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->''"Close calls...narrow escapes...split-second decisions...and $25,000 in cash! A combination guaranteed to make you say...'''Whew!'''"''

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->''"Close calls...narrow escapes...split-second decisions...and $25,000 in cash! A combination guaranteed to make you say...'''Whew!'''"'''''WHEW!'''"''



GameShow created by former ''Series/{{Jeopardy}}'' contestant Creator/JayWolpert, and one of his first works after leaving Creator/MarkGoodson-Bill Todman Productions. Hosted by Tom Kennedy, the show premiered on Creator/{{CBS}} in April 1979, replacing ''[[Series/MatchGame Match Game '79]]'' on the daytime schedule, and ran until May 1980.

The rules... oh, boy. Stay with us here. In each round, one contestant played an offensive role (the "Charger"), and the other played defense (the "Blocker"). The board had five "levels" of five boxes each with dollar amounts from $10 to $50, plus a sixth with three worth $200, $350, and $500. The Charger's goal was to advance up the board in [[TimedMission 60 seconds]] by correctly solving "bloopers" -- clues containing a humorously-incorrect statement (e.g., "Bob Barker is the host of '''''The Price Is Too Damn High'''''", with the correct answer being ''Series/ThePriceIsRight''). If the Charger answered incorrectly, they could try another clue in the row.

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GameShow created by former ''Series/{{Jeopardy}}'' contestant Creator/JayWolpert, and one of his first works after leaving Creator/MarkGoodson-Bill Todman Productions. Hosted by Tom Kennedy, the show premiered on Creator/{{CBS}} in on April 1979, replacing ''[[Series/MatchGame Match Game '79]]'' 23-27, 1979 and moves "THE 1-HOUR PRICE IS RIGHT" at 11:00 AM-12NOON on the daytime schedule, schedule and ran until May 1980.

The rules... oh, boy. Stay with us here. In each round, one contestant played an offensive role (the "Charger"), and the other played defense (the "Blocker"). The board had five "levels" of five boxes each with dollar amounts from $10 to $50, plus a sixth with three worth $200, $350, $350 and $500. The Charger's goal was to advance up the board in [[TimedMission 60 seconds]] by correctly solving "bloopers" -- clues containing a humorously-incorrect statement (e.g., "Bob Barker is the host of '''''The Price Is Too Damn High'''''", with the correct answer being ''Series/ThePriceIsRight''). If the Charger answered incorrectly, they could try another clue in the row.


** Actually, the maximum was 75 seconds (you only win the money for the rounds you win).



* GameShowWinningsCap: Any player who beat the Gauntlet retired immediately, as CBS had a $25,000 winnings limit in effect at the time. A five-Gauntlet limit was added sometime between mid-June and late July 1979.

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* GameShowWinningsCap: Any player who beat the Gauntlet retired immediately, as CBS had a $25,000 winnings limit in effect at the time. A five-Gauntlet limit was added sometime between mid-June and late July 1979.1979 (shortly after one contestant managed to win seven matches, and won the Gauntlet on his seventh try, leaving with $32,750).


The rules...oh, boy. Stay with us here. In each round, one contestant played an offensive role (the "Charger"), and the other played defense (the "Blocker"). The board had five "levels" of five boxes each with dollar amounts from $10 to $50, plus a sixth with three worth $200, $350, and $500. The Charger's goal was to advance up the board in [[TimedMission 60 seconds]] by correctly solving "bloopers" -- clues containing a humorously-incorrect statement (e.g., "Bob Barker is the host of '''''The Price Is Too Damn High'''''", with the correct answer being ''Series/ThePriceIsRight''). If the Charger answered incorrectly, they could try another clue in the row.

to:

The rules... oh, boy. Stay with us here. In each round, one contestant played an offensive role (the "Charger"), and the other played defense (the "Blocker"). The board had five "levels" of five boxes each with dollar amounts from $10 to $50, plus a sixth with three worth $200, $350, and $500. The Charger's goal was to advance up the board in [[TimedMission 60 seconds]] by correctly solving "bloopers" -- clues containing a humorously-incorrect statement (e.g., "Bob Barker is the host of '''''The Price Is Too Damn High'''''", with the correct answer being ''Series/ThePriceIsRight''). If the Charger answered incorrectly, they could try another clue in the row.



* {{Whammy}}: The Block, which forced the Charger to wait five seconds before selecting another value on that Level. The Blocker, meanwhile, was awarded the amount attached to it.

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* {{Whammy}}: The Block, which forced {{Whammy}}: Downplayed. When they hit a block (indicated by one of the Villains), the Charger would have to wait five seconds before selecting getting to select another value on that Level. Level. The Blocker, meanwhile, was awarded the amount attached to it.



* GreekChorus: "TIIIIIIIIIIIIIIIME'S UUUUUUUUUUUUUUUP!", from the Villains.

to:

* GreekChorus: "TIIIIIIIIIIIIIIIME'S UUUUUUUUUUUUUUUP!", UUUUUUUUUUUUUUUPPP!", from the Villains.



* RunTheGauntlet: The bonus round, what else?

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* RunTheGauntlet: The bonus round, BonusRound, what else?

Added DiffLines:

* BigNo: After at least one Gauntlet win, the Villains' monitors displayed "OH NOOOOOO!!!!!"


* CelebrityEdition: The show switched to two celebrity-contestant teams in November 1979, but unlike many other examples of this trope ''Celebrity Whew!'' didn't really suffer all that much other than the aforementioned "no straddling" alteration, the only real change was that the teams split duties in Charging, Blocking, and running the Gauntlet.
* GameShowWinningsCap: Any player who beat the Gauntlet retired immediately, as CBS had a $25,000 winnings limit in effect at the time. Sometime between mid-June and late July 1979, following Howard Wilson's seven-episode run, a five-game limit was added.

to:

* CelebrityEdition: The show switched to two celebrity-contestant teams in November 1979, but unlike many other examples of this trope ''Celebrity Whew!'' didn't really suffer all that much - other than the aforementioned "no straddling" alteration, the only real change was that the teams split duties in Charging, Blocking, and running the Gauntlet.
* GameShowWinningsCap: Any player who beat the Gauntlet retired immediately, as CBS had a $25,000 winnings limit in effect at the time. Sometime A five-Gauntlet limit was added sometime between mid-June and late July 1979, following Howard Wilson's seven-episode run, a five-game limit was added.1979.



* DownerEnding: Randy Amasia, a high-profile member of the online game show community, was a contestant on August 27-28, 1979 and searched for years for his second episode (in which he won the $25,000 in his first attempt at the Gauntlet.) Just hours before a copy was secured, he died of throat cancer.

to:

* DownerEnding: Randy Amasia, a high-profile member of the online game show community, was a contestant on August 27-28, 1979 and searched for years for his second episode (in which he won the $25,000 in his first attempt at the Gauntlet.) Gauntlet). Just hours before a copy was secured, he died of throat cancer.



* GrandFinale: [[https://www.youtube.com/watch?v=Q3RK_L8nCMQ The last show]] had a final Block configuration (composed by the Villains, as per the format) of $20 and $40 on Level 2, $30 on Levels 3-5, and $350 on Level 6 resulting in what was either [[FlippingTheBird a finger]] with $350 as its green nail, or a penis; in either case, Kennedy seemed to notice what they were going for.

to:

* GrandFinale: [[https://www.youtube.com/watch?v=Q3RK_L8nCMQ The last show]] had a final Block configuration (composed by the Villains, as per the format) of $20 and $40 on Level 2, $30 on Levels 3-5, and $350 on Level 6 - resulting in what was either [[FlippingTheBird a finger]] with the $350 space as its green nail, or a penis; in penis. In either case, Kennedy Tom seemed to notice what they were going for.



* {{Pilot}}: Three were taped in December 1978; aside from some audiovisual differences (more colorful set (including lights on the Charger's podium to count down the five-second penalty following a block being hit), some different music, and the bloopers not being underlined), it was largely identical to the aired show. Clips appeared in CBS debut promos; the third pilot was uploaded in full by Wink Martindale in January 2020.

to:

* {{Pilot}}: Three were taped in December 1978; 1978, though aside from some audiovisual differences (more colorful set (including lights on the Charger's podium to count down the five-second penalty following a block being hit), some different music, and the bloopers not being underlined), underlined) it was largely identical to the aired show. Clips appeared in CBS debut promos; the third pilot promos, and Pilot #3 was uploaded in full by Wink Martindale in January 2020.



* SoreLoser: See SarcasmMode for what happened if the contestant won the "Gauntlet of Villains" round. Examples included "We went easy!" "Cheater!" and "The [=IRS=] is coming!" (Although early episodes, or at least those that circulate, did not have the mocking remarks -- the monitors simply read "Whew!" after a win.)
* TimedMission: 60 seconds in the front game, 60 seconds plus one second for every $100 earned from Charging and Blocking in the Gauntlet.

to:

* SoreLoser: See SarcasmMode for what happened if the contestant won the "Gauntlet of Villains" round. Gauntlet. Examples included "We went easy!" "Cheater!" easy!", "Cheater!", and "The [=IRS=] is coming!" (Although early episodes, or at least those that circulate, did not have the mocking remarks -- - the monitors simply read "Whew!" after a win.)
* TimedMission: 60 seconds in the front game, 60 seconds plus one second for every $100 earned from Charging and Blocking in the Gauntlet.Gauntlet.
----


* ComplacentGamingSyndrome: The rules did provide for the charging contestant to be allowed to stay on the same level after a correct answer to build their money for additional time in the BonusRound. However, few, if any, contestants opted to take advantage of this. [[JustifiedTrope Justified]], since 60 seconds is pretty tight, especially considering a block chewed up five seconds.


* BonusRound: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". (The contestant also had to respond within two seconds, or the answer would come up automatically.) Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one for every $100 earned in the main game, up to a maximum of 75 seconds.

to:

* BonusRound: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". (The contestant also had to respond within two seconds, or the answer would come up automatically.) Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one for every $100 earned in the main game, up to a maximum of 75 seconds.game. The theoretical maximum, assuming the contestant only answered and blocked the highest-valued bloopers, at one per level, was 77 seconds ($750 in the two rounds they would have won, plus $250 in the round they lost, makes $1,750).



* ComplacentGamingSyndrome: The rules did provide for the charging contestant to be allowed to stay on the same level after a correct answer to build their money for additional time in the BonusRound. However, few, if any, contestants opted to take advantage of this. [[JustifiedTrope Justified]], since 60 seconds is pretty tight, especially considering a block chewed up five seconds.



** The Villains also had special messages on display: "Hi... Anexity" at the start, and "Try And Collect" when the contestant lost.

to:

** The Villains also had special messages on display: "Hi... Anexity" Anxiety" at the start, and "Try And Collect" when the contestant lost.



* {{Pilot}}: Three were taped in December 1978; aside from some audiovisual differences (more colorful set, some different music, and the bloopers not being underlined), it was largely identical to the aired show. Clips appeared in CBS debut promos; the third pilot was uploaded in full by Wink Martindale in January 2020.

to:

* {{Pilot}}: Three were taped in December 1978; aside from some audiovisual differences (more colorful set, set (including lights on the Charger's podium to count down the five-second penalty following a block being hit), some different music, and the bloopers not being underlined), it was largely identical to the aired show. Clips appeared in CBS debut promos; the third pilot was uploaded in full by Wink Martindale in January 2020.


* BonusRound: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one for every $100 earned in the main game, up to a maximum of 75 seconds.

to:

* BonusRound: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". (The contestant also had to respond within two seconds, or the answer would come up automatically.) Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one for every $100 earned in the main game, up to a maximum of 75 seconds.

Added DiffLines:

* ExcitedShowTitle


''Whew!'' was initially aired against NBC's ''All-Star Secrets'', which ''Whew!'' handily outperformed. NBC then moved ''Series/TheHollywoodSquares'' into the timeslot- with ''Squares'' winning the ratings battle decisively. Its cancellation left CBS with only one game show -- ''Series/ThePriceIsRight'' -- from June 1980 through January 1982, when ''Series/{{Tattletales}}'' returned to the network's daytime schedule.

to:

''Whew!'' was initially aired against NBC's ''All-Star Secrets'', which ''Whew!'' handily outperformed. NBC then moved ''Series/TheHollywoodSquares'' into the timeslot- with ''Squares'' winning the ratings battle decisively.decisively (although ''Squares'' would end a month after ''Whew!'' did). Its cancellation left CBS with only one game show -- ''Series/ThePriceIsRight'' -- from June 1980 through January 1982, when ''Series/{{Tattletales}}'' returned to the network's daytime schedule.



* {{Pilot}}: Three were taped in December 1978; aside from some audiovisual differences (more colorful set, some different music, and the bloopers not being underlined), it was largely identical to the aired show. Clips appeared in CBS debut promos.

to:

* {{Pilot}}: Three were taped in December 1978; aside from some audiovisual differences (more colorful set, some different music, and the bloopers not being underlined), it was largely identical to the aired show. Clips appeared in CBS debut promos.promos; the third pilot was uploaded in full by Wink Martindale in January 2020.


* DownerEnding: Randy Amasia, a high-profile member of the online game show community, was a contestant on August 27-28, 1979 and searched for years for his second episode. Just hours before a copy was secured, he died of throat cancer.

to:

* DownerEnding: Randy Amasia, a high-profile member of the online game show community, was a contestant on August 27-28, 1979 and searched for years for his second episode. episode (in which he won the $25,000 in his first attempt at the Gauntlet.) Just hours before a copy was secured, he died of throat cancer.


Before the Charger started to play, though, the Blocker hid six "Blocks" on the board (no more than three in a row on the first five levels, and no more than one in the sixth row), which imposed a five-second penalty if hit. If the Charger was running out of time and hadn't yet reached the sixth level, they could call a "Longshot" and skip right to that row -- however, the Blocker got to place an extra block using one of three "secret buttons". The Charger won the round either by advancing through all six levels, or by calling a Longshot and then finding/correcting a blooper. If the Charger ran out of time, or called a Longshot and then either missed a blooper or hit a block, the Blocker won.

Games were played best-of-three, with the players switching roles each round and the champion deciding who played which role in the third round if needed. The winner advanced to the BonusRound, the Gauntlet of Villains. Here, the contestant was given 60 seconds, plus one second for every $100 they earned in the main game, to win $25,000 by solving bloopers and advancing past a row of 10 villains.

to:

Before the Charger started to play, though, the Blocker hid six "Blocks" on the board (no more than three in a row on the first five levels, and no more than one in the sixth row), which imposed a five-second penalty if hit. If the Charger was running out of time and hadn't yet reached the sixth level, they could call a "Longshot" and skip right to that row -- however, the Blocker got to place an extra block using one of three "secret buttons". The Charger won the round either by advancing through all six levels, or by calling a Longshot and then finding/correcting a blooper. If the Charger ran out of time, or called a Longshot and then either missed a blooper or hit a block, the Blocker won.

won. Games were played best-of-three, with the players switching roles each round and the champion deciding who played which role in the third round if needed. The winner advanced to the BonusRound, the Gauntlet of Villains. Here, the contestant was given 60 seconds, plus one second for every $100 they earned in the main game, to win $25,000 by solving bloopers and advancing past a row of 10 villains.
needed.



* BonusRound: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one for every $100 earned in the main game.

to:

* BonusRound: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one for every $100 earned in the main game.game, up to a maximum of 75 seconds.


However, the Blocker could secretly place up to six "Blocks" on the board (no more than three in a row on the first five, and no more than one in the sixth row of three), which impose a five-second penalty if hit. If the Charger needs to or is running out of time, they could call a "Longshot" and skip right to the final row -- however, the Blocker got to place an extra block using one of three "secret buttons". Games were played best-of-three, with the players switching roles each round. The winner advanced to the BonusRound, the Gauntlet of Villains. Here, the contestant was given 60 seconds, plus one second for every $100 they earned in the main game, to solve 10 more bloopers for a chance at $25,000.

to:

However, Before the Charger started to play, though, the Blocker could secretly place up to hid six "Blocks" on the board (no more than three in a row on the first five, five levels, and no more than one in the sixth row of three), row), which impose imposed a five-second penalty if hit. If the Charger needs to or is was running out of time, time and hadn't yet reached the sixth level, they could call a "Longshot" and skip right to the final that row -- however, the Blocker got to place an extra block using one of three "secret buttons". The Charger won the round either by advancing through all six levels, or by calling a Longshot and then finding/correcting a blooper. If the Charger ran out of time, or called a Longshot and then either missed a blooper or hit a block, the Blocker won.

Games were played best-of-three, with the players switching roles each round.round and the champion deciding who played which role in the third round if needed. The winner advanced to the BonusRound, the Gauntlet of Villains. Here, the contestant was given 60 seconds, plus one second for every $100 they earned in the main game, to solve 10 more win $25,000 by solving bloopers for and advancing past a chance at $25,000.
row of 10 villains.


** The Villains also had speical messages on display: "Hi... Anexity" at the start, and "Try And Collect" when the contestant lost.

to:

** The Villains also had speical special messages on display: "Hi... Anexity" at the start, and "Try And Collect" when the contestant lost.


** The Villains also had speical messages on display.

to:

** The Villains also had speical messages on display.display: "Hi... Anexity" at the start, and "Try And Collect" when the contestant lost.

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