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** The Miskatonic University faction is a huge shoutout to ScoobyDoo, with cards such as "Jinkies!" and "Those Meddling Kids."

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** The Miskatonic University faction is a huge shoutout to ScoobyDoo, Franchise/ScoobyDoo, with cards such as "Jinkies!" and "Those Meddling Kids."


* ContinuityNod: A ton of references to existing factions exist in the art of several other factions.



* Hobbits: The Halflings faction.



** The Russian Fairy Tales can also transform minions into a random ones. ANY minions.

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** The Russian Fairy Tales can also transform minions into a random ones. ANY minions.


* ActionGirl: The Tiger Assassin has some of the very rare instances where you can destroy a minion with more than 2 power.
** Lady Whirlwind is a strictly better version of the Tiger Assassin.
** The expansions have factions entirely (or mostly) made of female characters, namely the Princesses, the Grannies and the Magical Girls.
* ArtShift: Each faction has been illustrated by different artists, with very few returning names. This results in very distinct art styles for certain factions.



* BalanceBuff: While AEG has always refused to reprint some of the weaker factions, they released titans that significantly buffed existing factions.
* ColourCodedForYourConvenience: Each faction have distinctive features, namely a different font, a different color for the card names and types, a specific icon and a thematic text frame.
** Their bases also use the same color as the faction cards, but it's sometimes not that obvious.



* DiscardAndDraw: The Wizards have an action that resets your entire hand.
** A Zombie base also have the winner reset their hand but they still get 5 VPs at the same time.
** The Mages' power-2 minions have you discard a card and draw a new one.
** The Russian Fairy Tales have a very crippling action that have all players trash their entire hand and draw a whole new hand of cards.



* ExactWords: Just like most card games, you have to apply the effects exactly as they are worded. This opens itself to [[OutsideTheBoxTactic]] when you realize that the use or absence of certain words can be exploited, such as the abilities of certain minions not mentioning their own base means they can be applied anywhere!



* MassiveRaceSelection: At the start of the game each player must choose a combination of two factions among a whole bunch of weird folks, including sneaky ninjas, Russians riding bears, knitting grandmas, a flock of sheep, gigantic Kaiju monsters, a Star Trek rip-off, cute Princesses,... and the possibilities keep increasing with each released expansion.
* MechanicalHorse: Super Future Space Armor Power!



* Nerf: AEG has always refused to reprint the cards, so they resorted to publish an errata that alters the effects of several cards.



* SingleUseShield: Dinosaurs and Tricksters have one-time protection cards.



* AlwaysGetsHisMan: The Mounties faction obviously.
* ArtificialLimbs: The Cyborg Apes faction is full of those.



* AttackOfTheMonsterAppendage: Some of the Kaiju actions are these.
* AwesomeButImpractical: The Ghosts' Make Contact action can take control of ANY minion in play, but in order to play it, it has to be the only card you have in hand and you need to have an action play to spend. You might as well just discard it.
* BackToBackBadasses: Kung Fu Fighters' Everybody Knew Their Part action card and Disco Dancers' Celebration action card.



** The Teddy Bears look less aggressive until they start to Cuddle your minions or give you Love Overload.
* BehemothBattle: Unlike regular cards, titan cards cannot coexist on the same base, so if one titan comes to a base where there's already a titan, they clash.



* BilingualBonus: The Big in Japan expansion has the actual Japanese name of the game on the box.
** The Mythic Greeks' Favor of Hades has an actual Greek text written on it.
* BreathWeapon: The Orcs' Death Breath and the Kaiju's Radioactive Breath.



* ChainsawGood : The Chainsaw of Bloody Dismemberment treasure.
* {{Crossover}}: They have a crossover with ''TabletopGame/{{Munchkin}}'' known as Munchkin Smash.

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* ChainsawGood : ChainsawGood: The Chainsaw of Bloody Dismemberment treasure.
* CounterAttack: Death Wisher of the Vigilantes.
* CreatorCameo: In both the Geeks' and the Smash Up All Stars' Non-Infinite Loop.
* {{Crossover}}: They have a crossover with ''TabletopGame/{{Munchkin}}'' known as Munchkin Smash.Smash: Munchkin.
* Curse: The Clerics have a Curse of Imprisonment and a Curse of Uselessness.


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** Anansi Tales have you give your own cards to other players. Which cards are worth giving can be a difficult decision, not to mention that you may want to give them useful cards.


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** The Sheep have ways to replay other players' actions, including a cloning card that can copy any action an opponent just played.


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* EverythingsBetterWithMonkeys: The Cyborg Apes faction.
* EverythingsBetterWithPenguins: The Penguins faction.
* EverythingsBetterWithSamurai: The Samurai faction.


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* FlavorText: Nearly all factions have a flavor text in the rules giving some background to the faction or thematic ties to the faction's main mechanics.
* Foreshadowing: Astroknights, Cowboys and Magical Girls made an appearance in the It's Your Fault! expansion way before they became full-fledged factions.
** Ancient Incas were also referenced in the What Were We Thinking? expansion more than two years before their own set.
** Several 70s pop culture references were made before an actual 70s expansion was released.


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* GlassCannon: Changerbots have a highly-destructive card in Change into a Gun, where one of your minions changes into a gun (duh) and can destroy a strong minion, but your minion becomes quite weak in the process.


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* HorseOfADifferentColor: The Bear Cavalry are riding... well, bears. The Mounties are riding mechanized moose.
** The Tiger Steed treasure card.


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** Geeks have the Game Gurus who apparently know the rules so well your cards have no effect on them.


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* KickThemWhileTheyAreDown: The Orcs are all about overpowering underpowered opponents.


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* Pegasus: Rainbow of the Mythic Horses.


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* PowerNullifier: The Superheroes have Mind Lady and My Only Weakness that can cancel any minion's ability.
** The Potion of Paralysis treasure card.
** Clerics have two "curse" cards that can make minions useless.
* PowerTattoo: Polynesian Voyagers have tattoo cards that grant them extra power and mobility.
* PrettyPrincessPowerhouse: The Princess faction. They might look girly, but they are all quite powerful.
* PromotionalPowerlessPieceOfGarbage: The playmats aren't that great, especially in games with factions that can add bases beyond the normal number of bases. The pins don't add anything to the game.
** Inverted by the different promo packs that add very functional factions or titans to the game, which are far from being garbage.


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* SadisticChoice: Some of the Elder Things minion give other players the choice between drawing a Madness card (therefore losing VPs at the end of the game if they don't get rid of it) and another bad choice.


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* SituationalDamageAttack: Cowboys, Ancient Egyptians, Luchadors and Sumo Wrestlers have actions that buff a minion by a certain amount, but that amount changes if the faction's main mechanic is in use at the time the action is played.


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* TakeMeInstead: Ensigns take the place of your other minions if other players target those.
* VampiricDraining: Surprisingly, not the Vampires, but the Kung Fu Fighters are able to drain +1 power counters from any minions, including those of other players' minions.
* VolcanoLair: The Super Spies have a base there.


Canceled expansions include:
* ''World Tour Event Kit'', with Penguins.




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** Rock Stars garner Groupies and drop them all at once.



* CatsAreMean: Kitty Cats may look cute, but you'll soon realize they tend to kill each other quite repeatedly.



* FrankensteinsMonster: The Mad Scientists' "The Monster" minion.



* GiantSpider: Anansi the Spider is a human-sized half-human half-spider hybrid.



* TheImmune: The Elder Thing. If 10 power didn't already put it out of range of most cards, it is also completely immune to all other players' cards.



* MadScientist: The Mad Scientist faction.



* TheMole: The Super Spies have a minion named after this. They also have ability that lets them control an opponent's minion, retroactively meaning that that minion was a mole.
** The Ignobles can also pull this if they aren't capable of recovering cards they've given to other players. Their Betrothed minion is perhaps the most straightforward of the bunch, awarding their owner bonus VP for letting another player win the base.
** Anansi Tales have Collecting Stories that allow you to reclaim and play a card you own that might be in another player's hand, while giving you peek at their other cards.
* MadScientist: The Mad Scientist faction.



** This is the Kitty Cats' MO. They can temporarily take control of other players' minions, and in many cases destroy them to gain bonuses for themselves.

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** Super Spies have a Special action that can take control of a minion at the last second.
** This is the Kitty Cats' MO. They can temporarily take control of other players' minions, and in many cases destroy them to gain bonuses for themselves. themselves.
** Elves have their three-copy minions able to exchange control with another player's minion.



* TheMole: The Super Spies have a minion named after this. They also have ability that lets them control an opponent's minion, retroactively meaning that that minion was a mole.
** The Ignobles can also pull this if they aren't capable of recovering cards they've given to other players. Their Betrothed minion is perhaps the most straightforward of the bunch, awarding their owner bonus VP for letting another player win the base.
** Anansi Tales have Collecting Stories that allow you to reclaim and play a card you own that might be in another player's hand, while giving you peek at their other cards.
* Mummy: The Ancient Egyptians's weakest minion, but it repeatedly comes back from the dead after its base is scored.



* StrongAnts: The Killer Ants faction, whose weakest minions are able to lift cars with ease and specialize in pumping up themselves and their allies with +1 counters.

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* StrongAnts: The Killer Ants faction, whose weakest minions are able to lift cars with ease and specialize in pumping up themselves and their allies with +1 counters.counters.
* WickedWitch: Baba Yaga is in the game and other players will avoid playing their good minions on her base.


The original 8 factions are [[AlienInvasion Aliens]], [[EverythingsBetterWithDinosaurs Dinosaurs]], {{Ninja}}s, {{Pirate}}s, [[KillerRobot Robots]], [[TheFairFolk Tricksters]], [[FunctionalMagic Wizards]] and [[TheUndead Zombies]]. A plethora of expansion packs have come out, with typically four factions each[[note]]the Big Geeky Box has one, Munchkin has eight, It's Your Fault has five[[/note]]:

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The original 8 factions are [[AlienInvasion Aliens]], [[EverythingsBetterWithDinosaurs Dinosaurs]], {{Ninja}}s, {{Pirate}}s, [[KillerRobot Robots]], [[TheFairFolk Tricksters]], [[FunctionalMagic Wizards]] and [[TheUndead Zombies]]. A plethora of expansion packs have come out, with typically four factions each[[note]]the Big Geeky Box has one, Munchkin has eight, It's Your Fault has and World Tour: Culture Shock have five[[/note]]:



* ''TITANS Event Kit'', with titans for 16 factions released before Big in Japan.

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* ''Smash Up TITANS'' packs (previously included in the ''TITANS Event Kit'', Kit''), each with titans for 16 factions released before Big in Japan.




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* ''Smash Up Penguins'' packs, each with Penguins.



* BaseOnWheels: The Magical Girls' Titan, the [[Anime/HowlsMovingCastle Moving Castle]], which also doubles as a gargantuan SpiderTank.



** The Mega Troopers "Blitzing Sword Attack" action depends upon you being in second place or worse as a base breaks, letting your Titan suddenly kill a single, high power minion.

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** One of the Ignobles' bases score 2-4-1, so the winner gets even less than the second place.
** The Mega Troopers "Blitzing Sword Attack" action depends upon you being in second place or worse as a base breaks, letting your Titan suddenly kill a single, high power minion. minion.
** Based on the stereotypical Canadian politeness, one of the Mounties' bases have the second winner score more than the winner with a VP split of 2-3-1



* HerdHittingAttack: One specialty of the Pirate faction. They have actions that kill off groups of weak minions - great for stopping a Microbot/Innsmouth horde before it gets too strong. Sharks also have this element, possessing an action that destroys all power 2 minions on a base in a blood-fueled "feeding frenzy".

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* HerdHittingAttack: One specialty of the Pirate faction. They have actions that kill off groups of weak minions - great for stopping a Microbot/Innsmouth horde before it gets too strong. strong.
**
Sharks also have this element, possessing an action that destroys all power 2 minions on a base in a blood-fueled "feeding frenzy".frenzy".
** Kaiju can easily squash clusters of small minions by stomping on them.



* {{Kaiju}}: They are featured on the actions and the titan of the Kaiju faction.



** The Beta 6 minion of the Mega Troopers, he's their weakest card, with a power of 2, but his power ''doubles'' when scoring a base. This Talent makes him something of a lynchpin in most Mega Trooper strategies.



* StockAnimalDiet: The Cyborg Apes eat loads of bananas and the background of their cards often picture bunches of bananas.
* StrongAnts: The Killer Ants faction, whose weakest minions are able to lift cars with ease and specialize in pumping up themselves and their allies with +1 counters.



* BaseOnWheels: The Magical Girls' Titan, the [[Anime/HowlsMovingCastle Moving Castle]], which also doubles as a gargantuan SpiderTank.



* {{Kaiju}}: They are featured on the actions and the titan of the Kaiju faction.



* SharkMan: All the minions of the Sharks faction are basically muscular humans with shark heads.

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* SharkMan: All the minions of the Sharks faction are basically muscular humans with shark heads.heads.
* StockAnimalDiet: The Cyborg Apes eat loads of bananas and the background of their cards often picture bunches of bananas.
* StrongAnts: The Killer Ants faction, whose weakest minions are able to lift cars with ease and specialize in pumping up themselves and their allies with +1 counters.

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* SailorSenshiSendUp: The MagicalGirl faction has expies of Manga/SailorMoon (Lunar Captain, a young blonde woman in SailorFuku with a moon motif) and Tuxedo Mask (Fancy Suit Lad, a young darkhaired man wearing...you know) and two magical cats.


** The Mega Troopers "Blitzing Sword Attack" action depends upon you being in second place or worse as a base breaks, letting your Titan sudden kill a single, high power minion.

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** The Mega Troopers "Blitzing Sword Attack" action depends upon you being in second place or worse as a base breaks, letting your Titan sudden suddenly kill a single, high power minion.


** The Tornado deck has references to [[Franchise/TheWizardOfOz Kansas]], as well as an action called "Gone With The Wind". They are also billed on the box as the [[Franchise/{{Sharknado}} "Shark Delivery System."]]

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** The Tornado deck has references to [[Franchise/TheWizardOfOz [[Literature/TheWizardOfOz Kansas]], as well as an action called "Gone With The Wind". They are also billed on the box as the [[Franchise/{{Sharknado}} [[Film/{{Sharknado}} "Shark Delivery System."]]


* ''Titan Event Kit'', with titans for 16 factions released before Big in Japan.

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* ''Titan ''TITANS Event Kit'', with titans for 16 factions released before Big in Japan.



** The Changerbots have an action depicting a giant robot called Mergacon. They later made it into an actual titan.



* InstantAwesomeJustAddMecha: The Warbot and the Nukebot. The Dinosaur and Cyborg Ape factions also count, being cybernetic versions of their respective animals. The whole Changerbot faction features mechas. The Mega Troopers can summon the titanesque Megabot.

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* InstantAwesomeJustAddMecha: The Warbot and the Nukebot. The Dinosaur and Cyborg Ape factions also count, being cybernetic versions of their respective animals. The whole Changerbot faction features mechas.mechas and with the TITANS Event Kit, they can now summon the giant mecha Mergacon. The Mega Troopers can summon the titanesque Megabot.



** The Birch Woman can be a pain to deal with. If it's discarded either because its base scores or because its destroyed, it will turn into a small weak Birch. But at the start of that player's next turn, The Birch turns back into The Birch Woman! That cycle can potentially continue like that until the game ends if the other players don't figure out a way to stop it.

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** The Birch Woman can be a pain to deal with. If it's discarded either because its base scores or because its if it's destroyed, it will turn into a small weak Birch. But at the start of that player's next turn, The Birch turns back into The Birch Woman! That cycle can potentially continue like that until the game ends if the other players don't figure out a way to stop it.



** The Magical Girls factions runs along similar lines, restoring and powering up friendly minions, as well as having abilities and actions that get more and more powerful the more friendly minions are on a base.

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** The Magical Girls factions faction runs along similar lines, restoring and powering up friendly minions, as well as having abilities and actions that get more and more powerful the more friendly minions are on a base.base.
** The Mounties like being on the same base as other players' minions. Though the other players may not exactly see you as a friend.


** The Ignobles, Elves and Anansi Tales all have mechanics about helping others to help yourself. Ignobles have you give your minions to other players, Elves provide card draws and power boost to other players and Anansi Tales put your cards into other players' hands.



** Anansi Tales have Collecting Stories that allow you to reclaim and play a card you own that might be in another player's hand, while giving you peek at their other cards.



* OneHitKill: Applied to bases of all things; the Plants and Werewolves have a card that reduces a base's breakpoint to zero. Taken a step further with Dragons, who can just straight up ''destroy'' a base and all actions on it.

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* OneHitKill: Applied to bases of all things; the Plants and Plants, Werewolves and Vigilantes have a card that reduces a base's breakpoint to zero. Taken a step further with Dragons, Kaiju, Tornados and Polynesian Voyagers, who can just straight up ''destroy'' a base and all actions on it.base.



* {{Shapeshifter}}: The [[ExactlyWhatItSaysOnTheTin Shapeshifter]] faction.

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* {{Shapeshifter}}: {{Shapeshifter}}:
**
The [[ExactlyWhatItSaysOnTheTin Shapeshifter]] faction.faction.
** The Russian Fairy Tales can also transform minions into a random ones. ANY minions.


** Ancient Incas, known for their architectural prowess, stack actions to create big cities, adding walls, temples, armories, etc.
** Grimm's Fairy Tales recreate key moments of known German tales, such as reuniting the Gretel and Hansel duo or the lesser-known Red Rose and Snow White duo (renamed "The Other Snow White", not to be confused by the other apple-loving Snow White), using The Woodsman's Axe to kill off Big Bad Wolf to spawn two minions from its remains, or having a minion kiss The Frog Prince to change it into Prince Charming or a better fit.
** Polynesian Voyagers travel from island to island, exploring unvisited ones or discovering all new ones, and use their tattoo power to gain strength.
** Russian Fairy Tales revolve around minions transforming into other stuff, a common fairy tale trope.



* WaxingLyrical: All of the action cards (and the king minion card) of the Giant Ants faction are named after {{Music/Queen}} songs. [[note]] “Killer Queen,” “A Kind of Magic,” “Gimme the Prize,” “Headlong,” “The Show Must Go On,” “Under Pressure,” “We Are the Champions,” “We Will Rock You” and “Who Wants To Live Forever?”. They also later got a Titan card called “Death on Six Legs.” [[/note]] Singing card names when you play them is entirely optional.

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* WaxingLyrical: WaxingLyrical:
**
All of the action cards (and the king minion card) of the Giant Ants faction are named after {{Music/Queen}} songs. [[note]] “Killer Queen,” “A Kind of Magic,” “Gimme the Prize,” “Headlong,” “The Show Must Go On,” “Under Pressure,” “We Are the Champions,” “We Will Rock You” and “Who Wants To Live Forever?”. They also later got a Titan card called “Death on Six Legs.” [[/note]] Singing card names when you play them is entirely optional.optional.
** Most of the Kaiju action cards are lyrics from the song "Godzilla" by Blue Öyster Cult.
** The name of all the action cards of the Disco Dancers are titles of famous disco songs.
** The name of all the action cards of the Kung Fu Fighter are lyrics of the song Everybody Was Kung Fu Fighting.



* ZergRush:

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** The Mounties ride moose with missiles and machine guns instead of antlers.
* ZergRush: ZergRush:


* ''World Tour Part 2'', with Anansi Tales, Ancient Incas, Grimm's Fairy Tales, Polynesian Voyagers and Russian Fairy Tales.

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* ''World Tour Part 2'', Tour: Culture Shock'', with Anansi Tales, Ancient Incas, Grimm's Fairy Tales, Polynesian Voyagers and Russian Fairy Tales.



* NighInvulnerable: Certain minions, such as the Warbot, cannot be destroyed at all. General Ivan from Bear Cavalry and Awesome Guy from Superheroes make ''all'' of your minions invincible.

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* NighInvulnerable: NighInvulnerable:
**
Certain minions, such as the Warbot, cannot be destroyed at all. General Ivan from Bear Cavalry and Awesome Guy from Superheroes make ''all'' of your minions invincible.invincible.
** The Birch Woman can be a pain to deal with. If it's discarded either because its base scores or because its destroyed, it will turn into a small weak Birch. But at the start of that player's next turn, The Birch turns back into The Birch Woman! That cycle can potentially continue like that until the game ends if the other players don't figure out a way to stop it.


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** Penguins pop directly out of their deck, sometimes going back there, like they are coming in and out of water.
** Anansi Tales are all about sharing stories with other players and those stories are also worth sharing with others as well.


* ''World Tour Part 2'', with Anansi Tales, Ancient Incas, Grimm's Fairy Tales, Polynesian Voyagers and Russian Fairy Tales.

Canceled expansions include:



* ''World Tour Part 2'', with new factions so that all 7 continents are covered within the year.

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* ''World Tour Part 2'', with new factions so that all 7 continents are covered within the year.



** Sun Tattoos can be used to move somewhere else after a base scores, but only when played at that moment.



** The TITANS Event Kit introduced titans for 16 pre-Big-in-Japan factions.



** Subverted (or not) by the Vigilantes, who are all 4 power, so they aren't really on the same level as power-5 "king" minions, but they can kick ass real hard.



* DeathIsCheap: The Zombie faction. They have abilities that allow them to draw and even play from their discard pile, where minions go if they are killed. They even have a unit that can be played from the discard pile itself!

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** Polynesian Voyagers spread their minions on multiple bases, letting them gradually gain tremendous power as they are left alone.
* DeathIsCheap: DeathIsCheap:
**
The Zombie faction. They have abilities that allow them to draw and even play from their discard pile, where minions go if they are killed. They even have a unit that can be played from the discard pile itself!itself!
** The Magical Girls are able to resuscitate discarded minions, even other players' minions. Most notably, Black Magicat can retrieve Lunar Captain from the discard pile, and Lunar Captain can easily retrieve Black Magicat from the discard pile as well.
** The Russian Fairy Tales have The Water of Life, which it says, can revive any discard minion and have The Birch Woman, which turns into a Birch on death, Birch which then destroys itself to turn back into The Birch Woman.


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** The Superheroes have Mild Mannered Citizens who can turn into big powerful superheroes with incredible abilities.


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** The Mad Scientists have Über-Serums, which make a minion indestructible and slowly gain power on each of their turns.


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** The Polynesian Voyagers have a lot of movement, though usually limited to bases where they don't already have minions, but they can build up a ton of power doing so.


* ''Cease and Desist'', with factions similar to yet [[WritingAroundTrademarks legally distinct from]] existing franchises: [[Franchise/StarTrek Star Roamers]], [[Franchise/StarWars Astro Knights]], [[WesternAnimation/TheTransformers Changerbots]], and [[Series/GameOfThrones Ignobles]].

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* ''Cease and Desist'', with factions [[YouWannaGetSued similar to to]] yet [[WritingAroundTrademarks legally distinct from]] existing franchises: [[Franchise/StarTrek Star Roamers]], [[Franchise/StarWars Astro Knights]], [[WesternAnimation/TheTransformers Changerbots]], and [[Series/GameOfThrones Ignobles]].


The original 8 factions are [[AlienInvasion Aliens]], [[EverythingsBetterWithDinosaurs Dinosaurs]], {{Ninja}}s, {{Pirate}}s, [[KillerRobot Robots]], [[TheFairFolk Tricksters]], [[FunctionalMagic Wizards]] and [[TheUndead Zombies]]. Eleven expansion packs have come out, with typically four factions each[[note]]the Big Geeky Box has one, Munchkin has eight, It's Your Fault has five[[/note]]:

to:

The original 8 factions are [[AlienInvasion Aliens]], [[EverythingsBetterWithDinosaurs Dinosaurs]], {{Ninja}}s, {{Pirate}}s, [[KillerRobot Robots]], [[TheFairFolk Tricksters]], [[FunctionalMagic Wizards]] and [[TheUndead Zombies]]. Eleven A plethora of expansion packs have come out, with typically four factions each[[note]]the Big Geeky Box has one, Munchkin has eight, It's Your Fault has five[[/note]]:

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