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A digital adaptation of Yomi is available online in Steam, and the developer is working on its sequel.

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A digital adaptation of Yomi is available online in son Steam, and the developer is working on its has also released a sequel.
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''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his ''VideoGame/FantasyStrike'' universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.

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''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his ''VideoGame/FantasyStrike'' universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]].panda. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.
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An electric adaptation of Yomi is [[http://www.fantasystrike.com/yomi available online]] .

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An electric A digital adaptation of Yomi is [[http://www.fantasystrike.com/yomi available online]] .
online in Steam, and the developer is working on its sequel.
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''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his VideoGame/FantasyStrike universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.

to:

''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his VideoGame/FantasyStrike ''VideoGame/FantasyStrike'' universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.
Is there an issue? Send a MessageReason:
None


''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his FantasyStrike universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.

to:

''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his FantasyStrike VideoGame/FantasyStrike universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.
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Misuse of Oh Crap


* OhCrap: This is the reaction you get when you hit the opponent with an Ace attack or throw, especially if you hit with an attack requiring all four.
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italics for work names


Yomi is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his FantasyStrike universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.

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Yomi ''Yomi'' is a {{card game}} that simulates a {{fighting game}}. It is a card game designed by David Sirlin, a known champion fighting game tournament player and tournament organizer, and is part of his FantasyStrike universe which features several games with the same characters and settings. It tests your ability to predict how your opponents will act (Yomi is the Japanese word for “reading,” as in reading the mind of your opponent) and your ability to judge the relative value of cards from one situation to the next. Also, it lets you do fun {{Combos}} and be a [[PandaingToTheAudience panda]]. There are 10 characters to choose from, each with their own deck, abilities, and style. Each deck also doubles as a regular deck of playing cards.
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Moved all character-specific tropes to character page


* ConfusionFu: When Zane starts a combo, he reveals two cards from his deck and can use one to continue the combo. Zane doesn't even know what he's going to do until he does it.
* TheDominatrix: Persephone, from the expansion, has major elements of this. Her passive ability is called Dominance and some of her unique abilities include Do As Told, Bare Your Soul, and Mistress's Command. Plus the outfit.
* TheGambler: Lum is a panda who likes to take risks. His special Dodge results in a one-sided game of Blackjack, where you can end up doing 21 damage to your opponent...or none, if you get unlucky. Any time you hit with an attack, you can Roll The Dice by discarding the top card of your deck for useful, if unpredictable, effects. And he has the option for a Poker Flourish, using cards in his discard and hand to create poker hands for bonuses.
* GlassCannon: Setsuki has the fewest HP in the game, and is rewarded for throwing out fast combos...if she starts a round with 1 or fewer cards, she gets to draw 5.
* GradualGrinder: Argagarg's special power is that he inflicts 2 damage on his opponent at the end of every round if he isn't knocked down. Arg tends to play the long game, and is really happy when both he and his opponent block. His Ace card can create a shield which pumps it up to 4 damage per tun and negates the next damage he takes.
* ImmuneToFlinching: Rook's Windmill Crusher throw beats most fast attacks, even though Rook still takes the damage.
* RedOniBlueOni: Grave and Jaina, siblings. Grave is a dedicated, serious samurai who specializes in controlling the opponent, countering their abilities, and then crashing down with massive damage. Jaina is a fiery risk-taking archer who can burn her own HP in order to get the cards she wants.
* SuperToughness: Rook is literally made of rock, has lots of Blocks, and doesn't dodge. At all.



* WhiteMage: Gloria's subtitle is "Hopeful Healer" and she can discard from her hand in order to heal herself.
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* StoneWall: Rook is literally made of rock, has lots of Blocks, and doesn't dodge. At all.

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* StoneWall: SuperToughness: Rook is literally made of rock, has lots of Blocks, and doesn't dodge. At all.
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Its setting and characters are heavily inspired by {{Street Fighter}}, and feature fantastical martial artists participating in a tournament for the sake of competition and bringing conflicted cultures together.

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Its setting and characters are heavily inspired by {{Street Fighter}}, Franchise/StreetFighter, and feature fantastical martial artists participating in a tournament for the sake of competition and bringing conflicted cultures together.
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Added DiffLines:

* ConfusionFu: When Zane starts a combo, he reveals two cards from his deck and can use one to continue the combo. Zane doesn't even know what he's going to do until he does it.
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Added DiffLines:

* WhiteMage: Gloria's subtitle is "Hopeful Healer" and she can discard from her hand in order to heal herself.

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Changed: 2

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* TheDominatrix: Persephone, from the expansion, has major elements of this. Her passive ability is called Dominance and some of her unique abilities include Do As Told, Bare Your Soul, and Mistress's Command. Plus the outfit.



* GradualGringer: Argagarg's special power is that he inflicts 2 damage on his opponent at the end of every round if he isn't knocked down. Arg tends to play the long game, and is really happy when both he and his opponent block. His Ace card can create a shield which pumps it up to 4 damage per tun and negates the next damage he takes.

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* GradualGringer: GradualGrinder: Argagarg's special power is that he inflicts 2 damage on his opponent at the end of every round if he isn't knocked down. Arg tends to play the long game, and is really happy when both he and his opponent block. His Ace card can create a shield which pumps it up to 4 damage per tun and negates the next damage he takes.takes.
* ImmuneToFlinching: Rook's Windmill Crusher throw beats most fast attacks, even though Rook still takes the damage.
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None

Added DiffLines:

* TheGambler: Lum is a panda who likes to take risks. His special Dodge results in a one-sided game of Blackjack, where you can end up doing 21 damage to your opponent...or none, if you get unlucky. Any time you hit with an attack, you can Roll The Dice by discarding the top card of your deck for useful, if unpredictable, effects. And he has the option for a Poker Flourish, using cards in his discard and hand to create poker hands for bonuses.
* GlassCannon: Setsuki has the fewest HP in the game, and is rewarded for throwing out fast combos...if she starts a round with 1 or fewer cards, she gets to draw 5.
* GradualGringer: Argagarg's special power is that he inflicts 2 damage on his opponent at the end of every round if he isn't knocked down. Arg tends to play the long game, and is really happy when both he and his opponent block. His Ace card can create a shield which pumps it up to 4 damage per tun and negates the next damage he takes.
* RedOniBlueOni: Grave and Jaina, siblings. Grave is a dedicated, serious samurai who specializes in controlling the opponent, countering their abilities, and then crashing down with massive damage. Jaina is a fiery risk-taking archer who can burn her own HP in order to get the cards she wants.
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None

Added DiffLines:

* StoneWall: Rook is literally made of rock, has lots of Blocks, and doesn't dodge. At all.
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None

Added DiffLines:

*TacticalRockPaperScissors: The essential mechanic of the game, with some significant changes. Think of it this way: there are two kinds of Paper which act differently but both beat Rock. Also, a fast Rock can beat a slow Rock, and a fast Scissors can be a slow Scissors. And after hitting with Rock or Scissors, you can then follow up with more Rocks and Scissors as a combo. Plus every character has a completely unique array of rocks, paper and scissors, many of which have special abilities. OK, so it kind of breaks down after a while.

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