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More information about the game can be found [[https://www.facebook.com/groups/63633224907/ here]] and [[http://albedopatrol.com/ here]]. Also, a succesful Website/{{Kickstarter}} campaign began at October 2018 for funding the game.

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More information about the game can be found [[https://www.facebook.com/groups/63633224907/ here]] and [[http://albedopatrol.com/ here]]. Also, a succesful Website/{{Kickstarter}} campaign began at October 2018 for funding the game. There's also plans for a new Kickstarter at autumn 2019.


** Unlike previous RPG adaptations of the comic, when Gallacci did new art for the games along with art from the comics itself, with the sole exception of the last expasion module for the ''Platinum Catalyst'' reboot, all the Gallacci art in the game and in the manuals is recycled from the comics, with the new art being limited to photos from the miniatures and the scenarios, very likely because he had done very few ''Albedo'' related art since 2005.

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** Unlike previous RPG adaptations of the comic, when Gallacci did new art for the games along with art from the comics itself, with the sole exception of the last expasion module for the ''Platinum Catalyst'' reboot, all the Gallacci art in the game and in the manuals is recycled from the comics, with the new art being limited to photos from the miniatures and the scenarios, very likely because he had done very few ''Albedo'' related art since 2005. This is finally averted at December 2018, when Gallacci started to include line art for the game.


* {{Prequel}}: From the comic, as it depicts the First Lepine War, a conflict which was barely described in the previous [=RPGs=] and in the comic itself.

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* {{Prequel}}: From the comic, as it depicts the First Lepine War, a conflict which was barely described in the previous [=RPGs=] and in the comic itself. In fact, the name of the game makes reference with the year the war takes place: SD 164


More information about the game can be found [[https://www.facebook.com/groups/63633224907/ here]] and [[http://albedopatrol.com/ here]]. Also, a Website/{{Kickstarter}} campaign began at October 2018 for funding the game right [[https://www.kickstarter.com/projects/179272384/albedo-combat-patrol-the-28mm-sci-fi-miniatures-ga here]]

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More information about the game can be found [[https://www.facebook.com/groups/63633224907/ here]] and [[http://albedopatrol.com/ here]]. Also, a succesful Website/{{Kickstarter}} campaign began at October 2018 for funding the game right [[https://www.kickstarter.com/projects/179272384/albedo-combat-patrol-the-28mm-sci-fi-miniatures-ga here]]game.


* FictionalDocument: The manual of the game is also an in-universe propaganda piece from the EDF with the intent to both identify and describe the ILR for both the players and the soldiers in-story and also to demonize the ILR.

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* FictionalDocument: FictionalDocument:
**
The manual of the game is also an in-universe propaganda piece from the EDF with the intent to both identify and describe the ILR for both the players and the soldiers in-story and also to demonize the ILR.ILR.
** Also overlapping with FramingDevice, the player's sourcebook is also an in-universe book written by an ILR scholar regarding the story of the First Lepine War and its aftermath.

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[floatboxright:
Other works by Steven A. Gallacci:
* ''ComicBook/AlbedoErmaFelnaEDF'' (main work)
* ''ComicBook/AlbedoBirthright'' (sequel)
* ''TabletopGame/AlbedoTheRolePlayingGame'' (TabletopGame)
* ''Webcomic/AloneTogether''
* ''ComicBook/BadRubber''
* ''ComicBook/DogHouse''
* ''Magazine/{{Refractions}}'' (official ''Albedo'' fanzine)]


->''The series is sophisticated and thoughtful, blending hard science and practical military weaponry with cute furry creatures. There are no blasters or zap guns, [[Franchise/StarWars no clone armies or death stars]], just critters trying to make sense of their existence against a starry backdrop."''

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->''The series is sophisticated and thoughtful, blending hard science and practical military weaponry with cute furry creatures. There are no blasters or zap guns, guns, [[TakeThat no]] [[Franchise/StarWars no clone armies or death stars]], just critters trying to make sense of their existence against a starry backdrop."''

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* FictionalDocument: The manual of the game is also an in-universe propaganda piece from the EDF with the intent to both identify and describe the ILR for both the players and the soldiers in-story and also to demonize the ILR.


* NewWorkRecycledGraphics: Unlike previous RPG adaptations of the comic, when Gallacci did new art for the games along with art from the comics itself, with the sole exception of the last expasion module for the ''Platinum Catalyst'' reboot, all the Gallacci art in the game and in the manuals is recycled from the comics, with the new art being limited to photos from the miniatures and the scenarios, very likely because he had done very few ''Albedo'' related art since 2005.

to:

* NewWorkRecycledGraphics: NewWorkRecycledGraphics:
**
Unlike previous RPG adaptations of the comic, when Gallacci did new art for the games along with art from the comics itself, with the sole exception of the last expasion module for the ''Platinum Catalyst'' reboot, all the Gallacci art in the game and in the manuals is recycled from the comics, with the new art being limited to photos from the miniatures and the scenarios, very likely because he had done very few ''Albedo'' related art since 2005.2005.
** The same trope was extented to their Website/{{Kickstarter}} campaign for the graphics used in the stretch goals, as the art for some of the goes, such for the EDF Badger and Bear miniatures are basically random art taken out from the internet, as the rest of the art used in the remaining goals are from either from the comics or from photos of the game.

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* DarkerAndEdgier: Since the game takes place during the First Lepine War, which was a very brutal conflict to begin with, according with the comic and the previous games, this is a given.

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->''The series is sophisticated and thoughtful, blending hard science and practical military weaponry with cute furry creatures. There are no blasters or zap guns, [[Franchise/StarWars no clone armies or death stars]], just critters trying to make sense of their existence against a starry backdrop."''
-->-- Sally 4th, the creators of the game, explaining the premise of the game and the comic in a nutshell.

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[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/albedo164.JPG]]

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As an additional note, the game is also compatible with the previous [=RPGs=], at least on regards with the use of the miniatures, so you can use either rules in the way you see fit.


''Albedo Combat Patrol 164'' (also know as just ''Albedo Combat Patrol'' or ''[=ACP164=]'') is a miniatures-based tabletop war game released by the British company Sally 4th in 2018 and based in Steven A. Gallacci's ''ComicBook/AlbedoErmaFelnaEDF'', a long-running FurryComic. It's also the first official product based in the comic since 2005 since the [[TabletopGame/AlbedoTheRolePlayingGame Platinum Catalyst RPG game]].

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''Albedo Combat Patrol 164'' (also know as just ''Albedo Combat Patrol'' or ''[=ACP164=]'') is a miniatures-based tabletop war game released by the British company Sally 4th in 2018 and based in Steven A. Gallacci's ''ComicBook/AlbedoErmaFelnaEDF'', a long-running FurryComic. It's also the first official product based in the comic since 2005 2004 since the [[TabletopGame/AlbedoTheRolePlayingGame Platinum Catalyst RPG game]].


* NewWorkRecycledGraphics: Unlike previous RPG adaptations of the comic, when Gallacci did new art for the games along with art from the comics itself, with the sole exception of the last expasion module for the ''Platinum Catalyst'' 2005 reboot, all the Gallacci art in the game and in the manuals is recycled from the comics, with the new art being limited to photos from the miniatures and the scenarios, very likely because he had done very few ''Albedo'' related art since 2005.

to:

* NewWorkRecycledGraphics: Unlike previous RPG adaptations of the comic, when Gallacci did new art for the games along with art from the comics itself, with the sole exception of the last expasion module for the ''Platinum Catalyst'' 2005 reboot, all the Gallacci art in the game and in the manuals is recycled from the comics, with the new art being limited to photos from the miniatures and the scenarios, very likely because he had done very few ''Albedo'' related art since 2005.

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