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* DarkerAndEdgier -- Many deconstructions actually are Darker and Edgier by nature, but don't fall into the trap of thinking that a deconstruction necessarily ''has'' to be Darker and Edgier ([[DeconstructiveParody it doesn't]]), or that making something Darker and Edgier automatically qualifies as a deconstruction ([[Administrivia/NotADeconstruction it doesn't]]).
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* VengeanceFeelsEmpty
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* WhosLaughingNow
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* HappilyEverAfter -- Eliminating all external threats alone won't remove personal trauma and strife, and in a deconstruction, characters will have to pick up the pieces of everything they had to deal with.

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* HappilyEverAfter -- Eliminating all external threats alone won't remove personal trauma and strife, and in a deconstruction, characters will have to pick up the pieces of everything they had to deal with.
with. Exhibit A: ''WesternAnimation/StevenUniverseFuture''.
* EasilyConqueredWorld -- Such a world won't last long in a deconstruction.
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* PyrrhicVictory
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* HappilyEverAfter -- Eliminating all external threats alone won't remove personal trauma and strife, and in a deconstruction, characters will have to pick up the pieces of everything they had to deal with.
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* KarmaHoudiniWarranty

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