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* MoodWhiplash: Often, due to trials' serious tone giving way to {{Courtroom Antic}}s.
-->'''Isaac:''' I devoted myself to revenge... but along the way, I found something else.\\
'''Robert:''' Puns.

to:

* %%* MoodWhiplash: Often, due to trials' serious tone giving way to {{Courtroom Antic}}s.
-->'''Isaac:'''
CourtroomAntics.
%%-->'''Isaac:'''
I devoted myself to revenge... but along the way, I found something else.\\
'''Robert:''' %%'''Robert:''' Puns.
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* CourtroomAntic: The participants are... distractable, to say the least. Discussed and justified during one of the first round's trials for its use as a coping mechanism amidst all the horror and death.
-->'''Sol:''' We've always made small talk at these things. I can't - sometimes we need to have ''something'' to keep sane, okay?
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zero context example


* BadDreams: Given the setting, these become common for the characters.
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'''Warning: due to the nature of the series, all spoilers are unmarked.'''

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-->"One way or another, all Participants are expected to take responsibility for their actions."
-->-The last line of every round's IC rule list (with "Participants" subbed out for another title in rounds 2-5)

to:

-->"One %% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

->''"One
way or another, all Participants are expected to take responsibility for their actions."
-->-The
"''
-->--'''The
last line of every round's IC rule list (with "Participants" subbed out for another title in rounds 2-5)
2-5)'''



Aside from its understated, less wacky (at least as presented) tone, Trustfell sets itself apart by being run and populated with murdergame veterans along with newbies (the format is borrowed from Roleplay/DanganRoleplay with permission from its creators), setting up expectations of the genre and its players, mod team, and premise, and often twisting or subverting them. This makes it into a game where anything can happen, often things that players might never have thought of or automatically ruled out, and there's always something new to see. And, of course, the story takes itself in its own directions.

to:

Aside from its understated, less wacky (at least as presented) tone, Trustfell sets itself apart by being run and populated with murdergame veterans along with newbies (the format is borrowed from Roleplay/DanganRoleplay ''Roleplay/DanganRoleplay'' with permission from its creators), setting up expectations of the genre and its players, mod team, and premise, and often twisting or subverting them. This makes it into a game where anything can happen, often things that players might never have thought of or automatically ruled out, and there's always something new to see. And, of course, the story takes itself in its own directions.



!This game provides examples of:

to:

!This game !!''Trustfell'' provides examples of:



* AlchemyIsMagic: Extremely important to the metaplot. [[spoiler:The first round took place in [[Manga/FullmetalAlchemist manga Amestris]] and alchemy was how the Students were captured. The second round had ''FMA 2003'' characters crucial to the backstory and its final trial derailed with the Kingmakers wondering what Kimbley's notes were for and what turning lead into gold had to do with any of it anyway. The next four rounds each have at least one FMA character from the start, and in fact, Isaac kept complaining about this trope.]]

to:

* AlchemyIsMagic: Extremely important to the metaplot. [[spoiler:The The first round took place in [[Manga/FullmetalAlchemist manga Amestris]] and alchemy was how the Students were captured. The second round had ''FMA 2003'' characters crucial to the backstory and its final trial derailed with the Kingmakers wondering what Kimbley's notes were for and what turning lead into gold had to do with any of it anyway. The next four rounds each have at least one FMA character from the start, and in fact, Isaac kept complaining about this trope.]]



* ArcVillain: Each of the masterminds, while they have a tenuous thread between them, acts on their own (even Round 2's, despite technically playing into the GreaterScopeVillain's industry), and is exclusive to their own round. [[spoiler:The last one is the only exception, in fitting with the GrandFinale.]]

to:

* ArcVillain: Each of the masterminds, while they have a tenuous thread between them, acts on their own (even Round 2's, despite technically playing into the GreaterScopeVillain's industry), and is exclusive to their own round. [[spoiler:The The last one is the only exception, in fitting with the GrandFinale.]]



* BodyOfTheWeek: Quite literally.
* BookEnds: The first and last rounds take place in Graceside Prep, where the original exercise that started it all also seems to have taken place.
** Round 1's first culprit [[spoiler:declared in his MTB, "I am the industry!"]] Round 6's mastermind [[spoiler:actually represented an organization known only as "the industry."]]

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* %%* BodyOfTheWeek: Quite literally.
* BookEnds: BookEnds:
**
The first and last rounds take place in Graceside Prep, where the original exercise that started it all also seems to have taken place.
** Round 1's first culprit [[spoiler:declared declared in his MTB, "I am the industry!"]] industry!" Round 6's mastermind [[spoiler:actually actually represented an organization known only as "the industry."]]"



* BroughtDownToNormal: Most of the characters' powers, at least those that would give them an unfair advantage, are removed. [[spoiler:The first round's cast does ''not'' get them back at the end, as they were stolen by the gate as part of the price for taking them, but they do want to keep searching for a way to restore these abilities.]]

to:

* BroughtDownToNormal: Most of the characters' powers, at least those that would give them an unfair advantage, are removed. [[spoiler:The The first round's cast does ''not'' get them back at the end, as they were stolen by the gate as part of the price for taking them, but they do want to keep searching for a way to restore these abilities.]]



--> '''Sol:''' We've always made small talk at these things. I can't - sometimes we need to have ''something'' to keep sane, okay?
* DeaderThanDead: Late in both Rounds 1 and 2, [[spoiler:it becomes known that the victims of the exercise are haunting the living, so the mastermind sets out to put a stop to it and kill the ghosts again.]] It's then made into a motive in Round 4.

to:

--> '''Sol:''' -->'''Sol:''' We've always made small talk at these things. I can't - sometimes we need to have ''something'' to keep sane, okay?
* DeaderThanDead: Late in both Rounds 1 and 2, [[spoiler:it it becomes known that the victims of the exercise are haunting the living, so the mastermind sets out to put a stop to it and kill the ghosts again.]] again. It's then made into a motive in Round 4.



* ElectromagneticGhosts: Twisted in round one, where [[spoiler:Ashley trying to use the intercom just creates static for the living to hear]]. In round two, Sigrun tries to invoke this with "ghost radio" experiments.
* ExploringTheEvilLair: Investigating the setting is encouraged.
* FangsAreEvil: Each round aside from 5 had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4/6's Elda bucked the trend by making survivor pool twice]]). Round 5 didn't technically have a vampire, but a throwaway comment in ''VisualNovel/FateStayNight'' indicated that Rin and Young Sakura have a vampire ancestor. [[spoiler:Even the final boss of the last round is a vampire!]]

to:

* ElectromagneticGhosts: Twisted in round one, where [[spoiler:Ashley Ashley trying to use the intercom just creates static for the living to hear]].hear. In round two, Sigrun tries to invoke this with "ghost radio" experiments.
* %%* ExploringTheEvilLair: Investigating the setting is encouraged.
* FangsAreEvil: Each round aside from 5 had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round (Round 4/6's Elda bucked the trend by making survivor pool twice]]).twice). Round 5 didn't technically have a vampire, but a throwaway comment in ''VisualNovel/FateStayNight'' indicated that Rin and Young Sakura have a vampire ancestor. [[spoiler:Even Even the final boss of the last round is a vampire!]]vampire!



* TheGroup: "The industry," with no company name, serving to show that [[spoiler:{{Deadly Game}}s are woven into the world they come from deeply, even if they're highly regulated and unconnected ones are deemed to be "unsanctioned." The closest we get to a name aside from "the industry" is the silly FanNickname, "Murdergames, Inc."]]

to:

* TheGroup: "The industry," with no company name, serving to show that [[spoiler:{{Deadly {{Deadly Game}}s are woven into the world they come from deeply, even if they're highly regulated and unconnected ones are deemed to be "unsanctioned." The closest we get to a name aside from "the industry" is the silly FanNickname, nickname, "Murdergames, Inc."]]"



* TheInsomniac: There are always a few.

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* %%* TheInsomniac: There are always a few.



-->'''Isaac:''' I devoted myself to revenge... but along the way, I found something else.
-->'''Robert:''' Puns.

to:

-->'''Isaac:''' I devoted myself to revenge... but along the way, I found something else.
-->'''Robert:'''
else.\\
'''Robert:'''
Puns.



* MythArc: The individual rounds are more or less self-contained, but a metaplot spans the whole thing with plot threads left hanging and picked up again much later. Officially, the story is divided into three question arcs and three answer arcs, a la ''Franchise/WhenTheyCry.''

to:

* MythArc: The individual rounds are more or less self-contained, but a metaplot spans the whole thing with plot threads left hanging and picked up again much later. Officially, the story is divided into three question arcs and three answer arcs, a la ''Franchise/WhenTheyCry.''''Franchise/WhenTheyCry''.



* TheNeedless: The ghosts.
* NeverGotToSayGoodbye: Happens. ''A lot.''

to:

* %%* TheNeedless: The ghosts.
* %%* NeverGotToSayGoodbye: Happens. ''A lot.''



* PrimalFear: Aside from the ever-present fear of death, most of the themed executions call to these. Rounds 1 and 4 evoke fear of the dark, 2 can be interpreted as either the undead/visceral fear of something that should be dead being alive or dread of consequences, and 3 existential fear. Round 5's execution theme is made to evoke betrayal, a ''learned'' fear, and Round 6's are just callbacks to previous rounds, so they don't count under this.
* PunBasedTitle: "Trustfell" is a pun on "trust falls" (the team-building exercise), "fell" as a DeadlyEuphemism, and "fell" as a term for "[[DarkIsEvil dark or evil]]." The second round adds another layer of pun by moving to a new community, "trusthell," which was reused for round four, and round three and five's community name, "trustfelled," [[spoiler:foreshadows that the Competitors of Round 3 and the Risen of Round 5 were DeadAllAlong]].
* ResurrectedRomance: If a survivor pool earns an ending that revives the dead, some pairings will consist of a survivor and one of the revived.
* RewatchBonus: Since it's a mystery, there are plenty, especially from round to round.

to:

* PrimalFear: Aside from the ever-present fear of death, most of the themed executions call to these. Rounds 1 and 4 evoke fear of the dark, 2 can be interpreted as either the undead/visceral fear of something that should be dead being alive or dread of consequences, and 3 is existential fear. Round 5's execution theme is made to evoke betrayal, a ''learned'' fear, and Round 6's are just callbacks to previous rounds, so they don't count under this.
* PunBasedTitle: "Trustfell" is a pun on "trust falls" (the team-building exercise), "fell" as a DeadlyEuphemism, and "fell" as a term for "[[DarkIsEvil dark or evil]]." The second round adds another layer of pun by moving to a new community, "trusthell," which was reused for round four, and round three and five's community name, "trustfelled," [[spoiler:foreshadows foreshadows that the Competitors of Round 3 and the Risen of Round 5 were DeadAllAlong]].
* ResurrectedRomance: If a survivor pool earns an ending that revives the dead, some pairings will consist of a survivor and one of the revived.
* RewatchBonus: Since it's a mystery, there are plenty, especially from round to round.
DeadAllAlong.



** ''Franchise/FullmetalAlchemist'' tends to come up quite a bit- especially series villain Solf J. Kimblee (and his 2003 counterpart Zolf J. Kimbley), who [[spoiler:played the role of the Conductor in Round 1 (manga version) and returned as a Round 6 cast member, was mentioned in Round 2 (2003 and manga versions) and 3 (manga and Brotherhood versions)'s backstories, and became a member of Round 4's cast (2003).]]
** The six mysterious women; at least one will have part of her backstory revealed per round, and most of them have been deadland [=NPCs=], even if she was already the signature character of ''another'' round (R4 [[spoiler:was Ziska's round but R2's Hilda was a major NPC in it]], and R6 was assumed to be Johanna's round but Alena was one of the Coordinators [[spoiler:and all six end up being important to and appearing in R6]]).
* RunningGag: The resident {{Troll}} theorizing that the mastermind is a dork in a sweater vest. In round 4, ''everyone'' wears a sweater vest with the school uniform.
** The laundry room having old buckets and washboards instead of modern machines. While in Round 1 it fit with the pre-modern setting, it's returned even in later rounds, where there's newer technology available. [[spoiler:Except Round 6, even though it's set in the R1 setting.]]

to:

** ''Franchise/FullmetalAlchemist'' tends to come up quite a bit- especially series villain Solf J. Kimblee (and his 2003 counterpart Zolf J. Kimbley), who [[spoiler:played played the role of the Conductor in Round 1 (manga version) and returned as a Round 6 cast member, was mentioned in Round 2 (2003 and manga versions) and 3 (manga and Brotherhood versions)'s backstories, and became a member of Round 4's cast (2003).]]
(2003).
** The six mysterious women; at least one will have part of her backstory revealed per round, and most of them have been deadland [=NPCs=], even if she was already the signature character of ''another'' round (R4 [[spoiler:was was Ziska's round but R2's Hilda was a major NPC in it]], it, and R6 was assumed to be Johanna's round but Alena was one of the Coordinators [[spoiler:and and all six end up being important to and appearing in R6]]).
R6).
* RunningGag: ResurrectedRomance: If a survivor pool earns an ending that revives the dead, some pairings will consist of a survivor and one of the revived.
%%* RewatchBonus: Since it's a mystery, there are plenty, especially from round to round.
* RunningGag:
**
The resident {{Troll}} theorizing that the mastermind is a dork in a sweater vest. In round 4, ''everyone'' wears a sweater vest with the school uniform.
** The laundry room having old buckets and washboards instead of modern machines. While in Round 1 it fit with the pre-modern setting, it's returned even in later rounds, where there's newer technology available. [[spoiler:Except Except Round 6, even though it's set in the R1 setting.]]



* SoreLoser: ...And other culprits don't take being caught well at all.
* StealthPun: The characters' titles can be, and "Conductor" in the first round certainly was.

to:

* SoreLoser: ...And other SoreLoser: Some culprits don't take being caught well at all.
* %%* StealthPun: The characters' titles can be, and "Conductor" in the first round certainly was.



** As shown by the first round's ending, ''any'' setting is game, [[spoiler:including those from established fictional settings none of the captives are from]].
** Since [[spoiler:Giovanni survived the first round]], the "dad curse" is not in effect here. Round 2 adds to the curse-breaking: not only do more dads live, but so does TheLeader!

to:

** As shown by the first round's ending, ''any'' setting is game, [[spoiler:including including those from established fictional settings none of the captives are from]].
from.
** Since [[spoiler:Giovanni Giovanni survived the first round]], round, the "dad curse" is not in effect here. Round 2 adds to the curse-breaking: not only do more dads live, but so does TheLeader!



** Weapons ''can'' be distributed with the regains in specific circumstances: "gifts from the Kingmaker," which are generic weapons, and "dead regains," which are given at random to other characters after their owner has already died. As 2-5 proved, [[spoiler:if the mastermind thinks it'd be interesting, you can ''also'' get back your own supernatural murder implements by asking nicely.]]
** Unwritten rules regarding TheMole may as well not exist. For example, "there can be only one" or "it probably wouldn't be a mod character" ([[spoiler:double-subverted in Round 2, though; Mettaton wasn't a mole, he was a mastermind pretending to be one]]).
** [[spoiler:Stan in Round 2]] proves that the same player can make survivor pool twice without having died in another round.
** Character roles are very different from the Hero/Heart/Cynic triad of Roleplay/DanganRoleplay. For example, there is clearly no protagonist, though usually a character will make survivor pool who ''could'' have been the protagonist if this were a shounen manga instead of a more mature, darker RP, like Bakugou or Yousuke. Other roles include a hero who's become more cynical balanced out by a villain or ex-villain who's become kinder.

to:

** Weapons ''can'' be distributed with the regains in specific circumstances: "gifts from the Kingmaker," which are generic weapons, and "dead regains," which are given at random to other characters after their owner has already died. As 2-5 proved, [[spoiler:if if the mastermind thinks it'd be interesting, you can ''also'' get back your own supernatural murder implements by asking nicely.]]
nicely.
** Unwritten rules regarding TheMole may as well not exist. For example, "there can be only one" or "it probably wouldn't be a mod character" ([[spoiler:double-subverted (double-subverted in Round 2, though; Mettaton wasn't a mole, he was a mastermind pretending to be one]]).
one).
** [[spoiler:Stan Stan in Round 2]] 2 proves that the same player can make survivor pool twice without having died in another round.
** Character roles are very different from the Hero/Heart/Cynic triad of Roleplay/DanganRoleplay. ''Roleplay/DanganRoleplay''. For example, there is clearly no protagonist, though usually a character will make survivor pool who ''could'' have been the protagonist if this were a shounen manga instead of a more mature, darker RP, like Bakugou or Yousuke.Yosuke. Other roles include a hero who's become more cynical balanced out by a villain or ex-villain who's become kinder.



** Round 3 is built on subverting murdergame conventions from the start, like seeing the mastermind in the flesh from day one. As well, unlike in Rounds 1 and 2, where they were genuine, [[spoiler:any hauntings or ghost communication (aside from Chitoge's return and the mass return in the final trial)]] were hoaxes.

to:

** Round 3 is built on subverting murdergame conventions from the start, like seeing the mastermind in the flesh from day one. As well, unlike in Rounds 1 and 2, where they were genuine, [[spoiler:any any hauntings or ghost communication (aside from Chitoge's return and the mass return in the final trial)]] trial) were hoaxes.



* SympatheticMurderer: Frequent.

to:

* %%* SympatheticMurderer: Frequent.



* UniversalTranslator: Though it doesn't apply to some setting evidence.

to:

* %%* UniversalTranslator: Though it doesn't apply to some setting evidence.




to:

[[index]]



* Roleplay/TrustfellRoundSix

to:

* Roleplay/TrustfellRoundSixRoleplay/TrustfellRoundSix
[[/index]]
----

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* ArcVillain: Each of the masterminds so far, while they have a tenuous thread between them, acts on their own (even Round 2's, despite technically playing into the GreaterScopeVillain's industry), and is exclusive to their own round.

to:

* ArcVillain: Each of the masterminds so far, masterminds, while they have a tenuous thread between them, acts on their own (even Round 2's, despite technically playing into the GreaterScopeVillain's industry), and is exclusive to their own round.round. [[spoiler:The last one is the only exception, in fitting with the GrandFinale.]]



* PrimalFear: Aside from the ever-present fear of death, the themed executions call to these. Rounds 1 and 4 evoke fear of the dark, 2 can be interpreted as either the undead/visceral fear of something that should be dead being alive or dread of consequences, and 3 existential fear.
* PunBasedTitle: "Trustfell" is a pun on "trust falls" (the team-building exercise), "fell" as a DeadlyEuphemism, and "fell" as a term for "[[DarkIsEvil dark or evil]]." The second round adds another layer of pun by moving to a new community, "trusthell," and round three's community name, "trustfelled," [[spoiler:foreshadows that the Competitors were DeadAllAlong]].

to:

* PrimalFear: Aside from the ever-present fear of death, most of the themed executions call to these. Rounds 1 and 4 evoke fear of the dark, 2 can be interpreted as either the undead/visceral fear of something that should be dead being alive or dread of consequences, and 3 existential fear.
fear. Round 5's execution theme is made to evoke betrayal, a ''learned'' fear, and Round 6's are just callbacks to previous rounds, so they don't count under this.
* PunBasedTitle: "Trustfell" is a pun on "trust falls" (the team-building exercise), "fell" as a DeadlyEuphemism, and "fell" as a term for "[[DarkIsEvil dark or evil]]." The second round adds another layer of pun by moving to a new community, "trusthell," which was reused for round four, and round three's three and five's community name, "trustfelled," [[spoiler:foreshadows that the Competitors of Round 3 and the Risen of Round 5 were DeadAllAlong]].



** The six mysterious women; at least one will have part of her backstory revealed per round, and most of them have been deadland [=NPCs=], [[spoiler:even if she was already the signature character of ''another'' round (R4 was Ziska's round but R2's Hilda was a major NPC in it, and R6 was assumed to be Johanna's round but Alena was one of the Coordinators)]].

to:

** The six mysterious women; at least one will have part of her backstory revealed per round, and most of them have been deadland [=NPCs=], [[spoiler:even even if she was already the signature character of ''another'' round (R4 was [[spoiler:was Ziska's round but R2's Hilda was a major NPC in it, it]], and R6 was assumed to be Johanna's round but Alena was one of the Coordinators)]].Coordinators [[spoiler:and all six end up being important to and appearing in R6]]).
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-->"One way or another, all Participants are expected to take responsibility for their actions."
-->-The last line of every round's IC rule list (with "Participants" subbed out for another title in rounds 2-5)

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** Round 1's first culprit [[spoiler:declared in his MTB, "I am the industry!"]] Round 6's mastermind [[spoiler:actually represented an organization known only as "the industry."]]



* FangsAreEvil: Each round aside from 5 had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4's Elda bucked the trend by making survivor pool]]). Round 5 didn't technically have a vampire, but a throwaway comment in ''VisualNovel/FateStayNight'' indicated that Rin and Young Sakura have a vampire ancestor.

to:

* FangsAreEvil: Each round aside from 5 had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4's 4/6's Elda bucked the trend by making survivor pool]]).pool twice]]). Round 5 didn't technically have a vampire, but a throwaway comment in ''VisualNovel/FateStayNight'' indicated that Rin and Young Sakura have a vampire ancestor. [[spoiler:Even the final boss of the last round is a vampire!]]


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* TheGroup: "The industry," with no company name, serving to show that [[spoiler:{{Deadly Game}}s are woven into the world they come from deeply, even if they're highly regulated and unconnected ones are deemed to be "unsanctioned." The closest we get to a name aside from "the industry" is the silly FanNickname, "Murdergames, Inc."]]

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* PunBasedTitle: "Trustfell" is a pun on "trust falls" (the team-building exercise) and "fell" in its context as a DeadlyEuphemism. The second round adds another layer of pun by moving to a new community, "trusthell," and round three's community name, "trustfelled," [[spoiler:foreshadows that the Competitors were DeadAllAlong]].

to:

* PunBasedTitle: "Trustfell" is a pun on "trust falls" (the team-building exercise) exercise), "fell" as a DeadlyEuphemism, and "fell" in its context as a DeadlyEuphemism. term for "[[DarkIsEvil dark or evil]]." The second round adds another layer of pun by moving to a new community, "trusthell," and round three's community name, "trustfelled," [[spoiler:foreshadows that the Competitors were DeadAllAlong]].



* VerbedTitle: One which emphasizes the double meaning of "fell."

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* VerbedTitle: One which emphasizes the double meaning multiple meanings of "fell."
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* VerbedTitle: One which emphasizes the double meaning of "fell."
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* BookEnds: The first and last rounds take place in Graceside Prep, where the original exercise that started it all also seems to have taken place.

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Six rounds in total have been announced; originally it was to be only one, and the first community was gifted to the players after the round, so every round since has been on a different community. Round one is [[http://trustfell.dreamwidth.org/ here]], round two moved over [[http://trusthell.dreamwidth.org/ here]], round three [[https://trustfelled.dreamwidth.org/ here]], and the answer arcs use their corresponding question arc's community (4 uses 2's, 5 uses 3's).

to:

Six rounds in total have been announced; originally it was to be only one, and the first community was gifted to the players after the round, so every round since has been on a different community. Round one is and six are [[http://trustfell.dreamwidth.org/ here]], round two and four moved over [[http://trusthell.dreamwidth.org/ here]], and round three and five [[https://trustfelled.dreamwidth.org/ here]], and the answer arcs use their corresponding question arc's community (4 uses 2's, 5 uses 3's).
here]].



* AlchemyIsMagic: Extremely important to the metaplot. [[spoiler:The first round took place in [[Manga/FullmetalAlchemist manga Amestris]] and alchemy was how the Students were captured. The second round had ''FMA 2003'' characters crucial to the backstory and its final trial derailed with the Kingmakers wondering what Kimbley's notes were for and what turning lead into gold had to do with any of it anyway. The next three rounds each have an FMA character from the start, and in fact, Isaac kept complaining about this trope.]]

to:

* AlchemyIsMagic: Extremely important to the metaplot. [[spoiler:The first round took place in [[Manga/FullmetalAlchemist manga Amestris]] and alchemy was how the Students were captured. The second round had ''FMA 2003'' characters crucial to the backstory and its final trial derailed with the Kingmakers wondering what Kimbley's notes were for and what turning lead into gold had to do with any of it anyway. The next three four rounds each have an at least one FMA character from the start, and in fact, Isaac kept complaining about this trope.]]



* BackForTheFinale: The announced Round 6 is set to be composed only of returning characters.



* CallARabbitASmeerp: Call a captive a Participant, Survivor, Competitor, Apprentice, or Patient and call a mastermind a Conductor, Kingmaker, Adjudicator, Wordsmith, or Transmitter, depending on the round.

to:

* CallARabbitASmeerp: Call a captive a Participant, Survivor, Competitor, Apprentice, or Patient and call a mastermind a Conductor, Kingmaker, Adjudicator, Wordsmith, or Transmitter, or Coordinator, depending on the round.



* ColorCodedForYourConvenience: Round 1 is associated with black and gold, Round 2 with purple and white, Round 3 with blue and gold, Round 4 with red and black, and Round 5 with teal and black, as per their signature icons.

to:

* ColorCodedForYourConvenience: Round 1 is associated with black and gold, Round 2 with purple and white, Round 3 with blue and gold, Round 4 with red and black, and Round 5 with teal and black, and Round 6 with black and mauve, as per their signature icons.



* FangsAreEvil: Each of the first four rounds had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4's Elda bucked the trend by making survivor pool]]).

to:

* FangsAreEvil: Each of the first four rounds round aside from 5 had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4's Elda bucked the trend by making survivor pool]]).pool]]). Round 5 didn't technically have a vampire, but a throwaway comment in ''VisualNovel/FateStayNight'' indicated that Rin and Young Sakura have a vampire ancestor.



** Vampires. It's practically become tradition for each round to have at least one in its cast (Dio, Kamui, Ferid, Elda).
** [[Franchise/FullMetalAlchemist Fullmetal Alchemist]] tends to come up quite a bit- especially series villain Solf J. Kimblee (and his 2003 counterpart Zolf J. Kimbley), who [[spoiler:played the role of the Conductor in Round 1 (manga version), was mentioned in Round 2 (2003 and manga versions) and 3 (manga and Brotherhood versions)'s backstories, and even became a member of Round 4's cast (2003).]]
** The six mysterious women; at least one will have part of her backstory revealed per round, and most of them have been deadland [=NPCs=], [[spoiler:even if she was already the signature character of ''another'' round (R4 was Ziska's round but R2's Hilda was a major NPC in it)]].

to:

** Vampires. It's practically become tradition for each round to have at least one in its cast (Dio, Kamui, Ferid, Elda).
Elda twice; Rin and Young Sakura ''sort'' of count for Round 5).
** [[Franchise/FullMetalAlchemist Fullmetal Alchemist]] ''Franchise/FullmetalAlchemist'' tends to come up quite a bit- especially series villain Solf J. Kimblee (and his 2003 counterpart Zolf J. Kimbley), who [[spoiler:played the role of the Conductor in Round 1 (manga version), version) and returned as a Round 6 cast member, was mentioned in Round 2 (2003 and manga versions) and 3 (manga and Brotherhood versions)'s backstories, and even became a member of Round 4's cast (2003).]]
** The six mysterious women; at least one will have part of her backstory revealed per round, and most of them have been deadland [=NPCs=], [[spoiler:even if she was already the signature character of ''another'' round (R4 was Ziska's round but R2's Hilda was a major NPC in it)]].it, and R6 was assumed to be Johanna's round but Alena was one of the Coordinators)]].



** The laundry room having old buckets and washboards instead of modern machines. While in Round 1 it fit with the pre-modern setting, it's returned even in later rounds, where there's newer technology available.

to:

** The laundry room having old buckets and washboards instead of modern machines. While in Round 1 it fit with the pre-modern setting, it's returned even in later rounds, where there's newer technology available. [[spoiler:Except Round 6, even though it's set in the R1 setting.]]



** Round 2 is not a direct sequel to Round 1 and none of the latter's characters received a PreviousPlayerCharacterCameo. [[spoiler:One clue in the final investigation indicates that it's actually a ''prequel.'']] The same goes for all the other rounds, which have a few references to the previous rounds but nothing from the previous player characters.

to:

** Round 2 is not a direct sequel to Round 1 and none of the latter's characters received a PreviousPlayerCharacterCameo. [[spoiler:One clue in the final investigation indicates that it's actually a ''prequel.'']] The same goes for all the other rounds, which have a few references to the previous rounds but nothing from the previous player characters.characters until the very end of Round 5, and even then the old characters don't get to ''do'' anything.



* SupermanStaysOutOfGotham: Unlike the Future Foundation in ''Roleplay/DanganRoleplay,'' nobody is coming to save the captives in other worlds, even if [[spoiler:many Round 2 characters and a few from Round 1 wanted to do just that. Presumably, they're off chasing false leads or some of the real murdergames we ''don't'' see]].

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* SupermanStaysOutOfGotham: Unlike the Future Foundation in ''Roleplay/DanganRoleplay,'' nobody Nobody is coming to save the captives in other worlds, even if [[spoiler:many many Round 2 and 5 characters and a few from Round 1 wanted to do just that. Presumably, they're off chasing false leads or some of the real murdergames we ''don't'' see]].see.



* Trustfell 6 (presumably to be named for ''Die Hardest'' should that exit DevelopmentHell)

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* Trustfell 6 (presumably to be named for ''Die Hardest'' should that exit DevelopmentHell)Roleplay/TrustfellRoundSix

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* Roleplay/Trustfell5LiveFreeOrTrustFall

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* Roleplay/Trustfell5LiveFreeOrTrustFallRoleplay/Trustfell5AGoodDayToTrustFall
* Trustfell 6 (presumably to be named for ''Die Hardest'' should that exit DevelopmentHell)

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Six rounds in total have been announced; originally it was to be only one, and the first community was gifted to the players after the round, so every round since has been on a different community. Round one is [[http://trustfell.dreamwidth.org/ here]], round two moved over [[http://trusthell.dreamwidth.org/ here]], round three [[https://trustfelled.dreamwidth.org/ here]], and round four moved back to round two's.

to:

Six rounds in total have been announced; originally it was to be only one, and the first community was gifted to the players after the round, so every round since has been on a different community. Round one is [[http://trustfell.dreamwidth.org/ here]], round two moved over [[http://trusthell.dreamwidth.org/ here]], round three [[https://trustfelled.dreamwidth.org/ here]], and round four moved back to round two's.
the answer arcs use their corresponding question arc's community (4 uses 2's, 5 uses 3's).



* AlchemyIsMagic: Extremely important to the metaplot. [[spoiler:The first round took place in [[Manga/FullmetalAlchemist manga Amestris]] and alchemy was how the Students were captured. The second round had ''FMA 2003'' characters crucial to the backstory and its final trial derailed with the Kingmakers wondering what Kimbley's notes were for and what turning lead into gold had to do with any of it anyway. The third and fourth rounds each have an FMA character from the start, and in fact, Isaac kept complaining about this trope.]]

to:

* AlchemyIsMagic: Extremely important to the metaplot. [[spoiler:The first round took place in [[Manga/FullmetalAlchemist manga Amestris]] and alchemy was how the Students were captured. The second round had ''FMA 2003'' characters crucial to the backstory and its final trial derailed with the Kingmakers wondering what Kimbley's notes were for and what turning lead into gold had to do with any of it anyway. The third and fourth next three rounds each have an FMA character from the start, and in fact, Isaac kept complaining about this trope.]]



* ArcVillain: Each of the masterminds so far, while they have a tenuous thread between them, acts on their own (even Round 2's, despite technically playing into the GreaterScopeVillain's industry) and is exclusive to their own round.

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* ArcVillain: Each of the masterminds so far, while they have a tenuous thread between them, acts on their own (even Round 2's, despite technically playing into the GreaterScopeVillain's industry) industry), and is exclusive to their own round.



* CallARabbitASmeerp: Call a captive a Participant, Survivor, Competitor, or Apprentice and call a mastermind a Conductor, Kingmaker, Adjudicator, or Wordsmith, depending on the round.

to:

* CallARabbitASmeerp: Call a captive a Participant, Survivor, Competitor, Apprentice, or Apprentice Patient and call a mastermind a Conductor, Kingmaker, Adjudicator, or Wordsmith, or Transmitter, depending on the round.



* ColorCodedForYourConvenience: Round 1 is associated with black and gold, Round 2 with purple and white, Round 3 with blue and gold, and Round 4 with red and black, as per their signature icons.

to:

* ColorCodedForYourConvenience: Round 1 is associated with black and gold, Round 2 with purple and white, Round 3 with blue and gold, and Round 4 with red and black, and Round 5 with teal and black, as per their signature icons.



* FangsAreEvil: So far, every round has had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4's Elda bucked the trend by making survivor pool]]).

to:

* FangsAreEvil: So far, every round has Each of the first four rounds had a vampire, who had fangs and who has usually been a culprit ([[spoiler:Round 4's Elda bucked the trend by making survivor pool]]).



* OneSteveLimit: Averted with Rounds 2 and 4, each of which had a different character named Bruce.

to:

* OneSteveLimit: Averted with Rounds 2 and 4, each of which had a different character named Bruce.Bruce, and Round 5, which had two characters named Sakura.



* OntologicalMystery: The guy in charge certainly won't tell everyone where they are and why.

to:

* OntologicalMystery: The guy person in charge certainly won't tell everyone where they are and why.



** The six mysterious women; at least one will have part of her backstory revealed per round, and two of them have been deadland [=NPCs=].

to:

** The six mysterious women; at least one will have part of her backstory revealed per round, and two most of them have been deadland [=NPCs=].[=NPCs=], [[spoiler:even if she was already the signature character of ''another'' round (R4 was Ziska's round but R2's Hilda was a major NPC in it)]].



** Round 2 is not a direct sequel to Round 1 and none of the latter's characters received a PreviousPlayerCharacterCameo. [[spoiler:One clue in the final investigation indicates that it's actually a ''prequel.'']] The same goes for Round 3, which has a few references to the previous rounds but nothing from the previous player characters.

to:

** Round 2 is not a direct sequel to Round 1 and none of the latter's characters received a PreviousPlayerCharacterCameo. [[spoiler:One clue in the final investigation indicates that it's actually a ''prequel.'']] The same goes for Round 3, all the other rounds, which has have a few references to the previous rounds but nothing from the previous player characters.
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* Roleplay/Trustfell4TrustFallOrDieHard

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* Roleplay/Trustfell4TrustFallOrDieHardRoleplay/Trustfell4TrustFallOrDieHard
* Roleplay/Trustfell5LiveFreeOrTrustFall

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* FangsAreEvil: So far, every round has had a vampire, who had fangs and who, at least in the completed rounds, [[spoiler:has been a culprit (as of this writing, Elda is still alive)]].

to:

* FangsAreEvil: So far, every round has had a vampire, who had fangs and who, at least in the completed rounds, [[spoiler:has who has usually been a culprit (as of this writing, ([[spoiler:Round 4's Elda is still alive)]].bucked the trend by making survivor pool]]).

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* DeaderThanDead: Late in both Rounds 1 and 2, [[spoiler:it becomes known that the victims of the exercise are haunting the living, so the mastermind sets out to put a stop to it and kill the ghosts again.]]

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* DeaderThanDead: Late in both Rounds 1 and 2, [[spoiler:it becomes known that the victims of the exercise are haunting the living, so the mastermind sets out to put a stop to it and kill the ghosts again.]]]] It's then made into a motive in Round 4.


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* SlidingScaleOfComedyAndHorror: While it's at least presented as less zany than games like ''Roleplay/DanganRoleplay'' and especially ''Roleplay/{{Airlocked}}'', being more serious in tone doesn't mean that the game isn't still a horror comedy with puns, stripping, and party games.
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* PrimalFear: Aside from the ever-present fear of death, the themed executions call to these. Rounds 1 and 4 evoke fear of the dark, 2 can be interpreted as either the undead/visceral fear of something that should be dead being alive or dread of consequences, and 3 existential fear.
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* SupermanStaysOutOfGotham: Unlike the Future Foundation in ''Roleplay/DanganRoleplay,'' nobody is coming to save the captives in other worlds, even if [[spoiler:many Round 2 characters and a few from Round 1 wanted to do just that. Presumably, they're off chasing false leads or some of the real murdergames we ''don't'' see]].

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* TheMultiverse: Necessary with all these crossover characters, of course, but alternate universe counterparts and alternate timelines are a huge part of the metaplot as well.
* MythArc: The individual rounds are more or less self-contained, but a metaplot spans the whole thing with plot threads left hanging and picked up again much later. Officially, the story is divided into three question arcs and three answer arcs, a la ''Franchise/WhenTheyCry.''



** Vampires. It's practically become tradition for each round to have at least one in it's cast (Dio, Kamui, Ferid, Elda)
** [[Franchise/FullMetalAlchemist Fullmetal Alchemist]] tends to come up quite a bit- especially series villian Zolf J. Kimbley, who [[spoiler: played the role of the Conductor in Round 1 (though that was a different incarnation than the rest of his appearances), was mentioned in Round 2 and 3's backstories, and even became a member of Round 4's cast.]]

to:

** Vampires. It's practically become tradition for each round to have at least one in it's its cast (Dio, Kamui, Ferid, Elda)
Elda).
** [[Franchise/FullMetalAlchemist Fullmetal Alchemist]] tends to come up quite a bit- especially series villian villain Solf J. Kimblee (and his 2003 counterpart Zolf J. Kimbley, Kimbley), who [[spoiler: played [[spoiler:played the role of the Conductor in Round 1 (though that was a different incarnation than the rest of his appearances), (manga version), was mentioned in Round 2 (2003 and 3's manga versions) and 3 (manga and Brotherhood versions)'s backstories, and even became a member of Round 4's cast.]]cast (2003).]]
** The six mysterious women; at least one will have part of her backstory revealed per round, and two of them have been deadland [=NPCs=].
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* KudzuPlot: With six rounds, each with its own complex plot and with hints on the metaplot given out very sparingly, the series quickly gets more complex the further you go. It leads to greater payoff whenever dots ''do'' connect.
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* FangsAreEvil: So far, every round has had a vampire, who had fangs and who, at least in the completed rounds, [[spoiler:has been a culprit (as of this writing, Elda is still alive)]].


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* FrenchMaidOutfit: The "Apron Dress" item is a cutesy maid outfit.
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* HotSauceDrinking: A common punishment in ParlorGames for things like refusing a dare.

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