Follow TV Tropes

Following

History TabletopGame / CurseOfStrahd

Go To



* YourMagicsNoGoodHere: {{Downplayed}}. Your party is capable of using all their magic without issue while in Barovia for balance reasons, but Paladins and Clerics find their connection to their deities strained because of the nature of Barovia as a pocket in the world. As a result, typical mechanics like praying to your God for guidance don't work, or worse, are intercepted by other, more sinister parties.

to:

* YourMagicsNoGoodHere: {{Downplayed}}. Your party is capable of using all their magic without issue while in Barovia for balance reasons, but Paladins and Clerics find their connection to their deities strained because of the nature of Barovia as a pocket in the world. As a result, typical mechanics like praying to your God for guidance don't work, or worse, are intercepted by other, more sinister parties.parties.
----
->''[[TheStinger DISCLAIMER:]] [[Creator/WizardsOfTheCoast Wizards of the Coast]] cannot be held liable for any longterm side effects of venturing into the dread realm of {{TabletopGame/Ravenloft}}, such as [[OurWerewolvesAreDifferent lycanthropy]], [[OurVampiresAreDifferent vampirism]], a fear of dead things, a fear of living things, [[NeverSleepAgain an inability to sleep without a nightlight on and a +5 holy avenger under your pillow]], and the unsettling suspicion that [[BigBad Strahd]] is [[MagnificentBastard too clever to be so easily defeated and that this is all just part of some grand scheme of his to extend his power beyond Barovia]]. You didn't think you could escape unless he wanted you to, did you?''
----


* BiggerBad: [[spoiler:The Vestiges in the Amber Temple. Their corruption of the temple allowed Strahd to make contact with one of them and become a Vampire, causing the entire plot. The players can technically confront them, but they cannot be beaten like Strahd can.]]

Added DiffLines:

* ReincarnationRomance: A dark example in Strahd's constant pursuit of Tatyana whenever she reincarnates. He is obsessed with having Tatyana for himself, regardless of what her current reincarnation may think of it, even though [[spoiler:she rejected him twice over in her original life]].

Added DiffLines:

* StrongerWithAge: InUniverse this is why Strahd is so powerful. As either the first Vampire in the Forgotten Realms, or simply one of the oldest, he has many years of knowledge and experience that allows him to use his full might against his enemies.


* EvilVsEvil: Essentially what the political plotline of Vallaki boils down to. The current Burgomaster is a tyrant who enforces a HappinessIsMandatory policy to avoid Strahd's wrath, and is close to losing his shit, but is doing his best to keep the town safe. The opposing party is the Wachter family lead by Fiona Wachter, who is AffablyEvil and wants to open the town up more, but is a firm supporter of Strahd. Both parties hope to remove the other to gain power, with the player characters being stuck in a tough spot as neither are good options but one may be better than the other.

to:

* EvilVsEvil: EvilVersusEvil: Essentially what the political plotline of Vallaki boils down to. The current Burgomaster is a tyrant who enforces a HappinessIsMandatory policy to avoid Strahd's wrath, and is close to losing his shit, but is doing his best to keep the town safe. The opposing party is the Wachter family lead by Fiona Wachter, who is AffablyEvil and wants to open the town up more, but is a firm supporter of Strahd. Both parties hope to remove the other to gain power, with the player characters being stuck in a tough spot as neither are good options but one may be better than the other.


* ForTheEvulz: The entire module goes to great lengths to subvert this, as most of the evil factions have some understandable motive (although how sympathetic it is varies): Strahd is doing it for the love of a woman who doesn't love him back, Vargas Vallakovich just wants everyone to be happy, lady Wachter believes the mayor is a tyrant and idolizes Strahd, the werewolves serve Strahd out of fear, and even the lich Exethanter won't go against the players since he has no interest in their quest. The only ones to play this straight are the Dream Pastry Hags.

to:

* ForTheEvulz: The entire module goes to great lengths to subvert this, as most of the evil factions have some understandable motive (although how sympathetic it is varies): Strahd is doing it for the love of a woman who doesn't love him back, Vargas Vallakovich just wants everyone to be happy, lady Wachter believes the mayor is a tyrant and idolizes Strahd, the werewolves serve Strahd out of fear, and even the lich Exethanter won't go against the players since he has no interest in their quest. The only ones to play this straight are the Dream Pastry Hags.Hags, but even they seem more interested in giving the people a means of escaping their troubles, they just go about it in an evil way.


* ForTheEvulz: Subverted with the Lich Exathanter. He is LawfulEvil, but he doesn't care about the players mission to defeat Strahd, so there is no reason for him to oppose them. He will only fight them if the players do anything to directly threaten him, and curing his amnesia might even make him an ally (although he still won't go against Strahd).

to:

* ForTheEvulz: Subverted with The entire module goes to great lengths to subvert this, as most of the Lich Exathanter. He evil factions have some understandable motive (although how sympathetic it is LawfulEvil, but he varies): Strahd is doing it for the love of a woman who doesn't care about love him back, Vargas Vallakovich just wants everyone to be happy, lady Wachter believes the players mission to defeat mayor is a tyrant and idolizes Strahd, so there is no reason for him to oppose them. He will only fight them if the players do anything to directly threaten him, werewolves serve Strahd out of fear, and curing his amnesia might even make him an ally (although he still the lich Exethanter won't go against Strahd).the players since he has no interest in their quest. The only ones to play this straight are the Dream Pastry Hags.

Added DiffLines:

* ForTheEvulz: Subverted with the Lich Exathanter. He is LawfulEvil, but he doesn't care about the players mission to defeat Strahd, so there is no reason for him to oppose them. He will only fight them if the players do anything to directly threaten him, and curing his amnesia might even make him an ally (although he still won't go against Strahd).


* AristocratsAreEvil: Most of the noble families encountered in the module are horrible people, with Strahd himself being at the top. Many of them are Vampires or allies of Strahd out of promises of power.



* DissonantSerenity: Invoked by the Burgomaster of Vallaki. Everyone in town is required to look happy and put on a smile as he fears that if the town does anything suspicious, it will draw Strahd's attention and wrath. Doesn't matter what happens around you, you have to smile or else be punished for it.

to:

* DissonantSerenity: Invoked by the Burgomaster of Vallaki. Everyone in town is required to look happy and put on a smile as he fears that if the town does anything suspicious, it will draw Strahd's attention and wrath. Doesn't matter what happens around you, you have to smile or else be punished for it.



* EvilVsEvil: Essentially what the political plotline of Vallaki boils down to. The current Burgomaster is a tyrant who enforces a HappinessIsMandatory policy to avoid Strahd's wrath, and is close to losing his shit, but is doing his best to keep the town safe. The opposing party is the Wachter family lead by Fiona Wachter, who is AffablyEvil and wants to open the town up more, but is a firm supporter of Strahd. Both parties hope to remove the other to gain power, with the player characters being stuck in a tough spot as neither are good options but one may be better than the other.



* OurAngelsAreDifferent: [[spoiler:The Abbot]] is a normal Deva by D&D standards, with the exception that [[spoiler:completely insane]].

to:

* OurAngelsAreDifferent: [[spoiler:The Abbot]] is a normal Deva by D&D standards, with the exception that [[spoiler:completely insane]].[[spoiler:he's completely insane.]].



* VillainousCrush: An actual part of Strahd's character that can occur towards the players. While Strahd only has his eyes set on one person for his true love, he can develop something like this towards the player characters if they interest him enough. This largely is based on the personality and how charismatic a player character is, and you really don't want Strahd going this way, as he will attempt to win you to his side and make you a vampire spawn.

to:

* VillainousCrush: An actual part of Strahd's character that can occur towards the players. While Strahd only has his eyes set on one person for his true love, he can develop something like this towards the player characters if they interest him enough. This largely is based on the personality and how charismatic a player character is, and you really don't want Strahd going this way, as he will attempt to win you to his side and make you a vampire spawn.



* WellIntentionedExtremist: The Burgomaster of Vallaki is a cruel man who will jail people for daring to go against the status quo of the town, and is a paranoid nut-job. However, he's doing his best to protect the town from the threats outside the cities walls, and enforces a DissonantSerenity to avoid Strahd's wrath. He isn't a good person, the game gives him an Evil alignment, but he is still trying to do his best in a terrible situation.

to:

* WellIntentionedExtremist: The Burgomaster of Vallaki is a cruel man who will jail people for daring to go against the status quo of the town, and is a paranoid nut-job. However, he's doing his best to protect the town from the threats outside the cities walls, and enforces a DissonantSerenity to avoid Strahd's wrath. He isn't a good person, the game book gives him an Evil alignment, but he is still trying to do his best in a terrible situation.situation, even if a part of his reason is selfish.

Added DiffLines:

* OurAngelsAreDifferent: [[spoiler:The Abbot]] is a normal Deva by D&D standards, with the exception that [[spoiler:completely insane]].


* WeHelpTheHelpless: The Keepers of the Feathers act as a variation of this. They do their best to help the people of Barovia against

to:

* WeHelpTheHelpless: The Keepers of the Feathers act as a variation of this. They do their best to help the people of Barovia againstagainst Strahd and his allies, but do their best to make sure the people they help actually are trustworthy.


* WellIntentionedExtremist: The Burgomaster of Vallaki is a cruel man who will jail people for daring to go against the status quo of the town, and is a paranoid nut-job. However, he's doing his best to protect the town from the threats outside the cities walls, and enforces a DissonantSerenity to avoid Strahd's wrath. He isn't a good person, but he is still trying to do his best in a terrible situation.

to:

* WeHelpTheHelpless: The Keepers of the Feathers act as a variation of this. They do their best to help the people of Barovia against
* WellIntentionedExtremist: The Burgomaster of Vallaki is a cruel man who will jail people for daring to go against the status quo of the town, and is a paranoid nut-job. However, he's doing his best to protect the town from the threats outside the cities walls, and enforces a DissonantSerenity to avoid Strahd's wrath. He isn't a good person, the game gives him an Evil alignment, but he is still trying to do his best in a terrible situation.


* OurSoulsAreDifferent: Souls in Barovia work a bit differently then normal modules. [[spoiler: This is because Barovia is trapped in its own domain, meaning that when a person dies, their soul does not move on, and essentially remains stuck in the land, eventually reincarnating into a new person with the same soul and look, but without their past memories. As shown with Ireena being Tatyana's reincarnation, it is possible to awaken those memories, but they require specific situations that can do so. Those without a soul are living beings but are noted to be dower and lack the ability to express themselves the same way those with souls can. Strahd also does not feel his hunger satisfied unless he drinks the blood of a person with a soul]].

to:

* OurSoulsAreDifferent: Souls in Barovia work a bit differently then normal modules. [[spoiler: This is because Barovia is trapped in its own domain, meaning that when a person dies, their soul does not move on, and essentially remains stuck in the land, eventually reincarnating into a new person with the same soul and look, but without their past memories. As shown with Ireena being Tatyana's reincarnation, it is possible to awaken those memories, but they require specific situations that can do so. Those without a soul are living beings but are noted to be dower dour and lack the ability to express themselves the same way those with souls can. Strahd also does not feel his hunger satisfied unless he drinks the blood of a person with a soul]].


* ContinuityReboot: Curse of Strahd is a retelling of the original module I6: Ravenloft. This new version uses rules from 5th Edition D&D, alters some elements of the original adventure, and significantly expands upon the lands surrounding Castle Ravenloft. Later additions, such as the sequel modules and the Ravenloft campaign setting books, aren't acknowledged. It should be noted that many of the party's possible allies are references to characters from later additions to the Ravenloft setting, so the older Ravenloft modules aren't ExiledFromCanon.

to:

* ContinuityReboot: Curse of Strahd is a retelling of the original module I6: Ravenloft. This new version uses rules from 5th Edition D&D, alters some elements of the original adventure, and significantly expands upon the lands surrounding Castle Ravenloft. Later additions, such as the sequel modules and the Ravenloft campaign setting books, aren't acknowledged. It should be noted that many of the party's possible allies are references to characters from later additions to the Ravenloft setting, so the older Ravenloft modules aren't ExiledFromCanon.ExiledFromContinuity.


** Saint Markovia's Thighbone. Its a mace with the properties of a mace of disruption that can be acquired reasonably early in the campaign. The catch? If used on any Vampire/Vampire Spawn, once battle is over, the weapon crumbles and is no longer usable. Compared to the other unique weapons like the Blood Spear and Sunsword, it isn't too useful.

to:

** Saint Markovia's Thighbone. Its a mace with It has the properties of a mace of disruption that and can be acquired reasonably early in the campaign. The catch? If used on any Vampire/Vampire Spawn, once battle is over, the weapon crumbles and is no longer usable. Compared to the other unique weapons like the Blood Spear and Sunsword, it isn't too useful.

Showing 15 edit(s) of 122

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report