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* ContinuitySnarl: One that firmly puts the game non-canon to the series. At the beginning of the game, Riker gives the stardate 49253.5. The closest canonical episode to this would be the ''Series/StarTrekDeepSpaceNine'' episode "[[Recap/StarTrekDeepSpaceNineS4E7StarshipDown Starship Down]]", by which point the ''Enterprise'' was already destroyed by the events of ''Film/StarTrekGenerations'' and the peace between the Federation and Klingons had already fallen apart due to Changeling interference.

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* ContinuitySnarl: One that firmly puts the game non-canon to the series. At the beginning of the game, Riker gives the stardate 49253.5. The closest canonical episode to this would be the ''Series/StarTrekDeepSpaceNine'' episode "[[Recap/StarTrekDeepSpaceNineS4E7StarshipDown "[[Recap/StarTrekDeepSpaceNineS04E07StarshipDown Starship Down]]", by which point the ''Enterprise'' was already destroyed by the events of ''Film/StarTrekGenerations'' and the peace between the Federation and Klingons had already fallen apart due to Changeling interference.

Added DiffLines:

* ContinuitySnarl: One that firmly puts the game non-canon to the series. At the beginning of the game, Riker gives the stardate 49253.5. The closest canonical episode to this would be the ''Series/StarTrekDeepSpaceNine'' episode "[[Recap/StarTrekDeepSpaceNineS4E7StarshipDown Starship Down]]", by which point the ''Enterprise'' was already destroyed by the events of ''Film/StarTrekGenerations'' and the peace between the Federation and Klingons had already fallen apart due to Changeling interference.

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/a_klingon_challenge.png]]
[[caption-width-right:350:"Experience bIj, puny humans!"]]


** Kavok invites the players to "make my millennium", a modification of the line from ''Film/DirtyHarry'', "make my day". Possibly, this is a reference to Film/Beetlejuice, where the title character of that film makes a similar rhetorical request.

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** Kavok invites the players to "make my millennium", a modification of the line from ''Film/DirtyHarry'', "make my day". Possibly, this is a reference to Film/Beetlejuice, Film/{{Beetlejuice}}, where the title character of that film makes a similar rhetorical request.


The USS ''Enterprise''-D has docked at Starbase 74 to have its damaged computer core repaired, and all crew and civilians aboard have left for shore leave, with only a small engineering crew (the players) aboard. A Klingon warrior by the name of Kavok takes advantage of the situation, beams aboard the near-deserted ship, then takes control of it and sets course for the Klingon homeworld. As it turns out, Kavok is a little ornery about the peace between the Federation and Klingons, and yearns for the good old days when they were trying to brutally kill each other; consequently, he intends to destroy the peace treaty by having the ''Enterprise'' launch an attack on the Klingon homeworld.

Fortunately for those aboard the ''Enterprise'', Kavok is willing to play a "warrior's game," and will surrender if the players can earn the five security levels (represented by isolinear chips) necessary to access the bridge, and then find a hand phaser. However, he's also determined to make your job as hard as possible, and will try to hinder you by trapping you in stasis fields, screwing around with the ship's systems, and inflicting Bij (punishment) on the players.

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The USS ''Enterprise''-D has docked at Starbase 74 in order to have its damaged repair the ship's computer core repaired, and core, since it's been having strange low-level errors lately. While the ship is undergoing repairs, almost all of the crew and civilians aboard have left for shore leave, with only a small engineering crew (the players) aboard. A Klingon warrior by the name of Kavok takes advantage of the situation, beams aboard the near-deserted ship, then takes control of it and sets course for Kronos, the Klingon homeworld. As it turns out, Kavok is a little ornery about the peace between the Federation and Klingons, and yearns for the good old days when they were trying to brutally kill each other; consequently, he intends to destroy the peace treaty by [[FalseFlagOperation having the ''Enterprise'' launch an attack on the Klingon homeworld.

Fortunately
homeworld.]]

Fortunately,
for those still aboard the ''Enterprise'', Kavok is willing to play a "warrior's game," and will surrender if the players can earn the five security levels (represented by isolinear chips) necessary to access the bridge, and then find acquire a hand phaser. phaser, and stun him. However, he's also determined to make your job as hard as possible, and will try to hinder you by trapping you in stasis fields, screwing around with the ship's systems, and inflicting Bij (punishment) [=bIj=] (Klingon for 'punishment') on the players.



* HoistByHisOwnPetard: Any time Kavok tries to make you experience Bij, only for a low-level computer malfunction to occur, which will instead grant you a bonus instead of inflicting whatever penalty the card contains.

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* HoistByHisOwnPetard: Any time Kavok tries to make you experience Bij, [=bIj=], only for a low-level computer malfunction to occur, which will instead grant you a bonus instead of inflicting whatever penalty the card contains.



* PlanetTerra: Kavok compares Puj to a Terran work (earthworm). The characters, however, are assumed to be humans, not Terrans.

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* PlanetTerra: Kavok compares Puj to a Terran work (earthworm). worm (i.e. an earthworm). The characters, however, are assumed to be humans, not though not (necessarily) Terrans.



** Kavok invites the players to "make my millennium", a modification of the line from ''Film/DirtyHarry'', "make my day".

to:

** Kavok invites the players to "make my millennium", a modification of the line from ''Film/DirtyHarry'', "make my day". Possibly, this is a reference to Film/Beetlejuice, where the title character of that film makes a similar rhetorical request.

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* VHSGame: A unique story is brought to life for an adaptation of ''Series/StarTrekTheNextGeneration''. The game itself hybridizes a 60-minute RaceAgainstTheClock episode with a board game where players work together to prevent a Klingon terrorist from hijacking the ''Enterprise'' and using it to start a Klingon-Federation war.


** At 48 minutes remaining, Kavok names the highest-ranking player "SuvwI'", the Klingon word for "warrior".

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** At 48 minutes remaining, Kavok names the highest-ranking player "SuvwI'", "[=SuvwI'=]", the Klingon word for "warrior".


** Kavok invites the players to "make my mill

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** Kavok invites the players to "make my millmillennium", a modification of the line from ''Film/DirtyHarry'', "make my day".



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* FailureIsTheOnlyOption: Strangely enough, it's the only option for ''Kavok'', not the player. If you fail to defeat him, then following the destruction of the ''Enterprise'' the game reveals that the ''Enterprise'' entered into a time-loop after it left Starbase 74, meaning that the whole scenario will play out again until you win.

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\n* AffectionateNickname: The host, Kavok, [[TheNicknamer gives players nicknames during the game]] that mirror his opinion of their prowess.
** At 48 minutes remaining, Kavok names the highest-ranking player "SuvwI'", the Klingon word for "warrior".
** At 25 minutes remaining, Kavok names the second-in-command "Gagh", his favourite food.
** At 19 minutes remaining, Kavok names the lowest-ranking player "Puj", the Klingon word for "weak".
* FailureIsTheOnlyOption: Strangely enough, it's the only option for ''Kavok'', not the player. If you fail to defeat him, then following the destruction of the ''Enterprise'' the game reveals that the ''Enterprise'' entered into a time-loop after it left Starbase 74, meaning that [[GroundhogDayLoop the whole scenario will play out again until you win.win]].
* GroundhogDayLoop: The end of the tape instructs the players to rewind and try again, until they can finally defeat Kavok. It does, however, allow players to escape the time-loop aside from defeating Kavok. Near the end of the tape, Kavok invites the least successful player to take the coward's way out by escaping in a shuttlecraft.



* TheNicknamer: Kavok gives three nicknames during the game, based on his opinion of those players' abilities.
* PlanetTerra: Kavok compares Puj to a Terran work (earthworm). The characters, however, are assumed to be humans, not Terrans.



* ShoutOut:
** When Kavok announces, "I'll be back", the actor can't resist shifting his tone to imitate Creator/ArnoldSchwarzenegger.
** Kavok invites the players to "make my mill



** The ''Enterprise'' arriving at and leaving Starbase 74 is taken from "11001001." Which also makes this a rare instance of ''third''-generation stock footage, as that footage was itself re-edited from ''Film/StarTrekIIITheSearchForSpock''.

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** The ''Enterprise'' arriving at and leaving Starbase 74 is taken from "11001001." "11001001". Which also makes this a rare instance of ''third''-generation stock footage, as that footage was itself re-edited from ''Film/StarTrekIIITheSearchForSpock''.


* HoistByHisOwnPetard: Any time Kavok tries to make you experience Bij, only for a low-level computer malfunction to occur.

to:

* HoistByHisOwnPetard: Any time Kavok tries to make you experience Bij, only for a low-level computer malfunction to occur.occur, which will instead grant you a bonus instead of inflicting whatever penalty the card contains.

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''Star Trek: The Next Generation Interactive VCR Game -- A Klingon Challenge'' is a VCR board game spin-off of ''Series/StarTrekTheNextGeneration'', released near the end of the show's run in 1993.

The USS ''Enterprise''-D has docked at Starbase 74 to have its damaged computer core repaired, and all crew and civilians aboard have left for shore leave, with only a small engineering crew (the players) aboard. A Klingon warrior by the name of Kavok takes advantage of the situation, beams aboard the near-deserted ship, then takes control of it and sets course for the Klingon homeworld. As it turns out, Kavok is a little ornery about the peace between the Federation and Klingons, and yearns for the good old days when they were trying to brutally kill each other; consequently, he intends to destroy the peace treaty by having the ''Enterprise'' launch an attack on the Klingon homeworld.

Fortunately for those aboard the ''Enterprise'', Kavok is willing to play a "warrior's game," and will surrender if the players can earn the five security levels (represented by isolinear chips) necessary to access the bridge, and then find a hand phaser. However, he's also determined to make your job as hard as possible, and will try to hinder you by trapping you in stasis fields, screwing around with the ship's systems, and inflicting Bij (punishment) on the players.

!!Experience Tropes!

* FailureIsTheOnlyOption: Strangely enough, it's the only option for ''Kavok'', not the player. If you fail to defeat him, then following the destruction of the ''Enterprise'' the game reveals that the ''Enterprise'' entered into a time-loop after it left Starbase 74, meaning that the whole scenario will play out again until you win.
* HoistByHisOwnPetard: Any time Kavok tries to make you experience Bij, only for a low-level computer malfunction to occur.
* LargeHam: In common with most other Klingons of his era -- especially Gowron, who is played by the same actor -- Kavok hams up every moment of screentime that he gets.
* RecycledInSpace: A fairly literal example; the gameplay mechanics are essentially those of ''TabletopGame/{{Atmosfear}}'', except transplanted to the ''Franchise/StarTrek'' universe.
* ScrewThisImOuttaHere: Near the end, Kavok will give the least successful player the option of leaving the ''Enterprise'' in a shuttlecraft. This will take them out of the game, but will also leave them as the SoleSurvivor (and de facto winner) in case the ''Enterprise'' is destroyed.
* StockFootage: In addition to several bits of footage that ''The Next Generation'' itself recycled throughout its run, the game relies on several stock effects shots to advance the storyline:
** The ''Enterprise'' arriving at and leaving Starbase 74 is taken from "11001001." Which also makes this a rare instance of ''third''-generation stock footage, as that footage was itself re-edited from ''Film/StarTrekIIITheSearchForSpock''.
** Both occasions of the ''Enterprise'' passing through time warps are from "Where No One Has Gone Before."
** The battle at the Klingon homeworld is taken from "Yesterday's Enterprise," while the eventual destruction of the ''Enterprise'' is from "Cause and Effect."
* UnwinnableByDesign: If only two players are playing the game, and do sufficiently poorly that one of them opts to leave the ''Enterprise'' by shuttle late on, the remaining player will find themselves being placed in a stasis field by Kavok with about a minute left to go.[[note]](Technically Kavok puts the player nearest the security room in stasis -- which, by default, is the only one actually still playing)[[/note]] This is the last thing Kavok does before time runs out, meaning that you can't get released from stasis, and are guaranteed to lose.
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