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** The alternate historical timeline of "Alexander Athanatos" from ''[[TabletopGame/{{GURPS}} GURPS Bio-Tech]]'' is mainly in the Iron Age, but it is capable of producing genetic hybrids thanks to Hippocrates triggering a revolution in medical science.
** The world of Yrth, setting of ''TabletopGame/GURPSBanestorm,'' is a vaguely-medieval fantasy world like many others, except that people from Earth occasionally get teleported there and stranded. The Powers That Be suppress gunpowder and other ''obviously'' problematic technologies, but many minor technologies and concepts have become common, including the germ theory of disease, some experiments in vaccination, heliocentric astronomy with elliptical orbits, the modern novel, stagecoaches with suspensions, sloops and brigs, fingerprinting, and the use of perspective in art. Advanced printing has become established despite the problems it causes.

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** The alternate historical timeline of "Alexander Athanatos" from ''[[TabletopGame/{{GURPS}} GURPS Bio-Tech]]'' ''TabletopGame/GURPSBioTech'' is mainly in the Iron Age, but it is capable of producing genetic hybrids thanks to Hippocrates triggering a revolution in medical science.
** The world of Yrth, setting of ''TabletopGame/GURPSBanestorm,'' ''TabletopGame/{{Banestorm}}'', is a vaguely-medieval fantasy world like many others, except that people from Earth occasionally get teleported there and stranded. The Powers That Be suppress gunpowder and other ''obviously'' problematic technologies, but many minor technologies and concepts have become common, including the germ theory of disease, some experiments in vaccination, heliocentric astronomy with elliptical orbits, the modern novel, stagecoaches with suspensions, sloops and brigs, fingerprinting, and the use of perspective in art. Advanced printing has become established despite the problems it causes.
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* ''TabletopGame/WarhammerAgeOfSigmar'' is far worse about this than ''Fantasy''.

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* ''TabletopGame/WarhammerAgeOfSigmar'' is far worse about this than ''Fantasy''. ''TabletopGame/WarhammerAgeOfSigmar'':



** This is just one faction, albeit probably the most diverse one. Comparing between factions makes the difference even starker. For example the Kharadron Overlords are an entire faction of dwarf [[SkyPirate Sky Pirates]] whose aesthetic and tech mostly resembles the early Victorian era with a steampunk bent (their standard Arkanauts being equipped with axes/cutlasses and caplock pistols) but who via MagicPoweredPseudoscience also have things like power armor, robots, jetpacks, and airships.

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** This is just one faction, albeit probably the most diverse one. Comparing between factions makes the difference even starker. For example example, the Kharadron Overlords are an entire faction of dwarf [[SkyPirate Sky Pirates]] {{Sky Pirate}}s whose aesthetic and tech mostly resembles the early Victorian era with a steampunk bent (their standard Arkanauts being equipped with axes/cutlasses and caplock pistols) but who who, via MagicPoweredPseudoscience MagicPoweredPseudoscience, also have things like power armor, robots, jetpacks, and airships.



** All of the above coexists with huge hordes of Orruks and Beastmen being major threats, despite still being at an Iron Age level like they were in ''Fantasy''.

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** All of the above coexists with huge hordes of Orruks and Beastmen being major threats, despite still being at an Iron Age level like they were in ''Fantasy''. ''Fantasy'', and with Aelf (elf) civilizations firmly in the spears, swords, magic and monsters style of high fantasy warfare.



* The ''TabletopGame/YuGiOh'' trading card game world is full of this, possibly because nobody's ever bothered to explain any of it. We are talking about a world where [[http://yugioh.wikia.com/wiki/DR04-EN242 a medieval knight]] can do battle with [[http://yugioh.wikia.com/wiki/DR04-EN241 a low-orbit ion cannon]] and win. That same ion cannon also greatly fears [[http://yugioh.wikia.com/wiki/SRL-EN064 duct tape.]]

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* ''TabletopGame/YuGiOh'': The ''TabletopGame/YuGiOh'' trading card game world is full of this, possibly because nobody's ever bothered to explain any of it. We are talking about a world where [[http://yugioh.wikia.com/wiki/DR04-EN242 a medieval knight]] can do battle with [[http://yugioh.wikia.com/wiki/DR04-EN241 a low-orbit ion cannon]] and win. That same ion cannon also greatly fears [[http://yugioh.wikia.com/wiki/SRL-EN064 duct tape.]]
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* ''TableTopGame/DungeonsAndDragons'' has their share. As usual.

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* ''TableTopGame/DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons'' has their share. As usual.



** 5th edition sourcebook/adventure module ''Icewind Dale: Rime of the Frostmaiden'' has one adventure involving a crashed Illithid Nautilus. This space-faring bioship was run by a friendly pair of Gnome Ceremorph mind flayers who have an arsenal of laser pistols and rifles of their own making. But what weapons were mounted on the Nautilus? A pair of ballistas which are worse than the lasers in almost every way despite being much bigger. These ballistas are actually worse than the regular ones due to gnomish over-engineering. Besides having the same stats, these ballistas can misfire on an inexperienced user and hit them harder than a greatsword slash.

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** 5th edition sourcebook/adventure module ''Icewind Dale: Rime of the Frostmaiden'' ''TabletopGame/IcewindDaleRimeOfTheFrostmaiden'' has one adventure involving a crashed Illithid Nautilus. This space-faring bioship was run by a friendly pair of Gnome Ceremorph mind flayers who have an arsenal of laser pistols and rifles of their own making. But what weapons were mounted on the Nautilus? A pair of ballistas which are worse than the lasers in almost every way despite being much bigger. These ballistas are actually worse than the regular ones due to gnomish over-engineering. Besides having the same stats, these ballistas can misfire on an inexperienced user and hit them harder than a greatsword slash.
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** The Dwarfs have more advanced technology than the Empire, including better guns and cannons (the average gun seems to be a flintlock, with some caplocks also in use), as well as organ guns, flamethrowers, trains, ironclads, helicopters armed with steam cannons, larger helicopters armed with bombs, and battle-capable air balloons. Yet, the bulk of their troops wouldn't look out of place in the High Middle Ages, still wearing mail armor and armed with axes, war picks, or crossbows. They even still use ballistae and trebuchets alongside their cannons. This is explained in-universe as the Dwarfs being particularly resistant to change, with most of their soldiery swearing by old methods in spite of their obvious inefficiencies. Those helicopters have to get into arrow-range to attack, though, so they're not too much of an advantage if the enemy happens to have guns or lots of magical projectiles of similar effectiveness to them.

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** The Dwarfs have more advanced technology than the Empire, including better guns and cannons (the average gun seems to be a flintlock, with some caplocks also in use), as well as organ guns, flamethrowers, trains, ironclads, helicopters armed with steam cannons, larger helicopters armed with bombs, and battle-capable air balloons. Yet, the bulk of their troops wouldn't look out of place in the High Middle Ages, still wearing mail armor or full plate and armed with axes, war picks, or crossbows. They even still use ballistae and trebuchets alongside their cannons. This is explained in-universe as the Dwarfs being particularly resistant to change, with most of their soldiery swearing by old methods in spite of their obvious inefficiencies. Those helicopters have to get into arrow-range to attack, though, so they're not too much of an advantage if the enemy happens to have guns or lots of magical projectiles of similar effectiveness to them.
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** The Lizardmen are a bit of an unusual case. They are the last remaining servants of incredibly advanced AncientAstronauts who vanished millennia ago, and have been steadily declining and dwindling away since. Many of the wondrous artifacts left behind by their creators are still around, and the Lizardmen can operate them, but the knowledge of how these things actually work is long since lost. The Lizardmen can use and maintain them, usually through instructions remembered in the form of magical or religious rituals, but cannot make more and have lost most of their ancient infrastructure as well. As a result, a typical Lizardman army consists of ranks of warriors wielding stone and bronze weapons (and usually nearly naked, since their warrior castes were designed to have scales thick enough to serve as natural armor) around a core of spellcasters and of incredibly powerful space age weapons and devices carried around by dinosaurs.

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** The Lizardmen are a bit of an unusual case. They are the last remaining servants of incredibly advanced AncientAstronauts who vanished millennia ago, and have been steadily declining and dwindling away since. Many of the wondrous artifacts left behind by their creators are still around, and the Lizardmen can operate them, but the knowledge of how these things actually work is long since lost. The Lizardmen can use and maintain them, usually through instructions remembered in the form of magical or religious rituals, but cannot make more and have lost most of their ancient infrastructure as well. As a result, a typical Lizardman army consists of ranks of warriors wielding stone and bronze weapons (and usually nearly naked, since their warrior castes were designed to have scales thick enough to serve as natural armor) around a core of spellcasters and of incredibly powerful space age weapons and devices carried around by dinosaurs.

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