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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[Franchise/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[SugarWiki/AwesomeMusic Instinct]], [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear [[VideoGame/MetalGear The cardboard box]], [[Franchise/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[SugarWiki/AwesomeMusic Instinct]], [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.
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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[SugarWiki/AwesomeMusic Instinct]], [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} [[Franchise/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[SugarWiki/AwesomeMusic Instinct]], [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.
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Dewicking per TRS decision.


* BiTheWay: Whether you are a skilled marksman, a doctor, or just a hand for the farm work, nobody gonna give a damn about your sexual orientation.
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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic Instinct]], [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.
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** CombatMedic: Military doctors ([[JustifiedTrope Nobody is enforcing]] [[{{Concerned}} subsection B of the resolution of the international Geneva conference. Of october. 1863]])
* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

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** CombatMedic: Military doctors ([[JustifiedTrope Nobody is enforcing]] [[{{Concerned}} [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. Of october. 1863]])
* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[VideoGame/CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} [[Webcomic/{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.
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Badass is no longer a trope.


* {{Badass}}: Provided they have high skills, and the blessing of Lady Luck, people can become any of the badasses that exclude supernatural powers.
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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

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* ReferenceOverdosed: lots of reference in the rulebook. [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[CommandAndConquer [[VideoGame/CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.
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Nuclear winter is a tabletop RPG set AfterTheEnd, on our Earth. In 2059, World War III had come. In four hours, it was over. What's left of humankind struggle to survive. Raiders plague the wastelands. Yet, some still cling to hope... [[WorldHalfFull and they are right]].

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Nuclear winter '''''Nuclear Winter''''' is a tabletop RPG set AfterTheEnd, on our Earth. In 2059, World War III had come. In four hours, it was over. What's left of humankind struggle to survive. Raiders plague the wastelands. Yet, some still cling to hope... [[WorldHalfFull and they are right]].



[[SimilarlyNamedWorks No relation to the]] ''VideoGame/HalfLife1: Opposing Force'' [[GameMod/NuclearWinter mod]].

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[[SimilarlyNamedWorks No relation to the]] ''VideoGame/HalfLife1: Opposing Force'' [[GameMod/NuclearWinter [[VideoGame/NuclearWinter mod]].



!!This game provides examples of:

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!!This game !!''Nuclear Winter'' provides examples of:
of the following tropes:
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[[SimilarlyNamedWorks No relation to the]] ''VideoGame/HalfLife1: Opposing Force'' [[GameMod/NuclearWinter mod]].

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!!This game provides examples of:



* WorldHalfFull: The wastelands are a hellish place to live. But, it can be changed for better.

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* WorldHalfFull: The wastelands are a hellish place to live. But, it can be changed for better.better.
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* CompleteMonster: Raiders, who are killing and/or raping people for fun, and slavers, willing to sell other humans for money, and punishing those who resist. And slavers are often ManipulativeBastard.
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* ReferenceOverdosed: lots of reference in the rulebook. [[MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

to:

* ReferenceOverdosed: lots of reference in the rulebook. [[MetalGear [[Franchise/MetalGear The cardboard box]], [[VideoGame/{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.
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* ReferenceOverdosed: lots of reference in the rulebook. [[MetalGear The cardboard box]], [[{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.

to:

* ReferenceOverdosed: lots of reference in the rulebook. [[MetalGear The cardboard box]], [[{{Fallout}} [[VideoGame/{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of October. 1863.]], and many other.


Still in some kind of alpha version, developped by a french troper, Tropers/ElodieHiras. You can get it (no english version... Yet) [[http://www.mediafire.com/?zen6a70q7vwp1q0 here]], but don't bother, unless you can read french. If someone wants to make a translation, or anything to post on the web, go ahead, contact me, so I can list it under special thanks in my game. (Some stuff isn't in the actual version yet, but is stated here as WordOfGod.)

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Still in some kind of alpha version, developped developed by a french French troper, Tropers/ElodieHiras. You can get it (no english English version... Yet) [[http://www.mediafire.com/?zen6a70q7vwp1q0 here]], but don't bother, unless you can read french.French. If someone wants to make a translation, or anything to post on the web, go ahead, contact me, so I can list it under special thanks in my game. (Some stuff isn't in the actual version yet, but is stated here as WordOfGod.)



* BackStab: OneHitKill, provided you sneak behind your ennemy.

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* BackStab: OneHitKill, provided you sneak behind your ennemy.enemy.



* BlackAndGreyMorality: You have the ObviouslyEvil raiders, slavers, and post nuke dictatorship. You have some ex military units, trying to bring back law and stability in the wastelands, even if they do some morally ambigous actions.

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* BlackAndGreyMorality: You have the ObviouslyEvil raiders, slavers, and post nuke dictatorship. You have some ex military units, trying to bring back law and stability in the wastelands, even if they do some morally ambigous ambiguous actions.



* ChildSoldiers: Theorically, in the ex-military faction, you need to be at least 18 (or any other age that was legal majority before the war in the country where the action is set) to be recruited. But since after a nuclear war, ID papers are [[{{Understatement}} uncommon]], if you go to a recruitement center, are able bodied and minded, and look like you are old enough, then you are recruited.

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* ChildSoldiers: Theorically, Theoretically, in the ex-military faction, you need to be at least 18 (or any other age that was legal majority before the war in the country where the action is set) to be recruited. But since after a nuclear war, ID papers are [[{{Understatement}} uncommon]], uncommon, if you go to a recruitement recruitment center, are able bodied and minded, and look like you are old enough, then you are recruited.



* EveryCarIsAPinto: [[AvertedTrope Nope]]. To make a fuel tank explode, you need some explosive or a gattling gun loaded with tracers.

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* EveryCarIsAPinto: [[AvertedTrope Nope]]. To make a fuel tank explode, you need some explosive or a gattling Gatling gun loaded with tracers.



* ReferenceOverdosed: lots of reference in the rulebook. [[MetalGear The cardboard box]], [[{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of october. 1863.]], and many other.

to:

* ReferenceOverdosed: lots of reference in the rulebook. [[MetalGear The cardboard box]], [[{{Fallout}} War never changes]], [[CommandAndConquer Act on]] [[CrowningMusicOfAwesome Instinct]], [[{{Concerned}} subsection B of the resolution of the international Geneva conference. of october.October. 1863.]], and many other.



* UselessUsefulNonCombatAbilities: If you're going for an adventure in the military, diplomatic, stealing and commercials skills are useless. You usually shoot down ennemies, and you are provided with supplies at any base. As far as other abilities are concerned... They avert this trope. Chemestry enables you to craft medicine and bullets. Explosives have nearly no use in direct combat, but enable you to plant (and disarm) mines and explosives [[BoobyTrap traps]]. Mechanics does the same, but for mechanical traps, and enables you to maintain your guns, repair them, maintain your vehicles, and repair them. Creative use of electronics enable you to create makeshift turrets, and various traps. Computers are important to use some high end informatics systems (including gudance systems), and high security systems make good use of them. Medicine... Since this game averts HealThyself, and if not patched, a wound will take lots of times to heal, and perhaps even get infected... And only medicine can treat infections. Antibiotics do little if you don't know what you're doing. Lockpicking is essential, if you don't want to alert the ennemy. As is Electronics security bypass. Stealth enables you to not get shot at. You can live without piloting skills, but then again, GunshipRescue is cool.

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* UselessUsefulNonCombatAbilities: If you're going for an adventure in the military, diplomatic, stealing and commercials skills are useless. You usually shoot down ennemies, and you are provided with supplies at any base. As far as other abilities are concerned... They avert this trope. Chemestry Chemistry enables you to craft medicine and bullets. Explosives have nearly no use in direct combat, but enable you to plant (and disarm) mines and explosives [[BoobyTrap traps]]. Mechanics does the same, but for mechanical traps, and enables you to maintain your guns, repair them, maintain your vehicles, and repair them. Creative use of electronics enable you to create makeshift turrets, and various traps. Computers are important to use some high end informatics systems (including gudance guidance systems), and high security systems make good use of them. Medicine... Since this game averts HealThyself, and if not patched, a wound will take lots of times to heal, and perhaps even get infected... And only medicine can treat infections. Antibiotics do little if you don't know what you're doing. Lockpicking is essential, if you don't want to alert the ennemy.enemy. As is Electronics security bypass. Stealth enables you to not get shot at. You can live without piloting skills, but then again, GunshipRescue is cool.

Added: 42

Removed: 42

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** SexSlave: Some of the slaves are these.



** SexSlave: Some of the slaves are these.

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