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This is a simpler version of ''TabletopGame/TheWerewolvesOfMillersHollow''. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.

to:

This is a simpler version of ''TabletopGame/TheWerewolvesOfMillersHollow''. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, online version, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.


Werewolf is a social deduction game (usually using cards to assign roles when played in person) that is, while commonly played at conventions, also popular online via PlayByPost or voice/text-based chatrooms. It is a variant of a 1986 game from the former Soviet Union called Mafia. In 1997, Creator/AndrewPlotkin listed the rules for the game online under the new name Werewolf.

to:

Werewolf is a social deduction game {{Parlor Game|s}} (usually using cards to assign roles when played in person) that is, while commonly played at conventions, also popular online via PlayByPost or voice/text-based chatrooms. It is a variant of a 1986 game from the former Soviet Union called Mafia. In 1997, Creator/AndrewPlotkin listed the rules for the game online under the new name Werewolf.


* FanNickname:
** In addition to each "flavor" of the game having their own rolenames, the uninformed majority is generally called "Town" and the informed minority "Scum".
** Role variants for the protective and investigative roles are often referred to by "Sanity"--for example, a "Naive Cop/Seer" is an investigator whose always told anyone they investigate is Innocent.
** Each group will probably also have their own fan nicknames for certain roles.



** Any player on any side will often be motivated to cast aspersions on people voting for them. The knee-jerk instinct to vote for someone in retaliation for voting for them is especially prevalent.
* TheWikiRule: [[https://wiki.mafiascum.net/index.php?title=Main_Page Mafiascum.net]], a repository for pretty much all things Mafia, including setups, roles, terms, and a forum in which to play with others.

to:

** Any player on any side will often be motivated to cast aspersions on people voting for them. The knee-jerk instinct to vote for someone in retaliation for voting for them is especially prevalent.
* TheWikiRule: [[https://wiki.mafiascum.net/index.php?title=Main_Page Mafiascum.net]], a repository for pretty much all things Mafia, including setups, roles, terms, and a forum in which to play with others.
prevalent.


* DrivenToSuicide: In some setups, the "Vigilante" role must commit suicide if the target of their wrath is revealed to be pro-Town.



** A feature of some roles is that they will kill anyone who kills them, either directly in self defense as part of the Night action

to:

** A feature of some roles is that they will kill anyone who kills them, either directly in self defense as part of the Night actionaction or after the next Morning's reveal.
** Any player on any side will often be motivated to cast aspersions on people voting for them. The knee-jerk instinct to vote for someone in retaliation for voting for them is especially prevalent.


Werewolf is a card game that is- while commonly played at conventions- also popular online. It is a variant of a 1986 game from the former Soviet Union called Mafia. In 1997, Creator/AndrewPlotkin listed the rules for the game online under the new name Werewolf.

A lot of players are needed, with one being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villagers' role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker"), who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.

* During the "night", everyone must close their eyes, put their head down, and repeatedly slap their thigh or pound the table. GENTLY.

to:

Werewolf is a card social deduction game (usually using cards to assign roles when played in person) that is- is, while commonly played at conventions- conventions, also popular online.online via PlayByPost or voice/text-based chatrooms. It is a variant of a 1986 game from the former Soviet Union called Mafia. In 1997, Creator/AndrewPlotkin listed the rules for the game online under the new name Werewolf.

A lot of players are needed, with one being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villagers' role is to survive. One of the villagers is can be the seer (in other versions, a "cop" or "seeker"), who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.

* During the "night", "night" phase, everyone must close their eyes, put their head down, and repeatedly slap their thigh or pound the table. GENTLY.



* When morning comes, the moderator announces who has been killed, and that person remains silent for the rest of the game. It is then time for the villagers to decide who is the werewolf, deciding every morning who to lynch. Anyone can claim to be the seer, as it throws people off and makes the game fun.

This is a simpler version of ''TabletopGame/TheWerewolvesOfMillersHollow''. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.

to:

* When morning comes, the moderator announces who has been killed, usually also revealing their alignment and role (if they had one), and that person remains silent for the rest of the game. It is then time for the villagers to decide who is the werewolf, deciding every morning who to lynch. Anyone can claim to be the seer, seer (or any other role, for that matter), as it throws people off and makes the game fun.

This is a simpler version of ''TabletopGame/TheWerewolvesOfMillersHollow''. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.2014.

----
!! Tropes associated with Werewolf/Mafia:
* FanNickname:
** In addition to each "flavor" of the game having their own rolenames, the uninformed majority is generally called "Town" and the informed minority "Scum".
** Role variants for the protective and investigative roles are often referred to by "Sanity"--for example, a "Naive Cop/Seer" is an investigator whose always told anyone they investigate is Innocent.
** Each group will probably also have their own fan nicknames for certain roles.
* HilarityEnsues - Inevitable, once accusations, claims, and counterclaims start flying. Some variants will add even more rules to up the potential chaos.
* IKnowYouKnowIKnow - Given that information is at a premium in this game, figuring out who is on whose side often turns into this. (Is my suspicion on any given player founded in reality, or am I being paranoid? If someone is caught in a lie, are they doing it for a good reason, or are they the enemy? Is the idiot attracting a lot of attention doing it because he's a Jester who wants to get hung or a Scummy scumbag sacrificing himself for his teammates? And so on.)
* SpotTheImposter - Happens when more people claim to be a role that is stated to exist by the rules of the game. Most Town-aligned players' usual reaction is "hang them all and let the reveal sort it out" unless hanging the wrong person might cost Town the game.
* TakingYouWithMe:
** A feature of some roles is that they will kill anyone who kills them, either directly in self defense as part of the Night action
* TheWikiRule: [[https://wiki.mafiascum.net/index.php?title=Main_Page Mafiascum.net]], a repository for pretty much all things Mafia, including setups, roles, terms, and a forum in which to play with others.


Werewolf is a card game that is- while commonly played at conventions- also popular online. It is a variant of a 1986 game from the former Soviet Union called Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.

to:

Werewolf is a card game that is- while commonly played at conventions- also popular online. It is a variant of a 1986 game from the former Soviet Union called Mafia. In 1997, Andrew Plotkin Creator/AndrewPlotkin listed the rules for the game online under the new name Werewolf.


This is a simpler version of TheWerewolvesOfMillersHollow. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.

to:

This is a simpler version of TheWerewolvesOfMillersHollow.''TabletopGame/TheWerewolvesOfMillersHollow''. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.


A lot of players are needed, with one being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villagers' role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker", who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.

to:

A lot of players are needed, with one being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villagers' role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker", "seeker"), who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.


Werewolf is a card game that is most commonly played at conventions, but also popular online. Its a variant of a game from the former Soviet Union in 1986 called Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.

A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker", who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.

to:

Werewolf is a card game that is most is- while commonly played at conventions, but conventions- also popular online. Its It is a variant of a 1986 game from the former Soviet Union in 1986 called Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.

A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's villagers' role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker", who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.



* When morning comes, the moderator announces who has been killed, and that person remains silent for the rest of the game. It is then among the villagers to decide who is the werewolf, deciding every morning who to lynch. Anyone can claim to be the seer, as it throws people off and makes the game fun.

to:

* When morning comes, the moderator announces who has been killed, and that person remains silent for the rest of the game. It is then among time for the villagers to decide who is the werewolf, deciding every morning who to lynch. Anyone can claim to be the seer, as it throws people off and makes the game fun.


Werewolf is a card game that is most commonly played at conventions, but also popular online. Its roots stem from the former Soviet Union in 1986 under the name Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.

to:

Werewolf is a card game that is most commonly played at conventions, but also popular online. Its roots stem a variant of a game from the former Soviet Union in 1986 under the name called Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.


A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker"0, who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.

to:

A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer (in other versions, a "cop" or "seeker"0, "seeker", who can "see" who the werewolf is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.


A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer, who can "see" who the werewolf is.

to:

A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer, seer (in other versions, a "cop" or "seeker"0, who can "see" who the werewolf is.
is. There are many other possible roles and rule variations, depending on the number of players and medium of play, such as defender roles that can protect a person from being eaten at night, "strongmen" who take two attempts to kill, or games where the werewolves can convert a villager to their side.


Werewolf is a card game that is most commonly played at conventions. Its roots stem from the former Soviet Union in 1986 under the name Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.

Eight players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer, who can "see" who the werewolf is.

to:

Werewolf is a card game that is most commonly played at conventions.conventions, but also popular online. Its roots stem from the former Soviet Union in 1986 under the name Mafia. In 1997, Andrew Plotkin listed the rules for the game online under the new name Werewolf.

Eight A lot of players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer, who can "see" who the werewolf is.


Eight players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer, who can "see" who the werewolf is. During the "night", everyone must close their eyes, put their head down, and repeatedly slap their thigh or pound the table. GENTLY. When the werewolf is called by the moderator, it is his or her job to select who they want to kill by silently pointing to whom he or she desires to be eliminated from the game. The moderator will then tell the werewolf/werewolves to go to sleep and call upon the seer, who will rise and point to who he or she thinks is the werewolf. The moderator will nod yes or no, since the moderator has already seen the werewolf/werewolves raise their heads. It must be done in this order. When morning comes the moderator announces who has been killed, and that person remains silent for the rest of the game. It is then among the villagers to decide who is the werewolf, deciding every morning who to lynch. Anyone can claim to be the seer, as it throws people off and makes the game fun.

to:

Eight players are needed, with one of them being the moderator. The rest of the people are all citizens of a village. However, depending on how many players there are, one or two people play the role of the werewolf. The werewolf's job is to kill all of the villagers. The villager's role is to survive. One of the villagers is the seer, who can "see" who the werewolf is. is.

*
During the "night", everyone must close their eyes, put their head down, and repeatedly slap their thigh or pound the table. GENTLY. GENTLY.
*
When the werewolf is called by the moderator, it is his or her job to select who they want to kill by silently pointing to whom he or she desires to be eliminated from the game. The moderator will then tell the werewolf/werewolves to go to sleep sleep...
* ...
and call upon the seer, who will rise and point to who he or she thinks is the werewolf. The moderator will nod yes or no, since the moderator has already seen the werewolf/werewolves raise their heads. It must be done in this order. order.
*
When morning comes comes, the moderator announces who has been killed, and that person remains silent for the rest of the game. It is then among the villagers to decide who is the werewolf, deciding every morning who to lynch. Anyone can claim to be the seer, as it throws people off and makes the game fun.


This is a simpler version of TheWerewolvesOfMillersHollow. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001.

to:

This is a simpler version of TheWerewolvesOfMillersHollow. The most common form of this game is ''Are You A Werewolf?'', developed by Looney Labs in 2001. A similar game, ''VideoGame/TownOfSalem'', was developed by indie company Blank Media Games in 2014.

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