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Of course, there's a twist, and that is that their time limit is set by their own heart rate. That's right, the contestant is hooked up to a heart monitor and has to complete as many games as possible ''and'' successfully cash out by correctly answering five true-or-false statements in a row within 1,000 of their own heartbeats in order to win their money. Along the way, any wrong answers carry a 25-heartbeat penalty. Also there to ramp up the tension is a live string quartet, who plays music at a tempo to match the contestant's heart rate.

to:

Of course, there's a twist, and that is that their time limit is set by their own heart rate. That's right, the contestant is hooked up to a heart monitor and has to complete as many games as possible ''and'' successfully cash out by correctly answering five true-or-false statements in a row within 1,000 of their own heartbeats in order to win their money. Along the way, any wrong answers carry a 25-heartbeat penalty.penalty (25 beats in the first two series, later 50). Also there to ramp up the tension is a live string quartet, who plays music at a tempo to match the contestant's heart rate.



* BonusRound: Of sorts. You have to play a final "cash-out" game in order to take home the money you've banked. It works like this: you have to get five consecutive correct answers to a series of true-or-false questions within your remaining heartbeats. A wrong answer resets the count ''on top of'' the normal 25-heartbeat penalty.

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* BonusRound: Of sorts. You have to play a final "cash-out" game in order to take home the money you've banked. It works like this: you have to get five consecutive correct answers to a series of true-or-false questions within your remaining heartbeats. A wrong answer resets the count ''on top of'' the normal 25-heartbeat penalty.penalty off the heartbeat counter.

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* LetsJustSeeWhatWouldHaveHappened: Any player who successfully cashes out at the £10,000 level gets a chance to play Recall (the Round 7 game; memorize and repeat an 11-character sequence), using the remaining heartbeats on the counter, to see if they could have won the whole £25,000.


* ChristmasEpisode: One was recorded for Series 2 in 2015, in which two celebrities (including Vernon's wife, Tess Daly) played for charity. Everyone appearing on stage wore a HomemadeSweaterFromHell.

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* ChristmasEpisode: One was recorded for Series 2 in 2015, in which two celebrities (including (Tess Daly, Vernon's wife, Tess Daly) and Leigh Francis as his signature character Keith Lemon) played for charity. Everyone appearing on stage wore a HomemadeSweaterFromHell.

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* ChristmasEpisode: One was recorded for Series 2 in 2015, in which two celebrities (including Vernon's wife, Tess Daly) played for charity. Everyone appearing on stage wore a HomemadeSweaterFromHell.


Of course, there's a twist, and that is that their time limit is set by their own heart rate. That's right, the contestant is hooked up to a heart monitor and has to complete as many games as possible ''and successfully cash out by correctly answering five true-or-false statements in a row'' within 1,000 of their own heartbeats in order to win their money. Along the way, any wrong answers carry a 25-heartbeat penalty. Also there to ramp up the tension is a live string quartet, who plays music at a tempo to match the contestant's heart rate.

to:

Of course, there's a twist, and that is that their time limit is set by their own heart rate. That's right, the contestant is hooked up to a heart monitor and has to complete as many games as possible ''and ''and'' successfully cash out by correctly answering five true-or-false statements in a row'' row within 1,000 of their own heartbeats in order to win their money. Along the way, any wrong answers carry a 25-heartbeat penalty. Also there to ramp up the tension is a live string quartet, who plays music at a tempo to match the contestant's heart rate.



* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats in Series 1, and 100 in Series 2). However, the contestant's progress carries over to the new question.

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* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats in Series 1, and 100 in Series 2). However, the contestant's progress carries over to the new question.



** GameShowHost: Vernon Kay

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** GameShowHost: Vernon KayKay.


* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats, which is two wrong answers). However, the contestant's progress carries over to the new question.

to:

* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats, which is two wrong answers).heartbeats in Series 1, and 100 in Series 2). However, the contestant's progress carries over to the new question.

Added DiffLines:

* FlatLine: Run out of heartbeats, and you'll be able to hear a flatline under the losing noise.


!!!!GameShowTropes in use:

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!!!!GameShowTropes !GameShowTropes in use:



* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats, which is two wrong answers). But your progress carries over to the new question.

to:

* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats, which is two wrong answers). But your However, the contestant's progress carries over to the new question.



** TheAnnouncer: Dilly Barlow, who introduces the games and reads the questions (so, similar to the robotic voice lady on ''Series/MinuteToWinIt.'')

to:

** TheAnnouncer: Dilly Barlow, who introduces the games and reads the questions (so, similar to questions, not unlike the robotic voice lady on ''Series/MinuteToWinIt.'')''



!!!!This show provides examples of:

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!!!!This !This show provides examples of:



* DownerEnding: Any time the contestant goes for the cash-out and fails. Particularly painful if the contestant keeps pulling off four correct answers in a row, then blowing the next one (remember, your five right answers in the final game have to be consecutive).

to:

* DownerEnding: Any time the contestant goes for the cash-out and fails. Particularly painful if the contestant keeps pulling off four correct answers in a row, then blowing the next one (remember, your (the five right answers in the final game have to must be consecutive).given consecutively).


** TheAnnouncer: Dilly Barlow, who introduces the games and reads the questions (so, similar to the robotic voice lady on ''MinuteToWinIt.'')

to:

** TheAnnouncer: Dilly Barlow, who introduces the games and reads the questions (so, similar to the robotic voice lady on ''MinuteToWinIt.''Series/MinuteToWinIt.'')



** LovelyAssistant: The string quartet (The site UKGameshows.com lists their names as Sarah Chapman, Catriona Parker, Hayley Pomfrett, and Llinos Richards). They are conducted by Paul Farrer (who composed the music ''and'' also created the show).

to:

** LovelyAssistant: The string quartet (The site UKGameshows.[=UKGameshows=].com lists their names as Sarah Chapman, Catriona Parker, Hayley Pomfrett, and Llinos Richards). They are conducted by Paul Farrer (who composed the music ''and'' also created the show).


** ThinkMusic: Provided by the aforementioned string quartet. The music speeds up and slows down to match the contestant's heart rate.

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** * ThinkMusic: Provided by the aforementioned string quartet. The music speeds up and slows down to match the contestant's heart rate.


* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor {{Flatline/flatlining}}.

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* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor {{Flatline/flatlining}}.flatlining.


* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor {{Flatline flatlining}}.

to:

* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor {{Flatline flatlining}}.{{Flatline/flatlining}}.


* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor [[Flatline flatlining]].

to:

* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor [[Flatline flatlining]].{{Flatline flatlining}}.

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'''''1000 Heartbeats''''' is a British GameShow which debuted on ITV on February 23, 2015. It features a solo contestant [[MinigameGame playing various minigames]] in an effort to [[WhoWantsToBeWhoWantsToBeAMillionaire climb up a money tree towards a top prize of £25,000]].

Of course, there's a twist, and that is that their time limit is set by their own heart rate. That's right, the contestant is hooked up to a heart monitor and has to complete as many games as possible ''and successfully cash out by correctly answering five true-or-false statements in a row'' within 1,000 of their own heartbeats in order to win their money. Along the way, any wrong answers carry a 25-heartbeat penalty. Also there to ramp up the tension is a live string quartet, who plays music at a tempo to match the contestant's heart rate.

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!!!!GameShowTropes in use:
* AllOrNothing: If you use up all 1,000 heartbeats before you successfully cash out, you lose the money.
* BonusRound: Of sorts. You have to play a final "cash-out" game in order to take home the money you've banked. It works like this: you have to get five consecutive correct answers to a series of true-or-false questions within your remaining heartbeats. A wrong answer resets the count ''on top of'' the normal 25-heartbeat penalty.
* {{Lifelines}}: Just the one: the player can step off the pad (effectively passing on the rest of the question). Unlike most examples of this trope, this carries a penalty (50 heartbeats, which is two wrong answers). But your progress carries over to the new question.
* LosingHorns: The time buzzer when you run out of heartbeats. It's a type A. Best way to describe it is a long "zap" sound like a machine powering down, underscored by a heart monitor [[Flatline flatlining]].
* Personnel:
** TheAnnouncer: Dilly Barlow, who introduces the games and reads the questions (so, similar to the robotic voice lady on ''MinuteToWinIt.'')
** GameShowHost: Vernon Kay
** LovelyAssistant: The string quartet (The site UKGameshows.com lists their names as Sarah Chapman, Catriona Parker, Hayley Pomfrett, and Llinos Richards). They are conducted by Paul Farrer (who composed the music ''and'' also created the show).
** ThinkMusic: Provided by the aforementioned string quartet. The music speeds up and slows down to match the contestant's heart rate.
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!!!!This show provides examples of:
* CreatorCameo: Not so much a cameo, since it's a really important role, but that's series creator Paul Farrer conducting the quartet; he also wrote all the music for the show.
* DownerEnding: Any time the contestant goes for the cash-out and fails. Particularly painful if the contestant keeps pulling off four correct answers in a row, then blowing the next one (remember, your five right answers in the final game have to be consecutive).
* SongsInTheKeyOfPanic: Warning variant; if the quartet is playing fast, that means your heart's going fast, which in turn means the clock runs fast.
* TimedMission: And the clock is your own heart!
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