideoGame/GearsOfWar 2'': in the multiplayer, if you have your grenades equipped, and you are downed -- by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).

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* ''VideoGame/GearsOfWar 2'': in In the multiplayer, if you have your grenades equipped, and you are downed -- by pulling the right trigger you can try to take them with you. Great against players who try to perform [[FinishingMove executions]], want a body shield, or an objective. Unfortunately rather unavoidable if a person holding a grenade was downed in a match using Execution rules (downed players may stand back up after some time if not finished off in close-range, though may only stand up again twice).



* A hilarious example in ''Fleeing the Complex'' of the ''VideoGame/HenryStickminSeries''. If you choose the grenade and crossbow combo, the guard with the grenade attached to his face leaps towards Henry. Even the Fail Screen lampshades this.
--> "If he goes down, he's taking you with him!"
** Surprisingly played straight in the Revenged ending of ''Completing the Mission'', in which Reginald Copperbottom shoots Henry in a crashing airship in order to ensure Henry dies there with him.
*** In a failing option in the Revenged route, instead of picking the correct Staple option, if Henry picks the Airship option, he will trap Reginald in a NeckLift before flying out of the airship to the rocket, landing on it... And holding Reginald out to be struck by the crashing airship, as the crash and resulting explosion takes the two out. All the game has to offer to say on the Fail Screen is Pogchamps.

to:

* A hilarious example in ''VideoGame/HenryStickminSeries'':
**
''Fleeing the Complex'' of the ''VideoGame/HenryStickminSeries''.has a hilarious example. If you choose the grenade and crossbow combo, the guard with the grenade attached to his face leaps towards Henry. Even the Fail Screen lampshades this.
--> "If --->''"If he goes down, he's taking you with him!"
him!"''
** Surprisingly played straight in the Revenged ending of ''Completing the Mission'', in which Reginald Copperbottom shoots Henry in a crashing airship in order to ensure Henry dies there with him.
***
him. In a failing option in the Revenged route, instead of picking the correct Staple option, if Henry picks the Airship option, he will trap Reginald in a NeckLift before flying out of the airship to the rocket, landing on it... And holding Reginald out to be struck by the crashing airship, as the crash and resulting explosion takes the two out. All the game has to offer to say on the Fail Screen is Pogchamps.



* In ''VideoGame/HexenBeyondHeretic'', defeating the Heresiarch will activate a Kaizo Trap, causing it to drop its mana cubes--which will explode and HURT LIKE HELL, potentially being fatal. Another example of the dual Kaizo Trap/Taking You With Me dual trope is when you defeat the final boss, Korax: he will release several evil spirits from his body which WILL rip you apart if you are too close to him.

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* In ''VideoGame/HexenBeyondHeretic'', ''VideoGame/{{Hexen}}: Beyond Heretic'', defeating the Heresiarch will activate a Kaizo Trap, KaizoTrap, causing it to drop its mana cubes--which cubes -- which will explode and HURT LIKE HELL, ''hurt like hell'', potentially being fatal. Another example of the dual Kaizo Trap/Taking You With with Me dual trope is when you defeat the final boss, Korax: he will release several evil spirits from his body which WILL rip you apart if you are too close to him.



* In ''VideoGame/JadeEmpire'', Sagacious Zu makes his HeroicSacrifice against Death's Hand, using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.

to:

* In ''VideoGame/JadeEmpire'', ''VideoGame/JadeEmpire'':
**
Sagacious Zu makes his HeroicSacrifice against Death's Hand, using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.



* ''VideoGame/TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
** Rugal LOVES to pull this off and has attempted it at least 3 times: Once in ''94'', again in ''98'' and yet again in ''2002: Unlimited Match''.
** In ''2000'', Clone Zero attempts to blow up his hideout (where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** ''2001'' has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.
* ''VideoGame/Kirby64TheCrystalShards'': Bomb + Rock results in a stick of dynamite that hurts Kirby if he doesn't cover himself with his helmet.

to:

* ''VideoGame/TheKingOfFighters'' ''Franchise/TheKingOfFighters'' has a number of [[SNKBoss bosses]] who try this.
** Rugal LOVES ''loves'' to pull this off and has attempted it at least 3 three times: Once once in ''94'', ''[[VideoGame/TheKingOfFighters94 '94]]'', again in ''98'' ''[[VideoGame/TheKingOfFighters98 '98]]'' and yet again in ''2002: ''[[VideoGame/TheKingOfFighters2002 2002: Unlimited Match''.
Match]]''.
** In ''2000'', ''[[VideoGame/TheKingOfFighters2000 2000]]'', Clone Zero attempts to blow up his hideout (where you are) with his [[KillSat Zero Cannon]]. Shame it got busted earlier.
** ''2001'' ''[[VideoGame/TheKingOfFighters2000 2001]]'' has Igniz combine this trope with ColonyDrop. The ColonyDrop part fails miserably, but your allies are saved by an unknown group.
* ''VideoGame/Kirby64TheCrystalShards'': ''VideoGame/Kirby64TheCrystalShards'':
**
Bomb + Rock results in a stick of dynamite that hurts Kirby if he doesn't cover himself with his helmet.



* ''VideoGame/TheLegendOfDragoon'' has this played straight in a flashback showing the final moments of first great war between the humans and winglies. Kanzas confronts an enormous Virage and latches himself on to his head with the quote "Not bad! I'm taking you with me!" Before blowing himself up, and taking the Virage, and a good chunk of a Wingly city with him.
** Precedes two other examples of this trope by SECONDS, in which Shirley dies to kill the Virage that killed Belzac, and Melbu Frahma petrifies Zieg as he "dies."
** Also is used by Melbu Frahma AGAIN at the end of the game, where he self destructs to try and kill your party. While [[WhoWantsToLiveForever Rose]] and [[DyingAsYourself Zieg]] [[TogetherInDeath were ready to embrace death]], this attack fails to kill anyone else.
* ''VideoGame/LegendOfLegaia'' has the Delilas family, mortally wounded from combat with the heroes, voluntarily [[FusionDance merge]] with Koru - the Seru keeping the nearby town frozen - and invert its power using their own ([[LampshadeHanging "Is life really that important to you?"]]). [[TimeLimitBoss You then have five rounds of combat]] before [[ActionBomb it self-destructs]] and [[NonstandardGameOver nukes everything from there to Sol]].
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'': At the end of the [[MultipleEndings default normal ending]] of the game, [[TheHero Rean]] makes the decision to fly beyond the atmosphere and detonate him and [[SuperRobot Valimar]] in the hopes of destroying [[BigBad Ishmelga]] for good. Crow and Millium join him since their "lives" are tied to the Great One and since Rean is about to sacrifice himself, they might as well join him.
** Unfortunately as revealed in ''VideoGame/TheLegendOfHeroesTrailsIntoReverie'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.
* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Ganondorf does this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to [[CollapsingLair destroy the castle]] and crush you and Princess Zelda under it, and you have [[TimedMission three minutes]] to escape. All three of you, including Ganondorf, survive.

to:

* ''VideoGame/TheLegendOfDragoon'' has this played straight in ''VideoGame/TheLegendOfDragoon'':
** In
a flashback showing the final moments of first great war between the humans and winglies. winglies, Kanzas confronts an enormous Virage and latches himself on to his head with the quote "Not bad! I'm taking you with me!" Before blowing himself up, and taking the Virage, and a good chunk of a Wingly city with him.
** Precedes two other examples of this trope by SECONDS, ''seconds'', in which Shirley dies to kill the Virage that killed Belzac, and Melbu Frahma petrifies Zieg as he "dies."
** Also is used Used by Melbu Frahma AGAIN ''again'' at the end of the game, where when he self destructs self-destructs to try and kill your party. While [[WhoWantsToLiveForever Rose]] and [[DyingAsYourself Zieg]] are [[TogetherInDeath were ready to embrace death]], this attack fails to kill anyone else.
* ''VideoGame/LegendOfLegaia'' has the Delilas family, mortally wounded from combat with the heroes, voluntarily [[FusionDance merge]] with Koru - -- the Seru keeping the nearby town frozen - and invert its power using their own ([[LampshadeHanging "Is life really that important to you?"]]). [[TimeLimitBoss You then have five rounds of combat]] before [[ActionBomb it self-destructs]] and [[NonstandardGameOver nukes everything from there to Sol]].
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'': At the end of the [[MultipleEndings default normal ending]] of the game, ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel IV'', [[TheHero Rean]] makes the decision to fly beyond the atmosphere and detonate him and [[SuperRobot Valimar]] in the hopes of destroying [[BigBad Ishmelga]] for good. Crow and Millium join him since their "lives" are tied to the Great One and since Rean is about to sacrifice himself, they might as well join him.
** Unfortunately
him. Unfortunately, as revealed in ''VideoGame/TheLegendOfHeroesTrailsIntoReverie'', it turns out that the Normal Ending version of Rean did survive [[FateWorseThanDeath but ends up in a never ending fight against Ishmelga for control]] while at the same time attempting to pull off a FusionDance that always ended in failure.
* ''Franchise/TheLegendOfZelda'':
**
In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Ganondorf does this to you: once you defeat him at the top of his castle, he attempts to use the last of his strength to [[CollapsingLair destroy the castle]] and crush you and Princess Zelda under it, and you have [[TimedMission three minutes]] to escape. All three of you, including Ganondorf, survive.



* ''VideoGame/LieOfCaelum'': The ArcVillain of Episode 1, [[spoiler:Gigarths Alkazen, attempts to detonate his Bioslayer Frame in order to take kill the party along with himself, but Elysion sacrifices herself to protect them.]]
* Done twice in a row by Daos at the end of ''VideoGame/LufiaIIRiseOfTheSinistrals''; first using the last of the energy of the Four Man Band bad guy squad to attempt to destroy the world, then by using the last of his own enmity to crash the floating island in which the last battle takes place on Maxim and Selan's hometown.

to:

* ''VideoGame/LieOfCaelum'': The ArcVillain of Episode 1, [[spoiler:Gigarths Alkazen, attempts to detonate his Bioslayer Frame in order to take kill the party along with himself, but Elysion sacrifices herself to protect them.]]
them]].
* ''VideoGame/{{Lufia}}'':
**
Done twice in a row by Daos at the end of ''VideoGame/LufiaIIRiseOfTheSinistrals''; first using the last of the energy of the Four Man Band bad guy squad to attempt to destroy the world, then by using the last of his own enmity to crash the floating island in which the last battle takes place on Maxim and Selan's hometown.



* ''VideoGame/LuminousPlume'': At least two of Raven's enemies attempted to kill him along with themselves when victory looked uncertain.
** After Raven defeated Jade, the latter collapsed the cave they were in rather than be apprehended. Raven survives, but Jade doesn't.

to:

* ''VideoGame/LuminousPlume'': At least two of Raven's enemies attempted attempt to kill him along with themselves when victory looked looks uncertain.
** After Raven defeated defeats Jade, the latter collapsed collapses the cave they were they're in rather than be apprehended. Raven survives, but Jade doesn't.



* ''{{VideoGame/Marathon}} 2'' has Durandal in his single stolen Pfhor corvette, vs Admiral T'Fear's entire battlegroup, one of the most feared branches of the Pfhor military. Not even Durandal can beat those odds, and he knows it. So he makes sure to go down fighting, and manages to take half the enemy fleet with him. Durandal being [[MagnificentBastard Durandal]], though, he finds a way to survive and turn the tables.
* Fawful attempts this in ''VideoGame/MarioAndLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.
** The Dark Star plays this straight, with it's final attack being a black hole/vortex that Mario and Luigi have to quickly run from to dodge (does about 500 odd damage if they get sucked into it).

to:

* ''{{VideoGame/Marathon}} ''VideoGame/{{Marathon}} 2'' has Durandal in his single stolen Pfhor corvette, vs Admiral T'Fear's entire battlegroup, one of the most feared branches of the Pfhor military. Not even Durandal can beat those odds, and he knows it. So it -- so he makes sure to go down fighting, and manages to take half the enemy fleet with him. Durandal being [[MagnificentBastard Durandal]], though, he finds a way to survive and turn the tables.
* ''VideoGame/MarioAndLuigi'':
**
Fawful attempts this in ''VideoGame/MarioAndLuigiBowsersInsideStory''. Ironically, his self-destruct ended up ''saving'' everyone by blasting them out of Bowser's belly.
**
belly. The Dark Star plays this straight, with it's its final attack being a black hole/vortex that Mario and Luigi have to quickly run from to dodge (does about 500 odd damage if they get sucked into it).



** In ''VideoGame/SuperPaperMario'', after being defeated by Mario, Peach, and Bowser, Dimentio's final act is to leave behind a shadow of his power to keep the Chaos Heart active long enough for The Void to destroy all worlds, in an attempt to ensure that everyone in all dimensions would die immediately after him. This would be foiled when Tippi and Bleck sacrifice themselves to destroy the Chaos Heart.
* ''VideoGame/MassEffect1'' -- Upon discovery, an illegal A.I. decides to self-destruct and take some organics with it; even if Shepard tries to reason with it, [[JustAMachine anti-synthetic prejudice]] is so ingrained in society it refuses to believe them.

to:

** In ''VideoGame/SuperPaperMario'', after being defeated by Mario, Peach, and Bowser, Dimentio's final act is to leave behind a shadow of his power to keep the Chaos Heart active long enough for The Void to destroy all worlds, in an attempt to ensure that everyone in all dimensions would die immediately after him. This would be foiled when Tippi and Bleck sacrifice themselves to destroy the Chaos Heart.
* ''VideoGame/MassEffect1'' -- ''VideoGame/MassEffect1'': Upon discovery, an illegal A.I. decides to self-destruct and take some organics with it; even if Shepard tries to reason with it, [[JustAMachine anti-synthetic prejudice]] is so ingrained in society it refuses to believe them.



--->'''Rila''': [[DefiantToTheEnd We are not your slaves]].

to:

--->'''Rila''': --->'''Rila:''' [[DefiantToTheEnd We are not your slaves]].



* In recent ''Videogame/MechWarrior'' games, the [[HumongousMecha BattleMech]]'s fusion reactor can [[GoingCritical go nuclear]] and deal extreme damage to anything near it when the 'Mech is destroyed. Cue players running at each other when their armor is gone, to try and kill the other player when they go nuclear. Exaggerated in the Videogame/{{Crysis}} mod ''[=MechWarrior=] Living Legends'' where the explosion from a damaged reactor can cripple anything with 50 meters and temporarily blind anyone looking at the mushroom cloud, though whether a destroyed 'Mech goes critical is largely random; non-critical 'Mechs can still deal damage from ammunition explosions upon death, but with a significantly smaller area of effect and damage.
* In ''VideoGame/MegaManBattleNetwork 3'', after you beat Flash Man, he uses the "Shining Browser Crusher" on Mega Man. Sometime in the next chapter, Mega Man's connection to his Operator is suddenly cut by the [[ChekhovsGun delayed effects of the attack]], robbing you of your ability to leave the Net immediately and limiting you to the pathetic default weapon. Ironically, you might be attacked by Flash Man's stronger, RandomEncounter ghost on your way back to the exit point while in this weakened state should you stumble down the wrong dead end.
** Though at the end of the game you find a suspiciously not-dead Flash Man (along with a few other "dead" navis) just in time for the BossRush.
* After defeating [[BigBad Sigma]] in ''VideoGame/MegaManX3'', he becomes his true form and tries to take over your body while lava is flooding the place.
** Also, in ''VideoGame/MegaManX5'', after you defeat his final form, he tries to take Zero down with him, which he does, in a way.
* Phantom does the KaizoTrap variation the second time you defeat him in ''VideoGame/MegaManZero1'', radiating little explosions about halfway across the screen in both directions. It does moderate damage, but as long as you're attentive the bubbles can be avoided. It also won't hit you if he's killed in a corner and you stand on the opposite side. Copy X does the same thing (in the same level, no less), only his version is scripted for you to escape automatically.
** At the end of ''VideoGame/MegaManZero4'', Dr. Weil failed to destroy the Area Zero settlement with his Ragnarok KillSat, so he decides to personally pilot it for a ColonyDrop. Zero sacrifices his chance to escape and instead chooses to stay aboard and defeat Dr. Weil and detonate the satellite before impact.
* In Chapter 6 of ''VideoGame/MegaManXCommandMission'', Incentas rigs his base with explosives and sets up a barrier so that the heroes can't escape. Before Incentas makes his own escape, Spider tackles him, drags him over to the barrier and uses an exploding card to destroy the barrier and kill himself and Incentas in one fell swoop, [[HeroicSacrifice so that the others can escape.]]

to:

* In recent later ''Videogame/MechWarrior'' games, the [[HumongousMecha BattleMech]]'s fusion reactor can [[GoingCritical go nuclear]] and deal extreme damage to anything near it when the 'Mech is destroyed. Cue players running at each other when their armor is gone, to try and kill the other player when they go nuclear. Exaggerated in the Videogame/{{Crysis}} ''VideoGame/{{Crysis}}'' mod ''[=MechWarrior=] Living Legends'' where the explosion from a damaged reactor can cripple anything with 50 meters and temporarily blind anyone looking at the mushroom cloud, though whether a destroyed 'Mech goes critical is largely random; non-critical 'Mechs can still deal damage from ammunition explosions upon death, but with a significantly smaller area of effect and damage.
* In ''VideoGame/MegaManBattleNetwork 3'', after you beat Flash Man, he uses the "Shining Browser Crusher" on Mega Man. Sometime in the next chapter, Mega Man's connection to his Operator is suddenly cut by the [[ChekhovsGun delayed effects of the attack]], robbing you of your ability to leave the Net immediately and limiting you to the pathetic default weapon. Ironically, you might be attacked by Flash Man's stronger, RandomEncounter ghost on your way back to the exit point while in this weakened state should you stumble down the wrong dead end.
''Franchise/MegaMan'':
** Though at the end of the game you find a suspiciously not-dead Flash Man (along with a few other "dead" navis) just in time for the BossRush.
*
After defeating [[BigBad Sigma]] in ''VideoGame/MegaManX3'', he becomes his true form and tries to take over your body while lava is flooding the place.
**
place. Also, in ''VideoGame/MegaManX5'', after you defeat his final form, he tries to take Zero down with him, which he does, in a way.
* ** In Chapter 6 of ''VideoGame/MegaManXCommandMission'', Incentas rigs his base with explosives and sets up a barrier so that the heroes can't escape. Before Incentas makes his own escape, Spider tackles him, drags him over to the barrier and uses an exploding card to destroy the barrier and kill himself and Incentas in one fell swoop, [[HeroicSacrifice so that the others can escape.]]
**
Phantom does the KaizoTrap variation the second time you defeat him in ''VideoGame/MegaManZero1'', radiating little explosions about halfway across the screen in both directions. It does moderate damage, but as long as you're attentive the bubbles can be avoided. It also won't hit you if he's killed in a corner and you stand on the opposite side. Copy X does the same thing (in the same level, no less), only his version is scripted for you to escape automatically.
** At the end of ''VideoGame/MegaManZero4'', Dr. Weil failed fails to destroy the Area Zero settlement with his Ragnarok KillSat, so he decides to personally pilot it for a ColonyDrop. Zero sacrifices his chance to escape and instead chooses to stay aboard and defeat Dr. Weil and detonate the satellite before impact.
* ** In Chapter 6 of ''VideoGame/MegaManXCommandMission'', Incentas rigs ''VideoGame/MegaManBattleNetwork 3'', after you beat Flash Man, he uses the "Shining Browser Crusher" on Mega Man. Sometime in the next chapter, Mega Man's connection to his base with explosives Operator is suddenly cut by the [[ChekhovsGun delayed effects of the attack]], robbing you of your ability to leave the Net immediately and sets up a barrier so that the heroes can't escape. Before Incentas makes his own escape, Spider tackles him, drags him over limiting you to the barrier and uses an exploding card pathetic default weapon. Ironically, you might be attacked by Flash Man's stronger, RandomEncounter ghost on your way back to destroy the barrier and kill himself and Incentas exit point while in one fell swoop, [[HeroicSacrifice so that this weakened state should you stumble down the others can escape.]]wrong dead end. However, at the end of the game, you find a suspiciously not-dead Flash Man (along with a few other "dead" navis) just in time for the BossRush.



* Throughout the ''VideoGame/MetroidPrime'' trilogy, Space Pirates with jetpacks will kamikaze into you upon defeat. Complete with a [[NightmareFuel scream of agony.]]
* In the climax of ''Videogame/MetroLastLight'' as the DirtyCommunist leader is gloating over the dead and dying defenders of the D6 base, [[PlayerCharacter Artyom]] triggers the bases self-destruct in the exact same instant the communist leader [[OhCrap realizes what Artyom is holding]]. However, should you chose to help the Dark Ones, they intervene right as Artyom is about to press the detonator, whisking away the communists or driving them insane, allowing D6 to rebuild.
* ''VideoGame/MightAndMagic'' ''V'' ends with a duel between the series' longstanding BigGood Corak and BigBad Sheltem. Sheltem gains the upper hand...
-->'''Sheltem''': Admit your defeat, Corak!\\
'''Corak''': I do. Initiate self-destruct. Code 0-0-1.\\
'''Sheltem''': What? No...[[BigNo Noooo!!!]]
* The Creepers in ''VideoGame/{{Minecraft}}'', which explode if you get too close. Though experienced players can get around them with bows and arrows, the strength of their explosions drive beginners insane and make miners paranoid.

to:

* Throughout the ''VideoGame/MetroidPrime'' trilogy, ''VideoGame/MetroidPrimeTrilogy'', Space Pirates with jetpacks will kamikaze into you upon defeat. Complete with a [[NightmareFuel scream of agony.]]
agony]].
* In the climax of ''Videogame/MetroLastLight'' ''Videogame/MetroLastLight'', as the DirtyCommunist {{Dirty Communist|s}} leader is gloating over the dead and dying defenders of the D6 base, [[PlayerCharacter Artyom]] triggers the bases self-destruct in the exact same instant the communist leader [[OhCrap realizes what Artyom is holding]]. However, should you chose choose to help the Dark Ones, they intervene right as Artyom is about to press the detonator, whisking away the communists or driving them insane, allowing D6 to rebuild.
* ''VideoGame/MightAndMagic'' ''V'' ''VideoGame/MightAndMagic V'' ends with a duel between the series' longstanding BigGood Corak and BigBad Sheltem. Sheltem gains the upper hand...
-->'''Sheltem''': -->'''Sheltem:''' Admit your defeat, Corak!\\
'''Corak''': '''Corak:''' I do. Initiate self-destruct. Code 0-0-1.\\
'''Sheltem''': '''Sheltem:''' What? No...No... [[BigNo Noooo!!!]]
* ''VideoGame/{{Minecraft}}'':
**
The Creepers in ''VideoGame/{{Minecraft}}'', which explode if you get too close. Though experienced players can get around them with bows and arrows, the strength of their explosions drive beginners insane and make miners paranoid.



** A narrative example occurs in the campaign of ''VideoGame/ModernWarfare2'': During "Of Their Own Accord", the helicopter Ramirez's squad is riding in is hit by a missile launched from a SAM battery at the Department of Justice. The pilot calls out that he's slowly losing control of the chopper, at which Sergeant Foley tells him to increase altitude so that if they crash, they can take down the SAM launchers with them. Ultimately subverted, however, in that their helicopter comes crashing down in the streets instead.
* In ''VideoGame/MortalKombat9'', Nightwolf makes a last stand against Sindel, killing them both.

to:

** A narrative example occurs in the campaign of ''VideoGame/ModernWarfare2'': ''VideoGame/CallOfDutyModernWarfare2'': During "Of Their Own Accord", the helicopter Ramirez's squad is riding in is hit by a missile launched from a SAM battery at the Department of Justice. The pilot calls out that he's slowly losing control of the chopper, at which Sergeant Foley tells him to increase altitude so that if they crash, they can take down the SAM launchers with them. Ultimately subverted, however, in that their helicopter comes crashing down in the streets instead.
* In ''VideoGame/MortalKombat9'', ''VideoGame/MortalKombat9'':
**
Nightwolf makes a last stand against Sindel, killing them both.



* In the ''VideoGame/{{MOTHER}}'' series, some enemies will self-destruct upon defeat; the most well-known example being the notorious [[DemonicSpider Territorial Oaks]]. However, damage works differently in this series starting from the second game onward; a character's HP, when reduced, slowly drops down instead of instantly taking up its new value. Additionally, from the second game onward, these self-destructs are often ridiculously powerful, to the point of being able to deal mortal blows to full-HP party members. So once the enemy self-destructs, it's a race to go through the remaining lines of text and finish the battle before your HP ticks down to zero... assuming you were wise enough to save the self-destructing enemy for last, that is.

to:

* In the ''VideoGame/{{MOTHER}}'' ''VideoGame/{{Mother}}'' series, some enemies will self-destruct upon defeat; the most well-known example being the notorious [[DemonicSpider Territorial Oaks]]. However, damage works differently in this series starting from the second game onward; a character's HP, when reduced, slowly drops down instead of instantly taking up its new value. Additionally, from the second game onward, these self-destructs are often ridiculously powerful, to the point of being able to deal mortal blows to full-HP party members. So once the enemy self-destructs, it's a race to go through the remaining lines of text and finish the battle before your HP ticks down to zero... assuming you were wise enough to save the self-destructing enemy for last, that is.



* ''VideoGame/NintendoWars'': At the end of ''Advance Wars 2: Black Hole Rising'', BigBad Sturm tries to pull this on the heroes. His [[TheDragon second-in-command]], Hawke, not wanting to die with his boss, shoots him before he can activate his doomsday device.



** [[MadBomber Junkrat's]] passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.

to:

** [[MadBomber Junkrat's]] Junkrat]]'s passive ability is to drop a bunch of grenades upon death, thus potentially taking out whoever killed him.



* '' VideoGame/PacGuy: Atomic Edition'' has this attempted in the ending, with Pac-Guy using his spaceship to fire upon Kan's, to which the latter responds by pressing his SelfDestructButton, and like [[Film/StarTrekIITheWrathOfKhan the character he's a parody of]], uses the quote "[[Literature/MobyDick From hell's heart I stab at thee]]". Pac-Guy however, uses an escape pod to leave before Kan's ship can explode, surviving the attack.

to:

* '' VideoGame/PacGuy: Atomic Edition'' has this attempted in the ending, with Pac-Guy using his spaceship to fire upon Kan's, to which the latter responds by pressing his SelfDestructButton, and like [[Film/StarTrekIITheWrathOfKhan the character he's a parody of]], uses the quote "[[Literature/MobyDick From hell's heart I stab at thee]]". However, Pac-Guy however, uses an escape pod to leave before Kan's ship can explode, surviving the attack.



* Some enemies in ''Persona [[VideoGame/{{Persona 3}} 3]]'' and [[VideoGame/{{Persona 4}} 4]] can do this with ''Last Resort'', a powerful Almighty-elemental attack that they'll use if they're near-death or even if they are at anything ''but'' full health. Most of the time it only takes off a large chunk of your health and there's nothing a little healing won't cure, but on higher difficulties, it can easily result in a TotalPartyKill unless you're high level and/or defending.
** In ''VideoGame/{{Persona 3}}'', in the final night at the top of Tartarus, a wounded, but still alive Jin chooses to let you go, and instead faces the hordes of Shadows climbing up the tower with several grenades in his hands...

to:

* ''Franchise/{{Persona}}'':
** In ''VideoGame/Persona3'', in the final night at the top of Tartarus, a wounded, but still alive Jin chooses to let you go, and instead faces the hordes of Shadows climbing up the tower with several grenades in his hands...
**
Some enemies in ''Persona [[VideoGame/{{Persona 3}} 3]]'' 3'' and [[VideoGame/{{Persona 4}} 4]] ''[[VideoGame/Persona4 4]]'' can do this with ''Last Resort'', a powerful Almighty-elemental attack that they'll use if they're near-death or even if they are at anything ''but'' full health. Most of the time it only takes off a large chunk of your health and there's nothing a little healing won't cure, but on higher difficulties, it can easily result in a TotalPartyKill unless you're high level and/or defending.
** In ''VideoGame/{{Persona 3}}'', in the final night at the top of Tartarus, a wounded, but still alive Jin chooses to let you go, and instead faces the hordes of Shadows climbing up the tower with several grenades in his hands...
defending.



* The third boss of the {{Light Gun|Game}} arcade shooter ''VideoGame/RazingStorm'' is a SpiderTank that constantly pesters you throughout the level. When finally defeated, it [[MacrossMissileMassacre fires out a TON of missiles]] into the air. The missiles ain't for you- rather, [[ExactlyWhatIAimedAt they're for the skyscraper connector you're precariously standing on in midair]]. If you fail to shoot enough of them down in time, your platform goes bye bye, and [[DownerEnding you and your squad fall to your deaths]].
* In ''VideoGame/ResidentEvil2'' and in [[VideoGame/ResidentEvil2Remake the remake]], once the zombie outbreak happened, Chief Irons snapped and broke down mentally, believing himself to be infected. He proceeded to sabotage the surviving police officers, stashing well needed supplies and cutting off any escapes routes as a means to ensure the entire precinct and anyone else in the city dies with him. Eventually Irons decided to personally hunt down any survivors, including killing at least one officer.
* There are many examples of this in ''VideoGame/ResidentEvil4'' -- however, many are ''involuntary''. For instance, El Gigante will crush you as he falls over dead if you get too close, and Del Lago's corpse will drag you to the bottom of the lake via a rope that gets wrapped around your leg unless you act fast. A genuine example would be tricking an El Gigante into falling into a lava pit, who will grab and pull you into the lava if you get too close to the pit.
* In ''VideoGame/ResidentEvil5'', Wesker says this to Chris and Sheva as they make a three human chain dangling out the back of an assault bomber. It does him little good, because Sheva then [[SugarWiki/MomentOfAwesome shoots him in the face.]] Too bad [[GoodThingYouCanHeal he can heal.]]
** He also does it again when he falls into a lava pit, while mutating from Uroboros. He uses his Uroboros arms to pull the anti-bioterrorism team's chopper in close with the obvious intention of forcing them into a lavabath with him. Chris and Sheva managed to finish him off with two RPG-7s to the head before he could succeed.
** The ending of DLC, ''Lost in Nightmares'', has Jill doing this to Wesker. Sadly, it fails.
* ''VideoGame/ReturnOfTheObraDinn'': [[spoiler:Winston Smith]] is speared by a monster, but before the wound can kill him, he grabs a hand mortar and blows it to Hell.

to:

* The third boss of the {{Light Gun|Game}} arcade shooter ''VideoGame/RazingStorm'' is a SpiderTank that constantly pesters you throughout the level. When finally defeated, it [[MacrossMissileMassacre fires out a TON of missiles]] into the air. The missiles ain't for you- you -- rather, [[ExactlyWhatIAimedAt they're for the skyscraper connector you're precariously standing on in midair]]. If you fail to shoot enough of them down in time, your platform goes bye bye, and [[DownerEnding you and your squad fall to your deaths]].
* ''Franchise/ResidentEvil'':
**
In ''VideoGame/ResidentEvil2'' and in [[VideoGame/ResidentEvil2Remake the remake]], once the zombie outbreak happened, Chief Irons snapped and broke down mentally, believing himself to be infected. He proceeded to sabotage the surviving police officers, stashing well needed supplies and cutting off any escapes routes as a means to ensure the entire precinct and anyone else in the city dies with him. Eventually Irons decided to personally hunt down any survivors, including killing at least one officer.
* ** There are many examples of this in ''VideoGame/ResidentEvil4'' -- however, many are ''involuntary''. For instance, El Gigante will crush you as he falls over dead if you get too close, and Del Lago's corpse will drag you to the bottom of the lake via a rope that gets wrapped around your leg unless you act fast. A genuine example would be tricking an El Gigante into falling into a lava pit, who will grab and pull you into the lava if you get too close to the pit.
* ** In ''VideoGame/ResidentEvil5'', Wesker says this to Chris and Sheva as they make a three human chain dangling out the back of an assault bomber. It does him little good, because Sheva then [[SugarWiki/MomentOfAwesome shoots him in the face.]] Too bad [[GoodThingYouCanHeal he can heal.]]
**
]] He also does it again when he falls into a lava pit, while mutating from Uroboros. He uses his Uroboros arms to pull the anti-bioterrorism team's chopper in close with the obvious intention of forcing them into a lavabath with him. Chris and Sheva managed to finish him off with two RPG-7s to the head before he could succeed.
** The ending of DLC, the ''[=RE5=]'' DLC ''Lost in Nightmares'', Nightmares'' has Jill doing this to Wesker. Sadly, it fails.
* ''VideoGame/ReturnOfTheObraDinn'': ''VideoGame/ReturnoftheObraDinn'': [[spoiler:Winston Smith]] is speared by a monster, but before the wound can kill him, he grabs a hand mortar and blows it to Hell.



* ''In VideoGame/Rockman4MinusInfinity'', Nearly every fortress boss on Hard preforms a last-ditch attack after you inflict the finishing blow, with their life bar now acting as a rapidly draining timer while they do it.
* One interpretation for the finale of ''VideoGame/RuleOfRose'' focuses on this trope quite tragically: after losing everything to her own jealousy, Wendy brings the serial killer Stray Dog to the orphanage to kill everybody, herself included. She's the closest thing the game has for a villain and the act is incredibly spiteful and selfish, but somehow you still end up feeling sorry for her.

to:

* ''In VideoGame/Rockman4MinusInfinity'', In ''VideoGame/Rockman4MinusInfinity'', Nearly every fortress boss on Hard preforms a last-ditch attack after you inflict the finishing blow, with their life bar now acting as a rapidly draining timer while they do it.
* One interpretation for of the finale of ''VideoGame/RuleOfRose'' focuses on this trope quite tragically: after losing everything to her own jealousy, Wendy brings the serial killer Stray Dog to the orphanage to kill everybody, herself included. She's the closest thing the game has for a villain and the act is incredibly spiteful and selfish, but somehow you still end up feeling sorry for her.



* ''The Saga of VideoGame/{{Ryzom}}'' has a group of creatures called Yelks, which are like giant turtles with mushrooms for shells. If you kill one, it will release noxious vapours for a few seconds that do quite a bit of damage, so it's recommended that you kill them at range and wait a while to loot the corpse.

to:

* ''The Saga of VideoGame/{{Ryzom}}'' ''VideoGame/{{Ryzom}}'' has a group of creatures called Yelks, which are like giant turtles with mushrooms for shells. If you kill one, it will release noxious vapours for a few seconds that do quite a bit of damage, so it's recommended that you kill them at range and wait a while to loot the corpse.



** ''VideoGame/{{Sonic Battle}}'':

to:

** ''VideoGame/{{Sonic Battle}}'': ''VideoGame/SonicBattle'':



** ''VideoGame/SonicTheHedgehog4'':
*** Eggman pulls this again after you deal the final blow to his Death Egg Robot mech during ''Episode I'''s final boss fight.

to:

** ''VideoGame/SonicTheHedgehog4'':
***
''VideoGame/SonicTheHedgehog4'': Eggman pulls this again after you deal the final blow to his Death Egg Robot mech during ''Episode I'''s final boss fight.



* Yoshimitsu from the ''VideoGame/SoulCalibur'' series has some unblockable suicide moves that deal a lot of damage if he hits his opponent with one of these moves. The emphasis is on "if", however, as most of them have short reach. BTW, Yoshimitsu himself suffers about just as much damage from executing these moves, whether they connect with his opponent or not.
* In ''VideoGame/StarControlII'', the Shofixti's ''preferred'' weapon is a self-destruct mechanism (called a "Glory Device", because [[ProudWarriorRaceGuy of course it is]]). Moreover, when faced with overwhelming odds, they made their own star go supernova just to obliterate a part of enemy armada.
* In ''VideoGame/StarCraft'', the Zerg love this trope so much, they evolved the Scourges and the Infested Terrans, which are suicide bombers. "Sacrifice me" indeed.
** And in the end of the first installment Tassadar crashes his ship on Overmind, finishing it off -- in a manner that probably wouldn't make it to shelves after September 11th...or would it?
* Andross in ''VideoGame/StarFox64''. ''[[https://www.youtube.com/watch?v=_lkg_8ly1Tk Word for word]].'' But only if you approach Venom from the hard direction -- approaching it from the easy one leads to you [[ActuallyADoombot fighting his robotic decoy instead]]. You still escape his exploding lair in a cutscene, but it's because the decoy is a LoadBearingBoss rather than the real Andross trying to kill you in a last act of spite.
--> '''Andross''': ''If I go down, I'm'' '''''taking you with me!'''''"

to:

* Yoshimitsu from the ''VideoGame/SoulCalibur'' series ''VideoGame/SoulSeries'' has some unblockable suicide moves that deal a lot of damage if he hits his opponent with one of these moves. The emphasis is on "if", however, as most of them have short reach. BTW, Yoshimitsu himself suffers about just as much damage from executing these moves, whether they connect with his opponent or not.
* In ''VideoGame/StarControlII'', ''VideoGame/StarControl II'', the Shofixti's ''preferred'' weapon is a self-destruct mechanism (called a "Glory Device", because [[ProudWarriorRaceGuy of course it is]]). Moreover, when faced with overwhelming odds, they made their own star go supernova just to obliterate a part of enemy armada.
* In ''VideoGame/StarCraft'', the ''Franchise/StarCraft'':
** The
Zerg love this trope so much, they evolved the Scourges and the Infested Terrans, which are suicide bombers. "Sacrifice me" indeed.
** And in In the end of [[VideoGame/StarCraftI the first installment installment]], Tassadar crashes his ship on Overmind, finishing it off -- in a manner that probably wouldn't make it to shelves after September 11th...or would it?
* Andross in ''VideoGame/StarFox64''. ''[[https://www.''VideoGame/StarFox64'', [[https://www.youtube.com/watch?v=_lkg_8ly1Tk Word word for word]].'' word]]. But only if you approach Venom from the hard direction -- approaching it from the easy one leads to you [[ActuallyADoombot fighting his robotic decoy instead]]. You still escape his exploding lair in a cutscene, but it's because the decoy is a LoadBearingBoss rather than the real Andross trying to kill you in a last act of spite.
--> '''Andross''': -->'''Andross:''' ''If I go down, I'm'' '''''taking I'm '''taking you with me!'''''" me!'''''



* ''VideoGame/StarTrekOnline'', as with the aforementioned ''Franchise/StarTrek'' examples, lets you pull this off at high levels when your ship has very low health - one skill will let you ram an enemy ship, while another will blow your warp core to try to kill an enemy with the blast. If you survive the first, use the second. It helps that warp drives are powered by controlled matter/antimatter reactions, and the biggest threat to a ship's integrity is said reaction going out of control. A warp core going up can make a nuke look tame.
** Destroyed ships also have a post-death detonation as their warp core destabilizes normally. If you're too close, such a final death can take a fair chunk of your ship's health. Vessels like Borg cubes or their super-massive boss ships have a rather larger and more potent core breach radius, which can kill you after a hard fight.

to:

* ''VideoGame/StarTrekOnline'', as with the aforementioned ''Franchise/StarTrek'' examples, lets you pull this off at high levels when your ship has very low health - -- one skill will let you ram an enemy ship, while another will blow your warp core to try to kill an enemy with the blast. If you survive the first, use the second. It helps that warp drives are powered by controlled matter/antimatter reactions, and the biggest threat to a ship's integrity is said reaction going out of control. A warp core going up can make a nuke look tame.
**
tame. Destroyed ships also have a post-death detonation as their warp core destabilizes normally. If you're too close, such a final death can take a fair chunk of your ship's health. Vessels like Borg cubes or their super-massive boss ships have a rather larger and more potent core breach radius, which can kill you after a hard fight.fight.
* In ''VideoGame/SuperPaperMario'', after being defeated by Mario, Peach, and Bowser, Dimentio's final act is to leave behind a shadow of his power to keep the Chaos Heart active long enough for The Void to destroy all worlds, in an attempt to ensure that everyone in all dimensions would die immediately after him. This would be foiled when Tippi and Bleck sacrifice themselves to destroy the Chaos Heart.



** In the first game, DK can do this with his forward throw by simply jumping off a cliff while he's carrying an opponent and falling to a point where neither of you will be able to get back to the stage from. Kirby can also simply inhale someone while he's over a bottomless pit.

to:

** In [[VideoGame/SuperSmashBros64 the first game, game]], DK can do this with his forward throw by simply jumping off a cliff while he's carrying an opponent and falling to a point where neither of you will be able to get back to the stage from. Kirby can also simply inhale someone while he's over a bottomless pit.
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Examples of TakingYouWithMe in VideoGames. As a reminder, with this being a DeathTrope, ''all spoilers are'' '''''unmarked'''''. You have been warned.

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Examples of TakingYouWithMe in VideoGames. As a reminder, with this being a DeathTrope, {{Death Trope|s}}, ''all spoilers are'' '''''unmarked'''''. You have been warned.

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* ''[[VideoGame/BanjoKazooie Banjo-Tooie's]]'' Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)

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* ''[[VideoGame/BanjoKazooie Banjo-Tooie's]]'' ''VideoGame/BanjoTooie'''s Targitzan attempts this after his defeat, complete with him calling it his "[[RunningGag Sacred]] [[CallingYourAttacks Self-]][[SelfDestructMechanism Destruct]]". (Seeing as he's the boss of the first world, it's ''very'' easy to dodge.)



** This is played with in ''VideoGame/{{Mother 3}}'' with the Barrier Trio. You beat it and it goes in a death sequence that takes five turns to finish. On the second turn, it uses PK Starstorm.
* In ''VideoGame/MythIISoulblighter'', the eponymous villain attempts to shatter the Cloudspine (a gigantic mountain range) to kill everyone, presumably including himself. Alric stops him in the final mission.

to:

** This is played with in ''VideoGame/{{Mother 3}}'' ''VideoGame/Mother3'' with the Barrier Trio. You beat it and it goes in a death sequence that takes five turns to finish. On the second turn, it uses PK Starstorm.
* In ''VideoGame/MythIISoulblighter'', ''VideoGame/{{Myth}} II: Soulblighter'', the eponymous villain attempts to shatter the Cloudspine (a gigantic mountain range) to kill everyone, presumably including himself. Alric stops him in the final mission.



* A ''double'' example occurs in the next-to-last scene of ''VideoGame/{{Nier}}''. After defeating the Twins, Devola and Popola for a second and final time, Popola goes absolutely ''insane'' with grief at Devola's death, and, while dying, she immediately attempts to pull Nier and his friends into a field of dark magic and crush them within. The second one comes when Emil chooses to let her catch him so Nier and Kaine can escape. His magical force field withstands the horrible pressure for a while, but when it finally cracks and collapses, the so-called Ultimate Weapon lives up to his name by disintegrating everything in range in a SphereOfDestruction, Popola included.
** And, shortly thereafter, Grimoire Weiss, who is already "dying" due to spending all his energy defeating Grimoire Noir, goes and sacrifices his very existence in order to seal the Shadowlord and pin him in place for Nier to attack.

to:

* A ''double'' example occurs in the next-to-last scene of ''VideoGame/{{Nier}}''.''VideoGame/NieR''. After defeating the Twins, Devola and Popola for a second and final time, Popola goes absolutely ''insane'' with grief at Devola's death, and, while dying, she immediately attempts to pull Nier and his friends into a field of dark magic and crush them within. The second one comes when Emil chooses to let her catch him so Nier and Kaine can escape. His magical force field withstands the horrible pressure for a while, but when it finally cracks and collapses, the so-called Ultimate Weapon lives up to his name by disintegrating everything in range in a SphereOfDestruction, Popola included.
** And, shortly
included. Shortly thereafter, Grimoire Weiss, who is already "dying" due to spending all his energy defeating Grimoire Noir, goes and sacrifices his very existence in order to seal the Shadowlord and pin him in place for Nier to attack.



* The end of the losing mission path in ''VideoGame/WingCommander III'' features this, courtesy of Eisen demonstrating that RammingAlwaysWorks with the TCS ''Victory''.
** A rather important plot point of the second ''Wing Commander'' game, Mariko Tanaka's decade long lost fiance is held hostage on a space station. After her bomber is crippled take a wild guess at what the Japanese pilot does.

to:

* ''VideoGame/WingCommanderTheKilrathiSaga'':
** A rather important plot point of the second game is that Mariko Tanaka's decade-long-lost fiancé is held hostage on a space station. After her bomber is crippled, take a wild guess at what the Japanese pilot does.
**
The end of the losing mission path in ''VideoGame/WingCommander ''Wing Commander III'' features this, courtesy of Eisen demonstrating that RammingAlwaysWorks with the TCS ''Victory''.
** A rather important plot point of the second ''Wing Commander'' game, Mariko Tanaka's decade long lost fiance is held hostage on a space station. After her bomber is crippled take a wild guess at what the Japanese pilot does.
''Victory''.
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* At the climax of ''VideoGame/RobotechBattlecry'', [[spoiler:Zeraal, forced into a corner in a derelict Zentradi carrier, activates the ship's fold drive, sending himself, Jack Archer, and most of the surrounding city into deep space. With Earth too far away to return to and the Zentradi carrier inoperable afterwards, both Archer and Zeraal are doomed to die -- if not in battle, then from eventual oxygen deprivation.]]
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** According to the Pokédex, if a [[SuperMode Mega]] [[GeniusBruiser Metagross]]– a {{Determinator}} and CombatPragmatist who will do anything to win– knows it can't win, it'll grab its opponent and initiate a self-destruct sequence.
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** Both Redmond and Blutarch Mann can randomly yell out how they're taking the mercs with them to Hell if either team should lose the Payload Race in Helltower.
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* ''VideoGame/WildArms1'':
**Mother attempts this the first time the heroes defeat her. [[spoiler: The Photosphere crashes into the Inner Sea and gleefully claims they will all go down together and experience the "scattering of self." She does it again at the end of the game when she claims there is nothing to stop the darkness engulfing Filgaia and she gets to take one last world with her as she dies.]]
** It seems to run in the family as Zeikfried also attempts this, ''twice.'' [[spoiler: The first time is in the Gate Generator where he tries to have everyone sucked into a black hole in an attempt to destroy the heroes. The second time is in the dimensional gap between Ka Dingle and Malduke, due to fighting in subspace carrying with it the risk of explosion. He hopes that the battle will be fierce enough that it will blow them all away. He ''nearly'' succeeds.]]
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** ''VideoGame/{{Sonic Rush|Series}}'':

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** ''VideoGame/{{Sonic Rush|Series}}'':''VideoGame/SonicRush'' duology:



*** In the sequel, [[NinjaPirateZombieRobot Captain Whisker's]] own mech, the Ghost Titan, will fire two lasers on both sides that slowly close in on you. This is clearly overpowering the machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. Obviously, it's debatable if Captain Whisker would have survived if he succeeded, but the machine probably would've blown up anyways.

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*** [[VideoGame/SonicRushAdventure In the sequel, sequel]], [[NinjaPirateZombieRobot Captain Whisker's]] own mech, the Ghost Titan, will fire two lasers on both sides that slowly close in on you. This is clearly overpowering the machine (what with it exploding and being forced to lower itself). The lasers are impossible to dodge, and you have to hit the weak point when it's close enough to not get killed in the process. Obviously, it's debatable if Captain Whisker would have survived if he succeeded, but the machine probably would've blown up anyways.
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** If Wrex is still alive up to this point, he will invoke this if [[spoiler: you go through with sabatoging a cure for the genophage, a bioweapon designed to setralize Krogan fertility and results in potentially driving them into extinction. He will call off Krogan support from the FinalBattle against the BigBad Reapers that are targetting Earth before attempting to kill you. After all, if a human decides to doom an entire species, why not do the same?]]

to:

** If Wrex is still alive up to this point, he will invoke this if [[spoiler: you go through with sabatoging a cure for the genophage, a bioweapon designed to setralize Krogan steralize krogan fertility and results in potentially driving them into extinction. He will call off Krogan krogan support from the FinalBattle against the BigBad Reapers that are targetting Earth before attempting to kill you. After all, if a human decides to doom an entire species, why not do the same?]]
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* Another one from Creator/BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in ''VideoGame/JadeEmpire'', using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.

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* Another one from Creator/BioWare was Sagacious Zu making his HeroicSacrifice against Death's Hand in In ''VideoGame/JadeEmpire'', Sagacious Zu makes his HeroicSacrifice against Death's Hand, using the pillars supporting the room to make the roof collapse on both of them while buying the PlayerCharacter and companion time to escape.

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* In ''VideoGame/Fallout1'', upon death the Master self-destructs and activates a nuclear bomb.

to:

* ''VideoGame/{{Fallout}}'':
**
In ''VideoGame/Fallout1'', upon death the Master self-destructs and activates a nuclear bomb.



** And in ''VideoGame/FalloutNewVegas'', a delayed detonation in the form of a bloodbath that engulfs New Vegas if Caesar dies and his successor rules...
*** In the ''Dead Money'' DLC of that game, the Nightkin Dog attempts to kill himself along with his SplitPersonality God. Unfortunately, his method of doing so involves opening the [[HellHotel Sierra Madre]]'s gas mains and igniting the gas, which would kill everyone else in the building, so the player must quickly get to him and talk him down before he can go through with it.

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** And in In ''VideoGame/FalloutNewVegas'', a delayed detonation in the form of a bloodbath that engulfs New Vegas if Caesar dies and his successor rules...
*** In the ''Dead Money'' DLC of that game, DLC, the Nightkin Dog attempts to kill himself along with his SplitPersonality God. Unfortunately, his method of doing so involves opening the [[HellHotel Sierra Madre]]'s gas mains and igniting the gas, which would kill everyone else in the building, so the player must quickly get to him and talk him down before he can go through with it.
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-->'''Emily Wong:''' [[http://twitter.com/#!/AllianceNewsNet/status/176874800814370819 You want to see how a human dies? At ramming speed.]]

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-->'''Emily --->'''Emily Wong:''' [[http://twitter.com/#!/AllianceNewsNet/status/176874800814370819 You want to see how a human dies? At ramming speed.]]



-->'''Rila''': [[DefiantToTheEnd We are not your slaves]].

to:

-->'''Rila''': --->'''Rila''': [[DefiantToTheEnd We are not your slaves]].

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