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* BonusRound: The bonus round was played on a board that contained 12 possible answers, six right and six wrong. Peter would give a topic that pertained to the right answers. The object was to find all six correct answers within a 60-second time limit. The board had touch screens around the frame of the monitor, and the player would run to the board, touch six answers, run back and hit a plunger. When the player hit it, the total number of correct answers selected was given to the player, who would then change some answers by deselecting wrong ones first. The contestant won a car for getting all six correct answers within the time limit.

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* BonusRound: The bonus round was played on a board that contained 12 possible answers, six right and six wrong. Peter would give a topic that pertained to the right answers. The object was to find all six correct answers within a 60-second time limit. The board had touch screens around the frame of the monitor, and the player would run to the board, touch six answers, run back and hit a plunger. When the player hit it, the total number of correct answers selected was given to the player, who would then change some answers by deselecting wrong ones first. The contestant won a car (or, in the UK version, a vacation) for getting all six correct answers within the time limit.


** Germany had its' own version called ''Riskier Was'', which ran from 1993 to 1995. One notable quirk was that the third contestant was picked from the audience, and staffers would be seen on-camera giving the person his/her mic and adding their name to their podium.

to:

** Germany had its' its own version called ''Riskier Was'', which ran from 1993 to 1995. One notable quirk was that the third contestant was picked from the audience, and staffers would be seen on-camera giving the person his/her mic and adding their name to their podium.


The bonus round was played on a board that contained 12 possible answers, six right and six wrong. Peter would give a topic that pertained to the right answers. The object was to find all six correct answers within a 60-second time limit. The board had touch screens around the frame of the monitor, and the player would run to the board, touch six answers, run back and hit a plunger. When the player hit it, the total number of correct answers selected was given to the player, who would then change some answers by deselecting wrong ones first. The contestant won a car for getting all six correct answers within the time limit.



* BonusRound

to:

* BonusRoundBonusRound: The bonus round was played on a board that contained 12 possible answers, six right and six wrong. Peter would give a topic that pertained to the right answers. The object was to find all six correct answers within a 60-second time limit. The board had touch screens around the frame of the monitor, and the player would run to the board, touch six answers, run back and hit a plunger. When the player hit it, the total number of correct answers selected was given to the player, who would then change some answers by deselecting wrong ones first. The contestant won a car for getting all six correct answers within the time limit.


* BonusSpace: The "Hot Spot". This was, somewhat generically renamed as the "Mystery Prize" in the UK version (possibly because both ''Series/{{Blockbusters}}'' and ''Series/StrikeItLucky'' had already taken the term).

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* BonusSpace: The "Hot Spot". This was, was somewhat generically renamed as the "Mystery Prize" in the UK version (possibly because both ''Series/{{Blockbusters}}'' and ''Series/StrikeItLucky'' had already taken used the term).term for different purposes).


* BonusSpace: The "Hot Spot". This was, somewhat generically renamed as the "Mystery Prize" in the UK version (possibly because ''Series/{{Blockbusters}}'' had already taken the term).

to:

* BonusSpace: The "Hot Spot". This was, somewhat generically renamed as the "Mystery Prize" in the UK version (possibly because both ''Series/{{Blockbusters}}'' and ''Series/StrikeItLucky'' had already taken the term).


[[caption-width-right:350:From [[Creator/ParamountPictures Paramount Studios]] in Hollywood, it's television's most exciting new game, [[TitleScream WIPEOUT!]]]]

Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by [[Creator/ParamountPictures Paramount Television]], and one of their few entries into the game show world (among others such as the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and ''[[Series/ThePriceIsRight The New Price is Right]]'').

to:

[[caption-width-right:350:From [[Creator/ParamountPictures [[Creator/{{Paramount}} Paramount Studios]] in Hollywood, it's television's most exciting new game, [[TitleScream WIPEOUT!]]]]

Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by [[Creator/ParamountPictures [[Creator/{{Paramount}} Paramount Television]], and one of their few entries into the game show world (among others such as the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and ''[[Series/ThePriceIsRight The New Price is Right]]'').


Starting with the contestant at the leftmost position, each player would choose an answer off the board. The first correct answer was valued at $25. Each additional correct answer was worth $25 more than the last. Once the player in control had given at least one correct answer, he could pass to the next player. If a player picked a "Wipeout", he lost all his accumulated money, and control passed to the next contestant. Also, one of the correct answers held the "[[BonusSpace Hot Spot]]", which awarded a bonus prize if the player holding it advanced to Round 2. Wiping out took away the "Hot Spot," which would then be hidden under one of the remaining correct answers. When either all the correct answers or all the Wipeouts had been found, the player in last place was eliminated from the game.

In Round 2, or the "[[http://www.youtube.com/watch?v=2fhn4VfVjIU Challenge Round]]", the remaining two players would pick answers from the board, this time with eight correct and four incorrect. The winner of the first round started by stating how many correct answers he could give without hitting a Wipeout. The players would outbid each other until one was challenged to answer, or until someone bid the maximum of eight. If the winning bidder did so without answering incorrectly, he won the round. An incorrect answer meant the opponent would have to choose one correct answer to win the round. If he failed to do this, the original player resumed trying to complete his bid. The first player to win two rounds won the game, a prize and the right to play the BonusRound.

to:

Starting with the contestant at the leftmost position, each player would choose an answer off the board. The first correct answer was valued at $25. Each additional correct answer was worth $25 more than the last. Once the player in control had given at least one correct answer, he could pass to the next player. If a player picked a "Wipeout", he lost all his accumulated money, and control passed to the next contestant. Also, one of the correct answers held the "[[BonusSpace Hot Spot]]", which awarded a bonus prize if the player holding it advanced to Round 2. Wiping out took away the "Hot Spot," which would then be hidden under one of the remaining correct answers. When either all the correct answers or all the Wipeouts had been found, the player in last place was eliminated from the game.

game, while the other two kept their money and advanced.

In Round 2, or the "[[http://www.youtube.com/watch?v=2fhn4VfVjIU Challenge Round]]", the remaining two players would pick answers from the board, this time with eight correct and four incorrect. The winner of the first round started by stating how many correct answers he could give without hitting a Wipeout. The players would outbid bid against each other until one was challenged to answer, or until someone bid of them either reached the maximum of eight.eight or challenged the opponent to fulfill the bid. If the winning bidder did so without answering incorrectly, he won the round. An incorrect answer meant the opponent would have to choose one correct answer to win the round. If he failed to do this, the original player resumed trying to complete his bid. The first player to win two rounds won the game, a prize prize, and the right to play the BonusRound.



* ExtraTurn: In Round 1, you could take as many as you wanted as long as you didn't hit a Wipeout or pass.

to:

* ExtraTurn: In Round 1, your turn ended only when you could take as many as you wanted as long as you didn't either hit a Wipeout or pass.chose to pass.


** A British version aired on Creator/TheBBC from 25 May 1994 to 3 December 2002. Originally hosted by Paul Daniels, the show was massively cheapened when Bob Monkhouse took over on 16 February 1998.

to:

** A As stated, the British version aired on Creator/TheBBC from 25 May 1994 to 3 December 2002. Originally hosted by Paul Daniels, the show was massively cheapened when Bob Monkhouse took over on 16 February 1998.version.



* Germany had its' own version called ''Riskier Was'', which ran from 1993 to 1995. One notable quirk was that the third contestant was picked from the audience, and staffers would be seen on-camera giving the person his/her mic and adding their name to their podium.

to:

* ** Germany had its' own version called ''Riskier Was'', which ran from 1993 to 1995. One notable quirk was that the third contestant was picked from the audience, and staffers would be seen on-camera giving the person his/her mic and adding their name to their podium.


** An Australian version aired on the Creator/SevenNetwork from 1999-2000, which was helmed by Tony Johnston and had children as contestants.

to:

** An Australian version aired on the Creator/SevenNetwork from 1999-2000, which was helmed by Tony Johnston and had children as contestants.contestants (and due to Australian laws, was played with points instead of cash).


Added DiffLines:

* Germany had its' own version called ''Riskier Was'', which ran from 1993 to 1995. One notable quirk was that the third contestant was picked from the audience, and staffers would be seen on-camera giving the person his/her mic and adding their name to their podium.


A UK version lasted much longer, and was hosted by Paul Daniels (1994-97) and Bob Monkhouse (1998-2002)

to:

A UK version lasted much longer, and was hosted by Paul Daniels (1994-97) and Bob Monkhouse (1998-2002)Creator/BobMonkhouse (1998-2002) on [[Creator/TheBBC BBC One]] (serving as both hosts' final game shows).


* BonusSpace: The "Hot Spot".

to:

* BonusSpace: The "Hot Spot". This was, somewhat generically renamed as the "Mystery Prize" in the UK version (possibly because ''Series/{{Blockbusters}}'' had already taken the term).


Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by [[Creator/ParamountPictures Paramount Television]], and one of their few entries into the game show world (the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and 1994's ''[[Series/ThePriceIsRight The New Price Is Right]]'' being the others).

to:

Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by [[Creator/ParamountPictures Paramount Television]], and one of their few entries into the game show world (the (among others such as the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and 1994's ''[[Series/ThePriceIsRight The New Price Is Right]]'' being the others).
is Right]]'').

Added DiffLines:

* NixonMask: Peter wore one when walking out in the Halloween episode.


Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by [[Creator/ParamountPictures Paramount Television]], and one of their few entries into the game show world (the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and 1994's [[Series/ThePriceIsRight The New Price Is Right]]'' being the others).

to:

Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by [[Creator/ParamountPictures Paramount Television]], and one of their few entries into the game show world (the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and 1994's [[Series/ThePriceIsRight ''[[Series/ThePriceIsRight The New Price Is Right]]'' being the others).


Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by Creator/ParamountPictures, so naturally it taped at their studios, and it even said that in the intro.

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/wipeout.PNG]]
[[caption-width-right:350:From [[Creator/ParamountPictures Paramount Studios]] in Hollywood, it's television's most exciting new game, [[TitleScream WIPEOUT!]]]]

Peter Tomarken's only syndicated GameShow, lasting only one season (1988-89). It was distributed by Creator/ParamountPictures, so naturally it taped at [[Creator/ParamountPictures Paramount Television]], and one of their studios, few entries into the game show world (the final two years of the NBC run of ''Series/YouDontSay'' (inherited from Desilu) and it even said that in 1994's [[Series/ThePriceIsRight The New Price Is Right]]'' being the intro.
others).

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