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''The Whispering Vault'' is a tabletop roleplaying game designed by Mike Nystul and published by Pariah Press and Ronin Publishing.

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''The Whispering Vault'' is a tabletop roleplaying game {{tabletop RPG}} designed by Mike Nystul and published by Pariah Press and Ronin Publishing.



!!Contains examples of:

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!!Contains !!This tabletop RPG provides examples of:


http://static.tvtropes.org/pmwiki/pub/images/2367.jpg
[[caption-width:225:"Dangerous Prey", a compendium of [[BigBad Big Bads]] and other BigCreepyCrawlies.]]

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http://static.[[quoteright:225:http://static.tvtropes.org/pmwiki/pub/images/2367.jpg
[[caption-width:225:"Dangerous
jpg]]
[[caption-width-right:225:"Dangerous
Prey", a compendium of [[BigBad Big Bads]] and other BigCreepyCrawlies.]]

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* OneWingedAngel: Unbidden are initially [[DumbMuscle nearly-mindless]] but cunning predators called Beasts when they first invade reality, after sating their hunger and [[DumbassNoMore remembering why they're there]] they become Strangers, and when they begin to plot in the long term and learn to manipulate Enigmas they become [[BishonenLine humanoid]] Architects.


Player characters were once human, but no longer. They have become Stalkers, god-like beings serving the entities that rule our plane of existence. For these entities, referred to as Aesthetics, sometimes become so engrossed with the reality they have dreamed into existence, that they abandon their position and manifest into our world, causing mayhem and disaster as they do so. It is therefore the player characters' duty to neutralize such rogue demiurges (referred to as the Unbidden), and to lock them up in a transdimensional prison, from where their corrupting whispers can be heard across the planes--hence its name of Whispering Vault.

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Player characters were once human, [[WasOnceAMan but no longer.longer]]. They have become Stalkers, god-like beings serving the entities that rule our plane of existence. For these entities, referred to as Aesthetics, sometimes become so engrossed with the reality they have dreamed into existence, that they abandon their position and manifest into our world, causing mayhem and disaster as they do so. It is therefore the player characters' duty to neutralize such rogue demiurges (referred to as the Unbidden), and to lock them up in a transdimensional prison, from where their corrupting whispers can be heard across the planes--hence its name of Whispering Vault.


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* HumanoidAbomination: Often a veteran Stalker will become one, as he cares less and less about retaining an outwardly humanoid appearance.


* BlueAndOrangeMorality: Everyone, including Player Characters. Your goal is to keep reality from unraveling, everything else is a (very) disant second. And you're the ones with the most recognisable motivations.

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* BlueAndOrangeMorality: Everyone, including Player Characters. Your goal is to keep reality from unraveling, everything else is a (very) disant distant second. And you're the ones with the most recognisable motivations.

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